Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 17:26:48 Player: delto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1111) 1111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2951 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 0/300 Energy 125/125 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Structural Scanner Targeting Computer > --- WEAPON (2) ------- Flak Cannon Great Maul > --- INVENTORY (5) ---- Flak Cannon Flak Cannon Great Maul Great Maul Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher Great Maul > --- INVENTORY -------- Light Deuterium Engine Improved Treads Thermal Generator EM Shotgun Flak Cannon Flak Cannon Great Maul Great Maul [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 7 5 11 9 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 2 6 2 Treads 8 | 1 1 5 1 Leg . | . . . . Wheel 4 | 1 1 1 1 Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 . 3 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 1 13 Power 4 | . 1 1 2 Propulsion 7 | . 1 . 6 Utility 4 | . . . 4 Weapon 1 | . . . 1 Highest Loss Streak 13 | . 2 1 13 To Critical Strikes . | . . . . Average Backups 7 | 2 7 7 6 Power . | . . . . Propulsion 1 | 1 2 . . Utility 2 | . 2 3 . Weapon 2 | . 2 2 4 Tool/Special . | . . . . Unused Backups 17 | . 4 8 5 Power . | . . . . Propulsion . | . . . . Utility 9 | . 3 6 . Weapon 8 | . 1 2 5 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 99 82 Engine 11 | . 14 10 7 Treads 30 | . 18 41 25 Wheel 3 | . 9 2 . Device 4 | . 9 . 6 Storage 11 | . 14 11 7 Processor 10 | . 4 11 15 Energy Gun 1 | . 5 . . Ballistic Gun 10 | . 22 8 . Launcher 4 | . . 6 6 Impact Weapon 5 | . . 6 9 Peak Build Rating 30 | 9 9 24 30 Average Rating 16 | 5 8 19 23 On Entrance 10 | . 9 8 24 Avg Prop Armor Cover (%) 13 | 14 12 18 . Naked Turns . | . . . . Heaviest Build 18 | 15 15 17 18 Greatest Support 89 | 20 40 88 89 Greatest Overweight (x) 4 | 1 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 7 | 2 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 5 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 698 | 197 215 83 203 Remotely . | . . . . Salvage Created 983 | 26 301 258 398 Parts 66 | 2 24 16 24 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 10 6 13 Melee 3 | . . . 3 Guns 10 | . 10 . . Cannons 2 | . . . 2 AOE 11 | . . 5 6 Classes Destroyed 13 | 1 4 4 4 Worker 4 | . 1 1 2 Builder 4 | . . . 4 Tunneler 2 | 1 . . 1 Hauler 4 | . . 3 1 Recycler 1 | . . 1 . Operator 2 | . . 1 1 Watcher 2 | . 1 . 1 Swarmer 9 | . 6 . 3 Grunt 15 | . 4 4 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Heavy 1 | . . . 1 Best Kill Streak 18 | 1 6 9 18 Combat Bots Only 6 | . 5 3 6 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 205 | . 80 49 76 Missed 55 | . 25 14 16 Hits 150 | . 55 35 60 Melee 1 | . . . 1 Projectile 149 | . 55 35 59 Critical Strikes 12 | . 1 3 8 Damage Taken 2543 | . 524 608 1411 Core 778 | . 106 113 559 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 57 71 . Volleys Fired 82 | 6 28 16 32 Largest 2 | 2 2 1 1 Hottest 70 | 70 70 30 37 Shots Fired 114 | 12 55 16 31 Gun 67 | 12 55 . . Cannon 14 | . . . 14 Launcher 33 | . . 16 17 Special . | . . . . Kinetic 72 | 6 52 . 14 Thermal 9 | 6 3 . . Explosive 33 | . . 16 17 Electromagnetic . | . . . . Robot Hit Streak 18 | 4 7 4 18 Robot Miss Streak 8 | 2 4 3 8 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 88 | 7 33 13 35 Core Hits 87 | 1 18 21 47 Critical Kills 1 | . . 1 . Critical Parts Destroyed 5 | . . 1 4 Critical Strikes 8 | 1 1 2 4 Burn 2 | 1 1 . . Smash 6 | . . 2 4 Melee Attacks 15 | . . 5 10 Impact 15 | . . 5 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3714 | 94 372 1131 2117 Guns 466 | 94 372 . . Cannons 362 | . . . 362 Explosions 2257 | . . 841 1416 Melee 629 | . . 290 339 Ramming . | . . . . Kinetic 754 | 45 347 . 362 Thermal 74 | 49 25 . . Explosive 2257 | . . 841 1416 Electromagnetic . | . . . . Impact 629 | . . 290 339 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 1 Average Corruption 2 | . 3 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 3 . 4 Message Errors 2 | . 1 . 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . 1 . . Parts Rejected 1 | . . . 1 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 235 | . . 82 153 Projectiles . | . . . . Explosions 3 | . . . 3 Melee 232 | . . 82 150 Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 173 | . . 127 46 Shots 5 | . . 4 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | 27 27 20 28 Average Temperature 10 | 11 9 9 12 Received Heat Transfer 693 | . 165 222 306 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . 2 2 Combat Hostiles 3 | . . 1 2 Parts Fried 9 | . . 3 6 Impact Corruptions 8 | . . 2 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | 222 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 84 37 Level 1 19 | . . 15 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 366 | 5 156 265 366 Initial 101 | . . 52 101 Average 94 | . 75 55 240 Influence Increases 1069 | 5 260 315 489 Destroy 0b10 Robot/C 580 | . 200 120 260 Destroy 0b10 Robot/NC 95 | 5 10 30 50 Destroy Leader 142 | . 42 46 54 Successful Hack 14 | . 8 6 . Disable Machine 60 | . . 30 30 Destroy Structure 148 | . . 83 65 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 729 | 5 134 200 390 Entered New Map 214 | . . 74 140 Time Decay 355 | 5 114 116 120 Lost Part 160 | . 20 10 130 Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 16 6 24 Peak Tracking Total 9 | . 8 3 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 13 3 4 Successful 11 | . 8 3 . Failed 9 | . 5 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 8 2 4 Terminals 20 | . 13 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Emergency Access Points 2 | . 2 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 2 . Terminals 6 | . 4 2 . Assimilate 1 | . . 1 . Botnet 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 405 | 12 200 . 193 Optics 171 | . . . 171 Terrain 371 | 12 200 . 159 Structural 22 | . . . 22 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1158 | 105 305 506 242 Spaces Moved 652 | 69 189 310 84 Core 13 | 5 . . 8 Treads 384 | 3 33 272 76 Legs . | . . . . Wheels 255 | 61 156 38 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 80 145 Average Speed 127 | 101 109 137 156 Slowest Speed 250 | 160 160 145 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 44 23 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 155 | . . 92 63 Melee . | . . . . Projectile . | . . . . AOE 155 | . . 92 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 838 | 88 238 370 142 Wait 2 | 2 . . . Move 649 | 68 188 309 84 Hop . | . . . . Pick Up 33 | 5 10 13 5 Fast Attach 15 | 7 1 4 3 Attach 13 | . 2 4 7 Detach 1 | . 1 . . Swap 5 | . 2 3 . Drop 23 | . 6 16 1 Fire 82 | 6 28 16 32 Melee 15 | . . 5 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Discovered new exit (range 8) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Utility x2 1097 | -8/Materials | Core integrity fell below 50% 1108 | -8/Materials | Core integrity fell below 20% 1159 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01145_ K-01 Serf collects debris. 01147_ :FKRCWXQVDESKZH0DPJCILTDJ1 01147_ G-47 Trooper destroyed. 01147_ K-01 Serf collects debris. 01149_ W-25 Informer sends out distress signal. 01149_ U-05 Engineer lays Concrete. 01151_ K-01 Serf cleans the Atomic Centrifuge. 01151_ U-05 Engineer builds a Wall. 01151_ U-05 Engineer lays Concrete. 01152_ K-01 Serf collects debris. 01153_ U-05 Engineer builds a Wall. 01154_ G-47 Trooper suffers critical hit (Smash). 01154_ Destroyed Aluminum Leg. 01154_ G-47 Trooper system corrupted by crushing effect. 01154_ Lgt. Nuclear Core fried. 01154_ Particle Gun fried. 01154_ Imp. Heat Sink fried. 01154_ G-47 Trooper destroyed. 01155_ K-01 Serf collects debris. 01158_ U-05 Engineer builds a Wall. 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"""g u %###+### + """ """ #?????? | | ????????? g g # # ### # # #?? ??? | | ???????# ? ??? ## ### # # ! #? #?? | | ??????????????? ### ??## # ########### #?? | | ????????????????### ???## # = ! #?? | | ??????????????????#????## # = #?? | | ???????????????????????## # #?? | | ???????????????????????## # " #####+##?? | | ???????????????????????## # "" !# ???????? | | ???????????????????????## # = % "" #???"????? | | ???????????????????????####### " #????????? | | ???????????????????????##### # != #????????? | | ???????????????????????????## !%| = +????? ??? | | ????????????????????????????# !!= #????????? | | ????????????????????????????# # ### # #????????? | | ??????????????????????"???#####+##### #??"?????# | | ??????????????????????????# !* # #? ??????? | | ????????????????????????"?# # #????????? | | ??????????????????????????# # ##???????? | | ??????????????????????????#[ = # #????????? | | ????????????????????? ????# # #????????? | | ??????????????????????????# + #????????# | | ??????????????????????????# ] # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 278 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed VariableCoreStripper Manual? 0 Play Time 00:20:31 Cumulative 87.9 hours Start 2025.11.26 @ 17:08:17 End 2025.11.26 @ 17:26:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d15df4b-af27-4371-9e3c-6e669a82c2a9