Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 17:46:41 Player: Spyto Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2474) 2474 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 6779 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 881/1000 Matter 262/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (6) --- Armored Medium Treads Field Propulsion Drive > --- UTILITY (5) ------ Large Storage Unit Energy Well Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Large Matter Pod (150) Enhanced Optical Array Improved Terrain Scanner Kinecellerator Improved Medium Armor Plating Shock Absorption System EM Shield Particle Gun Plasma Cannon Plasma Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Light Armor Plating EM Shield > --- WEAPON ----------- Improved EM Shotgun Autogun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Heat Sink Large Matter Pod Kinecellerator Particle Gun Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Slots Evolved 10 | . . . . 4 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 4 | . . . . 2 1 1 . Utility 3 | . . . . 1 . 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 81 | 9 3 8 10 27 10 11 3 Power 18 | 2 . 3 2 8 1 2 . Engine 11 | 2 . 2 2 5 . . . Core 7 | . . 1 . 3 1 2 . Reactor . | . . . . . . . . Propulsion 29 | 4 . 2 3 9 7 2 2 Treads 4 | 1 . 2 . . . . 1 Leg 23 | 2 . . 3 9 7 2 . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 14 | 1 3 . 1 3 1 4 1 Device 5 | . 1 . 1 . 1 2 . Storage 4 | 1 2 . . . . . 1 Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . . . . 2 . 2 . Artifact . | . . . . . . . . Weapon 20 | 2 . 3 4 7 1 3 . Energy Gun 5 | 1 . . . 4 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | 1 . 3 1 2 1 3 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 27 | . . 2 2 4 3 16 . Power 6 | . . 1 1 1 . 3 . Propulsion 11 | . . . 1 2 2 6 . Utility 5 | . . 1 . 1 . 3 . Weapon 5 | . . . . . 1 4 . Highest Loss Streak 7 | . . 1 1 1 1 7 . To Critical Strikes . | . . . . . . . . Average Backups 11 | 4 8 9 9 10 13 13 13 Power 1 | . 1 . . 1 3 2 . Propulsion . | 2 2 . . . 2 . . Utility 3 | . 2 3 3 3 3 5 6 Weapon 4 | . 2 5 5 4 4 5 6 Tool/Special . | . . . . . . . . Unused Backups 22 | . 4 . . . 1 5 12 Power 3 | . . . . . . 3 . Propulsion 1 | . 1 . . . . . . Utility 13 | . 3 . . . 1 2 7 Weapon 5 | . . . . . . . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 88 87 86 90 93 86 32 Engine 7 | . 14 12 7 12 2 . . Core 5 | . . 1 5 3 12 10 5 Treads 4 | . . 20 9 . . . 3 Leg 23 | . 28 7 17 30 36 33 . Device 4 | . 2 3 3 4 5 5 5 Storage 10 | . 14 14 14 9 7 6 10 Processor 3 | . . . . 8 7 4 . Protection 1 | . . . . 3 . 5 . Energy Gun 6 | . 14 6 . 9 6 4 . Ballistic Gun 11 | . 14 21 20 2 11 12 . Peak Build Rating 49 | 6 7 9 11 31 37 49 30 Average Rating 21 | 5 6 6 8 22 32 41 26 On Entrance 12 | . 6 7 9 11 28 32 9 Avg Prop Armor Cover (%) 6 | 15 . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 52 | 13 33 19 22 50 44 52 34 Greatest Support 93 | 20 20 40 40 55 67 93 27 Greatest Overweight (x) 11 | . 1 . 1 2 1 11 11 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 15 Average Capacity 12 | 7 10 9 10 11 15 15 15 Most Carried 15 | 7 10 10 10 15 15 15 15 Average Carried 11 | 4 9 9 9 10 13 13 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 15 | 6 9 10 9 15 11 14 15 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Mutant 9% | Gunner 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Matter Collected 1983 | 221 221 222 120 532 335 332 . Remotely 201 | . 139 62 . . . . . Salvage Created 2586 | . 82 437 239 786 610 432 . Parts 150 | . 1 23 23 45 29 29 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Combat Hostiles Destroyed 67 | . 2 18 7 18 13 9 . Guns 56 | . 2 18 4 11 12 9 . Cannons 2 | . . . . 2 . . . AOE 8 | . . . 3 4 1 . . Classes Destroyed 11 | . 1 2 2 3 2 1 . Builder 2 | . . . . . . 2 . Recycler 1 | . . . . . 1 . . Watcher 2 | . . . . 1 . 1 . Swarmer 22 | . . 11 . 3 4 4 . Grunt 23 | . 2 6 2 7 5 1 . Sentry 9 | . . . . 6 1 2 . Hunter 2 | . . . . 2 . . . Programmer 5 | . . . . . 3 2 . Artisan 1 | . . . 1 . . . . Subdweller 5 | . . . 5 . . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | . 2 6 2 4 4 5 . Combat Bots Only 6 | . 2 6 2 4 4 4 . Max Kills in Single Turn 2 | . 1 2 2 1 1 2 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . 1 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Hostile Shots Fired 586 | . 7 76 43 115 127 198 20 Missed 201 | . 2 18 18 27 51 76 9 Hits 385 | . 5 58 25 88 76 122 11 Melee 1 | . . 1 . . . . . Projectile 384 | . 5 57 25 88 76 122 11 Critical Strikes 7 | . . . . 2 3 2 . Damage Taken 5755 | . 99 554 548 1347 1011 1940 256 Core 1163 | . 12 78 147 236 64 507 119 Absorbed by Shields 4 | . . . . . 4 . . Ignored by Resistances 12 | . . . . . . 12 . Core Remaining (%) 58 | 100 . . 5 57 90 40 . Volleys Fired 229 | . 7 53 35 71 35 28 . Largest 3 | . 2 2 2 2 3 3 . Hottest 125 | . 70 70 60 125 93 93 . Shots Fired 431 | . 14 101 62 119 74 61 . Gun 388 | . 14 101 41 97 74 61 . Cannon 11 | . . . . 11 . . . Launcher 25 | . . . 14 11 . . . Special 7 | . . . 7 . . . . Kinetic 250 | . 7 67 41 32 48 55 . Thermal 117 | . 7 34 7 62 7 . . Explosive 25 | . . . 14 11 . . . Electromagnetic 39 | . . . . 14 19 6 . Robot Hit Streak 29 | . 8 8 25 29 16 9 . Robot Miss Streak 4 | . 2 4 2 2 4 3 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 1 . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . Shots Hit Robots 308 | . 9 59 40 96 60 44 . Core Hits 177 | . 4 35 22 46 42 28 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . Critical Strikes 10 | . 2 2 . 3 3 . . Burn 6 | . 1 2 . 2 1 . . Destroy 4 | . 1 . . 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5115 | . 97 599 645 1719 1170 883 2 Guns 3776 | . 97 599 293 977 987 823 . Cannons 250 | . . . . 250 . . . Explosions 1047 | . . . 352 467 170 58 . Melee . | . . . . . . . . Ramming 42 | . . . . 25 13 2 2 Kinetic 2386 | . 34 360 293 182 730 787 . Thermal 1567 | . 63 239 . 951 256 58 . Explosive 689 | . . . 352 337 . . . Electromagnetic 431 | . . . . 224 171 36 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 2 2 . 4 2 . Average Corruption 1 | . 2 2 2 . 3 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . 5 12 . 2 6 . Message Errors 3 | . . 1 . . . 2 . Matter Fused 6 | . . 2 3 . . 1 . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 4 | . . . 2 . . 2 . Parts Rejected 2 | . . . 1 . 1 . . Data Loss (minor) 2 | . . 1 1 . . . . Data Loss (major) 5 | . . . 3 . 1 1 . Weapon Failures 2 | . . 1 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . . 1 61 8 . Projectiles . | . . . . . . . . Explosions 70 | . . . . 1 61 8 . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 217 | . . . 27 52 79 59 . Shots 6 | . . . 2 1 2 1 . Rammed 3 | . . 1 . . . 1 1 Targets Rammed 8 | . . 1 . 3 2 1 1 Kicked 5 | . . . . 3 2 . . Crushed . | . . . . . . . . Highest Temperature 588 | . 98 256 162 588 60 90 . Average Temperature 123 | . 43 81 88 190 32 26 . Received Heat Transfer 1134 | . 30 129 75 441 228 195 36 Effects 19 | . . 2 . 17 . . . Shutdowns 5 | . . . . 5 . . . Energy Bleed 1 | . . . . 1 . . . Interference 8 | . . 2 . 6 . . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 1 3 . 2 1 . . Heat Transferred 3841 | . 259 851 . 2222 459 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 1 . Alert | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 98 100 100 Level 1 . | . . . . . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 204 | . 40 185 . 163 204 126 4 Initial 91 | . . . . . 65 91 4 Average 55 | . 4 103 . 66 103 43 . Influence Increases 1852 | . 50 455 50 545 391 361 . Destroy 0b10 Robot/C 1220 | . 40 340 40 360 260 180 . Destroy 0b10 Robot/NC 25 | . . . . 5 5 15 . Destroy Leader 304 | . 10 40 10 122 70 52 . Successful Hack 23 | . . . . 18 . 5 . Disable Machine 45 | . . . . . 30 15 . Destroy Structure 40 | . . . . 25 11 4 . Lose Combat Pursuer 195 | . . 75 . 15 15 90 . Influence Decreases 1852 | . 50 294 211 400 348 540 9 Entered New Map 267 | . . . 85 . 80 97 5 Time Decay 1336 | . 50 274 106 360 238 304 4 Lost Part 249 | . . 20 20 40 30 139 . Squads Dispatched 19 | . 4 . . 7 4 3 1 Investigation 2 | . 1 . . 1 . . . Extermination 4 | . . . . . 2 2 . Reinforcement 9 | . 3 . . 2 2 1 1 Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Distress Signals 4 | . 3 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 2 23 6 24 19 18 1 Peak Tracking Total 7 | . 2 5 2 5 4 7 2 Tactical Retreats 7 | . . 2 . 1 1 3 . Traps | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Traps Triggered 5 | . 2 . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Disabled 3 | . . . . . 2 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Accessed 10 | . 2 1 . 3 . 3 1 Terminals 7 | . 1 1 . 3 . 2 . Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 5 3 . 7 . 5 2 Successful 11 | . 4 . . 4 . 2 1 Failed 11 | . 1 3 . 3 . 3 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 16 | . 2 3 . 7 . 4 . Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . . 4 . 2 . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . 2 . . . . . . Dispatch Records 1 | . . . . 1 . . . Investigation Status 1 | . . . . . . 1 . Recall Investigation 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 1 . 3 . 3 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 31 | . 31 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Active Infowar (turns) 40 | . . . . . . 40 . ECM 40 | . . . . . . 40 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Turns Passed 4958 | 123 510 644 704 1103 506 953 415 Spaces Moved 2731 | 92 363 301 426 598 274 536 141 Core 31 | 8 . . . . . 12 11 Treads 465 | . . 207 138 . . . 120 Legs 2193 | 52 363 94 288 598 274 524 . Wheels 32 | 32 . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . . . . . 10 Fastest Speed 50 | 50 120 120 120 120 120 120 250 Average Speed 138 | 106 123 147 138 127 120 128 285 Slowest Speed 600 | 120 190 160 190 260 190 600 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 49 51 16 45 11 13 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 99 | . . . 51 30 14 4 . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 98 | . . . 51 29 14 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total 3551 | 114 415 412 482 826 393 757 152 Wait 335 | . 28 31 6 70 46 154 . Move 2724 | 91 362 300 425 597 273 535 141 Hop . | . . . . . . . . Pick Up 71 | 10 8 9 2 16 8 13 5 Fast Attach 48 | 3 1 5 5 23 4 6 1 Attach 31 | 4 2 2 2 5 7 6 3 Detach 22 | 1 2 . . 10 5 4 . Swap 16 | 4 . 3 3 6 . . . Drop 65 | 1 5 8 4 25 11 10 1 Fire 229 | . 7 53 35 71 35 28 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 5 | . . . . 3 2 . . Crush 2 | . . 1 . . . . 1 Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / Exi / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 8) 634 | -10/Materials | Entered Mines 803 | -10/Mines | Identified exit to Exiles 859 | -10/Mines | Excavation squad dispatched 859 | -10/Mines | A large section of the Mines collapsed 961 | -10/Mines | Discovered new exit (range 15) 1068 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1264 | -10/Mines | Discovered new exit (range 7) 1278 | -10/Mines | Entered Subcaves 1279 | -10/Subcaves | Approached by a straggling Scientist 1319 | -10/Subcaves | Learned location of Zion (-7) 1319 | -10/Subcaves | Met a Zionite searching for "candidates" 1503 | -10/Subcaves | Core integrity fell below 50% 1563 | -10/Subcaves | Core integrity fell below 20% 1636 | -10/Subcaves | Discovered new exit (range 9) 1888 | -10/Subcaves | Build established: Scavenger-Mutant 1946 | -10/Subcaves | Ambushed by Subdweller buried in earth 1948 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1982 | -10/Subcaves | Entered Materials 1982 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2027 | -8/Materials | Discovered new exit (range 16) 2075 | -8/Materials | Garrison activated, responded to threat 2213 | -8/Materials | Garrison activated, responded to threat 2975 | -8/Materials | Build established: Mutant 3064 | -8/Materials | Discovered new exit (range 6) 3085 | -8/Materials | Entered Factory 3085 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3588 | -7/Factory | Discovered new exit (range 4) 3591 | -7/Factory | Entered another Factory area 3591 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4347 | -6/Factory | Lost 3 parts (2n1w) 4421 | -6/Factory | Discovered new exit (range 14) 4461 | -6/Factory | Lost 3 parts (1u2w) 4510 | -6/Factory | Core integrity fell below 50% 4535 | -6/Factory | Lost 7 parts (2p3n1u1w) 4544 | -6/Factory | Entered another Factory area 4544 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4959 | -5/Factory | Self-destructed Last Messages --------------- 04917_ U-05 Engineer works on Construction Platform. 04924_ K-01 Serf collects debris. 04927_ U-05 Engineer works on Construction Platform. 04930_ K-01 Serf collects debris. 04931_ U-05 Engineer works on Construction Platform. 04932_ Penetrated by Slug. 04934_ U-05 Engineer builds a Door. 04934_ U-05 Engineer works on Construction Platform. 04935_ K-01 Serf collects debris. 04935_ U-05 Engineer completes Construction Platform. 04945_ Penetrated by Slug. 04956_ Slug penetrates Manufacturing Mainframe. 04956_ Manufacturing Mainframe disabled. 04957_ ALERT: Security rotation in progress. 04958_ Penetrated by Slug. 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