Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 05:43:59 Player: Olga Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (310) 310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3530 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Micro Nuclear Core Improved Signal Interpreter Advanced Terrain Scan Processor Light Assault Rifle Assault Cannon Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Targeting Computer Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Maul > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Signal Interpreter Advanced Terrain Scan Processor Light Assault Rifle Assault Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . 2 . . Weapon . | . . . . . . . . . Parts Attached 26 | . 4 3 . 5 6 4 . 4 Power 2 | . . . . 1 1 . . . Engine 1 | . . . . . 1 . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 9 | . 2 1 . 1 3 . . 2 Treads . | . . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel 2 | . . . . . 1 . . 1 Hover 6 | . 2 1 . 1 2 . . . Flight . | . . . . . . . . . Utility 9 | . 1 1 . 2 1 3 . 1 Device 3 | . 1 . . . 1 1 . . Storage 1 | . . . . 1 . . . . Processor 2 | . . . . 1 . . . 1 Hackware 1 | . . . . . . 1 . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 6 | . 1 1 . 1 1 1 . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 14 | . . . . 1 4 . 3 6 Power 1 | . . . . . . . 1 . Propulsion 7 | . . . . 1 3 . . 3 Utility 4 | . . . . . 1 . . 3 Weapon 2 | . . . . . . . 2 . Highest Loss Streak 6 | . . . . 1 2 . 2 6 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 76 | . 97 100 100 99 75 76 58 53 Engine 4 | . 14 11 11 . 3 7 2 . Core 1 | . . . . 8 5 . . . Leg 3 | . 11 . . . . . . 5 Wheel 2 | . . . . . 1 7 7 5 Hover 13 | . 16 33 33 35 18 . . . Device 9 | . 11 11 11 9 9 15 9 5 Storage 9 | . 14 11 11 9 9 7 7 7 Processor 6 | . . . . 9 9 7 7 8 Hackware 3 | . . . . . . 7 7 7 Protection 6 | . . 11 11 9 5 7 7 5 Ballistic Gun 7 | . 19 22 22 9 . 7 4 . Launcher 5 | . 8 . . 9 14 7 2 . Impact Weapon 1 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 11 14 15 15 24 27 21 21 15 Greatest Support 28 | 20 20 21 21 28 27 22 22 28 Greatest Overweight (x) 4 | . 1 . . 1 . 1 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 10 10 10 Average Capacity 9 | . 8 8 8 9 10 10 10 10 Most Carried 10 | . 8 8 8 10 10 8 6 10 Average Carried 8 | . 7 7 8 8 9 5 6 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 8 10 9 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Matter Collected 287 | 199 1 . . . 39 . . 48 Remotely . | . . . . . . . . . Salvage Created 279 | . 13 . . 63 115 . . 88 Parts 32 | . 4 . . 12 12 . . 4 Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 17 | . 3 . . 5 5 . . 4 Melee 1 | . . . . . . . . 1 AOE 13 | . 3 . . 5 5 . . . Classes Destroyed 4 | . 1 . . 1 2 . . . Worker 1 | . . . . . 1 . . . Hauler 2 | . . . . 1 1 . . . Swarmer 16 | . 3 . . 5 4 . . 4 Grunt 1 | . . . . . 1 . . . Best Kill Streak 7 | . 3 . . 6 7 . . 4 Combat Bots Only 5 | . 3 . . 5 5 . . 4 Max Kills in Single Turn 3 | . 2 . . 3 3 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . 3 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Damage Taken 2303 | . 9 10 26 165 520 . 90 1483 Core 906 | . . . . 30 170 . 27 679 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 100 Regen/Repaired (Parts) 41 | . . . . . 41 . . . Core Remaining (%) 90 | 100 100 . 100 . 63 . . . Volleys Fired 16 | . 4 . . 5 7 . . . Largest 1 | . 1 . . 1 1 . . . Hottest 36 | . 33 . . 30 36 . . . Shots Fired 16 | . 4 . . 5 7 . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 16 | . 4 . . 5 7 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 13 | . 4 . . 5 4 . . . Electromagnetic 3 | . . . . . 3 . . . Robot Hit Streak 6 | . 2 . . 3 6 . . . Robot Miss Streak 2 | . . . . 1 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 21 | . 2 . . 3 3 . . 13 Core Hits 23 | . 3 . . 8 11 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . 2 Smash 2 | . . . . . . . . 2 Melee Attacks 16 | . . . . . . . . 16 Impact 16 | . . . . . . . . 16 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1503 | . 235 . . 373 465 . . 430 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 1067 | . 229 . . 373 465 . . . Melee 426 | . . . . . . . . 426 Ramming 10 | . 6 . . . . . . 4 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 926 | . 229 . . 373 324 . . . Electromagnetic 141 | . . . . . 141 . . . Impact 426 | . . . . . . . . 426 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . 2 . . 12 5 . . 51 Projectiles . | . . . . . . . . . Explosions 19 | . 2 . . 12 5 . . . Melee 51 | . . . . . . . . 51 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . 3 . . . 37 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 4 | . 1 . . . . . . 3 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 18 | . . . 4 18 18 . . . Average Temperature 8 | . . . 4 8 9 . . . Received Heat Transfer 591 | . . 6 15 81 243 . . 246 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Peak Influence 459 | . 177 95 81 382 459 238 83 172 Initial 208 | . . 74 36 23 156 208 83 47 Average 136 | . 72 77 48 187 285 223 71 79 Maximum Alert Level 2 | . . . . 1 2 1 . . Low Security (%) 78 | . 100 100 100 50 45 . 100 100 Level 1 17 | . . . . 49 33 100 . . Level 2 3 | . . . . . 20 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . 1 2 2 . 1 Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . . 1 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 1 4 4 19 22 2 6 7 Peak Tracking Total 12 | . 1 4 2 7 12 2 6 6 Tactical Retreats 8 | . . . 1 3 3 . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Machines Disabled 3 | . . . . 2 1 . . . Max in Single Turn 2 | . . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 10 | . 3 2 . 1 4 . . . Terminals 9 | . 3 2 . 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 5 5 . 2 11 . . . Successful 10 | . 4 1 . . 5 . . . Failed 13 | . 1 4 . 2 6 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 5 . 2 3 . . . Terminals 19 | . 5 5 . 2 7 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 4 1 . . 1 . . . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Zone Layout 4 | . 3 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 2 . 1 4 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 64 | . . . . . 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 42 | . . . 42 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . Total Damage 106 | . . . 106 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Turns Passed 1156 | . 173 68 60 129 222 69 95 340 Spaces Moved 1141 | 1 171 106 99 199 219 64 95 187 Core 13 | . . . . . . . . 13 Treads . | . . . . . . . . . Legs 218 | 1 57 . . . . . . 160 Wheels 211 | . . . . . 38 64 95 14 Hover 699 | . 114 106 99 199 181 . . . Flight . | . . . . . . . . . Fastest Speed 48 | 120 56 52 52 48 52 100 100 100 Average Speed 77 | 120 77 52 52 49 61 100 100 133 Slowest Speed 250 | 120 120 52 52 112 100 115 100 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 2 31 15 31 29 57 3 80 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 91 | . 33 . . 30 28 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 91 | . 33 . . 30 28 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Total 1360 | . 207 118 107 224 296 69 94 245 Wait 132 | . 17 4 9 7 64 . . 31 Move 1134 | . 170 105 98 198 218 64 94 187 Hop . | . . . . . . . . . Pick Up 19 | . 5 4 . 6 . 1 . 3 Fast Attach 7 | . 4 . . . 2 . . 1 Attach 12 | . . 2 . 2 1 4 . 3 Detach 1 | . . . . . . . . 1 Swap 7 | . . 1 . 3 3 . . . Drop 12 | . 6 2 . 3 1 . . . Fire 16 | . 4 . . 5 7 . . . Melee 16 | . . . . . . . . 16 Ram 1 | . 1 . . . . . . . Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Materials 120 | -10/Materials | Discovered new exit (range 11) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Discovered new exit (range 16) 242 | -9/Materials | Entered Mines 283 | -9/Mines | Learned Materials emergency access door positions 297 | -9/Mines | Discovered new exit (range 9) 302 | -9/Mines | Entered Materials 302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 353 | -8/Materials | Build established: Mutant 361 | -8/Materials | Discovered new exit (range 12) 431 | -8/Materials | Entered Storage 471 | -8/Storage | Repaired Imp. Hover Unit 504 | -8/Storage | Repaired Imp. Hover Unit 648 | -8/Storage | Discovered new exit (range 6) 653 | -8/Storage | Entered Factory 653 | -7/Factory | Evolved 2 slots: Utility x2 722 | -7/Factory | Sucked down chute 722 | -7/Factory | Entered Waste 746 | -7/Waste | Spotted C-40 Crusher 753 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 760 | -7/Waste | Spotted C-40 Crusher 766 | -7/Waste | Spotted C-40 Crusher 767 | -7/Waste | Spotted C-40 Crusher 774 | -7/Waste | Spotted C-40 Crusher 782 | -7/Waste | Spotted C-40 Crusher 807 | -7/Waste | Discovered new exit (range 10) 817 | -7/Waste | Entered Factory 1115 | -7/Factory | Core integrity fell below 50% 1135 | -7/Factory | Core integrity fell below 20% 1157 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01114_ U-05 Engineer builds a Wall. 01118_ The unstable cave ceiling collapses. 01118_ U-05 Engineer builds a Wall. 01121_ The unstable cave ceiling collapses. 01122_ U-05 Engineer lays Concrete. 01124_ U-05 Engineer builds a Door. 01126_ The unstable cave ceiling collapses. 01126_ Y-54 Guardian suffers critical hit (Smash). 01128_ U-05 Engineer lays Concrete. 01128_ U-05 Engineer builds a Wall. 01130_ U-05 Engineer lays Concrete. 01132_ U-05 Engineer builds a Wall. 01137_ Imp. Targeting Computer destroyed. 01139_ U-05 Engineer lays Concrete. 01140_ R-06 Scavenger collects Lgt. Nuclear Core. 01141_ U-05 Engineer lays Concrete. 01147_ The unstable cave ceiling collapses. 01147_ U-05 Engineer lays Concrete. 01148_ The unstable cave ceiling collapses. 01148_ U-05 Engineer lays Concrete. 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