Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 10:56:27 Player: Mr Goldstein Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (29373) 29373 TOTAL SCORE: 35093 Bonus ------- Fragile Parts 1750 No Salvage 1750 Pure Core 3500 Scavenger 7000 Simple Hacker 5538 Trapped 1750 Unstable Evolution 3500 Pacifist 4085 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 262/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Light Armor Plating System Shield > --- WEAPON ----------- Backup Laser III Backup Laser III Remote Datajack > --- INVENTORY -------- (None) [Rating: 42] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Cesium-ion Thruster Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . 2 Power 5 | . . . 1 . . . 2 . . . 2 Propulsion 6 | . . 2 . 1 . . . 2 1 . . Utility 2 | . . . 1 . . . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 19 | . . 4 2 1 1 3 . 7 . . 1 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | . . 4 . . 1 1 . 5 . . 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . 4 . . . Flight 8 | . . 4 . . 1 1 . 1 . . 1 Utility 6 | . . . 2 1 . 1 . 2 . . . Device 1 | . . . . 1 . . . . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 2 | . . . 1 . . 1 . . . . . Protection 2 | . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 15 | . . . 1 . . . 6 1 . 5 2 Power 2 | . . . . . . . 1 1 . . . Propulsion 8 | . . . 1 . . . 3 . . 3 1 Utility 5 | . . . . . . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 . . . 6 1 . 5 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 38 | . . 23 43 46 74 94 68 43 31 19 2 Engine 4 | . . . . . 12 15 10 4 . . . Hover 1 | . . . . . . . . 6 5 2 . Flight 15 | . . 23 36 23 25 33 24 9 10 5 1 Device 1 | . . . . 7 7 7 3 . . . . Hackware 3 | . . . 5 7 7 7 6 5 5 2 . Protection 1 | . . . 2 7 7 7 3 . 5 2 . Energy Gun 5 | . . . . . 13 15 13 7 . . . Special Weapon 2 | . . . . . . 5 6 4 . . . Naked Turns 208 | . 41 69 . . . . . . . . 98 Heaviest Build 15 | . . . 3 4 12 15 15 9 2 2 . Greatest Support 26 | 3 3 20 10 10 21 26 26 18 18 18 7 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 59% | Sprinter 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Matter Collected 301 | 185 . . 10 . 73 30 . . . . 3 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Damage Taken 2781 | 2 . 317 73 . . 148 181 143 . 568 1349 Core 2169 | 2 . 277 21 . . . 70 95 . 387 1317 Absorbed by Shields 133 | . . . . . . . . . . 102 31 Redirected to Shielding 40 | . . . . . . . . . . 40 . Core Remaining (%) 83 | 99 99 30 96 . . 100 91 90 . 66 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 44 | 5 . 22 . . . . . . . . 17 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 44 | 5 . 22 . . . . . . . . 17 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 2 . . . 9 Average Corruption 4 | . . . . . . 2 2 . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . . 2 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 20 | 2 . 10 . . . . . . . . 8 Shots . | . . . . . . . . . . . . Rammed 6 | 1 . 2 . . . . . . . . 3 Targets Rammed 6 | 1 . 2 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 93 | . . . . . . 93 4 . . . . Average Temperature 36 | . . . . . . 45 2 . . . . Received Heat Transfer 429 | . . 153 27 . . 30 . . . 165 54 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Peak Influence 221 | . . 172 177 75 26 183 89 138 71 64 221 Initial 89 | . . . 72 75 26 18 89 28 67 49 7 Average 64 | . . 61 131 75 26 72 68 45 67 35 87 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 100 87 Level 1 2 | . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . 2 2 . . 2 1 1 . 1 7 Investigation 9 | . . 1 1 . . 1 1 . . . 5 Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . 1 1 . . 1 . 1 . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Distress Signals 2 | . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . . 14 13 . . 12 5 5 . 6 18 Peak Tracking Total 11 | . . 10 10 . . 9 6 3 . 4 11 Tactical Retreats 14 | . . 4 1 . . 1 1 2 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Traps Triggered 38 | . . 4 1 1 . 5 4 6 . 8 9 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Machines Accessed 15 | . . 2 2 . . 2 . 3 1 . 5 Terminals 13 | . . 1 2 . . 2 . 2 1 . 5 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . . 4 4 . . 7 . 7 1 . 10 Successful 16 | . . 2 3 . . 2 . 6 1 . 2 Failed 17 | . . 2 1 . . 5 . 1 . . 8 Catastrophic 5 | . . . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 28 | . . 1 4 . . 7 . 5 1 . 10 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . . 1 3 . . 2 . 4 1 . 2 Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 5 | . . 1 1 . . 1 . 1 . . 1 Emergency Access Points 2 | . . . . . . . . 1 . . 1 Registered Components 1 | . . . . . . . . 1 . . . Zone Layout 3 | . . . 2 . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . 1 1 . . 2 . 2 . . 4 Full Trace Events 5 | . . 1 . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Total Allies 23 | . . . . . 20 . . . . . 3 Largest Group 20 | . . . . . 20 . . . . . . Highest-Rated Group 564 | . . . . . 564 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Turns Passed 1125 | 11 41 153 77 8 57 142 70 249 7 69 241 Spaces Moved 2347 | 19 81 299 232 19 140 464 198 285 19 94 497 Core 573 | 19 81 133 . . . . . . . 21 319 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight 1773 | . . 166 232 19 140 464 198 284 19 73 178 Fastest Speed 24 | 50 50 26 32 32 27 24 24 32 34 34 30 Average Speed 34 | 50 50 38 32 32 28 25 27 34 34 40 42 Slowest Speed 70 | 50 50 50 32 32 32 27 32 70 34 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 36 | . . 5 10 . . 9 2 1 . 1 8 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 20 38 35 1 79 13 10 11 1 82 19 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Total 2604 | 19 80 330 223 20 156 476 211 432 18 123 516 Wait 154 | . . 31 . . 16 3 . 104 . . . Move 2267 | 18 80 289 211 19 139 446 193 282 18 91 481 Hop 34 | . . 4 10 . . 8 2 1 . 1 8 Pick Up . | . . . . . . . . . . . . Fast Attach 19 | . . 4 2 1 1 3 . 7 . . 1 Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 3 | . . . . . . 1 . 2 . . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 6 | 1 . 2 . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 121 | . . . . . . 15 16 36 . 31 23 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 8) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x2 112 | -9/Materials | Discovered new exit (range 7) 119 | -9/Materials | Core integrity fell below 50% 133 | -9/Materials | Identified exit to Mines 205 | -9/Materials | Discovered new exit (range 5) 206 | -9/Materials | Entered another Materials area 206 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 242 | -8/Materials | Identified exit to Storage 282 | -8/Materials | Discovered new exit (range 6) 283 | -8/Materials | Entered Factory 283 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 291 | -7/Factory | Sucked down chute 291 | -7/Factory | Entered Waste 292 | -7/Waste | Joined by Warlord forces that had cleared the area 344 | -7/Waste | Discovered new exit (range 12) 348 | -7/Waste | Entered Factory 469 | -7/Factory | Identified exit to Lower Caves 488 | -7/Factory | Discovered new exit (range 9) 490 | -7/Factory | Entered another Factory area 490 | -6/Factory | Evolved 2 slots: Power x2 557 | -6/Factory | Discovered new exit (range 11) 560 | -6/Factory | Entered another Factory area 560 | -5/Factory | Evolved 2 slots: Propulsion x2 565 | -5/Factory | Lost 6 parts (1p3n2u) 622 | -5/Factory | Build established: Sprinter 673 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 748 | -5/Factory | Identified exit to Upper Caves 748 | -5/Factory | Identified exit to Factory 809 | -5/Factory | Entered another Factory area 809 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 815 | -4/Factory | Identified exit to DSF 816 | -4/Factory | Entered DSF 844 | -4/DSF | Additional patrols routed to DSF 867 | -4/DSF | Discovered new exit (range 19) 885 | -4/DSF | Entered Research 885 | -3/Research | Evolved 2 slots: Power x2 898 | -3/Research | Lost 5 parts (3n2u) 943 | -3/Research | Identified exit to Armory 943 | -3/Research | Identified exit to Testing 1081 | -3/Research | Allied Derelicts emerged from ambush trap array 1082 | -3/Research | Core integrity fell below 50% 1116 | -3/Research | Core integrity fell below 20% 1126 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 01081_ A bubble of electromagnetic force engulfs the area. 01082_ 7Q-DKT(g) system terminally corrupted. 01083_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 01098_ Triggered Tesla Bomb Trap. 01098_ A bubble of electromagnetic force engulfs the area. 01098_ Wave Intensifier disabled. 01101_ System corrupted: Matter fused (-9). 01108_ Penetrated by Slug. 01110_ Triggered Alarm Trap. 01110_ An alarm sounds. 01110_ ALERT: Alarm triggered, dispatching investigation squad. 01119_ Slug penetrates Reaction Chamber. 01119_ Penetrated by Slug. 01119_ Slug penetrates Wall. 01119_ Penetrated by Slug. 01122_ Slug penetrates Wall. 01124_ U-05 Engineer lays Concrete. 01125_ Penetrated by Slug. 01125_ Slug penetrates Wall. 01126_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#### ??????????????????######???????????????????? | | ????????????????? #???????????????????? | | ????????????????? #???????????????????? | | ????????????????? #???????????????????? | | ????????????????? #???????????????????? | | +####???????????????????# #?????????????####### | | ????????????????????????# #??????????#?? | | ???????????????????????# #??????????# | | "???????????????????????+ +??????????# | | "???????????????????????# #??????????# """ | | "???????????????????????# #??????????# "Y | | " #????????????????????# #??????????# """ | | " #????????????????????#@ #???????????? | | #????????????????????# u #?????????????? ? | | #?????????????######## #################+### | | ####+########????# ^% | | ## ## #????# | | ## ## ###### % | | + ! YY % | | ## ## #######/############ ######+####### | | ?# ## ## #?# # # | | ## ### ### #?# / + | | /## ## #?# """ """ #?# # #### | | ## #?# """ """ #?# # ! #??? | | ##| ## #?# """ """ #?#] # #??? | | ####### #?# ### # #??? | | #?????# #?# / / # #??? | | #?????# #?# """ """ ### # #??? | | #?????+ ?+ """ """ #?# ! # #??? | | #?????# #?# """ """ #?###################??? | | #?????+ #?# ? #??????????????????????? | | #?????##+##?#? ??????????????????????? | | #????????????#############??????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ^#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 17 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Unstable Evolution Game ------ Seed CoordinationDeepCharge Manual? 0 Play Time 00:23:49 Cumulative 98.8 hours Start 2023.04.13 @ 10:35:29 End 2023.04.13 @ 10:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c8f5147-fef3-4f3a-8f79-89fcd0625636