Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 19:25:49 Player: opdo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (4147) 4147 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1377) 1377 TOTAL SCORE: 9544 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 754 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 139/140 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Terrain Scanner Encrypted Comm Array Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Molecular Deconstructor Lance > --- INVENTORY -------- Terrain Scanner Encrypted Comm Array Target Analyzer Advanced Assault Cannon Dirty Bomb Trap [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Slots Evolved 6 | . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . 2 . . . . . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 112 | 6 4 6 10 4 18 9 14 5 23 13 Power 15 | 1 . 1 1 2 . 2 1 1 3 3 Engine 14 | 1 . 1 1 2 . 2 1 . 3 3 Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 . 3 . 10 . 4 . 6 3 Treads 17 | . 2 . . . 8 . 4 . 3 . Leg 9 | 2 . . 3 . 1 . . . . 3 Wheel 2 | . . . . . 1 . . . 1 . Hover 1 | . . . . . . . . . 1 . Flight 1 | . . . . . . . . . 1 . Utility 18 | 1 . 2 3 1 3 1 . 1 2 4 Device 10 | . . 1 3 1 2 . . . 1 2 Storage 1 | 1 . . . . . . . . . . Processor 5 | . . 1 . . 1 1 . 1 . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 49 | 2 2 3 3 1 5 6 9 3 12 3 Energy Gun 5 | 1 1 . . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 1 1 3 2 1 3 3 . 2 4 . Ballistic Cannon 4 | . . . . . . . 1 . 1 2 Launcher 8 | . . . 1 . 1 1 3 . 2 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 2 3 . 1 . Piercing Weapon 4 | . . . . . . . 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 Parts Lost 41 | . . 2 2 . 5 1 1 1 14 15 Power 8 | . . 1 . . 1 . . . 2 4 Propulsion 17 | . . . 1 . 3 . 1 . 6 6 Utility 7 | . . . 1 . 1 . . . 2 3 Weapon 9 | . . 1 . . . 1 . 1 4 2 Highest Loss Streak 6 | . . 1 2 . 3 1 1 1 5 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 78 92 95 100 98 100 98 90 82 66 Engine 9 | . 14 14 11 11 9 9 9 7 9 10 Core 1 | . . . . . . . . 6 2 . Treads 19 | . 12 28 6 . 22 36 34 23 11 1 Leg 4 | . 8 . 15 22 11 . . . . 8 Device 7 | . . 1 18 22 9 9 9 6 1 5 Storage 7 | . 14 14 11 11 9 9 9 7 5 . Processor 16 | . . 5 11 11 16 18 18 15 20 21 Energy Gun 3 | . 23 17 . . . . . 1 7 . Ballistic Gun 7 | . 4 10 21 22 17 10 1 4 4 1 Launcher 1 | . . . . . . . 4 . . . Slashing Weapon 3 | . . . . . . 7 9 7 2 . Piercing Weapon 3 | . . . . . . . 2 7 6 7 Peak Build Rating 56 | 6 7 9 14 17 30 33 43 51 55 56 Average Rating 30 | 4 6 7 12 15 18 31 37 46 38 37 On Entrance 22 | . 6 7 9 13 17 28 33 39 51 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 10 12 15 17 18 18 21 33 37 41 28 Greatest Support 118 | 20 40 40 40 20 112 112 118 90 90 50 Greatest Overweight (x) 6 | 2 1 . 1 . 1 . . . 3 6 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 2 5 7 7 7 7 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 8 8 8 8 8 8 8 5 3 Class Distribution -------------------- 49% | Scavenger-Mutant 31% | Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Matter Collected 2049 | 223 56 90 157 117 209 244 232 53 365 303 Remotely 30 | . . 30 . . . . . . . . Salvage Created 3129 | 30 190 147 380 21 523 339 271 42 535 651 Parts 149 | 2 10 6 25 4 26 18 14 6 21 17 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 14 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Combat Hostiles Destroyed 76 | . 4 6 9 . 12 5 12 . 18 10 Melee 17 | . . . . . . 4 2 . 6 5 Guns 37 | . 4 6 8 . 10 1 . . 4 4 AOE 22 | . . . 1 . 2 . 10 . 8 1 Classes Destroyed 16 | 1 1 2 5 . 1 1 1 1 2 1 Worker 3 | . . . 1 . . 1 . 1 . . Builder 3 | . . . . . 3 . . . . . Tunneler 3 | 1 . . 1 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 Operator 2 | . . . 1 . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 15 | . . 1 . . 3 . 5 . 5 1 Grunt 36 | . 4 2 7 . 6 4 6 . 6 1 Brawler 1 | . . . 1 . . . . . . . Duelist 6 | . . . . . . . 1 . 3 2 Sentry 7 | . . . 1 . 3 1 . . 1 1 Programmer 2 | . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . 1 1 Packrat 2 | . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . Thug 4 | . . . . . . . . . . 4 Best Kill Streak 8 | 1 2 2 6 1 6 4 7 1 8 3 Combat Bots Only 8 | . 2 2 3 . 3 3 7 . 8 3 Max Kills in Single Turn 3 | 1 1 1 3 1 3 1 3 1 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . 1 . 3 . 3 1 Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Hostile Shots Fired 610 | . 13 28 48 . 95 27 57 63 113 166 Missed 201 | . 7 9 13 . 35 7 14 29 35 52 Damage Taken 6703 | . 131 235 470 . 855 347 697 522 1599 1847 Core 1059 | . 32 9 106 . 72 38 89 71 277 365 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . 83 . 73 . . 63 . . . Volleys Fired 193 | 2 20 16 43 5 55 9 7 1 15 20 Largest 3 | 2 2 2 2 2 2 2 1 1 3 2 Hottest 124 | 60 105 105 40 40 56 40 43 23 124 56 Shots Fired 372 | 4 40 31 81 10 110 17 7 1 33 38 Gun 343 | 4 40 31 76 10 107 17 . 1 21 36 Cannon 4 | . . . . . . . . . 4 . Launcher 23 | . . . 5 . 3 . 7 . 8 . Special 2 | . . . . . . . . . . 2 Kinetic 286 | 2 11 4 76 10 107 17 . 1 22 36 Thermal 61 | 2 29 27 . . . . . . 3 . Explosive 23 | . . . 5 . 3 . 7 . 8 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 2 4 6 17 3 13 16 3 . 10 9 Robot Miss Streak 5 | 1 4 2 3 1 5 1 2 1 3 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . . 1 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . Shots Hit Robots 320 | 2 20 20 61 7 77 23 16 8 36 50 Core Hits 191 | 2 12 10 29 5 41 13 19 4 35 21 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 9 | . . . . . . 1 2 . 2 4 Destroy 1 | . . . . . . . . . . 1 Blast 1 | . . . . . . . . . 1 . Sever 3 | . . . . . . 1 2 . . . Impale 4 | . . . . . . . . . 1 3 Melee Attacks 113 | . . . . . 2 13 33 20 20 25 Impact . | . . . . . . . . . . . Slashing 45 | . . . . . 2 13 23 4 3 . Piercing 68 | . . . . . . . 10 16 17 25 Sneak Attacks 6 | . . . . . . 1 . 2 . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 3 . 2 . Damage Inflicted 8440 | 19 241 269 1119 57 1112 433 1467 316 2127 1280 Guns 2844 | 19 241 265 478 57 750 123 . . 353 558 Cannons 102 | . . . . . . . . . 102 . Explosions 3284 | . . . 641 . 362 . 983 . 1298 . Melee 2205 | . . . . . . 309 484 316 374 722 Ramming 5 | . . 4 . . . 1 . . . . Kinetic 2418 | 7 32 21 478 57 750 123 . . 392 558 Thermal 528 | 12 209 244 . . . . . . 63 . Explosive 3284 | . . . 641 . 362 . 983 . 1298 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 707 | . . . . . . 309 334 . 64 . Piercing 1498 | . . . . . . . 150 316 310 722 Highest Corruption 5 | . . . 1 1 . . . . 4 5 Average Corruption 2 | . . . 1 1 . . . . 1 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . . . . 16 15 Message Errors 11 | . . . . . . . . . 4 7 Matter Fused 11 | . . . . . . . . . 5 6 Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 231 | . . . 13 . 6 26 43 19 61 63 Projectiles . | . . . . . . . . . . . Explosions 94 | . . . 13 . 6 . 14 . 61 . Melee 137 | . . . . . . 26 29 19 . 63 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . 15 . . . Shots 1 | . . . . . . . 1 . . . Rammed 3 | . . 2 . . . 1 . . . . Targets Rammed 4 | . . 2 . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 470 | 20 243 234 3 . 23 19 17 4 470 149 Average Temperature 85 | 12 72 80 3 . 8 5 13 2 143 79 Received Heat Transfer 1982 | . 51 86 249 . 495 171 219 120 237 354 Effects 3 | . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . 2 . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1219 | 25 486 558 . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Peak Influence 1393 | 5 153 124 328 132 337 359 1393 764 . . Initial 730 | . 3 59 . 127 51 111 135 730 . . Average 376 | . 61 64 134 131 174 169 801 519 . . Maximum Alert Level 4 | . . . 1 . 1 1 4 3 . . Low Security (%) 48 | 100 100 100 76 100 61 78 5 . . . Level 1 19 | . . . 23 . 38 21 10 45 . . Level 2 3 | . . . . . . . 8 6 . . Level 3 24 | . . . . . . . 61 48 . . Level 4 3 | . . . . . . . 13 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . 2 . 1 . . 1 . . Investigation 1 | . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . 1 . 1 . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Distress Signals 5 | . . 1 1 . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 7 6 14 2 19 17 30 6 20 18 Peak Tracking Total 9 | . 3 2 6 2 3 5 7 1 9 7 Tactical Retreats 12 | . . . 1 . 2 5 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Traps Triggered 4 | . 1 . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 Triggered 3 | . . . . . . . . . . 3 Most Traps Carried 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Machines Disabled 12 | . 2 . 1 . 1 1 5 . 1 1 Max in Single Turn 1 | . 1 . 1 . 1 1 1 . 1 1 Garrison Relay 5 | . . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Machines Accessed 18 | . 1 . 3 . . 7 2 4 1 . Terminals 15 | . 1 . 3 . . 6 2 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 45 | . 2 . 8 . . 21 3 10 1 . Successful 26 | . 2 . 4 . . 11 2 6 1 . Failed 18 | . . . 4 . . 9 1 4 . . Catastrophic 3 | . . . 1 . . 1 . 1 . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 24 | . 1 . 4 . . 14 . 4 . 1 Terminals 42 | . 2 . 8 . . 20 3 9 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 16 | . 1 . 1 . . 8 2 3 1 . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 7 | . 1 . 1 . . 4 . 1 . . Unreport Threat 3 | . . . . . . 1 . 2 . . Zone Layout 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . 3 . . 2 . 2 . . Terminals 8 | . 1 . 3 . . 2 . 2 . . Botnet 7 | . 1 . 2 . . 2 . 2 . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . 3 . . 5 2 3 . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . 21 . . . Machine Destruction 21 | . . . . . . . 21 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . . . . 1 6 . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Total Allies 18 | . . . . . . 10 6 . 2 . Largest Group 10 | . . . . . . 10 7 4 2 . Highest-Rated Group 173 | . . . . . . 173 109 53 64 . Highest-Rated Ally 32 | . . . . . . 29 16 16 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 207 | . . . . . . 24 156 23 4 . Total Damage 2303 | . . . . . . 305 1702 184 112 . Kills 29 | . . . . . . 5 21 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Turns Passed 6290 | 73 252 460 397 255 574 540 1245 733 953 808 Spaces Moved 3303 | 47 116 237 180 190 279 243 661 416 541 393 Core 158 | 8 . . . . . . . . 7 143 Treads 1979 | . 57 237 25 . 125 243 661 416 204 11 Legs 792 | 39 59 . 155 190 142 . . . . 207 Wheels 374 | . . . . . 12 . . . 330 32 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 95 160 160 160 110 50 Average Speed 152 | 117 155 160 125 120 137 160 160 160 149 166 Slowest Speed 350 | 150 190 160 190 120 190 160 160 160 240 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 35 43 25 45 27 36 82 15 61 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . Known Exits Taken 3 | . . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . . . . . . 1 2 Spaces Dug 8 | . . . . . 2 . . 6 . . Terrain Destroyed 115 | . . . 11 . 21 . 29 6 48 . Melee 8 | . . . . . 2 . . 6 . . Projectile 1 | . . . . . . . . . 1 . AOE 106 | . . . 11 . 19 . 29 . 47 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Total 4085 | 58 149 291 289 214 374 361 796 460 619 474 Wait 172 | . 4 14 44 . 5 77 2 14 7 5 Move 3293 | 46 115 236 179 189 278 242 660 415 540 393 Hop . | . . . . . . . . . . . Pick Up 59 | 4 5 8 6 6 5 4 5 5 6 5 Fast Attach 47 | 5 2 3 2 . 9 1 1 1 13 10 Attach 23 | 1 1 2 4 . 3 2 . 3 4 3 Detach 3 | . 1 . 1 . . . . . . 1 Swap 42 | . 1 1 4 4 6 6 13 1 6 . Drop 71 | . . 9 6 10 11 4 13 4 5 9 Fire 193 | 2 20 16 43 5 55 9 7 1 15 20 Melee 104 | . . . . . 2 13 30 16 18 25 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . 2 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 71 | . . . . . . 1 65 . 5 . Trap 3 | . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 330 | -10/Mines | Assembled infested the area 646 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Learned location of Recycling (-8) 689 | -10/Mines | Discovered new exit (range 16) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Utility x2 1094 | -9/Materials | Build established: Scavenger-Mutant 1168 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Entered Mines 1206 | -9/Mines | Discovered new exit (range 4) 1251 | -9/Mines | Learned 2 Materials zone layouts 1321 | -9/Mines | Discovered new exit (range 5) 1335 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1438 | -9/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Propulsion x2 1942 | -8/Materials | Discovered new exit (range 11) 1984 | -8/Materials | Lost 3 parts (3n) 2012 | -8/Materials | Entered Storage 2138 | -8/Storage | Met 01-MTF 2217 | -8/Storage | Central database locked down 2272 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2444 | -8/Storage | Identified exit to Garrison 2511 | -8/Storage | Lost 3 allies 2542 | -8/Storage | Build established: Commander-Mutant 2552 | -8/Storage | Entered Garrison 2552 | -8/Garrison | Accompanied by 8 allies (01-MTF) 2555 | -8/Garrison | 01-MTF left 2618 | -8/Garrison | Triggered checkpoint 2639 | -8/Garrison | Garrison Relay disabled 2744 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Triggered checkpoint 2759 | -8/Garrison | Triggered checkpoint 2784 | -8/Garrison | Destroyed 7 combat bots 2838 | -8/Garrison | Garrison Relay disabled 2872 | -8/Garrison | Triggered checkpoint 2873 | -8/Garrison | Discovered new exit (range 9) 2894 | -8/Garrison | Triggered checkpoint 2894 | -8/Garrison | Triggered checkpoint 2934 | -8/Garrison | Garrison Relay disabled 3313 | -8/Garrison | Garrison Relay disabled 3352 | -8/Garrison | Discovered new exit (range 10) 3395 | -8/Garrison | Spotted B-75 Beast 3411 | -8/Garrison | Allies destroyed B-75 Beast 3526 | -8/Garrison | Garrison Relay disabled 3634 | -8/Garrison | Triggered checkpoint 3700 | -8/Garrison | Discovered new exit (range 10) 3712 | -8/Garrison | Triggered checkpoint 3797 | -8/Garrison | Entered Factory 3797 | -7/Factory | Accompanied by 4 allies 3797 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3810 | -7/Factory | Build established: Scavenger-Mutant 4497 | -7/Factory | Discovered new exit (range 15) 4529 | -7/Factory | Identified exit to Lower Caves 4530 | -7/Factory | Entered Lower Caves 4530 | -7/Lower Caves | Accompanied by 1 ally 4564 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4602 | -7/Lower Caves | Destroyed 8 combat bots 4612 | -7/Lower Caves | Met a Warlord Commander 4613 | -7/Lower Caves | Learned location of Warlord (-4) 4614 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4623 | -7/Lower Caves | Found Encrypted Comm Array 4629 | -7/Lower Caves | Lost 3 parts (3n) 4823 | -7/Lower Caves | Spotted B-75 Beast 4904 | -7/Lower Caves | Lost 5 parts (1p2n2w) 4905 | -7/Lower Caves | Build established: Mutant 4923 | -7/Lower Caves | Destroyed B-75 Beast 4947 | -7/Lower Caves | Lost 4 parts (1p1n2w) 5091 | -7/Lower Caves | Encountered a Warlord checkpoint 5234 | -7/Lower Caves | Build established: Scavenger-Mutant 5259 | -7/Lower Caves | Discovered new exit (range 9) 5266 | -7/Lower Caves | Identified exit to Lower Caves 5334 | -7/Lower Caves | Learned 8 Factory zone layouts 5483 | -7/Lower Caves | Entered another Lower Caves area 5517 | -7/Lower Caves | Core integrity fell below 50% 5545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5622 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 5817 | -7/Lower Caves | Build established: Mutant 5897 | -7/Lower Caves | Learned Factory stockpile data 5932 | -7/Lower Caves | Ambushed by wild Derelicts 6053 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6063 | -7/Lower Caves | Found Prototype Special Weapon 6063 | -7/Lower Caves | Identified Molecular Deconstructor 6100 | -7/Lower Caves | Spotted B-75 Beast 6136 | -7/Lower Caves | Destroyed B-75 Beast 6238 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6267 | -7/Lower Caves | Core integrity fell below 20% 6291 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06265_ Carbon-fiber Leg destroyed. 06266_ Lgt. Angular Momentum Engine destroyed. 06266_ Slug penetrates Wall. 06268_ Penetrated by Slug. 06269_ Dropped Molecular Deconstructor. 06270_ Slug penetrates CT-9UP(c). 06270_ Slug penetrates X-62 Marksman. 06272_ Dropped Fire Trap. 06272_ Installed Fire Trap. 06273_ Corrupted Autogun fries itself beyond repair. 06278_ System corrupted: Matter fused (-7). 06279_ X-72 Disruptor triggered Fire Trap. 06279_ Burning plasma bursts from the floor. 06280_ Lgt. Angular Momentum Engine destroyed. 06282_ X-72 Disruptor heat spikes uncontrollably. 06282_ Acquired 7 matter. 06283_ X-72 Disruptor overheating. 06283_ Acquired Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#########????????????????????????????? | | ???????????## ##???????????????????????????? | | ???????????# ? ##??????????????????????????? | | #####??????# ?# ##?????????????????????????? | | # #??????? #?# ##????????????????????????? | | ! #???????# ### ##???????????????????????? | | % ########## # #?????????###???????????? | | ! % ! #?????###??## ##??????????? | | [ ] ! #???????## ##?#& ####???????? | | ########### #??????## ### #???????? | | # #?######### ##??#### ## #????????? | | # #?# ##?# & ##???????? | | # #?# ### &&& ###?????? | | # #?# ####### @ !%& #?????# | | # #??? #????## # % s ## && #????## | | # #?? #????# ### ######### & ##????? | | # ### #????# ##%%##?????## ## ##??????# | | # # #????### % % ##?????###### ##??????# | | # ######### % % #??????????# #?????## | | ### %% #???######## # ##????## | | #?# # %%% # #??#### | | ####### #?# ## % ########## ## #### | | #### ### ### #? ## #????????#### | | ##?# ## ## #?% #??????????# # | | # #??# | "# ?? #?????????# ## | | # #### ## ?? #????????# ##? | | # #?# ?? #????????# ###?? | | # #?? ??? #??????### ##???? | | ### % #?? ????#?????## ##???? | | ## ## % #??? ?????????# ##??? | | ### ## ## #?? ?????????## #??? | | ## #" ##? ????????????#### ##??? | | ###" ## ##?? ??????????????# ##???? | | ## " "### ###???# ## ?????????????# #????? | | ?##" "??"[% #??????# ?? ???????????## ##????? | | ?# " #???????#??? ???????????# #?????? | | ?# " #???????????????????????# %#?????? | | ?##" ##???????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxGhostArchive Manual? 0 Play Time 00:47:31 Cumulative 76.0 hours Start 2025.03.08 @ 18:26:48 End 2025.03.08 @ 19:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 213 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7055a774-98da-40b9-abe8-2d14bf791915