Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 13:00:08 Player: Zedx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2403 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Large Storage Unit Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector Power Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Large Storage Unit Advanced Visual Processing Unit Medium Armor Plating Scrap Shield Fragment [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 22 | 9 1 . 9 3 Power 3 | 2 . . 1 . Engine 3 | 2 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 1 | . . . . 1 Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 2 1 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 3 . . 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 3 . . 2 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 1 4 7 Power 3 | . . 1 1 1 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 6 | . . . 2 4 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes . | . . . . . Average Backups 4 | 1 3 4 4 6 Power 1 | . 2 1 . . Propulsion . | . . . 1 2 Utility 2 | . . 2 2 3 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 100 92 65 Engine 11 | . 14 14 8 6 Leg 21 | . 28 28 17 9 Device 11 | . 14 14 9 6 Storage 11 | . 14 14 9 6 Processor 3 | . . . 6 8 Protection 3 | . . . 8 6 Ballistic Gun 24 | . 28 28 24 15 Ballistic Cannon 3 | . . . 8 5 Peak Build Rating 18 | 7 7 7 18 18 Average Rating 10 | 5 7 6 16 11 On Entrance 7 | . 7 7 7 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 14 | . . . . 14 Heaviest Build 36 | 15 30 30 36 34 Greatest Support 27 | 20 20 20 27 27 Greatest Overweight (x) 8 | 2 1 1 2 8 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 12 Most Carried 9 | 3 5 5 9 8 Average Carried 5 | 1 3 4 6 6 Final Capacity 15 | 8 15 15 15 5 Final Carried 8 | 3 5 5 8 4 Class Distribution -------------------- 61% | Mutant 24% | Tank 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 620 | 318 . 75 201 26 Remotely . | . . . . . Salvage Created 497 | 99 . 163 209 26 Parts 26 | 7 . 5 11 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 13 | . . 3 9 1 Guns 6 | . . 3 3 . Cannons 6 | . . . 5 1 AOE 1 | . . . 1 . Classes Destroyed 6 | 2 . 2 2 . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Swarmer 3 | . . . 3 . Grunt 6 | . . . 6 . Sentry 2 | . . 1 . 1 Subdweller 2 | . . 2 . . Best Kill Streak 6 | 1 . 2 6 1 Combat Bots Only 6 | . . 2 6 1 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 174 | . . 27 74 73 Missed 44 | . . 7 20 17 Hits 130 | . . 20 54 56 Projectile 130 | . . 20 54 56 Critical Strikes 4 | . . 1 1 2 Damage Taken 1980 | . . 392 782 806 Core 644 | . . 84 144 416 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . . 16 15 Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 55 | 5 . 10 27 13 Largest 4 | 2 . 2 4 4 Hottest 97 | 40 . 40 97 97 Shots Fired 139 | 10 . 20 90 19 Gun 108 | 10 . 20 63 15 Cannon 31 | . . . 27 4 Launcher . | . . . . . Special . | . . . . . Kinetic 139 | 10 . 20 90 19 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 3 . 5 8 18 Robot Miss Streak 6 | 5 . 1 6 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 90 | 4 . 15 53 18 Core Hits 49 | 3 . 6 32 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1324 | 71 . 191 804 258 Guns 662 | 61 . 191 273 137 Cannons 451 | . . . 347 104 Explosions 184 | . . . 184 . Melee . | . . . . . Ramming 27 | 10 . . . 17 Kinetic 1113 | 61 . 191 620 241 Thermal 184 | . . . 184 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 111 | . . . 111 . Projectiles . | . . . . . Explosions 111 | . . . 111 . Melee . | . . . . . Knockbacks 15 | . . . 15 . Impact . | . . . . . Kinetic 14 | . . . 14 . Secondary 1 | . . . 1 . Self-Inflicted Damage 69 | . . . 63 6 Shots 1 | . . . 1 . Rammed 3 | . . . . 3 Targets Rammed 8 | 4 . . . 4 Kicked 5 | 4 . . . 1 Crushed . | . . . . . Highest Temperature 203 | . . . 203 53 Average Temperature 53 | . . . 58 17 Received Heat Transfer 735 | . . 132 297 306 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 . 95 100 Level 1 2 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | 5 . . 208 75 Initial 59 | . . . . 59 Average 33 | 1 . . 59 29 Influence Increases 468 | 10 . 20 322 116 Destroy 0b10 Robot/C 220 | . . 20 180 20 Destroy 0b10 Robot/NC 10 | 10 . . . . Destroy Leader 40 | . . . 30 10 Successful Hack 25 | . . . 14 11 Disable Machine 45 | . . . 45 . Destroy Structure 23 | . . . 23 . Lose Combat Pursuer 105 | . . . 30 75 Influence Decreases 413 | 10 . 20 180 203 Entered New Map 83 | . . . . 83 Time Decay 256 | 10 . 20 150 76 Lost Part 69 | . . . 30 39 Lost Ally 5 | . . . . 5 Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . . 5 13 12 Peak Tracking Total 8 | . . 2 4 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 9 | . 4 . 2 3 Terminals 8 | . 3 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 12 . 10 9 Successful 11 | . 4 . 4 3 Failed 20 | . 8 . 6 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 25 | . 12 . 10 3 Terminals 27 | . 8 . 10 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Part Schematic 3 | . 1 . 2 . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 2 2 Terminals 6 | . 2 . 2 2 Assimilate 1 | . . . . 1 Botnet 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 1577 | 44 274 533 528 198 Optics 588 | . . . 390 198 Seismic 1528 | 44 274 533 528 149 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 1658 | 111 274 533 528 212 Spaces Moved 907 | 65 202 261 215 164 Core 119 | 9 . . . 110 Treads 1 | . . . . 1 Legs 787 | 56 202 261 215 53 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 50 Average Speed 157 | 118 134 190 195 100 Slowest Speed 450 | 150 190 190 270 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 23 18 16 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . 22 . Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 1024 | 84 205 279 264 192 Wait 24 | . . 7 9 8 Move 904 | 65 201 260 214 164 Hop . | . . . . . Pick Up 9 | 2 2 1 4 . Fast Attach 13 | 6 . . 5 2 Attach 6 | 1 . 1 3 1 Detach . | . . . . . Swap 5 | 2 1 . 2 . Drop 1 | . 1 . . . Fire 55 | 5 . 10 27 13 Melee . | . . . . . Ram 2 | . . . . 2 Kick 4 | 3 . . . 1 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Subcaves 387 | -10/Subcaves | Approached by a straggling Scientist 849 | -10/Subcaves | Discovered new exit (range 15) 863 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 903 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 919 | -10/Subcaves | Entered Materials 919 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1215 | -8/Materials | Build established: Tank 1411 | -8/Materials | Discovered new exit (range 6) 1447 | -8/Materials | Entered Storage 1564 | -8/Storage | Garrison activated, responded to threat 1588 | -8/Storage | Core integrity fell below 50% 1596 | -8/Storage | Released all parts (6) 1616 | -8/Storage | Core integrity fell below 20% 1624 | -8/Storage | Lost 7 parts (1p2n4w) 1659 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01606_ O-16 Technician accesses terminal... 01606_ O-16 Technician IFF database reprogrammed. 01609_ Critical hit (Burn: +37). 01610_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01614_ Technician 3a suffers critical hit (Burn). 01614_ Technician 3a destroyed. 01615_ Critical hit (Burn: +37). 01617_ Connecting with Door Terminal... 01637_ K-01 Serf collects debris. 01645_ K-01 Serf cleans the Transfer Shaft. 01654_ Slammed into K-01 Serf. 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Aluminum Leg | -8/Materials | Hacked Imp. Heat Sink | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed JunkSurveybotDrive Manual? 0 Play Time 00:15:22 Cumulative 53.9 hours Start 2026.01.23 @ 12:47:24 End 2026.01.23 @ 13:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bff1241a-48af-4e41-8cdd-5395280a423b