Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 15:37:57 Player: wchar_t Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1228) 1228 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3066 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Ion Engine Light Treads Light Treads Light Treads Medium Armor Plating Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Beam Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Medium Armor Plating Medium Armor Plating Hardlight Generator Assault Rifle Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Improved Grenade Launcher Heavy Mace [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 40 | 6 9 5 18 2 . Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 2 8 . . Treads 5 | . . . 5 . . Leg 8 | 2 1 2 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 2 . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 18 | 2 6 1 7 2 . Energy Gun 6 | 1 2 . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 1 1 . . Ballistic Cannon 2 | . . . 1 1 . Launcher 5 | . 2 . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 2 | . . 1 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 1 1 . . Highest Loss Streak 1 | . . 1 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 97 100 77 Engine 12 | . 14 14 11 11 11 Treads 17 | . . . 25 33 33 Leg 13 | . 28 28 5 . . Storage 12 | . 14 14 11 11 11 Processor 12 | . 13 14 11 11 11 Protection 6 | . . . 10 11 11 Energy Gun 8 | . 13 9 6 11 . Ballistic Gun 8 | . 14 18 8 . . Ballistic Cannon 3 | . . . 5 10 . Naked Turns . | . . . . . . Heaviest Build 43 | 12 28 29 43 43 43 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1259 | 234 243 102 534 146 . Remotely . | . . . . . . Salvage Created 1627 | . 362 225 931 109 . Parts 130 | . 29 11 71 19 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 41 | . 10 5 23 3 . Guns 24 | . 6 5 13 . . Cannons 5 | . . . 5 . . AOE 12 | . 4 . 5 3 . Classes Destroyed 10 | . 6 . 3 1 . Worker 4 | . 1 . 3 . . Builder 4 | . . . 1 3 . Tunneler 1 | . . . . 1 . Hauler 6 | . 2 . 4 . . Recycler 2 | . 1 . . 1 . Watcher 3 | . 1 . 2 . . Swarmer 16 | . 6 . 7 3 . Grunt 20 | . 4 5 11 . . Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Best Kill Streak 7 | . 5 3 7 4 . Combat Bots Only 4 | . 3 3 4 3 . Max Kills in Single Turn 4 | . 4 1 4 2 . Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 1655 | . 228 237 689 79 422 Core 502 | . 18 81 60 21 322 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 60 . . . Volleys Fired 131 | . 36 16 65 14 . Largest 2 | . 2 2 2 2 . Hottest 100 | . 70 70 100 100 . Shots Fired 249 | . 67 33 123 26 . Gun 203 | . 65 33 93 12 . Cannon 38 | . . . 27 11 . Launcher 8 | . 2 . 3 3 . Special . | . . . . . . Kinetic 153 | . 33 19 90 11 . Thermal 88 | . 32 14 30 12 . Explosive 8 | . 2 . 3 3 . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 8 7 20 5 . Robot Miss Streak 5 | . 3 5 3 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 164 | . 33 25 93 13 . Core Hits 93 | . 26 10 50 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 3 1 . Burn 2 | . 1 . 1 . . Blast 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3394 | . 706 326 1845 411 106 Guns 1761 | . 445 318 927 71 . Cannons 645 | . . . 469 176 . Explosions 818 | . 242 . 425 151 . Melee . | . . . . . . Ramming 170 | . 19 8 24 13 106 Kinetic 1697 | . 249 195 1077 176 . Thermal 709 | . 196 123 319 71 . Explosive 818 | . 242 . 425 151 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 40 | . 1 1 4 4 40 Average Corruption 3 | . 1 1 3 4 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 78 | . 6 8 13 31 20 Message Errors 21 | . . 1 3 11 6 Matter Fused 17 | . 2 . 2 12 1 Heat Flow Errors 8 | . . 2 1 3 2 Energy Discharges 9 | . 2 1 3 . 3 Parts Fused 1 | . . 1 . . . Data Loss (minor) 13 | . 1 2 3 3 4 Data Loss (major) 4 | . . . 1 . 3 Misfires 2 | . . 1 . 1 . Alerts 2 | . . . . 1 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 8 28 . Projectiles 32 | . . . 4 28 . Explosions 3 | . . . 3 . . Melee 1 | . . . 1 . . Knockbacks 5 | . 1 . 2 2 . Impact 1 | . 1 . . . . Kinetic 4 | . . . 2 2 . Secondary . | . . . . . . Self-Inflicted Damage 169 | . . . 35 28 106 Shots 3 | . . . 2 1 . Rammed 3 | . . . 1 2 . Targets Rammed 12 | . 6 2 2 2 . Kicked 9 | . 6 2 1 . . Crushed . | . . . . . . Highest Temperature 270 | . 96 227 270 220 139 Average Temperature 60 | . 27 52 85 57 68 Received Heat Transfer 552 | . 96 135 321 . . Effects 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2109 | . 666 370 888 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 465 | . 273 78 465 166 . Initial 165 | . . 8 19 165 . Average 107 | . 113 27 230 64 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 79 | 100 76 100 41 100 . Level 1 17 | . 23 . 48 . . Level 2 2 | . . . 9 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 5 . . Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 22 5 33 3 . Peak Tracking Total 6 | . 3 3 6 3 . Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 4 | . 3 . 1 . . Max in Single Turn 3 | . 3 . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 6 | . 2 1 3 . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 1 6 . . Successful 4 | . 2 1 1 . . Failed 9 | . 4 . 5 . . Catastrophic 5 | . 2 . 3 . . Database Lockouts . | . . . . . . Manual 7 | . . . 6 . 1 Terminals 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 5735 | 69 1291 1132 1143 1193 907 Spaces Moved 2980 | 54 702 549 517 717 441 Core 12 | 12 . . . . . Treads 1598 | . . . 440 717 441 Legs 1370 | 42 702 549 77 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 Average Speed 165 | 104 161 190 164 160 160 Slowest Speed 190 | 120 190 190 190 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 4 94 96 59 98 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 95 | . 39 . 17 39 . Melee . | . . . . . . Projectile 4 | . . . 2 2 . AOE 91 | . 39 . 15 37 . Terrain Rammed 43 | . . . . . 43 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 3370 | 63 783 608 695 736 485 Wait 92 | . 13 26 53 . . Move 2975 | 53 701 548 516 716 441 Hop . | . . . . . . Pick Up 40 | 4 13 5 17 1 . Fast Attach 12 | 6 1 . 5 . . Attach 7 | . . 2 5 . . Detach 2 | . . 1 1 . . Swap 21 | . 8 3 8 2 . Drop 36 | . 5 5 23 1 2 Fire 131 | . 36 16 65 14 . Melee . | . . . . . . Ram 42 | . . . . . 42 Kick 9 | . 6 2 1 . . Crush 3 | . . . 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Entered Mines 1382 | -10/Mines | Learned Materials non-interactive machine intel 1513 | -10/Mines | Met a Derelict shopkeep closing up shop 1750 | -10/Mines | Discovered new exit (range 8) 1909 | -10/Mines | Discovered new exit (range 5) 2493 | -10/Mines | Entered Materials 2493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2494 | -9/Materials | Loaded intel: 46 non-interactive machine locations 3042 | -9/Materials | Discovered new exit (range 16) 3337 | -9/Materials | Discovered new exit (range 16) 3605 | -9/Materials | Discovered new exit (range 16) 3636 | -9/Materials | Entered Mines 3659 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3713 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3876 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3876 | -9/Mines | Discovered new exit (range 5) 4546 | -9/Mines | Learned Materials emergency access door positions 4550 | -9/Mines | Learned location of Storage (-8) 4551 | -9/Mines | Discovered new exit (range 9) 4597 | -9/Mines | Discovered new exit (range 5) 4829 | -9/Mines | Entered Exiles 4829 | -9/Exiles | Found Exiles lab abandoned 5123 | -9/Exiles | Discovered new exit (range 10) 5550 | -9/Exiles | System corruption reached 10% 5569 | -9/Exiles | Core integrity fell below 50% 5671 | -9/Exiles | System corruption reached 30% 5701 | -9/Exiles | Core integrity fell below 20% 5736 | -9/Exiles | Core destroyed Last Messages --------------- 05692_ System corrupted: Component data lost. 05694_ Slammed into Machine. 05694_ Destabilizing: Core damaged (-16). 05700_ Slammed into Machine. 05700_ Destabilizing: Core damaged (-12). 05700_ Destabilizing: System corrupted (+1). 05706_ Slammed into Machine. 05706_ Destabilizing: System corrupted (+1). 05708_ System corrupted: Heat flow error (+164). 05712_ Slammed into Machine. 05712_ Destabilizing: Core damaged (-4). 05712_ Destabilizing: Core damaged (-8). 05718_ Slammed into Machine. 05718_ Destabilizing: System corrupted (+2). 05718_ Destabilizing: Core damaged (-8). 05723_ #V6D% C|SG&RFF,> VZ>YR 05724_ Slammed into Machine. 05730_ Destabilizing: Core damaged (-20). 05736_ Slammed into Machine. 05736_ Destabilizing: Core damaged (-16). 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