Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 08:20:53 Player: Blitzedlegend Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (802) 802 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-52) -52 TOTAL SCORE: 2695 Bonus ------- High Alert Combat Kills 13 Friendly Fire -65 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Force Booster Arc Projector Arc Projector Proton Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Medium Matter Pod Improved Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Light Treads Force Booster Arc Projector Arc Projector Proton Missile Launcher Proton Missile Launcher Heavy Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Medium Matter Pod Device Coolant Injector Storage Medium Matter Pod Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 25 | 7 2 1 10 5 Power 4 | 2 . . 1 1 Engine 4 | 2 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 3 | 2 . . 1 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 2 | . . . 2 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 1 4 3 Energy Gun 3 | . 1 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 12 | . . 2 3 7 Power 3 | . . 1 . 2 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 7 | . . 1 2 4 Highest Loss Streak 4 | . . 2 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 97 74 74 81 Engine 10 | . 14 8 9 11 Treads 13 | . 28 22 14 . Leg 6 | . . . 3 17 Device 5 | . . . 3 12 Storage 20 | . 25 22 22 17 Energy Gun 4 | . 2 11 7 . Energy Cannon 3 | . . . 1 8 Ballistic Gun 9 | . 25 11 11 . Launcher 4 | . . . . 13 Peak Build Rating 34 | 6 7 7 26 34 Average Rating 14 | 4 6 6 10 28 On Entrance 9 | . 6 7 6 26 Naked Turns 18 | . . . . 18 Heaviest Build 47 | 14 16 16 28 47 Greatest Support 40 | 40 40 40 40 38 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 8 | 3 4 4 8 8 Average Carried 4 | 1 2 3 4 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 4 3 8 5 Class Distribution -------------------- 75% | Mutant 17% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 696 | 225 71 151 174 75 Remotely . | . . . . . Salvage Created 967 | . 81 258 137 491 Parts 64 | . 4 19 11 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 2 7 3 7 Guns 8 | . 2 4 2 . Cannons 4 | . . . . 4 AOE 7 | . . 3 1 3 Classes Destroyed 7 | . 2 4 . 1 Worker 2 | . . 1 . 1 Builder 5 | . . 2 . 3 Watcher 3 | . 1 . . 2 Swarmer 4 | . . 3 . 1 Grunt 12 | . 2 3 3 4 Brawler 1 | . . . . 1 Sentry 2 | . . 1 . 1 Best Kill Streak 7 | . 2 6 3 7 Combat Bots Only 4 | . 2 4 3 4 Max Kills in Single Turn 5 | . 1 3 1 5 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 225 | . 8 39 23 155 Missed 73 | . 2 19 . 52 Damage Taken 2028 | . 66 302 301 1359 Core 677 | . 12 43 63 559 Absorbed by Shields 50 | . . . . 50 Core Remaining (%) 89 | 100 95 . 73 . Volleys Fired 57 | . 11 19 10 17 Largest 3 | . 2 2 2 3 Hottest 143 | . 60 60 130 143 Shots Fired 99 | . 22 35 19 23 Gun 75 | . 22 35 18 . Cannon 16 | . . . 1 15 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 49 | . 18 19 12 . Thermal 17 | . . . 2 15 Explosive . | . . . . . Electromagnetic 33 | . 4 16 5 8 Robot Hit Streak 7 | . 6 7 3 3 Robot Miss Streak 5 | . 3 5 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 51 | . 10 20 10 11 Core Hits 46 | . 5 12 7 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2065 | . 125 576 224 1140 Guns 509 | . 125 252 132 . Cannons 189 | . . . . 189 Explosions 1367 | . . 324 92 951 Melee . | . . . . . Ramming . | . . . . . Kinetic 350 | . 88 175 87 . Thermal 816 | . . 324 92 400 Explosive . | . . . . . Electromagnetic 899 | . 37 77 45 740 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 128 | . . 110 . 18 Projectiles . | . . . . . Explosions 128 | . . 110 . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 211 | . . 110 29 72 Shots 7 | . . 2 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 79 | . 24 16 60 79 Average Temperature 22 | . 10 7 33 24 Received Heat Transfer 783 | . 36 69 168 510 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 959 | . . 300 50 609 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 3 1 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 430 | . 87 284 169 430 Initial 110 | . . 36 110 65 Average 128 | . 19 117 152 200 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 82 | 100 100 75 100 59 Level 1 15 | . . 24 . 32 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 11 4 25 Peak Tracking Total 12 | . 2 4 3 12 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 2 1 3 Max in Single Turn 2 | . 1 2 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1249 | 85 206 261 295 402 Spaces Moved 612 | 49 103 110 151 199 Core 7 | 7 . . . . Treads 376 | 42 103 110 121 . Legs 229 | . . . 30 199 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 125 125 Average Speed 155 | 144 160 160 153 155 Slowest Speed 195 | 160 160 160 160 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 24 13 31 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . 27 5 14 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 40 | . . 27 5 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 811 | 63 122 160 194 272 Wait 83 | . 4 31 13 35 Move 608 | 48 102 109 150 199 Hop . | . . . . . Pick Up 27 | 8 3 . 10 6 Fast Attach 3 | . . . 2 1 Attach 16 | 6 1 1 5 3 Detach . | . . . . . Swap 6 | 1 1 . 3 1 Drop 11 | . . . 1 10 Fire 57 | . 11 19 10 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 460 | -9/Materials | Discovered new exit (range 16) 553 | -9/Materials | Entered Mines 600 | -9/Mines | Lost 3 parts (1n2w) 752 | -9/Mines | Discovered new exit (range 7) 774 | -9/Mines | Met a Derelict shopkeep closing up shop 848 | -9/Mines | Entered Materials 848 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1049 | -8/Materials | Garrison activated, responded to threat 1228 | -8/Materials | Garrison activated, responded to threat 1239 | -8/Materials | Core integrity fell below 50% 1246 | -8/Materials | Core integrity fell below 20% 1250 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-47 Trooper misfires. Proton Missile Launcher destroyed. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. G-47 Trooper destroyed. U-05 Engineer builds a Wall. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Hvy. Ion Cannon destroyed. Dropped Med. Matter Pod. Dropped Imp. Titanium Leg. Dropped Imp. Carbon-fiber Leg. Dropped Med. Storage Unit. S-10 Pest destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Nuclear Core. S-10 Pest destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????#??? ???## ## #== ! #? | | ??????????????? ###+### # ###+#######? | | ?????????????? %%%%! #???? | | ?????????????? 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