Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 22:30:53 Player: GiggleBox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (3775) 3775 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 11140 Bonus ------- Follower Combat Kills 125 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -255 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 43/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Cooling System High-capacity Matter Pod (200) Advanced ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Bore Cannon Great Maul Chainsword > --- INVENTORY -------- Airjet Gravmag System Cesium-ion Thruster Cooling System Compact Battery High-capacity Matter Pod Particle Charger Advanced ECM Suite Cloak of Protection Hardened Medium Armor Plating Hardlight Generator Improved EM Pulse Cannon Flak Cannon Heavy Missile Launcher Great Maul [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . Utility 3 | . . . . . . . 1 1 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 99 | 7 5 . 27 1 . 2 38 7 2 3 . 1 . 6 Power 7 | 1 . . 3 . . . 3 . . . . . . . Engine 7 | 1 . . 3 . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 . . 7 . . 1 14 2 . 1 . 1 . 6 Treads 16 | 2 . . 7 . . 1 1 . . . . . . 5 Leg 6 | . . . . . . . 5 . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 5 2 . 1 . . . . Flight 4 | . . . . . . . 3 . . . . 1 . . Utility 24 | 2 2 . 5 1 . 1 8 3 2 . . . . . Device 13 | 1 1 . 4 1 . 1 3 . 2 . . . . . Storage 4 | 1 1 . 1 . . . 1 . . . . . . . Processor 6 | . . . . . . . 3 3 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 3 . 12 . . . 13 2 . 2 . . . . Energy Gun 15 | 1 1 . 8 . . . 5 . . . . . . . Energy Cannon 7 | . 1 . 1 . . . 4 1 . . . . . . Ballistic Gun 5 | 1 . . 3 . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 2 | . . . . . . . 1 . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 5 1 . . . . . . Parts Lost 31 | . 1 . 6 . . 1 8 . . 2 . 8 . 5 Power 3 | . . . 2 . . . 1 . . . . . . . Propulsion 14 | . . . 1 . . 1 3 . . 2 . 6 . 1 Utility 5 | . . . . . . . 2 . . . . . . 3 Weapon 9 | . 1 . 3 . . . 2 . . . . 2 . 1 Highest Loss Streak 8 | . 1 . 2 . . 1 3 . . 1 . 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 3 10 15 14 15 15 14 14 14 14 13 14 12 12 9 Power . | . 1 1 . 1 1 1 . . . . . . . . Propulsion 1 | 1 2 2 1 2 2 1 . 1 2 1 1 . . . Utility 6 | . 3 5 5 6 6 6 8 9 8 8 8 8 8 7 Weapon 4 | . 4 7 6 6 6 6 4 3 4 4 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 4 . 9 . . . 11 1 . 1 . . . 7 Power 2 | . . . 1 . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . Utility 12 | . 1 . 2 . . . 2 1 . . . . . 6 Weapon 15 | . 3 . 4 . . . 6 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 100 100 99 99 99 100 99 92 43 33 31 Engine 9 | . 14 14 10 11 11 11 8 7 7 7 7 . . . Treads 18 | . 27 28 31 33 33 32 8 . . . . . . . Leg 3 | . . . . . . . 12 . . . . . . 1 Hover 7 | . . . . . . . 13 38 38 37 38 4 . . Device 8 | . 14 14 11 11 11 11 6 . 3 7 7 7 6 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 4 Processor 6 | . . . . . . . 11 22 19 15 15 15 13 12 Energy Gun 13 | . 13 14 21 22 22 22 13 . . . . . . . Energy Cannon 1 | . . . . . . . 4 1 . . . . . . Ballistic Gun 6 | . 13 14 9 11 11 11 2 . . . . . . . Impact Weapon 3 | . . . . . . . 6 15 15 8 7 6 6 4 Peak Build Rating 53 | 7 10 9 20 20 20 20 41 51 51 53 46 46 19 24 Average Rating 24 | 5 8 9 16 19 19 19 34 49 50 51 46 21 19 17 On Entrance 25 | . 7 9 9 20 19 20 20 41 51 50 46 46 19 19 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 15 32 30 38 38 37 38 48 43 44 46 37 37 26 29 Greatest Support 100 | 40 40 40 69 69 69 69 86 44 44 44 43 43 3 100 Greatest Overweight (x) 9 | 1 . . 1 . . . 7 . . 1 . 9 8 9 Average Overweight (x) . | . . . . . . . . . . . . 3 8 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 14 15 12 12 Average Carried 13 | 3 10 15 14 15 14 14 14 14 14 13 14 12 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 14 15 15 14 14 14 12 12 4 Class Distribution -------------------- 32% | Mutant 23% | Skirmisher 16% | Gladiator 14% | Gunner 6% | Scavenger-Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Commander-Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Matter Collected 2564 | 309 444 . 560 65 . 100 681 35 70 66 . 132 . 102 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5200 | 184 610 . 1432 95 . 303 1870 83 139 76 . 186 . 222 Parts 249 | 24 35 . 63 6 . 19 64 11 4 5 . 5 . 13 Haulers Intercepted 9 | . 1 . 3 . . . 5 . . . . . . . Recyclers Shooed 5 | . . . 3 . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 4 6 . 8 . . Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 94 | . 11 . 24 2 . 9 30 . 3 5 . 4 . 6 Melee 9 | . . . . . . . 2 . 2 . . 2 . 3 Guns 58 | . 10 . 20 2 . 8 18 . . . . . . . Cannons 9 | . 1 . 2 . . . 3 . . 2 . 1 . . AOE 5 | . . . . . . . . . . 3 . . . 2 Classes Destroyed 14 | 2 5 . 4 . . . 3 . . . . . . . Worker 9 | . . . 1 . . 1 4 3 . . . . . . Tunneler 10 | 7 . . . . . 1 2 . . . . . . . Hauler 9 | . 1 . 3 . . . 5 . . . . . . . Recycler 6 | 1 1 . 2 . . . 2 . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . Watcher 13 | . 3 . 5 . . . 5 . . . . . . . Swarmer 29 | . 3 . 4 . . 6 9 . . 4 . 1 . 2 Grunt 35 | . 8 . 10 2 . 2 7 . 3 1 . 1 . 1 Brawler 4 | . . . 1 . . 1 1 . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 18 | . . . 8 . . . 9 . . . . 1 . . Specialist 5 | . . . . . . . 2 . . . . . . 3 Hunter 1 | . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 4 4 . 6 2 . 5 4 3 3 3 . 2 . 2 Combat Bots Only 5 | . 4 . 5 2 . 4 3 . 3 3 . 2 . 2 Max Kills in Single Turn 2 | 1 2 . 2 1 . 2 2 1 1 2 . 1 . 1 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . 1 Melee 1 | . . . . . . . 1 . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 636 | . 57 . 103 7 . 16 159 . 23 25 . 144 . 102 Missed 198 | . 15 . 30 3 . 5 44 . 6 9 . 65 . 21 Hits 438 | . 42 . 73 4 . 11 115 . 17 16 . 79 . 81 Melee 4 | . . . 2 . . . . . . . . 2 . . Projectile 434 | . 42 . 71 4 . 11 115 . 17 16 . 77 . 81 Critical Strikes 12 | . . . 2 . . . 5 . . . . . . 5 Damage Taken 6357 | . 509 . 1005 45 . 104 1702 . 276 259 . 888 . 1569 Core 1830 | . 82 . 197 . . . 231 . 64 27 . 373 . 856 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 151 | . 121 . . . . . 30 . . . . . . . Core Remaining (%) 61 | 100 . 67 . . . 50 58 . . . . 33 . . Volleys Fired 266 | 13 53 . 70 5 . 15 87 . 3 11 . 5 . 4 Largest 3 | 2 2 . 3 3 . 3 3 . 1 1 . 1 . 1 Hottest 205 | 70 150 . 171 135 . 135 205 . 69 48 . 69 . 39 Shots Fired 639 | 26 98 . 204 15 . 45 228 . 3 11 . 5 . 4 Gun 558 | 26 86 . 201 15 . 45 185 . . . . . . . Cannon 69 | . 9 . 2 . . . 43 . 3 7 . 5 . . Launcher 8 | . . . . . . . . . . 4 . . . 4 Special 4 | . 3 . 1 . . . . . . . . . . . Kinetic 174 | 13 45 . 61 5 . 15 24 . . 7 . 4 . . Thermal 446 | 13 50 . 143 10 . 30 200 . . . . . . . Explosive 8 | . . . . . . . . . . 4 . . . 4 Electromagnetic 11 | . 3 . . . . . 4 . 3 . . 1 . . Robot Hit Streak 16 | 7 13 . 15 6 . 11 16 . 2 3 . 3 . 3 Robot Miss Streak 6 | 2 1 . 6 2 . 3 6 . 1 4 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 3 . . 2 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . Shots Hit Robots 476 | 17 72 . 132 9 . 25 171 5 11 8 . 11 . 15 Core Hits 180 | 9 29 . 53 3 . 12 54 2 4 7 . 2 . 5 Critical Kills 3 | . . . . . . . 1 . . 1 . 1 . . Critical Parts Destroyed 17 | . . . . . . . 8 . 1 1 . 5 . 2 Critical Strikes 48 | 2 2 . 7 . . 3 21 . 1 3 . 7 . 2 Burn 25 | 2 2 . 7 . . 3 11 . . . . . . . Destroy 3 | . . . . . . . . . . 2 . 1 . . Corrupt 2 | . . . . . . . 1 . . . . 1 . . Smash 17 | . . . . . . . 9 . 1 . . 5 . 2 Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 85 | . . . . . . . 36 12 11 3 . 10 . 13 Impact 64 | . . . . . . . 36 1 7 . . 10 . 10 Slashing 21 | . . . . . . . . 11 4 3 . . . 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 9 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 2 . 3 . . . . . Damage Inflicted 10583 | 209 995 . 1959 142 . 442 4175 330 475 532 . 373 . 951 Guns 5477 | 209 833 . 1892 142 . 423 1978 . . . . . . . Cannons 1208 | . 144 . 44 . . . 762 . 61 127 . 70 . . Explosions 672 | . . . . . . . . . . 289 . . . 383 Melee 3139 | . . . . . . . 1408 330 414 116 . 303 . 568 Ramming 87 | . 18 . 23 . . 19 27 . . . . . . . Kinetic 1543 | 71 479 . 417 65 . 118 228 . . 127 . 38 . . Thermal 4951 | 138 480 . 1519 77 . 305 2432 . . . . . . . Explosive 672 | . . . . . . . . . . 289 . . . 383 Electromagnetic 191 | . 18 . . . . . 80 . 61 . . 32 . . Impact 2413 | . . . . . . . 1408 . 208 . . 303 . 494 Slashing 726 | . . . . . . . . 330 206 116 . . . 74 Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1125 | . 12 . . . . . 704 75 39 . . 208 . 87 Projectiles 37 | . 12 . . . . . 25 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1088 | . . . . . . . 679 75 39 . . 208 . 87 Knockbacks 10 | . . . . . . . 4 . . 3 . 1 . 2 Impact 6 | . . . . . . . 4 . . . . . . 2 Kinetic 4 | . . . . . . . . . . 3 . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . 5 . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 20 | . 5 . 6 . . 4 5 . . . . . . . Targets Rammed 21 | . 5 . 7 . . 4 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 595 | 36 78 . 595 15 . 382 252 . 41 6 . 21 . . Average Temperature 81 | 11 24 . 114 7 . 125 64 . 19 3 . 16 . . Received Heat Transfer 1971 | . 219 . 336 24 . 9 558 . 153 18 . 258 . 396 Effects 14 | . . . 12 . . 2 . . . . . . . . Shutdowns 3 | . . . 2 . . 1 . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 7 . 1 . . 1 . 1 Combat Hostiles 5 | . . . . . . . 2 . 1 . . 1 . 1 Parts Fried 20 | . . . . . . . 15 . 2 . . . . 3 Impact Corruptions 33 | . . . . . . . 21 . 2 . . 6 . 4 Robots Melted 8 | . . . 2 . . 1 5 . . . . . . . Combat Hostiles 8 | . . . 2 . . 1 5 . . . . . . . Parts Melted 39 | . 3 . 17 . . 1 18 . . . . . . . Heat Transferred 13587 | 555 1406 . 4295 185 . 962 6184 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . 1 Low Security (%) 96 | 100 100 100 97 100 . 100 93 100 . . . . 100 95 Level 1 3 | . . . 2 . . . 6 . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 252 | 10 115 . 206 80 . 70 230 81 . . . . . 252 Initial 81 | . . . . 60 . . . 81 . . . . . 3 Average 75 | 1 38 . 95 26 . 16 111 32 . . . . . 107 Influence Increases 3392 | 40 361 . 782 40 . 280 997 39 70 195 . 290 5 293 Destroy 0b10 Robot/C 1980 | . 220 . 480 40 . 220 600 . 60 100 . 140 . 120 Destroy 0b10 Robot/NC 245 | 40 30 . 55 . . 10 90 20 . . . . . . Destroy Leader 494 | . 58 . 156 . . 30 200 . 10 20 . 10 . 10 Allied During Kill 40 | . . . . . . 20 . . . . . 20 . . Successful Hack 138 | . 20 . 75 . . . 38 . . . . . 5 . Disable Machine 60 | . . . 15 . . . 15 15 . . . . . 15 Destroy Structure 60 | . 3 . 1 . . . 24 4 . . . . . 28 Lose Combat Pursuer 375 | . 30 . . . . . 30 . . 75 . 120 . 120 Influence Decreases 3140 | 40 361 . 626 196 . 280 818 218 60 134 71 290 . 46 Entered New Map 269 | . . . . 96 . . . 98 . 2 71 . . 2 Time Decay 2361 | 40 354 . 576 100 . 241 513 120 60 122 . 235 . . Lost Part 248 | . . . 50 . . 10 80 . . 10 . 55 . 43 Lost Ally 37 | . 7 . . . . 29 . . . . . . . 1 Purge Threat 225 | . . . . . . . 225 . . . . . . . Squads Dispatched 10 | . 2 . 1 . . . 2 1 . 1 . . . 3 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 7 | . 1 . 1 . . . 2 . . . . . . 3 Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Distress Signals 6 | . 2 . 3 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 158 | . 21 . 36 3 . 9 44 2 3 11 . 11 . 18 Peak Tracking Total 5 | . 4 . 5 3 . 3 5 1 3 5 . 4 . 5 Tactical Retreats 17 | . 2 . . . . . 2 . . 3 . 5 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 6 | . . . . 4 . . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 4 | . . . 1 . . . 1 1 . . . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 40 | . 8 . 10 . 1 . 12 3 1 . 4 . 1 . Terminals 30 | . 7 . 10 . . . 10 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Total Hacks 151 | . 24 . 46 . 1 . 42 5 1 . 31 . 1 . Successful 105 | . 17 . 31 . 1 . 23 . 1 . 31 . 1 . Failed 45 | . 7 . 14 . . . 19 5 . . . . . . Catastrophic 5 | . 2 . . . . . 2 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 66 | . 17 . 27 . 1 . 17 4 . . . . . . Terminals 108 | . 20 . 46 . . . 37 4 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . 4 . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Terminal Hacks 69 | . 4 . 20 . 1 . 11 . 1 . 31 . 1 . Record 11 | . . . . . . . . . . . 11 . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . Robot Analysis 7 | . 1 . 5 . . . 1 . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Alert Level 4 | . . . 3 . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Locate Traps 5 | . . . 3 . . . 2 . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . 2 . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 30 | . 10 . 11 . . . 9 . . . . . . . Terminals 30 | . 10 . 11 . . . 9 . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . Assimilate 3 | . 1 . 2 . . . . . . . . . . . Botnet 8 | . 3 . 3 . . . 2 . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 8 . 10 . . . 11 3 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . Time 58 | . 26 . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Total Allies 6 | . 1 . 1 3 . . . . . . . 1 . . Largest Group 4 | . 1 . 1 4 4 4 . . . . . 1 1 1 Highest-Rated Group 96 | . 10 . 10 50 50 50 . . . . . 96 96 96 Highest-Rated Ally 96 | . 10 . 10 16 16 16 . . . . . 96 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . 27 . . . . . 6 . 8 Total Damage 525 | . . . . . . 190 . . . . . 224 . 111 Kills 5 | . . . . . . 2 . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Active Infowar (turns) 3854 | 24 727 83 137 273 342 688 . 11 78 440 39 671 68 273 Optics 11 | . . . . . . . . 11 . . . . . . Traps 1569 | . . . . . . . . . 78 440 39 671 68 273 Seismic 2274 | 24 727 83 137 273 342 688 . . . . . . . . Robot Analysis Total 7 | . 1 . 5 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Turns Passed 10513 | 273 1232 103 2132 344 342 1027 3003 292 156 440 39 671 68 391 Spaces Moved 6543 | 108 582 59 1088 191 210 602 1796 593 272 495 97 271 16 163 Core 241 | 9 . . . . . . . . . . . 120 16 96 Treads 3180 | 99 582 59 1088 191 210 602 343 . . . . . . 6 Legs 550 | . . . . . . . 489 . . . . . . 61 Wheels . | . . . . . . . . . . . . . . . Hover 2568 | . . . . . . . 960 593 272 495 97 151 . . Flight 4 | . . . . . . . 4 . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 105 40 40 40 40 40 450 50 Average Speed 133 | 153 160 160 161 160 160 160 132 41 40 80 40 227 450 201 Slowest Speed 525 | 160 160 160 240 160 160 160 525 42 40 103 40 500 450 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 93 14 88 44 63 100 97 18 47 74 72 60 1 72 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . 2 . . . . . 1 . . . 1 . . . Known Exits Taken 7 | . . 1 1 . . 1 1 . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . . 1 . 1 1 . . . Scrap Searched 7 | . . . . . . 2 . . . 5 . . . . Spaces Dug 17 | . 3 . 1 . . . 9 4 . . . . . . Terrain Destroyed 120 | . 3 . 1 . . . 22 4 . 45 . 6 . 39 Melee 13 | . . . . . . . 9 4 . . . . . . Projectile 25 | . 3 . 1 . . . 13 . . 2 . 6 . . AOE 82 | . . . . . . . . . . 43 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Total 7623 | 186 772 67 1318 219 217 630 2163 622 297 519 96 305 15 197 Wait 404 | 55 97 8 64 13 6 6 124 2 10 . . 13 . 6 Move 6529 | 107 581 58 1087 190 209 601 1795 592 271 494 96 270 15 163 Hop . | . . . . . . . . . . . . . . . Pick Up 79 | 4 16 . 23 2 1 . 26 5 . 2 . . . . Fast Attach 28 | 7 1 . 5 . . . 9 . . . . . . 6 Attach 30 | . 1 . 8 . . 1 9 2 . 2 . 4 . 3 Detach 7 | . . . . . . . 3 . . 1 . 2 . 1 Swap 102 | . 13 1 25 3 . 2 44 6 5 3 . . . . Drop 74 | . 5 . 29 2 1 1 29 4 . 1 . 1 . 1 Fire 266 | 13 53 . 70 5 . 15 87 . 3 11 . 5 . 4 Melee 77 | . . . . . . . 32 11 8 3 . 10 . 13 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . 5 . 7 . . 4 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 6 | . . . . 4 . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Discovered new exit (range 7) 960 | -10/Materials | Identified exit to Materials 1003 | -10/Materials | Learned Storage stockpile data 1035 | -10/Materials | Learned location of Recycling (-9) 1071 | -10/Materials | Learned Storage security intel 1076 | -10/Materials | Learned 2 Mines zone layouts 1089 | -10/Materials | Discovered new exit (range 7) 1114 | -10/Materials | Learned location of 2 exits from Materials 1145 | -10/Materials | Learned Storage stockpile data 1389 | -10/Materials | Repaired Lgt. Treads 1506 | -10/Materials | Entered Mines 1609 | -10/Mines | Entered Materials 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1610 | -9/Materials | Identified exit to Materials 2075 | -9/Materials | Discovered new exit (range 14) 2138 | -9/Materials | Discovered new exit (range 13) 2424 | -9/Materials | Build established: Scavenger-Gunner 2710 | -9/Materials | Discovered exit to Materials (range 16) 2841 | -9/Materials | Identified exit to Mines 2913 | -9/Materials | Build established: Gunner 2921 | -9/Materials | Learned Storage stockpile data 2945 | -9/Materials | Learned Storage stockpile data 2960 | -9/Materials | Loaded intel: 21 trap records 3023 | -9/Materials | Learned 2 Materials zone layouts 3070 | -9/Materials | Learned Materials trap positions 3329 | -9/Materials | Central database locked down 3741 | -9/Materials | Entered Mines 3741 | -9/Mines | Accompanied by 1 ally 3922 | -9/Mines | Assembled infested the area 3943 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3972 | -9/Mines | Found a hidden stash of uninstalled traps 4064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4066 | -9/Mines | Discovered new exit (range 5) 4085 | -9/Mines | Entered Exiles 4085 | -9/Exiles | Accompanied by 4 allies 4122 | -9/Exiles | Met 8R-AWN 4151 | -9/Exiles | Met EX-HEX 4194 | -9/Exiles | Met EX-BIN 4215 | -9/Exiles | Aligned with FarCom system 4217 | -9/Exiles | Given EX-Vault access code 4232 | -9/Exiles | Build established: Commander-Gunner 4253 | -9/Exiles | Opened EX-Vault 4272 | -9/Exiles | Found Cloak of Protection 4301 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4345 | -9/Exiles | Met EX-DEC 4404 | -9/Exiles | Discovered new exit (range 11) 4427 | -9/Exiles | Left Exiles lab with Cloak of Protection 4427 | -9/Exiles | Entered Mines 4427 | -8/Mines | Accompanied by 4 allies 4729 | -8/Mines | Build established: Skirmisher 4837 | -8/Mines | Discovered exit to Materials (range 15) 5454 | -8/Mines | Entered Materials 5454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5455 | -8/Materials | Identified exit to Factory 5456 | -8/Materials | Loaded intel: 17 trap records 6010 | -8/Materials | Lost 3 parts (2u1w) 6276 | -8/Materials | Repaired Beam Rifle 6461 | -8/Materials | Build established: Mutant 6591 | -8/Materials | Learned 2 Lower Caves zone layouts 6641 | -8/Materials | Learned Storage trap positions 6682 | -8/Materials | Learned Factory recycling unit intel 6711 | -8/Materials | Learned Factory fabricator intel 6730 | -8/Materials | Learned 4 Recycling zone layouts 6737 | -8/Materials | Learned location of 1 exit from Extension 6738 | -8/Materials | Learned 4 Factory zone layouts 6744 | -8/Materials | Learned Factory emergency access door positions 6761 | -8/Materials | Learned Storage garrison access intel 6815 | -8/Materials | Build established: Skirmisher 8052 | -8/Materials | Build established: Gladiator 8457 | -8/Materials | Entered Factory 8457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8458 | -7/Factory | Identified exit to Factory 8460 | -7/Factory | Loaded intel: 6 fabricator locations 8461 | -7/Factory | Loaded intel: 6 recycling unit locations 8601 | -7/Factory | Discovered new exit (range 10) 8749 | -7/Factory | Entered Lower Caves 8750 | -7/Lower Caves | Identified exit to Lower Caves 8905 | -7/Lower Caves | Entered another Lower Caves area 8922 | -7/Lower Caves | Discovered exit to Factory (range 7) 8929 | -7/Lower Caves | Learned Factory interactive machine intel 8951 | -7/Lower Caves | Entered a destroyed Warlord outpost 8962 | -7/Lower Caves | Learned Factory terminal intel 9218 | -7/Lower Caves | Encountered a Warlord checkpoint 9316 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9343 | -7/Lower Caves | Discovered new exit (range 6) 9345 | -7/Lower Caves | Entered Data Miner 9345 | -7/Data Miner | Discovered new exit (range 6) 9353 | -7/Data Miner | Met Data Miner 9364 | -7/Data Miner | Learned location of Section 7 (-2) 9364 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9371 | -7/Data Miner | Received God Mode back door access code from Data Miner 9384 | -7/Data Miner | Entered Proximity Caves 9437 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9516 | -6/Proximity Caves | Lost 8 parts (6n2w) 9527 | -6/Proximity Caves | Core integrity fell below 50% 9555 | -6/Proximity Caves | Escorted by Enhanced Grunt 9738 | -6/Proximity Caves | Build established: Mutant 9938 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10055 | -6/Proximity Caves | Entered Factory 10055 | -6/Factory | Accompanied by 1 ally 10055 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10056 | -6/Factory | Loaded intel: 55 interactive machine locations 10057 | -6/Factory | Loaded intel: 28 terminal locations 10123 | -6/Factory | Identified exit to DSF 10123 | -6/Factory | Entered DSF 10123 | -6/DSF | Accompanied by 1 ally 10178 | -6/DSF | Additional patrols routed to DSF 10412 | -6/DSF | Core integrity fell below 50% 10452 | -6/DSF | Lost 3 parts (1n2u) 10487 | -6/DSF | Discovered new exit (range 16) 10488 | -6/DSF | Core integrity fell below 20% 10514 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10425_ Destroyed Carbon-fiber Leg. 10425_ G-50 Soldier system corrupted by crushing effect. 10425_ G-50 Soldier knocked back. 10427_ Penetrated by Slug. 10456_ G-50 Soldier IFF system glitched. 10460_ Penetrated by Slug. 10482_ C-30 ARC bursts open, deploying its payload. 10482_ S-27 Virus unfolds itself. 10486_ Dropped Great Maul. 10487_ EXIT=FOUND 10488_ Core Analyzer destroyed. 10491_ Acquired Arm. Treads. 10496_ S-27 Virus destroyed. 10497_ Acquired 27 matter. 10502_ Acquired Arm. Treads. 10507_ Penetrated by Slug. 10507_ S-27 Virus destroyed. 10511_ Penetrated by Slug. 10511_ Acquired Arm. Treads. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????""""???????????????????????? | | ????????""""???????????????????????? | | ???????""< ?????C?????????????????? | | ????????" ???????C???????????????? | | ????????" ???????????????????????? | | ????????# #???????????????????????? | | ???????##% ##??????????????????????? | | ???????#= =???????????????????????? | | ???????#= =???????????????????????? | | ???????## ###?????????????????????? | | ???????# s= #?????????????????????? | | ???????# =@%#?????????????????????? | | ???????# s==#?????????????????????? | | ??????### x######???#???????###?###? | | ??????# ## #?!!#???????#]]]# | | ??????# x## #!!!## ##]]]# | | ??????#!! / | | ??????#!! Hg | | ??????#!! | | ??????# ## #!!!## ##!!!#!!! | | ??????# ## #?!!#?# "#?????!!! | | ??????### ######??#### ##??????#" | | ???????#] [[#??????#!! !!???????# | | ???????#] [[#??????#!! !????????# | | ???????#] [[#???????!! !????????# | | ???????## #####????##" ###??????# | | ???????#] //# ###??# #??????# | | ???????#] // # #??# #??????# | | ???????# # # #### % ######## | | ??????### # ]] [[[##"%!%#?# #!!# | | ????###"" # ] [[[###!% ### #!!# | | ????""""" == | | ??????#" % % | | ??????#" * [# # !!!!!#!!!# # | | ??????#" ######## !!!!!######## | | ??????## ??????##"#"####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Beam Rifle | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Overachiever Challenges ------------ None Game ------ Seed ParticleDamperFilter Manual? 0 Play Time 01:26:32 Cumulative 124.7 hours Start 2025.06.15 @ 21:00:54 End 2025.06.15 @ 22:30:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f8e87b8-ec39-4213-abd0-3197af06e88b