Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.26 @ 13:23:24

Player: DuckBoy

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (25)       5000
Robots Destroyed (238)     1190
Value Destroyed (9409)     9409
Prototype IDs (8)          160
Alien Tech Used (0)        0
Bonus (6257)               6257
              TOTAL SCORE: 26516

 Bonus
-------
High Alert Combat Kills    1930
Follower Combat Kills      2435
Entered Garrisons          1200
Used RIF Installer         1500
Friendly Fire              -808

 Cogmind 
---------
Core Integrity             0/1600
Matter                     54/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (1)
Movement                   Flying (40)
Location                   -1/Command

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (8) ---
           Field Propulsion Array
           Field Propulsion Array
>          --- UTILITY (11) -----
               (None)
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
           Field Propulsion Array
  Advanced ECM Suite
           Dimensional Node Initializer
  Improved Remote Datajack

 Peak State 
------------
>               --- POWER ------------
     Reinforced Fission Core
>               --- PROPULSION -------
       Improved Heavy Treads
          Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Cooling System
                Huge Storage Unit
                Machine Analyzer
                Transmission Jammer
                Hacking Suite
                System Shield
>               --- WEAPON -----------
          Heavy Linear Accelerator
          Heavy Linear Accelerator
>               --- INVENTORY --------
          Light Nuclear Core
        Armored Huge Wheel
       Advanced Trap Scanner
       Improved Particle Charger
                Transmission Jammer
                Powered Armor
       Advanced Hardlight Generator
       Advanced Shield Generator
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [Grunt]
                Relay Coupler [Hunter]
                Lightning Gun
                Ion Cannon
  Hypervelocity Gauss Rifle
                Magnetic Acceleration Cannon
                Magnetic Acceleration Cannon
          Heavy Linear Accelerator
       Improved Remote Datajack
                Greatsword
[Rating: 96]

 Favorites 
-----------
Power                      Reinforced Fission Core
  Engine                   Improved Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Armored Huge Wheel
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Antigrav System
  Flight Unit              Field Propulsion Array
Utility                    System Shield
  Device                   Advanced Cooling System
  Storage                  Huge Storage Unit
  Processor                Machine Analyzer
  Hackware                 System Shield
  Protection               Improved Medium Armor Plating
Weapon                     Variable Charge Gun
  Energy Gun               Variable Charge Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Heavy Gauss Cannon
  Launcher                 Heavy Shock Bomb Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Greatsword
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Slots Evolved              18   | .   .   2   .   2   .   2   .   .   .   2   .   2   .   .   2   .   .   .   .   2   .   2   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               6    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   2   .   
  Utility                  9    | .   .   .   .   1   .   2   .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   2   .   .   .   
  Weapon                   2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             238  | 6   2   22  2   16  23  21  5   23  6   8   21  34  5   2   10  6   2   .   .   4   2   1   2   13  2   
  Power                    14   | 1   1   2   .   1   3   .   .   .   .   .   1   3   1   .   .   .   .   .   .   1   .   .   .   .   .   
    Engine                 5    | 1   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   1   .   .   2   .   .   .   .   .   1   3   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               64   | 2   .   10  .   8   11  2   2   2   .   1   4   9   2   2   3   .   .   .   .   1   .   .   .   3   2   
    Treads                 23   | 2   .   5   .   1   9   .   2   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    10   | .   .   .   .   .   .   .   .   .   .   .   1   7   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  20   | .   .   5   .   7   2   2   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   1   .   .   .   .   .   
    Flight                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   
  Utility                  92   | 1   .   2   .   3   3   18  1   16  3   4   8   14  .   .   6   4   1   .   .   1   .   1   .   6   .   
    Device                 38   | .   .   .   .   1   3   3   1   5   2   2   5   3   .   .   2   4   1   .   .   1   .   .   .   5   .   
    Storage                4    | 1   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              4    | .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hackware               39   | .   .   .   .   1   .   13  .   11  1   2   1   6   .   .   2   .   .   .   .   .   .   1   .   1   .   
    Protection             7    | .   .   .   .   .   .   1   .   .   .   .   1   4   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   68   | 2   1   8   2   4   6   1   2   5   3   3   8   8   2   .   1   2   1   .   .   1   2   .   2   4   .   
    Energy Gun             8    | 1   .   .   .   .   2   .   1   .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          15   | .   .   2   .   1   2   1   .   .   1   .   1   .   .   .   .   .   .   .   .   1   2   .   2   2   .   
    Ballistic Gun          16   | 1   1   6   1   2   1   .   .   1   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       11   | .   .   .   .   .   .   .   1   2   2   2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               6    | .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   2   .   
    Special Weapon         4    | .   .   .   .   .   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Corrupted Parts          4    | .   .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      25   | .   .   .   .   .   .   .   .   .   5   .   .   3   17  .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 84   | .   .   3   .   3   11  .   1   3   1   2   9   16  2   7   4   4   4   .   .   4   1   .   1   8   .   
  Power                    6    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   1   1   .   .   .   .   1   .   .   .   .   .   
  Propulsion               28   | .   .   1   .   .   4   .   .   .   .   2   3   5   1   4   2   2   1   .   .   1   .   .   .   2   .   
  Utility                  25   | .   .   .   .   1   1   .   .   2   .   .   2   6   .   .   1   2   2   .   .   2   1   .   1   4   .   
  Weapon                   25   | .   .   2   .   2   4   .   1   1   1   .   4   4   1   2   .   .   1   .   .   .   .   .   .   2   .   
  Highest Loss Streak      7    | .   .   1   .   2   6   .   1   1   1   1   3   6   1   7   4   2   3   .   .   4   1   .   1   7   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     78   | .   85  96  100 98  99  81  83  78  83  70  68  79  94  83  64  59  31  21  21  21  12  6   7   16  4   
  Engine                   1    | .   14  6   11  9   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Core                     5    | .   .   4   .   .   6   7   7   7   7   6   5   4   5   4   .   .   .   .   .   .   .   .   .   .   .   
  Treads                   6    | .   28  19  11  9   29  3   11  1   .   .   8   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   15  23  20  .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    9    | .   .   10  22  27  6   13  3   13  15  12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   5    | .   .   .   .   1   15  5   6   6   7   5   7   5   2   .   3   6   1   .   .   .   .   .   .   5   .   
  Storage                  6    | .   14  11  11  9   9   7   7   7   7   6   5   1   5   5   5   5   2   .   .   .   .   .   .   .   .   
  Processor                6    | .   .   10  11  9   2   7   7   7   7   6   6   7   5   5   7   10  5   5   5   4   4   4   2   .   .   
  Hackware                 11   | .   .   .   .   6   .   12  15  11  14  18  15  21  23  23  21  21  19  15  15  12  3   2   4   4   .   
  Energy Gun               5    | .   7   .   .   .   6   15  14  7   6   .   1   2   9   4   6   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            2    | .   .   .   11  9   9   7   3   .   2   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Ballistic Gun            6    | .   21  31  16  17  9   .   .   5   4   .   .   1   5   4   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   3   6   7   12  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                61   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   52  
Heaviest Build             158  | 12  14  98  97  98  122 132 126 127 136 157 158 59  59  53  32  27  20  .   .   12  12  .   .   15  .   
  Greatest Support         145  | 40  40  60  26  40  110 110 145 145 56  56  145 85  75  70  34  28  11  3   3   12  3   3   3   30  30  
  Greatest Overweight (x)  12   | .   .   5   3   3   3   4   4   2   2   5   12  1   .   2   2   2   1   .   .   .   3   .   .   .   .   
  Average Overweight (x)   1    | .   .   1   3   2   1   1   .   1   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   8   25  25  25  25  25  25  25  25  25  25  15  15  15  15  15  15  5   5   5   5   5   5   5   5   
  Average Capacity         20   | 7   8   17  25  25  25  25  25  25  25  25  22  8   15  15  15  15  9   5   5   5   5   5   5   5   5   
  Most Carried             25   | 2   7   25  25  25  25  25  25  25  25  25  24  15  15  15  15  15  15  5   5   5   5   5   5   5   5   
  Average Carried          18   | 1   6   13  25  24  23  21  22  20  20  24  19  7   14  14  14  14  9   5   5   4   4   5   4   4   4   
  Final Capacity           25   | 8   8   25  25  25  25  25  25  25  25  25  5   15  15  15  15  15  5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 2   7   25  25  25  25  18  25  21  25  24  3   15  15  14  12  15  5   5   5   5   5   5   5   3   5   

 Class Distribution 
--------------------
 19% | Commander-Skirmisher
 19% | Hacker-Mutant
 14% | Hacker-Skirmisher
 10% | Gunner
  9% | Mutant
  7% | Commander-Mutant
  6% | Tank
  3% | Scavenger-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
     Scavenger-Gunner | -9/Materials
               Gunner | -9/Mines
               Gunner | -8/Materials
                 Tank | -8/Garrison
 Commander-Skirmisher | -7/Factory
     Commander-Mutant | -7/Garrison
 Commander-Skirmisher | -7/Factory
    Hacker-Skirmisher | -7/Garrison
    Hacker-Skirmisher | -6/Factory
 Bothacker-Skirmisher | -6/Garrison
        Hacker-Mutant | -5/Factory
       Scavenger-Tank | -5/Upper Caves
     Scavenger-Mutant | -5/Upper Caves
        Hacker-Mutant | -4/Factory
        Hacker-Mutant | -4/Upper Caves
        Hacker-Mutant | -4/Upper Caves
        Hacker-Mutant | -4/Warlord
        Hacker-Mutant | -3/Proximity Caves
        Hacker-Mutant | -3/Research
               Mutant | -3/Garrison
               Mutant | -2/Research
               Mutant | -2/Garrison
               Mutant | -1/Access
               Mutant | -1/Command

 Resources                      | -11  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-----------                Run  | Jun  Mat  Mat  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Acc  Com  
Matter Collected           6721 | 230  185  960  53   448  401  217  194  622  706  438  1130 817  119  10   22   128  .    .    5    .    .    .    32   4    .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            9320 | .    355  1233 .    1111 1133 146  701  197  1281 497  503  1809 90   .    .    23   .    .    .    .    .    .    .    241  .    
  Parts                    486  | .    23   80   .    70   63   14   23   5    55   26   15   90   2    .    .    4    .    .    .    .    .    .    .    16   .    
Haulers Intercepted        13   | .    2    5    .    4    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           5    | .    .    1    .    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      18   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    10   3    .    .    .    .    .    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Combat Hostiles Destroyed  188  | .   7   21  .   17  27  3   9   5   32  9   20  26  1   .   .   2   .   .   .   .   .   .   .   9   .   
  Melee                    16   | .   .   .   .   .   1   .   .   .   .   .   2   13  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     79   | .   6   21  .   8   11  1   4   .   23  .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  66   | .   .   .   .   7   12  1   5   5   9   8   18  1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      21   | .   1   .   .   .   1   .   .   .   .   1   .   7   .   .   .   2   .   .   .   .   .   .   .   9   .   
Classes Destroyed          17   | .   5   3   .   2   2   1   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   7    | .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Builder                  7    | .   .   .   .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Hauler                   13   | .   2   5   .   4   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycler                 3    | .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   .   1   .   3   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  8    | .   1   4   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  53   | .   2   3   .   3   5   1   .   .   15  .   9   8   .   .   .   2   .   .   .   .   .   .   .   5   .   
  Grunt                    61   | .   5   12  .   7   7   .   5   .   6   3   5   7   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   42   | .   .   6   .   6   9   1   2   2   9   3   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               9    | .   .   .   .   .   5   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   5    | .   .   .   .   1   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               14   | .   .   .   .   .   .   1   3   3   2   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   6   7   .   4   6   1   4   2   5   3   4   5   1   .   .   2   .   .   .   .   .   .   .   14  .   
  Combat Bots Only         9    | .   5   7   .   4   6   1   2   2   5   3   4   4   1   .   .   2   .   .   .   .   .   .   .   9   .   
Max Kills in Single Turn   4    | .   1   1   .   1   2   1   1   1   2   2   1   4   1   .   .   2   .   .   .   .   .   .   .   4   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   .   .   .   1   .   .   .   .   1   .   4   .   .   .   2   .   .   .   .   .   .   .   3   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Jun  Mat  Mat  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Acc  Com  
Damage Taken               21275 | .    246  723  22   694  1718 286  513  530  1572 850  3816 3085 263  722  464  353  809  36   85   583  275  161  951  1645 873  
  Core                     6308  | .    19   67   .    164  174  17   82   136  226  137  401  509  18   98   66   177  589  36   85   407  238  161  891  995  615  
  Absorbed by Shields      615   | .    .    .    .    .    524  .    .    .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    68   .    .    
  Reduced by Siege Mode    168   | .    .    .    .    .    .    .    27   .    .    .    141  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   1957  | .    .    .    .    .    .    .    .    387  744  89   710  .    .    .    27   .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         51    | 100  92   .    83   .    38   .    .    .    34   .    36   .    .    37   .    .    .    .    17   .    50   .    27   .    .    
Volleys Fired              561   | .    29   71   .    50   59   8    49   35   74   18   57   78   4    .    .    1    .    .    .    .    15   .    3    10   .    
  Largest                  3     | .    2    3    .    3    3    3    3    3    3    2    3    2    3    .    .    1    .    .    .    .    1    .    1    1    .    
  Hottest                  518   | .    60   159  .    114  168  218  518  182  209  166  198  278  174  .    .    43   .    .    .    .    113  .    113  113  .    
Shots Fired                1254  | .    58   204  .    149  154  24   93   65   192  35   126  114  11   .    .    1    .    .    .    .    15   .    3    10   .    
  Gun                      754   | .    58   198  .    100  79   16   68   29   106  .    16   73   11   .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   464   | .    .    6    .    49   73   8    25   25   86   34   110  27   .    .    .    .    .    .    .    .    15   .    3    3    .    
  Launcher                 17    | .    .    .    .    .    2    .    .    .    .    .    .    7    .    .    .    1    .    .    .    .    .    .    .    7    .    
  Special                  19    | .    .    .    .    .    .    .    .    11   .    1    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  741   | .    45   198  .    100  64   .    14   38   104  34   98   43   3    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  444   | .    .    6    .    49   88   24   79   16   88   .    12   57   4    .    .    .    .    .    .    .    15   .    3    3    .    
  Explosive                10    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    7    .    
  Electromagnetic          40    | .    13   .    .    .    .    .    .    .    .    .    16   7    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         17    | .    7    17   .    13   10   5    10   16   11   12   12   11   12   .    .    13   .    .    .    .    15   .    1    2    .    
  Robot Miss Streak        6     | .    3    4    .    5    5    3    4    5    4    4    6    6    .    .    .    .    .    .    .    .    1    .    1    2    .    
  Penetration Max          1     | .    .    .    .    .    .    .    1    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           752   | .    34   133  .    87   92   13   61   37   98   17   66   96   9    1    .    1    .    .    .    .    2    .    1    4    .    
  Core Hits                361   | .    19   59   .    38   38   4    22   7    46   12   29   51   3    1    .    2    .    .    .    1    .    .    1    28   .    
  Critical Kills           14    | .    .    .    .    3    3    .    1    .    6    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 11    | .    .    .    .    .    .    .    3    1    5    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         48    | .    1    .    .    3    3    .    4    4    17   3    6    7    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               6     | .    .    .    .    3    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                18    | .    .    .    .    .    1    .    3    1    12   .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  18    | .    .    .    .    .    .    .    .    3    5    3    5    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                2     | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              68    | .    .    .    2    2    .    .    .    .    .    .    .    59   .    1    2    .    2    .    .    .    .    .    .    .    .    
  Impact                   21    | .    .    .    .    .    .    .    .    .    .    .    .    18   .    1    2    .    .    .    .    .    .    .    .    .    .    
  Slashing                 45    | .    .    .    2    2    .    .    .    .    .    .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Sneak Attacks            6     | .    .    .    .    1    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           25861 | .    454  1945 45   1610 2141 414  1748 1201 3025 1703 4506 4305 162  51   .    172  .    .    .    28   .    .    70   2281 .    
  Guns                     8912  | .    454  1936 .    820  861  266  1234 411  1595 .    145  1028 162  .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  10625 | .    .    .    .    716  987  62   514  746  1430 1462 4295 366  .    .    .    .    .    .    .    .    .    .    47   .    .    
  Explosions               3986  | .    .    .    .    .    262  86   .    .    .    241  .    944  .    .    .    172  .    .    .    .    .    .    .    2281 .    
  Melee                    2062  | .    .    .    .    59   .    .    .    .    .    .    .    1967 .    36   .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  276   | .    .    9    45   15   31   .    .    44   .    .    66   .    .    15   .    .    .    .    .    28   .    .    23   .    .    
  Kinetic                  12941 | .    343  1936 .    820  603  .    386  965  1660 1462 4160 574  32   .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  6391  | .    .    .    .    716  1245 414  1362 192  1365 .    135  820  95   .    .    .    .    .    .    .    .    .    47   .    .    
  Explosive                3350  | .    .    .    .    .    262  .    .    .    .    241  .    394  .    .    .    172  .    .    .    .    .    .    .    2281 .    
  Electromagnetic          841   | .    111  .    .    .    .    .    .    .    .    .    145  550  35   .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   289   | .    .    .    .    .    .    .    .    .    .    .    .    253  .    36   .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1773  | .    .    .    .    59   .    .    .    .    .    .    .    1714 .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    .    .    .    .    .    1    2    6    11   .    .    8    21   21   .    .    .    .    .    1    1    .    2    4    5    
  Average Corruption       5     | .    .    .    .    .    .    1    1    4    10   .    .    4    12   21   .    .    .    .    .    1    1    .    2    2    4    
  Corruption Purged        10    | .    .    .    .    .    .    .    .    .    .    .    .    6    4    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  220   | .    .    .    .    .    .    4    20   91   50   .    .    26   14   11   .    .    .    .    .    .    1    .    .    1    2    
    Message Errors         55    | .    .    .    .    .    .    2    6    24   11   .    .    5    3    3    .    .    .    .    .    .    .    .    .    1    .    
    Matter Fused           49    | .    .    .    .    .    .    1    7    15   10   .    .    12   3    .    .    .    .    .    .    .    .    .    .    .    1    
    Heat Flow Errors       21    | .    .    .    .    .    .    .    2    10   4    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      32    | .    .    .    .    .    .    1    2    19   7    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      22    | .    .    .    .    .    .    .    .    10   5    .    .    3    2    1    .    .    .    .    .    .    1    .    .    .    .    
    Data Loss (major)      15    | .    .    .    .    .    .    .    1    9    .    .    .    2    2    1    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               9     | .    .    .    .    .    .    .    .    3    5    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        6     | .    .    .    .    .    .    .    1    .    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             7     | .    .    .    .    .    .    .    2    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1182  | .    .    .    5    .    .    .    29   124  39   259  373  238  .    .    .    5    .    .    .    .    .    .    .    110  .    
  Projectiles              748   | .    .    .    .    .    .    .    29   95   39   212  373  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               220   | .    .    .    .    .    .    .    .    .    .    47   .    58   .    .    .    5    .    .    .    .    .    .    .    110  .    
  Melee                    214   | .    .    .    5    .    .    .    .    29   .    .    .    180  .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 35    | .    .    .    1    .    .    .    .    7    4    5    12   6    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  32    | .    .    .    .    .    .    .    .    6    4    5    11   6    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      348   | .    .    .    22   7    62   70   .    22   .    .    .    70   .    .    .    .    .    .    .    13   .    .    11   71   .    
  Shots                    6     | .    .    .    .    .    2    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Rammed                   25    | .    .    2    1    2    2    .    .    1    .    .    10   .    .    .    .    .    .    .    .    5    .    .    2    .    .    
Targets Rammed             29    | .    .    2    1    2    2    .    .    1    .    .    11   1    .    2    .    .    .    .    .    5    .    .    2    .    .    
  Kicked                   3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        510   | .    60   138  .    255  234  148  450  368  242  237  510  438  324  85   .    .    .    188  .    .    60   .    77   317  96   
  Average Temperature      88    | .    29   19   .    71   71   46   85   111  46   89   148  138  169  44   .    .    .    102  .    .    18   .    36   81   49   
  Received Heat Transfer   3477  | .    93   327  .    342  471  18   204  30   402  244  351  238  36   237  9    57   114  .    9    60   18   .    73   72   72   
  Effects                  11    | .    .    .    .    .    .    .    1    1    .    .    4    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    1    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          2     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Turns              39    | .    .    .    .    .    .    .    15   .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Longest Duration         24    | .    .    .    .    .    .    .    15   .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       4     | .    .    .    1    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              7     | .    .    .    .    3    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          5     | .    .    .    .    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             20    | .    .    .    .    9    2    2    5    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         9857  | .    .    .    .    1295 2183 531  2018 222  1941 .    222  1260 148  .    .    .    .    .    .    .    .    .    37   .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-------                    Run  | Jun  Mat  Mat  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Acc  Com  
Peak Influence             1316 | .    289  507  95   420  957  598  1315 690  1316 1057 1310 702  .    .    68   .    .    .    .    89   70   33   82   616  539  
  Initial                  739  | .    .    121  93   37   69   501  330  690  124  690  739  687  .    .    .    .    .    .    .    40   66   33   24   48   380  
  Average                  422  | .    134  307  94   130  535  358  959  185  811  769  1048 342  .    .    10   .    .    .    .    61   68   33   36   208  454  
Maximum Alert Level        4    | .    1    2    .    2    3    2    4    2    4    3    4    3    .    .    .    .    .    .    .    .    .    .    .    2    2    
  Low Security (%)         32   | 100  53   15   100  80   12   4    .    73   3    .    .    7    .    .    100  .    .    .    .    100  100  100  100  77   .    
  Level 1                  28   | .    46   64   .    15   12   63   6    25   13   .    .    63   .    .    .    .    .    .    .    .    .    .    .    1    10   
  Level 2                  17   | .    .    20   .    3    51   32   8    .    26   31   .    27   .    .    .    .    .    .    .    .    .    .    .    21   89   
  Level 3                  15   | .    .    .    .    .    23   .    58   .    34   68   67   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  5    | .    .    .    .    .    .    .    27   .    22   .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          42   | .    2    1    .    3    .    7    .    10   .    6    .    6    .    1    .    .    1    .    .    2    .    1    .    2    .    
  Investigation            10   | .    1    .    .    1    .    1    .    2    .    1    .    .    .    .    .    .    .    .    .    2    .    1    .    1    .    
  Extermination            12   | .    .    .    .    .    .    3    .    7    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            10   | .    1    1    .    2    .    2    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Assault                  4    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    1    .    .    .    .    .    .    .    .    
  Garrison                 6    | .    .    .    .    .    .    1    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Distress Signals           15   | .   .   6   .   1   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   1   1   
Communications Jammed      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              442  | .   10  31  2   27  36  14  36  25  46  17  22  36  3   9   5   11  14  .   4   17  1   2   25  23  26  
  Peak Tracking Total      26   | .   4   10  2   4   7   3   7   2   5   5   4   5   2   8   5   5   12  .   5   13  1   2   26  11  22  
  Tactical Retreats        24   | .   1   .   .   .   .   .   2   1   3   1   .   2   .   .   .   2   6   .   1   2   .   .   .   2   1   

 Traps                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Traps Triggered            35   | .   .   .   .   1   10  2   1   .   9   2   5   .   .   .   .   .   .   1   .   .   .   .   3   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Machines Disabled          33   | .   1   2   .   .   .   5   1   1   2   4   4   7   .   .   .   .   1   .   .   .   3   .   .   2   .   
  Max in Single Turn       3    | .   1   1   .   .   .   3   .   1   1   2   2   3   .   .   .   .   1   .   .   .   1   .   .   1   .   
  Garrison Relay           2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Machines Accessed          78   | .   3   6   .   8   2   11  2   12  3   9   1   6   1   .   3   .   1   .   .   3   .   2   .   3   2   
  Terminals                53   | .   3   5   .   6   2   6   2   6   3   4   1   5   .   .   2   .   .   .   .   2   .   1   .   3   2   
  Fabricators              6    | .   .   .   .   .   .   2   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   1   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   .   1   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
Total Hacks                268  | .   8   17  .   21  4   59  5   48  9   25  4   30  1   .   12  .   1   .   .   9   .   3   .   8   4   
  Successful               148  | .   2   10  .   11  3   40  2   32  2   15  1   12  1   .   7   .   1   .   .   3   .   1   .   4   1   
  Failed                   116  | .   5   6   .   10  1   18  3   15  7   10  3   18  .   .   5   .   .   .   .   6   .   2   .   4   3   
    Catastrophic           26   | .   1   .   .   2   1   2   1   2   2   3   1   4   .   .   1   .   .   .   .   2   .   1   .   1   2   
  Database Lockouts        4    | .   1   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   160  | .   7   7   .   16  3   35  1   25  3   15  .   26  .   .   9   .   .   .   .   4   .   2   .   4   3   
  Terminals                170  | .   8   15  .   18  4   24  5   19  9   9   4   28  .   .   5   .   .   .   .   8   .   2   .   8   4   
  Fabricators              52   | .   .   .   .   .   .   26  .   17  .   .   .   2   .   .   7   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          12   | .   .   .   .   .   .   2   .   9   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          17   | .   .   .   .   2   .   4   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   1   .   3   .   3   .   4   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
Terminal Hacks             36   | .   2   4   .   5   2   3   2   3   1   2   1   6   1   .   1   .   1   .   .   1   .   .   .   1   .   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   1   1   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Branch Access Points     2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  4    | .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           6    | .   1   .   .   1   .   1   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   1   .   2   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           38   | .   .   .   .   .   .   22  .   12  .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           19   | .   .   .   .   .   .   11  .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Build                    19   | .   .   .   .   .   .   11  .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   .   1   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Unlock Access            6    | .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         58   | .   .   4   .   4   1   13  .   11  1   11  .   6   .   .   2   .   .   .   .   1   .   .   .   3   1   
  Terminals                29   | .   .   4   .   3   1   4   .   4   1   1   .   4   .   .   2   .   .   .   .   1   .   .   .   3   1   
    Track                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   2   .   
    Botnet                 19   | .   .   4   .   3   1   3   .   2   1   1   .   1   .   .   1   .   .   .   .   .   .   .   .   1   1   
    Operators              4    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricators              10   | .   .   .   .   .   .   3   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               3    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                4    | .   .   .   .   .   .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              3    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          11   | .   .   .   .   1   .   4   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Monitor                2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 3    | .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   4    | .   .   .   .   1   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Eject                  3    | .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         63   | .   3   6   .   6   2   8   1   9   3   7   1   6   .   .   3   .   .   .   .   2   .   1   .   3   2   
  Full Trace Events        8    | .   1   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   1   1   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             34   | .   .   .   .   .   .   20  .   11  .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
    Authchips              18   | .   .   .   .   .   .   11  .   5   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Time                   1192 | .   .   .   .   .   .   710 .   375 .   .   .   .   .   .   107 .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 130  | .   .   .   .   .   .   80  .   41  .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     74   | .   .   .   .   .   .   .   .   74  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Used RIF Installer         3    | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              7    | .   .   .   .   .   .   .   .   4   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               6    | .   .   .   .   .   .   .   .   3   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        15   | .   .   .   .   .   .   .   .   9   .   1   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             7    | .   .   .   .   .   .   .   .   4   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            5    | .   .   .   .   .   .   .   .   3   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_high           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    20   | .   .   .   .   .   .   4   .   7   3   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ejected                  10   | .   .   .   .   .   .   4   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 9    | .   .   .   .   .   .   .   .   5   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   3   .   7   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              13   | .   .   .   .   .   .   2   2   5   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
--------                   Run  | Jun  Mat  Mat  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Acc  Com  
Total Allies               82   | .    .    .    3    .    3    22   9    26   5    1    1    5    .    .    4    .    .    .    .    1    .    .    .    2    .    
  Largest Group            22   | .    .    .    3    3    3    22   22   16   8    2    2    3    .    .    3    .    .    .    .    1    .    .    .    1    .    
  Highest-Rated Group      744  | .    .    .    40   40   84   744  744  412  232  62   52   90   .    .    87   .    .    .    .    45   .    .    .    45   .    
  Highest-Rated Ally       45   | .    .    .    16   16   39   39   37   37   37   31   29   30   .    .    37   .    .    .    .    45   .    .    .    45   .    
Total Orders               47   | .    .    .    .    .    .    .    .    34   10   1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  STAY                     16   | .    .    .    .    .    .    .    .    14   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   11   | .    .    .    .    .    .    .    .    9    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AID                      20   | .    .    .    .    .    .    .    .    11   6    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               491  | .    .    .    .    35   18   67   192  97   46   26   .    4    .    .    6    .    .    .    .    .    .    .    .    .    .    
  Total Damage             9631 | .    .    .    .    395  333  1343 3728 2393 856  357  .    145  .    .    81   .    .    .    .    .    .    .    .    .    .    
  Kills                    89   | .    .    .    .    6    7    14   31   19   7    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Jun Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Gar Acc Com 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Jun  Mat  Mat  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Acc  Com  
Turns Passed               21034 | 72   386  1531 384  1179 1632 2519 1407 4229 1463 780  1003 1663 415  155  287  453  355  52   255  98   173  36   103  273  131  
Spaces Moved               12174 | 40   175  785  123  747  614  1477 731  1630 811  492  310  1039 323  132  215  283  481  104  503  155  119  64   114  417  290  
  Core                     1568  | 2    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    343  104  503  87   119  64   114  104  102  
  Treads                   1951  | 38   175  353  .    1    422  123  514  141  .    .    184  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1519  | .    .    .    .    .    .    .    .    .    .    .    43   1039 323  114  .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   5913  | .    .    432  123  746  192  1354 217  1489 811  492  57   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    722   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   215  283  138  .    .    68   .    .    .    .    .    
  Flight                   501   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    313  188  
  Fastest Speed            37    | 50   160  135  135  116  123  130  130  130  130  130  100  100  120  56   53   56   50   50   50   50   50   50   50   37   37   
  Average Speed            123   | 154  160  150  135  121  210  139  158  133  130  134  206  112  120  112  66   115  71   50   50   54   75   50   50   41   43   
  Slowest Speed            650   | 160  160  240  135  400  250  245  170  170  130  175  650  190  120  260  236  180  120  50   50   60   200  50   50   50   50   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    10   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       36    | 4    40   59   42   60   76   33   75   15   87   12   38   25   60   14   5    53   64   14   74   7    26   3    35   12   16   
  Regions Visited          25
    Branch Regions         8
  Pre-discovered Areas     2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    1    .    1    .    1    .    1    .    1    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    
  Unknown Exits Taken      11    | 1    1    .    1    .    .    .    .    .    .    .    .    1    .    1    1    1    1    1    1    .    .    .    .    1    .    
Scrap Searched             8     | .    .    .    1    .    .    .    .    .    .    .    .    .    3    .    .    2    .    .    2    .    .    .    .    .    .    
Spaces Dug                 17    | .    .    .    2    1    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    1    .    .    .    .    
Terrain Destroyed          351   | .    .    .    2    1    20   15   4    12   20   41   104  49   .    .    .    8    .    .    .    .    8    .    1    66   .    
  Melee                    15    | .    .    .    2    1    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               95    | .    .    .    .    .    .    .    4    12   20   13   28   9    .    .    .    .    .    .    .    .    8    .    1    .    .    
  AOE                      241   | .    .    .    .    .    20   15   .    .    .    28   76   28   .    .    .    8    .    .    .    .    .    .    .    66   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Jun  Mat  Mat  Min  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Acc  Com  
Total                      16935 | 47   222  971  336  920  837  1914 904  3635 1073 557  500  1308 342  137  357  411  489  103  506  168  187  67   157  503  284  
  Wait                     3306  | .    13   67   209  63   25   399  37   1924 69   16   64   61   5    .    125  111  3    .    .    3    50   2    .    59   1    
  Move                     12134 | 39   174  784  122  747  613  1476 730  1629 810  491  309  1038 322  131  214  282  480  103  502  154  118  64   113  414  275  
  Hop                      6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    
  Pick Up                  146   | 2    4    18   .    18   24   4    7    13   9    4    6    26   2    .    2    2    1    .    2    .    .    .    .    1    1    
  Fast Attach              73    | 6    .    5    .    2    2    4    2    1    3    1    7    16   3    .    5    2    1    .    .    2    .    1    .    8    2    
  Attach                   95    | .    .    2    .    3    10   12   3    8    2    4    13   15   1    2    5    3    1    .    .    2    2    .    2    5    .    
  Detach                   28    | .    .    1    .    .    .    1    2    1    .    2    3    3    .    1    1    5    .    .    .    2    2    .    2    2    .    
  Swap                     70    | .    2    15   2    11   11   5    .    14   1    3    1    3    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Drop                     99    | .    .    6    .    22   19   5    1    5    7    1    9    7    4    .    3    4    1    .    2    .    .    .    .    3    .    
  Fire                     561   | .    29   71   .    50   59   8    49   35   74   18   57   78   4    .    .    1    .    .    .    .    15   .    3    10   .    
  Melee                    68    | .    .    .    2    2    .    .    .    .    .    .    .    59   .    1    2    .    2    .    .    .    .    .    .    .    .    
  Ram                      11    | .    .    .    1    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    5    .    .    2    .    .    
  Kick                     3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    15    | .    .    2    .    .    2    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            180   | .    .    .    .    .    28   .    8    .    73   16   20   .    .    .    .    .    .    .    .    .    .    .    35   .    .    
  Rewire                   140   | .    .    .    .    .    44   .    65   4    25   1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 2 exits: *Mat / [*Zio])
-8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: [*Low] / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison
-5/Factory (discovered 2 exits: *Fac / *Upp)
-5/Upper Caves
-5/Upper Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research
-3/Garrison
-2/Research
-2/Garrison
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command

 History 
---------
  Turn | Location           | Event
    25 | -11/Junkyard       | Discovered new exit (range 16)
    73 | -11/Junkyard       | Entered Materials
   308 | -10/Materials      | Build established: Mutant
   319 | -10/Materials      | Discovered new exit (range 10)
   409 | -10/Materials      | Central database locked down
   459 | -10/Materials      | Entered another Materials area
   459 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
   762 | -9/Materials       | Build established: Gunner
   814 | -9/Materials       | Destroyed 7 combat bots
  1183 | -9/Materials       | Build established: Scavenger-Gunner
  1191 | -9/Materials       | Discovered new exit (range 13)
  1433 | -9/Materials       | Identified exit to Mines
  1654 | -9/Materials       | Central database locked down
  1990 | -9/Materials       | Entered Mines
  2009 | -9/Mines           | Assembled infested the area
  2252 | -9/Mines           | Learned location of Storage (-8)
  2352 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2359 | -9/Mines           | Discovered new exit (range 12)
  2360 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  2374 | -9/Mines           | Entered Materials
  2374 | -8/Materials       | Accompanied by 3 allies
  2374 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2589 | -8/Materials       | Identified exit to Storage
  2882 | -8/Materials       | Build established: Gunner
  3276 | -8/Materials       | Discovered new exit (range 8)
  3553 | -8/Materials       | Identified exit to Garrison
  3553 | -8/Materials       | Entered Garrison
  3629 | -8/Garrison        | Triggered checkpoint
  3749 | -8/Garrison        | Triggered checkpoint
  3825 | -8/Garrison        | Lost 4 parts (1p2n1w)
  3911 | -8/Garrison        | Discovered new exit (range 12)
  3946 | -8/Garrison        | Core integrity fell below 50%
  3991 | -8/Garrison        | Lost 6 parts (1p2n1u2w)
  4130 | -8/Garrison        | Triggered checkpoint
  4243 | -8/Garrison        | Installed Relay Interface Framework
  4344 | -8/Garrison        | Triggered checkpoint
  4442 | -8/Garrison        | Discovered new exit (range 8)
  4604 | -8/Garrison        | Triggered checkpoint
  4651 | -8/Garrison        | Build established: Tank
  4752 | -8/Garrison        | Triggered checkpoint
  4848 | -8/Garrison        | Discovered new exit (range 8)
  4936 | -8/Garrison        | Triggered checkpoint
  5185 | -8/Garrison        | Entered Factory
  5185 | -7/Factory         | Accompanied by 3 allies
  5185 | -7/Factory         | Evolved 2 slots: Utility x2
  5292 | -7/Factory         | Discovered new exit (range 15)
  5483 | -7/Factory         | Found Powered Armor
  5933 | -7/Factory         | Build established: Hacker-Skirmisher
  6251 | -7/Factory         | Central database locked down
  6474 | -7/Factory         | Fabricated P-60 Hacker (x2)
  6550 | -7/Factory         | Fabricated P-60 Hacker (x2)
  6633 | -7/Factory         | Fabricated P-60 Hacker (x2)
  6714 | -7/Factory         | Fabricated P-60 Hacker (x2)
  6783 | -7/Factory         | Fabricated P-60 Hacker (x2)
  6862 | -7/Factory         | Fabricated P-60 Hacker (x2)
  6929 | -7/Factory         | Build established: Commander-Skirmisher
  7031 | -7/Factory         | Hacker 4b assimilated hostile S-27 Virus
  7319 | -7/Factory         | Fabricated P-60 Hacker?
  7414 | -7/Factory         | Fabricated P-60 Hacker?
  7499 | -7/Factory         | Fabricated P-60 Hacker?
  7634 | -7/Factory         | Garrison activated, responded to threat
  7649 | -7/Factory         | Hacker 4k assimilated hostile B-48 Gladiator
  7670 | -7/Factory         | Identified exit to Garrison
  7672 | -7/Factory         | Fabricated P-60 Hacker?
  7704 | -7/Factory         | Entered Garrison
  7704 | -7/Garrison        | Accompanied by 22 allies
  7786 | -7/Garrison        | Triggered checkpoint
  7868 | -7/Garrison        | Triggered checkpoint
  7894 | -7/Garrison        | Triggered checkpoint
  7902 | -7/Garrison        | Triggered checkpoint
  7912 | -7/Garrison        | Triggered checkpoint
  7973 | -7/Garrison        | Heavy support dispatched to Factory
  7980 | -7/Garrison        | Expanded RIF knowledge: Zone Cloak
  7991 | -7/Garrison        | Discovered new exit (range 14)
  7991 | -7/Garrison        | Hacker 4c assimilated hostile G-47 Trooper
  7995 | -7/Garrison        | Spotted B-75 Beast
  8003 | -7/Garrison        | Allies destroyed B-75 Beast
  8026 | -7/Garrison        | Hacker 4e assimilated hostile Y-54 Guardian
  8043 | -7/Garrison        | Build established: Commander-Mutant
  8092 | -7/Garrison        | Triggered checkpoint
  8136 | -7/Garrison        | Triggered checkpoint
  8307 | -7/Garrison        | Heavy support dispatched to Factory
  8339 | -7/Garrison        | Heavy support dispatched to Factory
  8360 | -7/Garrison        | Discovered new exit (range 11)
  8408 | -7/Garrison        | Triggered checkpoint
  8769 | -7/Garrison        | Discovered new exit (range 12)
  8824 | -7/Garrison        | Triggered checkpoint
  9111 | -7/Garrison        | Entered Factory
  9359 | -7/Factory         | Fabricated P-60 Hacker (x2)
  9426 | -7/Factory         | Fabricated P-60 Hacker?
  9501 | -7/Factory         | Fabricated P-60 Hacker?
  9604 | -7/Factory         | Central database locked down
  9702 | -7/Factory         | Repaired Hvy. Siege Treads
  9863 | -7/Factory         | Fabricated P-60 Hacker?
  9896 | -7/Factory         | Repaired Broken Imp. Heavy Treads
 10130 | -7/Factory         | Fabricated P-60 Hacker?
 10263 | -7/Factory         | Fabricated M-13 Machinist?
 10311 | -7/Factory         | Hacker 4*30 assimilated hostile H-55 Commando
 10454 | -7/Factory         | Build established: Commander-Skirmisher
 10551 | -7/Factory         | Hacker 4z assimilated hostile Y-54 Guardian
 10846 | -7/Factory         | Identified exit to Garrison
 11122 | -7/Factory         | Hacker 4w assimilated hostile G-47 Trooper
 13340 | -7/Factory         | Entered Garrison
 13340 | -7/Garrison        | Accompanied by 7 allies
 13369 | -7/Garrison        | Expanded RIF knowledge: Patrol Navigation
 13388 | -7/Garrison        | Triggered checkpoint
 13466 | -7/Garrison        | System corruption reached 10%
 13547 | -7/Garrison        | Hacker 4w assimilated hostile G-47 Trooper
 13556 | -7/Garrison        | Triggered checkpoint
 13560 | -7/Garrison        | Triggered checkpoint
 13560 | -7/Garrison        | Triggered checkpoint
 13570 | -7/Garrison        | Hacker 4y assimilated hostile G-47 Trooper
 13572 | -7/Garrison        | Hacker 4y assimilated hostile G-47 Trooper
 13661 | -7/Garrison        | Core integrity fell below 50%
 13758 | -7/Garrison        | Triggered checkpoint
 13832 | -7/Garrison        | Discovered new exit (range 10)
 13968 | -7/Garrison        | Triggered checkpoint
 14115 | -7/Garrison        | Discovered new exit (range 9)
 14229 | -7/Garrison        | Phase Generator disabled
 14275 | -7/Garrison        | Build established: Hacker-Skirmisher
 14356 | -7/Garrison        | Triggered checkpoint
 14430 | -7/Garrison        | Discovered new exit (range 14)
 14803 | -7/Garrison        | Entered Factory
 14803 | -6/Factory         | Accompanied by 2 allies
 14803 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 15153 | -6/Factory         | First assault squad dispatched
 15566 | -6/Factory         | Identified exit to Garrison
 15583 | -6/Factory         | Entered Garrison
 15583 | -6/Garrison        | Accompanied by 1 ally
 15616 | -6/Garrison        | Triggered checkpoint
 15660 | -6/Garrison        | Triggered checkpoint
 15670 | -6/Garrison        | Garrison Relay disabled
 15763 | -6/Garrison        | Rescued a captive Derelict
 15976 | -6/Garrison        | Triggered checkpoint
 15982 | -6/Garrison        | Spotted B-75 Beast
 16016 | -6/Garrison        | Build established: Bothacker-Skirmisher
 16080 | -6/Garrison        | Destroyed B-75 Beast
 16281 | -6/Garrison        | Heavy support dispatched to Factory
 16334 | -6/Garrison        | Triggered checkpoint
 16397 | -6/Garrison        | Phase Generator disabled
 16408 | -6/Garrison        | Spotted Executioner
 16410 | -6/Garrison        | Spotted Executioner
 16424 | -6/Garrison        | Destroyed Executioner
 16432 | -6/Garrison        | Core integrity fell below 50%
 16452 | -6/Garrison        | Destroyed Executioner
 16457 | -6/Garrison        | Discovered new exit (range 15)
 16465 | -6/Garrison        | Lost 3 parts (1n1u1w)
 16516 | -6/Garrison        | Found Prototype Processor
 16516 | -6/Garrison        | Identified Exp. Targeting Computer
 16520 | -6/Garrison        | Found Prototype Device
 16520 | -6/Garrison        | Identified Adv. Kinecellerator
 16586 | -6/Garrison        | Entered Factory
 16586 | -5/Factory         | Evolved 2 slots: Utility x2
 17079 | -5/Factory         | Build established: Hacker-Mutant
 17226 | -5/Factory         | Discovered new exit (range 16)
 17469 | -5/Factory         | Lost 6 parts (2n3u1w)
 17666 | -5/Factory         | Discovered new exit (range 5)
 18086 | -5/Factory         | First assault squad dispatched
 18183 | -5/Factory         | Core integrity fell below 50%
 18249 | -5/Factory         | Entered Upper Caves
 18370 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 18379 | -5/Upper Caves     | System corruption reached 10%
 18574 | -5/Upper Caves     | Encountered a Warlord checkpoint
 18600 | -5/Upper Caves     | Identified exit to Upper Caves
 18664 | -5/Upper Caves     | Entered another Upper Caves area
 18696 | -5/Upper Caves     | Discovered new exit (range 13)
 18774 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 18819 | -5/Upper Caves     | Entered Factory
 18819 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 18840 | -4/Factory         | Lost 7 parts (1p4n2w)
 18904 | -4/Factory         | Fabricated M-13 Machinist (x1)
 18972 | -4/Factory         | Fabricated P-60 Hacker (x2)
 19056 | -4/Factory         | Discovered new exit (range 11)
 19106 | -4/Factory         | Entered Upper Caves
 19133 | -4/Upper Caves     | Lost 4 parts (1p2n1u)
 19326 | -4/Upper Caves     | Encountered a Warlord checkpoint
 19392 | -4/Upper Caves     | Spotted B-86 Titan
 19550 | -4/Upper Caves     | Discovered new exit (range 11)
 19552 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 19559 | -4/Upper Caves     | Entered another Upper Caves area
 19697 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 19724 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 19745 | -4/Upper Caves     | Learned location of Testing (-2)
 19802 | -4/Upper Caves     | Found Alien Artifact
 19808 | -4/Upper Caves     | Core integrity fell below 50%
 19873 | -4/Upper Caves     | Lost 3 parts (2u1w)
 19912 | -4/Upper Caves     | Discovered new exit (range 5)
 19914 | -4/Upper Caves     | Entered Warlord
 19927 | -4/Warlord         | Discovered new exit (range 15)
 19949 | -4/Warlord         | RIF detected upon attempting to enter Warlord's base
 19949 | -4/Warlord         | Attacked by Warlord forces
 19966 | -4/Warlord         | Entered Proximity Caves
 20215 | -3/Proximity Caves | Discovered new exit (range 13)
 20218 | -3/Proximity Caves | Core integrity fell below 20%
 20221 | -3/Proximity Caves | Entered Research
 20221 | -3/Research        | Evolved 2 slots: Power x1, Propulsion x1
 20317 | -3/Research        | Identified exit to Garrison
 20319 | -3/Research        | Entered Garrison
 20336 | -3/Garrison        | Lost 4 parts (1p1n2u)
 20416 | -3/Garrison        | Discovered new exit (range 10)
 20428 | -3/Garrison        | Spotted B-86 Titan
 20492 | -3/Garrison        | Entered Research
 20492 | -2/Research        | Evolved 2 slots: Utility x2
 20528 | -2/Research        | Identified exit to Garrison
 20528 | -2/Research        | Entered Garrison
 20590 | -2/Garrison        | Spotted B-90 Cyclops
 20612 | -2/Garrison        | Core integrity fell below 50%
 20617 | -2/Garrison        | Build established: Mutant
 20627 | -2/Garrison        | Discovered new exit (range 10)
 20631 | -2/Garrison        | Entered Access
 20631 | -1/Access          | Evolved 2 slots: Propulsion x2
 20749 | -1/Access          | Found Fusion Bomb Launcher
 20842 | -1/Access          | Garrison activated, responded to threat
 20872 | -1/Access          | Identified exit to Surface
 20873 | -1/Access          | Destroyed 9 combat bots
 20885 | -1/Access          | Spotted B-99 Colossus
 20885 | -1/Access          | Spotted B-99 Colossus
 20900 | -1/Access          | Core integrity fell below 50%
 20901 | -1/Access          | Discovered new exit (range 5)
 20904 | -1/Access          | Entered Command
 20932 | -1/Command         | Lost 7 parts (2n3u2w)
 20996 | -1/Command         | Spotted B-99 Colossus
 21023 | -1/Command         | Core integrity fell below 20%
 21035 | -1/Command         | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
20918_ Connecting with Terminal...
>>Trojan(Botnet)
Trojan loaded successfully.
  Testing...
  Terminal linked with 0 systems.
  Awaiting botnet instructions.
20932_ W-44 Eye sends out distress signal.
20949_ Slug penetrates Wall.
20949_ Penetrated by Slug.
20950_ Slug penetrates Wall.
20956_ Acquired Field Propulsion Array. <x3>
20959_ Slug penetrates Wall. <x2>
20973_ System corrupted: Matter fused (-7).
20978_ Penetrated by Slug. <x2>
20979_ Slug penetrates Wall.
20979_ Penetrated by Slug. <x3>
21012_ System corrupted: Heat flow error (+143).
21016_ Penetrated by Slug.
21016_ Slug penetrates Wall.
21022_ Slug penetrates K-01 Serf.

 Map 
-----
+----------------------------------------------------+
| ?????????????????#        # #?????                 |
| ?????????????????#+##+##### #?????                 |
| ?????????????????+          #?????                 |
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| ?????????????????#+##       #?????                 |
| ????????????????????#       #?????                 |
| ????????????????????#!      #?????                 |
| ???????????????????+        #?????                 |
| ???????????????????#####    #?????                 |
| ???????????????????????#    #?????                 |
| ???????????????????????#    #?????                 |
| ???????????????????????# ####?????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????# #????????                 |
| ???????????????????????#g#????????                 |
| ???????????????????????#g##+#?????                 |
| ????????????????########gg  #?????                 |
| ?????????           g    @  #?????                 |
| ????????????????###+######  #?????                 |
| ??????????????????????????  +?????                 |
| ??????????????????????????? #?????                 |
| ??????????????????????????? #?????                 |
| ????????????????????????????#?????                 |
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| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
| ??????????????????????????????????                 |
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| ??????????????????????????????????                 |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           68
Energy Generation          21
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           19
Terrain Scan Range         20
Terrain Scan Density       10
Jamming Range              12
Armor Coverage             625
Evasion (%)                62
Targeting Accuracy         12
Recoil Reduction           4
Offensive Hacking          20
Defensive Hacking          32
Relay Coupler Types        1
Relay Coupler Value        26
Authchip Count             16

 Item Schematics 
-----------------
 System Restoration Module | -7/Factory | Hacked
        Adv. Hacking Suite | -5/Factory | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -10/Materials | Hacked
    I-25 Savior | -9/Materials  | Hacked
    P-60 Hacker | -7/Factory    | Hacked
  Y-54 Guardian | -7/Factory    | Hacked
  A-15 Conveyor | -5/Factory    | Hacked

 Fabricated
------------
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
    P-60 Hacker | x2 | -7/Factory | Authchip
 M-13 Machinist | x1 | -7/Factory 
 M-13 Machinist | x1 | -4/Factory | Authchip
    P-60 Hacker | x2 | -4/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UtilityExplosiveDoublenader
  Manual?         0
Play Time         03:15:45
  Cumulative      376.1 hours
  Start           2023.09.26 @ 10:05:35
  End             2023.09.26 @ 13:23:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          237
  Rogue           234
  Adventurer      3
  Explorer        0
Win Type          -
  Total           7
  Types           6/0/1/0/0/0/0/0/0
Lore%             69
Gallery%          76
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0183e1b6-6177-4e6f-a140-5c26c3f90ff6