Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 02:19:37 Player: Selene Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (5024) 5024 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2486) 2486 TOTAL SCORE: 13075 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 111 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -310 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Rolling (180) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Makeshift Terrain Scan Processor Seismic Detector Tactical Coordination Suite Recoil Stabilizer Matter Filter Kinecellerator Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Phaser-S XL Autogun Array Advanced Assault Cannon Gauss Cannon Heavy Missile Launcher RU-N14's Throwing Claymores (4) Great Axe GAL Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Improved Treads Improved Treads Cryofiber Web High-capacity Matter Pod Machine Analyzer Advanced Visual Processing Unit Seismic Detector Core Analyzer Recoil Stabilizer Kinecellerator Reflective Plating Long-range Tractor Beam Recalibrator Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Scythe [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 188 | 7 10 8 43 4 4 . 33 31 17 10 8 13 Power 8 | 1 1 1 1 . . . 2 1 . . . 1 Engine 5 | 1 1 . 1 . . . 1 1 . . . . Core 2 | . . 1 . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 39 | 2 3 . 15 . 1 . 8 5 3 1 . 1 Treads 22 | . 2 . 8 . 1 . 6 3 1 1 . . Leg . | . . . . . . . . . . . . . Wheel 17 | 2 1 . 7 . . . 2 2 2 . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 69 | 2 4 7 13 . 1 . 8 15 8 3 1 7 Device 33 | 1 2 3 4 . . . 3 12 5 2 . 1 Storage 8 | 1 1 . 3 . 1 . 1 . . . . 1 Processor 4 | . . . 1 . . . . . 2 . 1 . Hackware . | . . . . . . . . . . . . . Protection 24 | . 1 4 5 . . . 4 3 1 1 . 5 Artifact . | . . . . . . . . . . . . . Weapon 72 | 2 2 . 14 4 2 . 15 10 6 6 7 4 Energy Gun 15 | 1 2 . 6 . 2 . 1 . . . 1 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 1 . . 7 1 . . 8 1 . . . . Ballistic Cannon 11 | . . . . . . . 1 6 2 . 2 . Launcher 16 | . . . 1 3 . . 1 1 3 3 3 1 Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 4 2 1 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . . 1 7 Parts Lost 28 | . 2 . 6 . . . . 1 4 3 . 12 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 9 | . . . 2 . . . . . 2 1 . 4 Utility 9 | . . . 2 . . . . 1 1 2 . 3 Weapon 8 | . 1 . 2 . . . . . 1 . . 4 Highest Loss Streak 10 | . 1 . 2 . . . . 1 3 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 77 100 94 95 96 100 97 92 Engine 7 | . 13 1 10 11 11 11 4 7 7 7 7 4 Core 1 | . . 12 . . . . 4 . . . . . Treads 14 | . 14 14 11 11 11 11 18 15 14 15 15 9 Wheel 16 | . 13 14 21 22 22 22 17 15 14 15 15 19 Device 8 | . 13 7 8 11 11 11 3 13 7 7 5 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 2 | . . . 2 . . . . . 6 7 8 10 Protection 7 | . . 6 10 11 11 11 8 7 7 7 7 7 Energy Gun 6 | . 26 28 10 . . 22 1 . . . . 2 Ballistic Gun 4 | . 1 . 11 11 . . 19 1 . . . . Ballistic Cannon 7 | . . . . . . . . 19 15 15 7 1 Launcher 1 | . . . . 11 . . . . . . 4 23 Slashing Weapon 4 | . . . . . . . 5 5 10 14 9 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 130 | 13 33 33 105 108 108 102 117 130 128 127 125 127 Greatest Support 91 | 26 40 20 22 22 22 22 91 24 24 24 24 36 Greatest Overweight (x) 10 | . 3 1 9 4 4 4 5 5 10 5 5 5 Average Overweight (x) 4 | . 2 1 4 4 4 4 4 4 4 4 4 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | 5 12 15 23 25 24 23 24 24 24 22 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 25 25 23 24 25 25 25 22 25 24 Class Distribution -------------------- 56% | Mutant 26% | Skirmisher 7% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 5365 | 284 160 80 755 . 295 . 1107 1413 505 439 119 208 Remotely 963 | . . . . . . . . 640 247 . . 76 Salvage Created 5728 | 149 456 225 1940 64 . . 860 878 392 299 . 465 Parts 300 | 14 14 18 107 6 . . 51 39 9 15 . 27 Haulers Intercepted 9 | . 1 . 6 . . . 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 7 15 . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 126 | . 8 8 31 4 . . 17 17 14 10 . 17 Guns 67 | . 6 8 31 . . . 14 8 . . . . Cannons 18 | . . . . . . . . 7 6 5 . . AOE 39 | . . . . 4 . . 3 2 8 5 . 17 Classes Destroyed 16 | 2 3 1 5 . . . . 2 1 . . 2 Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 6 | 4 1 1 . . . . . . . . . . Hauler 9 | . 1 . 6 . . . 1 1 . . . . Recycler 6 | 1 . . 2 1 . . . 2 . . . . Mechanic 3 | . . . 2 . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 10 | . 3 . 3 . . . 2 2 . . . . Swarmer 25 | . . 6 5 4 . . 3 2 2 3 . . Grunt 57 | . 8 2 16 . . . 9 9 6 7 . . Brawler 5 | . . . 1 . . . 1 . 3 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 17 | . . . 9 . . . 4 2 2 . . . Programmer 5 | . . . . . . . . 4 1 . . . Z-Technician 5 | . . . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . . . 8 Assembled 8 | . . . . . . . . . . . . 8 Butcher 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | 5 3 3 5 4 . . 5 5 10 4 . 8 Combat Bots Only 10 | . 3 3 5 4 . . 5 4 10 4 . 6 Max Kills in Single Turn 6 | 1 1 1 2 2 . . 3 2 6 3 . 6 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 6 | . . . . 2 . . 3 1 6 3 . 6 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 624 | . 65 27 167 11 . . 73 77 116 25 . 63 Missed 169 | . 16 6 48 5 . . 15 25 36 3 . 15 Damage Taken 7598 | . 614 204 1483 149 . . 852 721 1356 365 . 1854 Core 1219 | . 135 48 233 41 . . 56 72 195 31 . 408 Absorbed by Shields 88 | . . . 88 . . . . . . . . . Redirected to Shielding 88 | . . . . . . . . . . . . 88 Ignored by Resistances 82 | . . . . . . . . 22 60 . . . Core Remaining (%) 61 | 100 . 26 . . . 31 89 . . . . . Volleys Fired 394 | 10 55 20 114 10 . . 65 61 30 12 . 17 Largest 3 | 2 2 2 2 2 . . 3 3 3 2 . 3 Hottest 144 | 70 115 115 115 72 . . 106 144 144 96 . 123 Shots Fired 751 | 20 104 32 223 15 . . 148 96 62 23 . 28 Gun 552 | 20 104 32 222 . . . 146 26 . . . 2 Cannon 140 | . . . . . . . . 68 52 20 . . Launcher 57 | . . . 1 15 . . 2 2 10 3 . 24 Special 2 | . . . . . . . . . . . . 2 Kinetic 419 | 10 18 . 86 . . . 139 94 52 20 . . Thermal 273 | 10 86 32 136 . . . 7 . . . . 2 Explosive 55 | . . . 1 15 . . 2 2 10 3 . 22 Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 18 | 12 15 6 18 6 . . 10 10 10 8 . 4 Robot Miss Streak 6 | 1 6 2 5 2 . . 5 5 3 3 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 2 2 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 492 | 15 72 20 151 9 . . 98 66 40 11 . 10 Core Hits 300 | 6 23 12 66 14 . . 38 37 35 18 . 51 Critical Kills 1 | 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 41 | 1 6 4 14 . . . 1 3 8 4 . . Burn 24 | . 6 4 14 . . . . . . . . . Destroy 2 | 1 . . . . . . 1 . . . . . Blast 14 | . . . . . . . . 2 8 4 . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 33 | . . . . . . . 12 20 . . 1 . Impact . | . . . . . . . . . . . . . Slashing 33 | . . . . . . . 12 20 . . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15758 | 191 1045 275 2342 503 . . 1929 2531 1963 670 . 4309 Guns 6816 | 191 1045 275 2342 . . . 1638 1297 . . . 28 Cannons 2355 | . . . . . . . . 1016 1040 299 . . Explosions 6458 | . . . . 503 . . 195 185 923 371 . 4281 Melee 129 | . . . . . . . 96 33 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 6308 | 79 160 . 864 . . . 1553 2313 1040 299 . . Thermal 4593 | 112 885 275 1478 . . . 85 . . . . 1758 Explosive 4637 | . . . . 503 . . 195 185 923 371 . 2460 Electromagnetic 91 | . . . . . . . . . . . . 91 Impact . | . . . . . . . . . . . . . Slashing 129 | . . . . . . . 96 33 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 . 2 5 5 5 . Average Corruption 3 | . . . 4 6 6 6 . 1 4 5 5 . Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 102 | . . . 38 8 13 2 . 13 17 11 . . Message Errors 24 | . . . 8 4 4 1 . 1 4 2 . . Matter Fused 22 | . . . 7 3 2 . . 4 5 1 . . Heat Flow Errors 10 | . . . 2 . 2 1 . 3 . 2 . . Energy Discharges 15 | . . . 6 . 2 . . 3 2 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . 2 . 1 . . 1 1 2 . . Data Loss (major) 8 | . . . 5 . 2 . . 1 . . . . Misfires 6 | . . . 4 . . . . . 2 . . . Alerts 8 | . . . 3 1 . . . . 2 2 . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 418 | . . . . 6 . . 3 . 75 . . 334 Projectiles 72 | . . . . . . . . . 72 . . . Explosions 346 | . . . . 6 . . 3 . 3 . . 334 Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 3 5 2 . . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 3 5 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . 105 . . . . 44 . . 102 Shots 12 | . . . . 5 . . . . 2 . . 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 539 | 45 391 420 396 . 262 148 417 466 539 239 . 80 Average Temperature 118 | 17 125 151 124 . 131 78 113 110 158 82 . 27 Received Heat Transfer 2575 | . 351 48 512 . . . 522 216 462 153 . 311 Effects 24 | . 2 2 4 . . . 3 3 10 . . . Shutdowns 4 | . 1 1 . . . . . 1 1 . . . Energy Bleed 5 | . . . 1 . . . 2 2 . . . . Interference 6 | . 1 1 2 . . . . . 2 . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . Parts Melted 26 | 1 10 2 13 . . . . . . . . . Heat Transferred 8880 | 333 2812 1036 4477 . . . 185 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 550 | 25 158 145 550 243 . . 212 178 . . . . Initial 90 | . 16 25 . 90 . . . 60 . . . . Average 103 | 9 67 47 192 199 . . 86 82 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . Low Security (%) 91 | 100 100 100 66 68 . 100 98 100 . . . . Level 1 3 | . . . 11 31 . . 1 . . . . . Level 2 4 | . . . 21 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 6 . . . 2 8 . . . . Investigation 8 | . 1 . 4 . . . 1 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 4 | . 1 . 1 . . . 1 1 . . . . Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 10 | . 2 . 2 . . . 3 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 17 8 48 4 . . 23 33 15 10 . 29 Peak Tracking Total 21 | . 5 3 5 4 . . 4 4 8 4 . 21 Tactical Retreats 5 | . 1 . 1 . . . . 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 . 3 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 15 | . 2 . 2 . . . 6 1 . . . 4 Max in Single Turn 2 | . 1 . 1 . . . 1 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 53 | . 10 . 13 . 2 . 10 17 . . 1 . Terminals 37 | . 8 . 11 . . . 8 10 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 5 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 165 | . 38 . 50 . 2 . 34 37 . . 4 . Successful 80 | . 21 . 18 . 2 . 18 17 . . 4 . Failed 85 | . 17 . 32 . . . 16 20 . . . . Catastrophic 16 | . 1 . 5 . . . 1 9 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 70 | . 14 . 22 . 1 . 14 15 . . 4 . Terminals 133 | . 33 . 44 . . . 29 27 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . 5 . 2 . . . 2 7 . . . . Scanalyzers 7 | . . . 4 . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 56 | . 14 . 12 . 2 . 13 11 . . 4 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 5 | . . . . . . . . 1 . . 4 . Robot Analysis 8 | . 2 . 2 . . . 2 2 . . . . Prototype ID Bank 8 | . 1 . 1 . . . 6 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 3 | . 1 . 1 . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . Unreport Threat 4 | . 1 . 3 . . . . . . . . . Locate Traps 5 | . 3 . 1 . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . Zone Layout 7 | . 2 . . . . . 2 3 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . . 1 . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 2 . . . 3 5 . . . . Terminals 11 | . 3 . 2 . . . 3 3 . . . . Assimilate 5 | . 2 . . . . . 1 2 . . . . Botnet 6 | . 1 . 2 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . Reject 4 | . 2 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 49 | . 9 . 13 . . . 10 17 . . . . Full Trace Events 6 | . . . 3 . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . 1 1 . . 17 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . . . . . . . 1 2 . 5 . Largest Group 5 | . . . . . . . . 1 2 . 5 5 Highest-Rated Group 121 | . . . . . . . . 26 50 . 121 121 Highest-Rated Ally 31 | . . . . . . . . 26 30 . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . 2 . . 33 Total Damage 330 | . . . . . . . . . 32 . . 298 Kills 5 | . . . . . . . . . 1 . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 8 | . 2 . 2 . . . 2 2 . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 15457 | 120 1069 1182 2325 269 451 94 1833 3643 784 365 2698 624 Spaces Moved 8550 | 78 659 456 1250 163 304 64 890 2007 415 204 1685 375 Core 3 | 3 . . . . . . . . . . . . Treads 556 | . 56 456 36 . . . 8 . . . . . Legs . | . . . . . . . . . . . . . Wheels 7991 | 75 603 . 1214 163 304 64 882 2007 415 204 1685 375 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 240 95 145 145 145 145 145 150 150 150 120 Average Speed 157 | 89 130 240 149 145 145 145 151 163 158 154 157 146 Slowest Speed 240 | 100 240 240 240 145 145 145 236 165 240 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 99 93 94 39 69 19 65 62 60 37 87 71 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 . . 1 1 1 . Scrap Searched 13 | . . 3 . 1 . . . . 3 1 5 . Spaces Dug 50 | . . . 15 7 . . 9 19 . . . . Terrain Destroyed 479 | . . . 15 98 . . 25 50 81 45 . 165 Melee 28 | . . . . . . . 9 19 . . . . Projectile 53 | . . . . . . . . 24 18 10 . 1 AOE 398 | . . . 15 98 . . 16 7 63 35 . 164 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9832 | 105 763 510 1504 176 318 65 1265 2288 474 225 1721 418 Wait 378 | . 18 24 20 . . 1 203 93 1 . 17 1 Move 8538 | 77 658 455 1249 162 303 63 889 2006 414 203 1684 375 Hop . | . . . . . . . . . . . . . Pick Up 140 | 10 14 1 42 . 2 1 25 33 4 . 5 3 Fast Attach 37 | 6 1 . 6 . . . 9 5 1 . 3 6 Attach 37 | 1 1 . 9 . 2 . 3 9 4 3 1 4 Detach 10 | . . . . . 2 . 1 3 . . 1 3 Swap 114 | . 8 8 28 4 2 . 21 17 12 7 4 3 Drop 143 | 1 8 2 36 . 7 . 37 41 . . 5 6 Fire 394 | 10 55 20 114 10 . . 65 61 30 12 . 17 Melee 33 | . . . . . . . 12 20 . . 1 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 11) 420 | -10/Materials | Discovered new exit (range 8) 537 | -10/Materials | Discovered new exit (range 4) 935 | -10/Materials | Core integrity fell below 50% 1111 | -10/Materials | Discovered new exit (range 8) 1190 | -10/Materials | Entered Mines 1328 | -10/Mines | Discovered new exit (range 3) 1395 | -10/Mines | Learned location of Storage (-9) 2202 | -10/Mines | Learned Materials terminal intel 2259 | -10/Mines | Discovered new exit (range 11) 2372 | -10/Mines | Entered Materials 2372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Loaded intel: 12 terminal locations 3531 | -9/Materials | Discovered new exit (range 10) 3541 | -9/Materials | Build established: Scavenger-Mutant 3577 | -9/Materials | Discovered new exit (range 9) 3785 | -9/Materials | Discovered new exit (range 10) 3906 | -9/Materials | Build established: Mutant 3972 | -9/Materials | First assault squad dispatched 4023 | -9/Materials | Core integrity fell below 50% 4323 | -9/Materials | Build established: Scavenger-Mutant 4404 | -9/Materials | Discovered new exit (range 15) 4697 | -9/Materials | Entered Mines 4791 | -9/Mines | Assembled infested the area 4916 | -9/Mines | Build established: Mutant 4919 | -9/Mines | Met 8R-AWN 4961 | -9/Mines | Discovered new exit (range 5) 4966 | -9/Mines | Entered Exiles 4967 | -9/Exiles | Identified exit to Mines 5002 | -9/Exiles | Welcomed by 8R-AWN 5026 | -9/Exiles | Met EX-HEX 5080 | -9/Exiles | Met EX-DEC 5135 | -9/Exiles | Learned location of Zion (-7) 5158 | -9/Exiles | Met EX-BIN 5179 | -9/Exiles | Aligned with FarCom system 5180 | -9/Exiles | Given EX-Vault access code 5225 | -9/Exiles | Opened EX-Vault 5240 | -9/Exiles | Found XL Autogun Array 5273 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5417 | -9/Exiles | Left Exiles lab with XL Autogun Array 5417 | -9/Exiles | Entered Mines 5488 | -8/Mines | Discovered new exit (range 8) 5511 | -8/Mines | Entered Materials 5511 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5512 | -8/Materials | Identified exit to Factory 6844 | -8/Materials | Discovered exit to Factory (range 5) 7344 | -8/Materials | Entered Factory 7344 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7368 | -7/Factory | Build established: Skirmisher 8466 | -7/Factory | Discovered new exit (range 12) 9518 | -7/Factory | Discovered new exit (range 4) 10201 | -7/Factory | Found Rocket Array 10369 | -7/Factory | Identified exit to Lower Caves 10870 | -7/Factory | Discovered new exit (range 8) 10987 | -7/Factory | Entered Lower Caves 11029 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11082 | -7/Lower Caves | Destroyed 10 combat bots 11088 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11319 | -7/Lower Caves | Build established: Mutant 11402 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11452 | -7/Lower Caves | Discovered new exit (range 11) 11771 | -7/Lower Caves | Entered another Lower Caves area 11793 | -7/Lower Caves | Learned Factory stockpile data 11905 | -7/Lower Caves | Discovered new exit (range 11) 11919 | -7/Lower Caves | Lost 3 parts (1n2u) 12115 | -7/Lower Caves | Discovered new exit (range 8) 12136 | -7/Lower Caves | Entered Zion 12184 | -7/Zion | System corruption cleaned by Quarantine Array 12211 | -7/Zion | Gained Derelict followers 12265 | -7/Zion | Discovered new exit (range 12) 12326 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12567 | -7/Zion | Found Prototype Special Weapon 12567 | -7/Zion | Identified RU-N14's Throwing Claymores 12809 | -7/Zion | Learned 8 Factory zone layouts 13095 | -7/Zion | Rebuked by Imprinter 13240 | -7/Zion | Opened final containment barrier to the Deep Caves 13323 | -7/Zion | Found GAL Module 13469 | -7/Zion | Learned location of Data Miner (-6) 13580 | -7/Zion | Received a hallucinogenic algorithm 14368 | -7/Zion | Found RU-N14's Throwing Claymores 14603 | -7/Zion | Build established: Gunner 14820 | -7/Zion | Discovered new exit (range 5) 14823 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14834 | -7/Zion | Entered Deep Caves 14834 | -7/Deep Caves | Accompanied by 5 allies 15033 | -7/Deep Caves | Z-Facility disabled 15040 | -7/Deep Caves | Attacked by Z-Imprinter 15042 | -7/Deep Caves | Destroyed Z-Imprinter 15126 | -7/Deep Caves | Found Prototype Protection 15127 | -7/Deep Caves | Identified Zio. Weapon Casing 15139 | -7/Deep Caves | Found Zio. Weapon Casing 15220 | -7/Deep Caves | Found Prototype Protection 15220 | -7/Deep Caves | Identified Zio. Heavy Carapace 15226 | -7/Deep Caves | Found Zio. Weapon Casing 15411 | -7/Deep Caves | Spotted AG-61246 15424 | -7/Deep Caves | Core integrity fell below 50% 15445 | -7/Deep Caves | Exposed GOLEM chamber 15446 | -7/Deep Caves | Triggered Deep Caves wall 15451 | -7/Deep Caves | Core integrity fell below 20% 15458 | -7/Deep Caves | Destroyed self with Rocket Array Last Messages --------------- 15453_ AG-24351 GOLEM Unit beginning Prototype Leg integration. 15453_ Zio. Laser-S destroyed. 15453_ Imp. Medium Armor Plating destroyed. 15456_ Hvy. Missile Launcher destroyed. 15457_ Zio. Light DM Reactor destroyed. 15457_ Arm. Wheel destroyed. 15457_ Imp. Proton Missile Launcher destroyed. 15458_ as-58583 destroyed. 15458_ as-39715 destroyed. 15458_ Destroyed Asb. Hover Unit. 15458_ as-36208 destroyed. 15458_ Rocket Array destroyed. 15458_ Destroyed Rocket Array. 15458_ as-65048 destroyed. 15458_ as-77373 destroyed. 15458_ KN-BJN(h) destroyed. 15458_ as-40624 destroyed. 15458_ Arm. Wheel destroyed. 15458_ Destroyed Arm. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????? == ???????????????????????? | | ?????????????= #?????????????????????? | | ??????????? ##????????????????????? | | ????????? * #???????????????? #### | | ???????? #???????????????? | | ???????? l #??????????????? | | ????????# !! #???????????????? | | ?????????" [ #???????????????? | | ?????????" #???#####????????# | | ?????????" a g h #???# ####????# | | ????????"" a /= ##??? ##??## | | ????????" a a/ = #???? #### | | ????????# = #?????# ## | | ????????" #??????# | | ????????" = % ! ######## | | ????????" G = =%* | | ????????""" %= = = | | ????????" * [ % a@* | | ????????"" ;##;### | | ????????" ##????# | | ????????"" ##????# ### | | ????????" ; # ;#????# #?# | | ????????" #### ;# "# ###????# #####?? | | ????????""" ##???# ## ####??????##########?????? | | ?????????" ?????##?# #????????????????????????? | | ?????????####??????????#?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 42 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Drone Bay | -7/Factory | Hacked System Restoration Module | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Point Defense System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Spear | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed SiegeCoolingShotgun Manual? 0 Play Time 02:16:02 Cumulative 100.3 hours Start 2024.07.09 @ 01:31:39 End 2024.07.10 @ 02:19:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 57 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c9ccd5c-59e9-4f08-82d2-71752d87218f