Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 00:15:30 Player: Maulwurf Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (2704) 2704 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 9471 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flight Unit VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Advanced Sensor Array Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY -------- Transmission Jammer Recalibrator Rocket Array [Rating: 65] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Rocket Array Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . 2 . Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 6 | . . . . . 2 1 . 1 1 . . 1 . Utility 5 | . . . 1 . . . 2 1 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 133 | 7 1 11 17 . 29 6 18 1 5 16 4 13 5 Power 18 | 1 . 2 2 . 3 1 4 . 2 2 . 1 . Engine 10 | 1 . 1 2 . 3 1 1 . 1 . . . . Core 7 | . . 1 . . . . 3 . 1 2 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 32 | 2 . 3 3 . 13 1 5 . . 4 . 1 . Treads 1 | . . . . . . . . . . 1 . . . Leg 3 | . . . . . . . . . . 3 . . . Wheel 11 | 2 . 3 3 . 3 . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . Flight 14 | . . . . . 7 1 5 . . . . 1 . Utility 38 | 2 . 2 5 . 7 1 6 1 3 3 1 4 3 Device 30 | 1 . . 3 . 6 1 4 1 3 3 1 4 3 Storage 4 | 1 . 1 1 . 1 . . . . . . . . Processor 2 | . . . 1 . . . 1 . . . . . . Hackware 2 | . . 1 . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 1 4 7 . 6 3 3 . . 7 3 7 2 Energy Gun 9 | . 1 3 3 . 2 . . . . . . . . Energy Cannon 4 | . . . 2 . . . . . . 1 . 1 . Ballistic Gun 7 | 2 . . 1 . . . . . . 1 1 1 1 Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . . Launcher 14 | . . 1 1 . 2 3 3 . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . . . . 3 2 3 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 2 . . . . . 1 . Parts Lost 50 | . . 8 3 . 9 . 7 . . 10 5 . 8 Power 8 | . . 1 1 . 1 . . . . 2 2 . 1 Propulsion 25 | . . 2 1 . 7 . 6 . . 6 2 . 1 Utility 10 | . . 2 . . 1 . 1 . . 2 1 . 3 Weapon 7 | . . 3 1 . . . . . . . . . 3 Highest Loss Streak 8 | . . 7 1 . 3 . 3 . . 4 5 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 100 83 97 100 91 76 78 73 72 66 43 6 21 Engine 5 | . 14 8 11 11 9 7 4 . 1 2 . . . Core 2 | . . 3 . . . . 2 11 9 5 7 . . Leg 2 | . . . . . . . . . . 10 7 . . Wheel 11 | . 28 26 21 22 23 . . . . . . . . Flight 6 | . . . . . 6 38 30 23 21 5 . . 3 Device 9 | . 14 5 8 11 8 7 13 14 19 12 8 2 9 Storage 4 | . 14 5 4 11 8 7 4 . . . . . . Processor 2 | . . . 7 . . . 6 5 5 5 3 . . Hackware 6 | . . 4 11 11 9 7 6 11 10 9 3 . . Energy Gun 3 | . 2 13 10 11 5 . . . . . . . . Energy Cannon 5 | . . . 18 22 7 . . . . 2 3 . . Ballistic Gun 2 | . 26 4 1 . . . . . . 2 3 . . Ballistic Cannon 1 | . . . . . 7 . . . . 1 . . . Launcher 1 | . . 8 2 . 2 . . . . . 2 . . Slashing Weapon 2 | . . . . . . 7 6 5 5 6 1 1 2 Peak Build Rating 65 | 7 8 11 20 20 32 31 40 37 43 65 59 37 47 Average Rating 29 | 5 7 7 17 20 24 25 33 35 41 56 41 12 36 On Entrance 22 | . 7 8 8 20 20 23 26 35 37 42 55 3 37 Naked Turns 218 | . . . . . . . . . . . 123 77 18 Heaviest Build 44 | 12 13 21 40 40 44 23 20 16 22 44 44 24 16 Greatest Support 69 | 20 20 26 22 22 48 22 29 25 25 69 49 16 16 Greatest Overweight (x) 14 | . . 1 3 1 14 1 1 . . 1 1 7 . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 8 8 5 5 5 5 5 5 Average Capacity 8 | 7 8 6 9 15 13 8 7 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 15 8 8 5 5 5 5 5 5 Average Carried 6 | 3 7 5 7 15 13 7 7 4 3 3 4 4 3 Final Capacity 15 | 8 8 5 15 15 8 8 5 5 5 5 5 5 5 Final Carried 15 | 6 8 5 15 15 6 8 5 4 4 4 5 2 2 Class Distribution -------------------- 25% | Mutant 15% | Scavenger-Skirmisher 15% | Gunner 10% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Scavenger-Sprinter 4% | Hacker-Skirmisher 3% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Matter Collected 1906 | 314 43 101 346 . 372 13 254 . . 393 38 32 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2204 | 143 54 312 624 . 326 26 311 . . 272 . 70 66 Parts 170 | 11 5 16 53 . 34 4 32 . . 12 . 1 2 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 68 | . 1 11 16 . 18 . 11 . . 5 . 2 4 Melee 8 | . . . . . . . 5 . . 3 . . . Guns 12 | . 1 7 1 . 3 . . . . . . . . Cannons 11 | . . . 8 . 3 . . . . . . . . AOE 35 | . . 3 7 . 12 . 6 . . 2 . 2 3 Classes Destroyed 15 | 2 2 1 4 . 2 . 2 . . 1 . 1 . Worker 4 | . . . . . . . 4 . . . . . . Builder 6 | . . . 2 . 2 . 1 . . . . 1 . Tunneler 5 | 3 . . 1 . . 1 . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . Watcher 4 | . . . . . 2 1 1 . . . . . . Swarmer 33 | . . 3 7 . 10 . 10 . . . . . 3 Grunt 20 | . 1 8 6 . 5 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 4 | . . . 2 . 2 . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 4 | . . . . . . . 1 . . 2 . . 1 Heavy 1 | . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 18 | 2 2 5 18 . 12 2 11 . . 2 . 2 3 Combat Bots Only 12 | . 1 5 12 . 10 . 7 . . 2 . 2 3 Max Kills in Single Turn 5 | 1 1 3 5 . 3 1 4 . . 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . 2 . 4 . . 1 . 2 3 Melee 1 | . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Hostile Shots Fired 510 | . 9 58 44 . 71 . 51 . . 62 44 59 112 Missed 184 | . 1 9 12 . 35 . 13 . . 17 24 22 51 Damage Taken 5703 | . 90 791 469 . 635 . 599 . . 684 440 635 1360 Core 2283 | . 10 225 89 . 175 . 129 . . 117 236 464 838 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 6 . 77 68 100 84 100 . . 69 . . Volleys Fired 111 | 11 12 25 21 . 24 2 3 . . 4 . 3 6 Largest 3 | 2 2 2 3 . 3 1 1 . . 3 . 1 1 Hottest 184 | 40 70 85 181 . 145 33 45 . . 184 . 45 45 Shots Fired 234 | 22 24 43 59 . 59 2 3 . . 13 . 3 6 Gun 114 | 22 24 35 16 . 8 . . . . 4 . . 5 Cannon 79 | . . . 38 . 34 . . . . 7 . . . Launcher 41 | . . 8 5 . 17 2 3 . . 2 . 3 1 Special . | . . . . . . . . . . . . . . Kinetic 82 | 22 20 10 1 . 17 . . . . 7 . . 5 Thermal 84 | . 4 25 38 . 17 . . . . . . . . Explosive 41 | . . 8 5 . 17 2 3 . . 2 . 3 1 Electromagnetic 27 | . . . 15 . 8 . . . . 4 . . . Robot Hit Streak 11 | 7 4 11 11 . 4 . 2 . . 3 . 8 9 Robot Miss Streak 6 | 2 4 2 2 . 4 2 6 . . 4 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 166 | 14 12 30 38 . 23 3 14 . . 19 1 5 7 Core Hits 167 | 7 4 18 30 . 35 4 24 . . 14 . 19 12 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . 2 . 2 . . . . . . Burn 1 | . . 1 . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . Melee Attacks 116 | . . . . . . 5 26 . 2 30 9 23 21 Impact . | . . . . . . . . . . . . . . Slashing 116 | . . . . . . 5 26 . 2 30 9 23 21 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 2 . . . 1 1 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 3 | . . . . . . . . . . 3 . . . Damage Inflicted 7740 | 155 134 626 1330 . 1745 236 1126 . . 868 93 776 651 Guns 1074 | 155 134 379 189 . 57 . . . . 61 . . 99 Cannons 991 | . . . 453 . 523 . . . . 15 . . . Explosions 4060 | . . 247 688 . 1165 49 769 . . 161 . 574 407 Melee 1564 | . . . . . . 187 357 . . 631 93 179 117 Ramming 51 | . . . . . . . . . . . . 23 28 Kinetic 811 | 155 109 91 . . 296 . . . . 61 . . 99 Thermal 993 | . 25 288 453 . 227 . . . . . . . . Explosive 4060 | . . 247 688 . 1165 49 769 . . 161 . 574 407 Electromagnetic 261 | . . . 189 . 57 . . . . 15 . . . Impact . | . . . . . . . . . . . . . . Slashing 1564 | . . . . . . 187 357 . . 631 93 179 117 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 . 1 2 . 4 4 . 3 Average Corruption 4 | . . . . . 6 . 1 2 . 2 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . 15 . 1 . . 8 13 . 1 Message Errors 11 | . . . . . 6 . 1 . . . 4 . . Matter Fused 8 | . . . . . 1 . . . . 4 3 . . Heat Flow Errors 8 | . . . . . 3 . . . . 2 3 . . Energy Discharges 4 | . . . . . 1 . . . . 1 1 . 1 Data Loss (minor) 4 | . . . . . 4 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 409 | . . 10 36 . 11 46 22 . . 98 53 111 22 Projectiles 10 | . . . . . 10 . . . . . . . . Explosions 106 | . . 10 36 . 1 . 15 . . 10 . 12 22 Melee 293 | . . . . . . 46 7 . . 88 53 99 . Knockbacks 3 | . . . . . 2 . . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 2 | . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . 119 135 . . . 42 . . 59 . 11 49 Shots 14 | . . 5 4 . . . 2 . . 2 . . 1 Rammed 4 | . . . . . . . . . . . . 2 2 Targets Rammed 4 | . . . . . . . . . . . . 2 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 523 | . 30 309 523 . 404 . 21 . . 224 231 . 4 Average Temperature 154 | . 12 146 216 . 171 . 9 . . 93 103 . 4 Received Heat Transfer 987 | . 48 411 84 . 162 . . . . 90 57 45 90 Effects 18 | . . 3 13 . 2 . . . . . . . . Shutdowns 4 | . . . 3 . 1 . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . Interference 7 | . . 2 5 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 2 | . . . 1 . 1 . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 2136 | . 74 841 814 . 407 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Peak Influence 649 | 20 68 259 487 189 536 336 649 317 197 . . 304 428 Initial 317 | . 13 26 100 189 73 243 98 317 154 . . 101 159 Average 171 | 7 34 124 206 189 122 267 358 317 174 . . 202 239 Maximum Alert Level 2 | . . 1 2 . 2 1 2 1 . . . 1 2 Low Security (%) 65 | 100 100 83 68 100 79 22 10 . 100 . . 41 28 Level 1 26 | . . 16 10 . 14 77 66 100 . . . 58 70 Level 2 7 | . . . 20 . 5 . 22 . . . . . 1 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 . 8 . 2 . . . . 5 2 Investigation 8 | . . . 1 . 4 . . . . . . 2 1 Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 10 | . 1 . 1 . 4 . 1 . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Distress Signals 7 | . 1 . . . 3 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 5 11 24 . 37 2 16 . . 5 10 7 32 Peak Tracking Total 25 | . 2 5 13 . 12 1 6 . . 2 8 5 25 Tactical Retreats 14 | . . . 2 . 3 . 2 . . . 5 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Traps Triggered 9 | . . . 1 . 7 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Machines Disabled 17 | . . . 2 . 2 1 9 . . 1 . . 2 Max in Single Turn 4 | . . . 1 . 1 1 4 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Machines Accessed 21 | . 2 . 5 . 3 3 3 . 1 1 . 2 1 Terminals 15 | . 1 . 4 . 3 2 1 . 1 . . 2 1 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 52 | . 5 . 15 . 8 6 7 . 3 1 . 5 2 Successful 24 | . 4 . 8 . 2 4 2 . 2 1 . 1 . Failed 28 | . 1 . 7 . 6 2 5 . 1 . . 4 2 Catastrophic 11 | . . . 1 . 3 . 2 . 1 . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . . . 11 . 8 5 4 . 2 . . 4 2 Terminals 40 | . 2 . 11 . 8 5 4 . 3 . . 5 2 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 7 | . 3 . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . 2 . . 1 . . 1 1 . 1 . Record 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 4 . 2 2 . . 1 . . . . Terminals 9 | . . . 4 . 2 2 . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 7 | . . . 4 . 1 1 . . 1 . . . . Detonate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 5 . 2 2 2 . 1 . . 2 1 Full Trace Events 6 | . . . 1 . 2 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 7 | . 7 . . . . . . . . . . . . Retrieved Matter 7 | . 7 . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Turns Passed 5206 | 127 278 309 642 72 1082 181 318 25 99 882 683 311 197 Spaces Moved 5400 | 95 274 240 538 64 770 492 636 67 139 804 660 364 257 Core 658 | 3 . . . . 20 . . . . . 285 317 33 Treads . | . . . . . . . . . . . . . . Legs 934 | . . . . . . . . . . 559 375 . . Wheels 1580 | 92 274 240 538 64 372 . . . . . . . . Hover 8 | . . . . . 8 . . . . . . . . Flight 2220 | . . . . . 370 492 636 67 139 245 . 47 224 Fastest Speed 25 | 50 80 80 80 100 26 27 25 28 28 28 50 45 45 Average Speed 68 | 79 80 86 89 100 74 27 28 28 28 94 98 56 45 Slowest Speed 750 | 80 80 95 135 100 750 105 109 28 28 130 130 400 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 28 41 50 20 63 14 17 2 4 80 90 13 23 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 2 2 . . Spaces Dug 57 | . . . . . . . 5 . 2 7 8 21 14 Terrain Destroyed 380 | . . 63 41 . 83 15 56 . 2 34 8 44 34 Melee 57 | . . . . . . . 5 . 2 7 8 21 14 Projectile 6 | . . . . . 5 . . . . 1 . . . AOE 317 | . . 63 41 . 78 15 51 . . 26 . 23 20 Terrain Rammed 2 | . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Arm Total 6531 | 126 310 298 656 74 1237 531 730 72 196 887 683 432 299 Wait 552 | 1 20 10 34 9 368 16 23 5 46 6 3 10 1 Move 5385 | 94 273 239 537 63 767 491 635 66 138 803 659 363 257 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 131 | 13 3 9 32 1 25 5 15 . 1 18 . 6 3 Fast Attach . | . . . . . . . . . . . . . . Attach 101 | 7 . 7 7 . 22 5 14 1 3 15 2 13 5 Detach 35 | . . . . . 5 4 4 . 3 4 5 8 2 Swap 32 | . 1 4 10 . 7 1 4 . 2 1 2 . . Drop 65 | . 1 4 15 1 18 2 6 . 1 10 3 4 . Fire 111 | 11 12 25 21 . 24 2 3 . . 4 . 3 6 Melee 112 | . . . . . . 5 26 . 2 26 9 23 21 Ram 6 | . . . . . . . . . . . . 2 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered Mines 525 | -10/Mines | Core integrity fell below 50% 539 | -10/Mines | Core integrity fell below 20% 569 | -10/Mines | Lost 7 parts (1p1n2u3w) 682 | -10/Mines | Discovered new exit (range 12) 715 | -10/Mines | Entered Materials 715 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1121 | -9/Materials | Identified exit to Mines 1121 | -9/Materials | Identified exit to Storage 1229 | -9/Materials | Destroyed 12 combat bots 1357 | -9/Materials | Entered Mines 1384 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1407 | -9/Mines | Learned location of Storage (-9) 1408 | -9/Mines | Discovered new exit (range 4) 1409 | -9/Mines | Build established: Gunner 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Propulsion x2 2129 | -8/Materials | Lost 3 parts (2n1u) 2191 | -8/Materials | Destroyed 10 combat bots 2501 | -8/Materials | Discovered new exit (range 16) 2511 | -8/Materials | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2536 | -7/Factory | Lost 3 parts (1p2n) 2657 | -7/Factory | Found Prototype Launcher 2658 | -7/Factory | Identified Rocket Array 2684 | -7/Factory | Discovered new exit (range 7) 2692 | -7/Factory | Entered another Factory area 2692 | -6/Factory | Evolved 2 slots: Utility x2 2979 | -6/Factory | Destroyed 7 combat bots 2984 | -6/Factory | Lost 3 parts (3n) 3009 | -6/Factory | Discovered new exit (range 5) 3010 | -6/Factory | Discovered new exit (range 15) 3010 | -6/Factory | Entered another Factory area 3010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3022 | -5/Factory | Discovered new exit (range 8) 3024 | -5/Factory | Discovered new exit (range 13) 3035 | -5/Factory | Entered another Factory area 3035 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -4/Factory | Identified exit to Upper Caves 3118 | -4/Factory | Discovered new exit (range 11) 3134 | -4/Factory | Entered Upper Caves 3214 | -4/Upper Caves | Ambushed by wild Derelicts 3259 | -4/Upper Caves | Lost 3 parts (1p2n) 3536 | -4/Upper Caves | Build established: Scavenger-Mutant 3560 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3610 | -4/Upper Caves | Lost 4 parts (1p2n1u) 3951 | -4/Upper Caves | Lost 3 parts (2n1u) 3977 | -4/Upper Caves | Discovered new exit (range 7) 4016 | -4/Upper Caves | Entered another Upper Caves area 4148 | -4/Upper Caves | Build established: Scavenger-Skirmisher 4490 | -4/Upper Caves | Spotted B-86 Titan 4549 | -4/Upper Caves | Lost 5 parts (2p2n1u) 4647 | -4/Upper Caves | Encountered a Warlord checkpoint 4653 | -4/Upper Caves | Learned Research trap positions 4686 | -4/Upper Caves | Discovered new exit (range 6) 4699 | -4/Upper Caves | Entered Research 4699 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4700 | -3/Research | Loaded intel: 85 trap records 4795 | -3/Research | Build established: Mutant 4826 | -3/Research | Garrison activated, responded to threat 4863 | -3/Research | Spotted B-86 Titan 5007 | -3/Research | Discovered new exit (range 7) 5010 | -3/Research | Entered Armory 5172 | -3/Armory | Core integrity fell below 50% 5190 | -3/Armory | Core integrity fell below 20% 5207 | -3/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 05168_ Slug penetrates Wall. 05171_ Railgun destroyed. 05174_ Slammed into S-43 Plague. 05176_ Adv. Terrain Scanner destroyed. 05177_ Slammed into S-43 Plague. 05178_ Penetrated by Slug. 05178_ Mic. Antimatter Reactor destroyed. 05179_ Slug penetrates L-61 Swordsman. 05180_ Seismic Detector destroyed. 05185_ Penetrated by Slug. 05189_ Impulse Thruster Array destroyed. 05199_ Slammed into Wall. 05199_ Destabilizing: Core damaged (-39). 05199_ Destabilizing: System corrupted (+1). 05202_ Slammed into Terminal. 05202_ Destabilizing: Core damaged (-26). 05203_ Connecting with Terminal... 05203_ Current location identified: Armory 05203_ ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###???###???????????????????? | | ?????????????????????# ??? #???????????????????? | | ?????????????????????# "??"" #???????????????????? | | ?????????????????????# """"" #???????????????????? | | ?????????????????????# """"" #####???????????????? | | ?????????????????????# # ???????????????? | | ?????????????????????# """"" # ????????????????? | | ?????????????????????# """"" # ?????????????????? | | ?????????????????????# """"" # "?????????????????? | | ?????????????????????# # "?????????????????? | | ?????????????????????# + "???????????????# | | ?????????????????????# "" "" # "???????????????# | | ?????????????????????# ""T"" # """""" #?????????? | | ?????????????????????# """ # #??????????? | | ?????????????????????# ####+#####??????????? | | ?????????????????????####@##### #?????????????? | | ??????????????????? * x ############### | | ??????????????????? | | ???????????????????Y ### ##### | | ??????????????????##???# #?#### ########## | | ???????????????????????# #?# #????????? | | ???????????????????????# #?# ^!! #????????? | | ???????????????????????# #?# !! #????????? | | ???????????????????????# #?#### #????????? | | ???????????????????????# ?????# #????????? | | ???????????????????????+ ?????# #????????? | | ???????????????????????# ?????# #????????? | | ???????????????????????# ???? #????????? | | ???????????????????????? ??? ! #????????? | | ???????????????????????? ?? #????????? | | ???????????????????????? ! #????????? | | ??????????????????????????? #????????? | | ??????????????????????????? !!!#????????? | | ?????????????????????????????"" !! #????????? | | ??????????????????????????????? !! #????????? | | ?????????????????????????????????? ?????????? | | ???????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed AbsorptionSubdwellerMaul Manual? 0 Play Time 01:50:07 Cumulative 41.5 hours Start 2025.01.29 @ 19:22:43 End 2025.01.30 @ 00:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26eb5df8-5e4a-4a43-8d58-8359d97e20d5