Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 14:24:03 Player: Gruff Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3218) 3218 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8393 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Biomechanical Wings > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Authchip [Processor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Drone Bay (2/2) Long-range Proton Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gamma Rifle > --- INVENTORY -------- Cooled Aerolev Unit Biomechanical Wings Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] [Rating: 73] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 7 | . . . 2 2 1 . 2 Weapon . | . . . . . . . . Parts Attached 108 | 6 2 27 26 8 4 12 23 Power 17 | 1 . 4 4 . 2 . 6 Engine 14 | 1 . 4 3 . 1 . 5 Core 2 | . . . 1 . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 34 | 2 . 10 9 3 . 5 5 Treads 4 | 2 . 1 1 . . . . Leg 18 | . . 7 8 3 . . . Wheel 2 | . . 2 . . . . . Hover 9 | . . . . . . 5 4 Flight 1 | . . . . . . . 1 Utility 40 | 1 1 7 9 4 2 6 10 Device 16 | . . 4 2 3 . 1 6 Storage 4 | 1 1 1 1 . . . . Processor 7 | . . 1 1 1 1 1 2 Hackware 4 | . . 1 1 . 1 . 1 Protection 9 | . . . 4 . . 4 1 Artifact . | . . . . . . . . Weapon 17 | 2 1 6 4 1 . 1 2 Energy Gun 7 | 2 1 3 . . . . 1 Energy Cannon 9 | . . 3 4 1 . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 51 | . 1 1 12 . . 11 26 Power 9 | . . . 1 . . 3 5 Propulsion 14 | . . 1 5 . . 2 6 Utility 22 | . . . 4 . . 6 12 Weapon 6 | . 1 . 2 . . . 3 Highest Loss Streak 8 | . 1 1 5 . . 7 8 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 5 9 12 12 10 10 7 Power . | . 1 1 1 1 . . . Propulsion 3 | 2 4 3 4 4 4 2 1 Utility 4 | . . 3 5 5 4 5 4 Weapon 1 | . . . 1 1 1 2 1 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 8 6 4 . 1 4 Power 1 | . . 1 . . . . . Propulsion 11 | . . 5 2 4 . . . Utility 8 | . . 1 3 . . 1 3 Weapon 3 | . . 1 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 83 99 96 97 99 71 55 Engine 8 | . 14 11 8 7 8 4 . Treads 2 | . 28 3 . . . . . Leg 28 | . . 37 33 27 26 13 . Wheel 1 | . . 3 . . . . . Hover 2 | . . . . . . 5 18 Device 9 | . . 5 13 23 20 8 2 Storage 8 | . 14 11 9 7 6 6 4 Processor 5 | . . 2 5 6 6 10 16 Hackware 2 | . . 3 . . 5 6 4 Protection 3 | . . . 6 7 6 5 1 Energy Gun 2 | . 26 4 . . . . . Energy Cannon 14 | . . 17 17 15 13 2 1 Peak Build Rating 73 | 6 7 22 38 46 58 59 73 Average Rating 29 | 4 5 19 29 40 55 46 46 On Entrance 24 | . 6 6 20 26 46 56 34 Naked Turns . | . . . . . . . . Heaviest Build 116 | 13 18 40 116 61 71 65 67 Greatest Support 72 | 40 40 52 72 70 70 70 40 Greatest Overweight (x) 4 | . . 2 2 2 1 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 25 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 15 13 Most Carried 16 | 5 6 10 16 15 15 15 12 Average Carried 10 | 3 5 9 13 14 13 12 8 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 5 5 9 15 14 12 12 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 1574 | 143 132 320 321 30 . 139 489 Remotely . | . . . . . . . . Salvage Created 4595 | . 81 1832 1875 . . . 807 Parts 226 | . 2 117 85 . . . 22 Haulers Intercepted 12 | . . 6 5 . . . 1 Recyclers Shooed 4 | . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 73 | . 2 30 31 . . . 10 Guns 14 | . 1 13 . . . . . Cannons 54 | . . 15 29 . . . 10 AOE 2 | . 1 1 . . . . . Classes Destroyed 15 | . 1 9 3 . . . 2 Worker 3 | . . 1 1 . . . 1 Builder 1 | . . 1 . . . . . Hauler 12 | . . 6 5 . . . 1 Recycler 3 | . . 2 . . . . 1 Operator 2 | . . 2 . . . . . Watcher 5 | . . 4 1 . . . . Swarmer 11 | . . 11 . . . . . Cutter 2 | . . . 2 . . . . Grunt 36 | . 2 8 19 . . . 7 Brawler 2 | . . 2 . . . . . Sentry 17 | . . 9 8 . . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . . 1 Heavy 1 | . . . 1 . . . . Best Kill Streak 6 | . 2 6 5 . . . 4 Combat Bots Only 5 | . 2 5 3 . . . 3 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . 1 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 965 | . 14 102 208 . . 426 215 Missed 345 | . 1 25 62 . . 196 61 Hits 620 | . 13 77 146 . . 230 154 Melee 3 | . . . 3 . . . . Projectile 617 | . 13 77 143 . . 230 154 AOE 2 | . . . 1 . . 1 . Critical Strikes 14 | . . . 9 . . 2 3 Part Disruptions 4 | . . . . . . 4 . Damage Taken 9802 | . 186 936 2715 . . 2889 3076 Core 2147 | . 22 118 398 . . 607 1002 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 69 | . . 69 . . . . . Core Remaining (%) 69 | 100 91 70 27 100 . 28 . Volleys Fired 309 | . 8 92 121 . 1 16 71 Largest 2 | . 2 2 2 . 2 1 1 Hottest 155 | . 80 136 150 . 155 50 90 Shots Fired 521 | . 12 182 238 . 2 16 71 Gun 109 | . 12 92 . . . . 5 Cannon 412 | . . 90 238 . 2 16 66 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 32 | . . . . . . 16 16 Thermal 400 | . 8 102 238 . 2 . 50 Explosive . | . . . . . . . . Electromagnetic 89 | . 4 80 . . . . 5 Robot Hit Streak 14 | . 6 11 9 . . 5 14 Robot Miss Streak 6 | . 4 6 4 . . 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 333 | . 7 123 138 . . 7 58 Core Hits 152 | . 4 65 58 . . 1 24 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 2 1 . . . 4 Burn 1 | . . 1 . . . . . Meltdown 2 | . . 1 1 . . . . Blast 3 | . . . . . . . 3 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8554 | . 125 2483 3566 . . 465 1915 Guns 1224 | . 72 1068 . . . . 84 Cannons 6873 | . . 1100 3477 . . 465 1831 Explosions 377 | . 53 252 72 . . . . Melee . | . . . . . . . . Ramming 80 | . . 63 17 . . . . Kinetic 1095 | . . . . . . 465 630 Thermal 6227 | . 98 1451 3477 . . . 1201 Explosive 72 | . . . 72 . . . . Electromagnetic 1080 | . 27 969 . . . . 84 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 3 6 Average Corruption 4 | . . . . . . 2 4 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 3 9 Message Errors 1 | . . . . . . . 1 Matter Fused 6 | . . . . . . 2 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . 10 . . . 25 Projectiles 35 | . . . 10 . . . 25 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 161 | . 39 . 122 . . . . Shots 3 | . 1 . 2 . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 8 | . . 4 3 . . 1 . Kicked 7 | . . 4 3 . . . . Crushed . | . . . . . . . . Highest Temperature 637 | . 84 417 637 . 9 . 516 Average Temperature 102 | . 44 83 112 . 6 . 119 Received Heat Transfer 3006 | . 78 291 1170 . . 444 1023 Effects 17 | . . 1 11 . . . 5 Shutdowns 6 | . . 1 3 . . . 2 Energy Bleed 2 | . . . 2 . . . . Interference 4 | . . . 4 . . . . Damage (minor) 2 | . . . 1 . . . 1 Damage (major) 2 | . . . . . . . 2 Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 2 . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 3 | . . 1 2 . . . . Combat Hostiles 3 | . . 1 2 . . . . Parts Melted 28 | . 1 7 16 . . . 4 Heat Transferred 10104 | . 200 2558 5291 . . . 2055 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 4 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 64 | 100 100 29 68 100 100 100 100 Level 1 35 | . . 70 31 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 346 | . 58 346 331 140 15 30 139 Initial 140 | . . 15 113 140 . . 15 Average 136 | . 10 222 147 47 . . 34 Influence Increases 2768 | . 73 900 1174 . 19 36 566 Destroy 0b10 Robot/C 1460 | . 40 600 620 . . . 200 Destroy 0b10 Robot/NC 130 | . . 80 35 . . . 15 Destroy Leader 424 | . 10 190 182 . . . 42 Successful Hack 28 | . 5 3 2 . 4 . 14 Disable Machine 195 | . 15 . 135 . 15 . 30 Destroy Structure 126 | . 3 12 95 . . 6 10 Lose Combat Pursuer 405 | . . 15 105 . . 30 255 Influence Decreases 2688 | . 35 670 1133 309 19 6 516 Entered New Map 362 | . . 23 155 169 . . 15 Time Decay 1671 | . 25 637 598 140 19 . 252 Lost Part 385 | . 10 10 120 . . 6 239 Lost Ally 10 | . . . . . . . 10 Purge Threat 260 | . . . 260 . . . . Squads Dispatched 18 | . 1 5 5 . 1 1 5 Investigation 9 | . . 3 3 . 1 . 2 Extermination 1 | . . . . . . . 1 Reinforcement 8 | . 1 2 2 . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 11 | . . 5 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | . 3 48 54 . . 12 37 Peak Tracking Total 10 | . 2 7 9 . . 10 9 Tactical Retreats 15 | . . 1 5 . . 1 8 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 5 | . . 4 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 14 | . 1 1 9 . 1 . 2 Max in Single Turn 2 | . 1 1 2 . 1 . 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 32 | . 1 10 10 2 5 . 4 Terminals 23 | . 1 8 7 . 4 . 3 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 4 | . . . 1 2 . . 1 Scanalyzers 2 | . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 83 | . 3 29 27 4 12 . 8 Successful 32 | . 1 13 10 1 5 . 2 Failed 51 | . 2 16 17 3 7 . 6 Catastrophic 12 | . . 6 3 . . . 3 Database Lockouts . | . . . . . . . . Manual 23 | . 2 14 3 . 1 . 3 Terminals 57 | . 3 21 19 . 8 . 6 Fabricators 4 | . . . . . 4 . . Repair Stations 4 | . . 4 . . . . . Recycling Units 7 | . . . 1 4 . . 2 Scanalyzers 9 | . . 4 5 . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 13 | . 1 5 4 . 3 . . Record 3 | . . 2 . . 1 . . Prototype ID Bank 3 | . 1 . 1 . 1 . . Open DSF 1 | . . . . . 1 . . Alert Level 3 | . . 2 1 . . . . Unreport Threat 2 | . . . 2 . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . 1 Report Inventory 3 | . . . 1 1 . . 1 Scanalyzer 8 | . . 4 4 . . . . Insert Component 3 | . . 1 2 . . . . Analyze 5 | . . 3 2 . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 1 9 7 1 5 . 4 Full Trace Events 8 | . 1 1 3 . 1 . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 83 | . . 83 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . Part Schematics Acquired 3 | . . 1 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 855 | . . . . 440 360 28 27 Sensors 828 | . . . . 440 360 28 . Traps 27 | . . . . . . . 27 ECM 68 | . . . . 1 67 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 6460 | 82 192 2413 1968 440 360 164 841 Spaces Moved 3972 | 48 102 1654 952 278 250 83 605 Core 15 | 7 . . . . . . 8 Treads 147 | 41 102 . 4 . . . . Legs 2924 | . . 1426 948 278 250 22 . Wheels 228 | . . 228 . . . . . Hover 459 | . . . . . . 61 398 Flight 199 | . . . . . . . 199 Fastest Speed 40 | 50 160 80 120 127 127 56 40 Average Speed 118 | 143 160 115 137 146 128 82 75 Slowest Speed 330 | 160 160 190 330 260 197 150 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 21 97 76 6 6 71 23 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . 9 . . . . Terrain Destroyed 117 | . 2 10 94 . . 6 5 Melee . | . . . . . . . . Projectile 75 | . . . 64 . . 6 5 AOE 42 | . 2 10 30 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 5174 | 58 119 1971 1368 314 286 157 901 Wait 618 | . 6 142 220 14 23 24 189 Move 3961 | 47 101 1653 951 277 249 82 601 Hop 2 | . . . . . . . 2 Pick Up 68 | 5 . 23 19 6 3 7 5 Fast Attach 38 | 6 2 3 8 1 . 3 15 Attach 37 | . . 2 8 3 2 9 13 Detach 9 | . 1 . 1 . . 4 3 Swap 59 | . . 27 21 4 3 2 2 Drop 64 | . 1 25 16 9 5 8 . Fire 309 | . 8 92 121 . 1 16 71 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 7 | . . 4 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low / DSF) -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 783 | -9/Materials | Discovered new exit (range 13) 1467 | -9/Materials | Discovered new exit (range 15) 1707 | -9/Materials | Repaired Adv. Beam Cannon 1740 | -9/Materials | Repaired Imp. Aluminum Leg 2024 | -9/Materials | Discovered new exit (range 5) 2248 | -9/Materials | Identified exit to Mines 2334 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Identified exit to Materials 2688 | -9/Materials | Entered another Materials area 2688 | -8/Materials | Evolved 2 slots: Utility x2 3349 | -8/Materials | Discovered new exit (range 16) 3945 | -8/Materials | Core integrity fell below 50% 4028 | -8/Materials | Lost 5 parts (3n1u1w) 4102 | -8/Materials | Lost 3 parts (1p1u1w) 4405 | -8/Materials | Build established: Scavenger-Mutant 4545 | -8/Materials | Discovered new exit (range 3) 4656 | -8/Materials | Entered Factory 4656 | -7/Factory | Evolved 2 slots: Utility x2 4969 | -7/Factory | Discovered new exit (range 9) 5087 | -7/Factory | Build established: Mutant 5095 | -7/Factory | Identified exit to Factory 5096 | -7/Factory | Entered another Factory area 5096 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5348 | -6/Factory | Discovered new exit (range 10) 5358 | -6/Factory | Identified exit to Lower Caves 5454 | -6/Factory | Identified exit to DSF 5456 | -6/Factory | Entered DSF 5488 | -6/DSF | Additional patrols routed to DSF 5587 | -6/DSF | Lost 7 parts (2p5u) 5602 | -6/DSF | Core integrity fell below 50% 5603 | -6/DSF | Discovered new exit (range 15) 5619 | -6/DSF | Identified exit to Factory 5620 | -6/DSF | Entered Factory 5620 | -5/Factory | Evolved 2 slots: Utility x2 5640 | -5/Factory | Lost 4 parts (1p2n1u) 5885 | -5/Factory | Discovered new exit (range 8) 6129 | -5/Factory | Lost 5 parts (1p3u1w) 6239 | -5/Factory | Lost 5 parts (2p1u2w) 6307 | -5/Factory | Core integrity fell below 50% 6360 | -5/Factory | Lost 8 parts (1p3n4u) 6384 | -5/Factory | Spotted B-75 Beast 6387 | -5/Factory | Core integrity fell below 20% 6461 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- G-50 Soldier destroyed. System corrupted: Matter fused (-8). Acquired 8 matter. R-10 Processor collects Carbon-fiber Leg. G-50 Soldier destroyed. R-10 Processor collects Adv. Heat Sink. R-10 Processor collects Corrupted Carbon-fiber Leg. Acquired Lgt. Angular Momentum Engine. Acquired 10 matter. Identified Biomechanical Wings. Slug penetrates Wall. Cld. Aerolev Unit destroyed. System corrupted: Heat flow error (+122). Acquired Lrn. Proton Cannon. Acquired Imp. Particle Charger. Acquired System Restoration Module. System Restoration Module purges 1% system corruption (5%). System Restoration Module purges 1% system corruption (4%). System Restoration Module destroyed. Imp. Particle Charger destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????+ ?????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ???????? ???????????????? | | ????????????# ??????? ???????????????? | | ????????????# ??????? #???????????????? | | ????????????# ???? #???????????????? | | ????????????# ?? #???????????????? | | ????????????#% """""" #???????????????? | | ????????????# """""" #???????????????? | | ????????????# """""" #???????????????? | | ??????##????# """""" #???????????????? | | ??????# ### #???????????????? | | ??????+ Y @ ####????????????? | | ??????# ### +????????????? | | ????????????# ######????????????? | | ???????????## #?????????????????# | | ??????+ #?????????????????# | | ??????############# #?????????????????# | | ??????????????????# #?????????????????# | | ??????????????????# #?????????????????# | | ??????????????????# #?????????????????+ | | ??????????????????# #?????????????????# | | ??????????????????# #?????????????????# | | ?????????????"????# #######+########### | | ???????????? """??# | | ???????????? """" # | | ???????????? """" + | | ???????????? """" # | | ???????????? """??# | | ???????????? ????# #####/########## | | ??????????????????# #??? ???????# | | ??????????????????# #??? ????????# | | ??????????????????# #?? ???????# | | ??????????????????# #?? ???????# | | ??????????????????# #? ??????# | | ??????????????????# #? !! ??????# | | ??????????????????# # ! !! ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 69% | -9/Materials Imp. Aluminum Leg | 71% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodCoolingDiverter Manual? 0 Play Time 01:38:00 Cumulative 51.9 hours Start 2025.09.27 @ 09:00:54 End 2025.09.27 @ 14:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9ee5a19-cfee-4475-b08c-b929537c3662