Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.10 @ 04:22:06 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by God Mode with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (6807) 6807 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2640) 2640 TOTAL SCORE: 15547 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 1078 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Friendly Fire -390 Cogmind --------- Core Integrity 0/1600 Matter 450/450 Energy 1292/1350 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox2 Location -5/Warlord Parts ------- > --- POWER (2) -------- F-cell Engine Enhanced Fission Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ Improved Energy Well Compact Matter Pod Experimental Signal Interpreter Advanced Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- Heavy Gatling Laser Matter Neutralizer > --- INVENTORY (4) ---- Protomatter-52 Z-Drone Bay (2/2) EMP Blaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ F-cell Engine Enhanced Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Energy Well Compact Matter Pod Experimental Signal Interpreter Advanced Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON ----------- Heavy Gatling Laser Advanced Plasma Cannon Neutron Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Protomatter Z-Drone Bay EMP Blaster CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Sensor Array Storage Improved Energy Well Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | 1 2 5 . . . 2 . . . . Power 1 | . . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility 4 | . . 2 . . . 2 . . . . Weapon 4 | 1 1 2 . . . . . . . . Parts Attached 71 | 4 13 26 . 7 . 9 8 . 3 1 Power 10 | 1 . 6 . 1 . 1 1 . . . Engine 6 | 1 . 3 . 1 . 1 . . . . Core 4 | . . 3 . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 1 2 5 . . . . . . . . Treads . | . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . Wheel 7 | . 2 5 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | . 2 4 . 6 . 6 2 . 1 . Device 5 | . 1 . . . . 4 . . . . Storage 2 | . . . . . . . 1 . 1 . Processor 8 | . . 2 . 5 . . 1 . . . Hackware 1 | . . . . 1 . . . . . . Protection 5 | . 1 2 . . . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 9 11 . . . 2 5 . 2 1 Energy Gun 4 | 1 . 1 . . . 1 1 . . . Energy Cannon 18 | . . 10 . . . 1 4 . 2 1 Ballistic Gun 9 | 1 8 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 17 | . . 3 . 4 . 6 4 . . . Parts Lost 3 | . . . . . . . . . . 3 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility . | . . . . . . . . . . . Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 3 | . . . . . . . . . . 3 Average Slot Usage (%) 97 | . 94 98 100 99 100 97 94 92 99 99 Engine 11 | . 18 10 8 11 16 14 11 7 7 7 Core 4 | . . 6 8 4 . . 2 7 7 7 Leg 1 | . 11 . . . . . . . . . Wheel 14 | . 9 19 16 16 16 14 14 14 14 13 Device 2 | . 11 . . . . 4 2 . . . Storage 3 | . . . . . . . 6 7 13 14 Processor 16 | . . 15 16 24 25 22 21 21 21 21 Protection 3 | . 4 9 8 . . . . . . . Energy Gun 2 | . 5 . . . . . 5 7 7 7 Energy Cannon 28 | . . 28 41 41 41 37 29 28 28 27 Ballistic Gun 6 | . 32 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 9 17 45 45 45 32 40 70 70 76 76 Greatest Support 32 | 10 24 32 32 32 32 32 32 32 32 32 Greatest Overweight (x) 2 | 2 1 2 1 1 . 1 2 2 2 2 Average Overweight (x) . | . . . 1 . . . 1 2 2 2 Largest Inventory Capacity 4 | 1 1 2 2 2 3 3 3 3 4 4 Average Capacity 2 | . 1 1 2 2 2 3 3 3 3 4 Most Carried 4 | . 1 2 2 2 3 3 3 3 4 4 Average Carried 2 | . . 1 2 2 2 3 3 3 3 4 Final Capacity 4 | 1 1 2 2 2 3 3 3 3 4 4 Final Carried 4 | . 1 2 2 2 3 3 3 3 4 4 Class Distribution -------------------- 76% | Gunner 13% | Mutant 7% | Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Matter Collected 1850 | 119 685 636 . 47 23 85 . 80 59 116 Remotely . | . . . . . . . . . . . Salvage Created 6827 | . 962 2598 326 . 207 952 602 245 18 917 Parts 361 | . 66 162 18 . 2 44 15 3 1 50 Haulers Intercepted 7 | . 2 4 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 4 . . 13 1 31 Prevented 12 | . . . . . 1 . . 1 3 7 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 142 | . 23 47 15 . 4 12 10 3 1 27 Guns 37 | . 23 8 . . . . . 1 . 5 Cannons 98 | . . 39 15 . 2 12 7 . 1 22 AOE 3 | . . . . . . . 3 . . . Classes Destroyed 23 | . 7 5 3 . 2 2 . . 1 3 Worker 9 | . 1 6 . . . 2 . . . . Builder 5 | . 1 3 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 7 | . 2 4 . . . 1 . . . . Recycler 5 | . 1 3 1 . . . . . . . Minesweeper 1 | . . . . . 1 . . . . . Operator 4 | . . 4 . . . . . . . . Watcher 8 | . 2 5 . . . 1 . . . . Swarmer 22 | . 6 4 11 . . 1 . . . . Grunt 62 | . 17 28 . . 2 6 8 1 . . Brawler 4 | . . 3 . . . . 1 . . . Duelist 2 | . . 1 . . . . 1 . . . Protector 1 | . . 1 . . . . . . . . Sentry 15 | . . 10 . . 1 2 . 1 1 . Demolisher 2 | . . . 2 . . . . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . 1 . 1 . . Samaritan 1 | . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . 1 Assembled 2 | . . . 2 . . . . . . . Thug 12 | . . . . . . . . . . 12 Savage 3 | . . . . . . . . . . 3 Bouncer 4 | . . . . . . . . . . 4 Mutant 6 | . . . . . . . . . . 6 Knight 2 | . . . . . . . . . . 2 Best Kill Streak 9 | . 4 7 8 . 2 2 4 2 1 9 Combat Bots Only 7 | . 3 5 7 . 2 2 4 2 1 7 Max Kills in Single Turn 4 | . 2 3 1 . 1 1 4 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Damage Taken 6251 | . 565 1440 413 . 240 679 90 88 4 2732 Core 4797 | . 439 1044 310 . 193 519 72 69 3 2148 Absorbed by Shields 287 | . . . . . . . . . . 287 Redirected to Core 4057 | . 294 885 292 . 160 458 72 69 3 1824 Core Remaining (%) 80 | 100 100 . . . 76 44 . . . . Volleys Fired 314 | . 75 108 28 . 12 29 8 6 3 45 Largest 5 | . 3 5 5 . 5 5 5 5 5 5 Hottest 498 | . 70 340 340 . 340 340 468 468 498 498 Shots Fired 1153 | . 162 351 140 . 60 145 36 28 15 216 Gun 308 | . 162 87 . . . . 6 5 3 45 Cannon 845 | . . 264 140 . 60 145 30 23 12 171 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 219 | . 132 87 . . . . . . . . Thermal 934 | . 30 264 140 . 60 145 36 28 15 216 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 115 | . 21 36 18 . 22 16 15 39 18 115 Robot Miss Streak 6 | . 2 2 4 . 1 6 1 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 789 | . 117 231 60 . 50 92 26 23 14 176 Core Hits 357 | . 43 87 21 . 14 40 21 7 10 114 Critical Hits 54 | . . 17 8 . 8 15 1 . . 5 Critical Kills 19 | . . 5 4 . 1 7 1 . . 1 Critical Parts Destroyed 27 | . . 12 4 . 4 6 . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17411 | . 1558 4403 1173 . 962 1782 1126 807 301 5299 Guns 4776 | . 1558 1004 . . . . 241 208 124 1641 Cannons 12097 | . . 3264 1173 . 962 1777 496 599 168 3658 Explosions 502 | . . 113 . . . . 389 . . . Melee . | . . . . . . . . . . . Ramming 36 | . . 22 . . . 5 . . 9 . Kinetic 2250 | . 1246 1004 . . . . . . . . Thermal 14623 | . 312 3264 1173 . 962 1777 737 807 292 5299 Explosive 389 | . . . . . . . 389 . . . Electromagnetic 113 | . . 113 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 1 1 . . . . . 2 Average Corruption 1 | . . 1 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 11 | . . 7 4 . . . . . . . Message Errors 2 | . . 1 1 . . . . . . . Data Loss (minor) 5 | . . 4 1 . . . . . . . Targeting Errors 4 | . . 2 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 197 | . . 60 21 . 9 . 2 50 2 53 Projectiles 193 | . . 60 21 . 9 . . 50 . 53 Explosions 2 | . . . . . . . 2 . . . Melee 2 | . . . . . . . . . 2 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 17 | . . 11 . . . 2 . . 4 . Shots . | . . . . . . . . . . . Rammed 3 | . . 1 . . . 1 . . 1 . Targets Rammed 3 | . . 1 . . . 1 . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | . 183 467 296 . 27 42 . . . 343 Average Temperature 78 | . 45 106 111 . 11 15 . . . 61 Received Heat Transfer 1220 | . 249 639 . . 51 93 18 24 . 146 Effects 7 | . . 7 . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 2 | . . 2 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 4 | . . . . . 2 . . 2 . . Combat Hostiles 4 | . . . . . 2 . . 2 . . Parts Melted 57 | . 1 18 10 . 4 4 6 2 1 11 Heat Transferred 21783 | . 925 5913 2109 . 1702 3071 1060 1035 424 5544 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Peak Influence 1001 | . 409 1001 527 . . 940 1000 . . . Initial 460 | . . 154 237 . . . 460 . . . Average 389 | . 140 553 425 . . 320 569 . . . Maximum Alert Level 3 | . 2 3 2 . . 3 3 . . . Low Security (%) 25 | 100 67 3 . . . 35 . . . . Level 1 24 | . 30 9 46 . . 42 . . . . Level 2 40 | . 2 67 53 . . 10 89 . . . Level 3 9 | . . 19 . . . 12 10 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 7 7 . . . 8 1 . . . Investigation 11 | . 5 2 . . . 4 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . 2 3 . . . 2 . . . . Assault 3 | . . 2 . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Distress Signals 4 | . 1 1 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . 35 61 16 . 5 27 9 10 . 32 Peak Tracking Total 5 | . 5 5 4 . 2 3 4 3 . 4 Tactical Retreats 5 | . 5 . . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Traps Triggered 10 | . 5 . . . . 1 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 16 | . 16 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . 1 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Machines Disabled 25 | . 2 3 1 . . 2 10 . . 7 Max in Single Turn 2 | . 1 2 1 . . . 2 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Machines Accessed 27 | . 7 11 . 1 . 3 . . 1 4 Terminals 14 | . 5 9 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 72 | . 18 30 . 5 . 5 . . 1 13 Successful 52 | . 10 19 . 5 . 4 . . 1 13 Failed 20 | . 8 11 . . . 1 . . . . Catastrophic 3 | . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 78 | . 12 24 . . . 33 9 . . . Terminals 40 | . 15 25 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . 3 5 . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 31 | . 4 8 . 5 . . . . 1 13 Record 2 | . . . . . . . . . . 2 Part Schematic 5 | . . . . 5 . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 11 | . . 1 . . . . . . . 10 Open Door 2 | . . . . . . . . . 1 1 Alert Level 2 | . 1 1 . . . . . . . . Unreport Threat 5 | . 1 4 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . . 1 . . . . Report Inventory 4 | . 1 2 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 5 9 . . . 3 . . . . Terminals 10 | . 3 7 . . . . . . . . Track 1 | . 1 . . . . . . . . . Botnet 5 | . 1 4 . . . . . . . . Disrupt 4 | . 1 3 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 2 . . . . Tunnel 6 | . 2 2 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . Used 2 | . . 2 . . . . . . . . Hacking Detections 17 | . 6 10 . . . 1 . . . . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked 6 | . . . . . . 5 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Total Allies 25 | . . . 1 4 . 9 7 . . 4 Largest Group 9 | . . . 1 4 4 9 9 6 5 7 Highest-Rated Group 543 | . . . 28 147 147 543 531 416 374 423 Highest-Rated Ally 157 | . . . 28 38 38 157 147 85 85 85 Zionite Dispatches 6 | . . . . . . 3 3 . . . Heavy 1 | . . . . . . . 1 . . . Light 2 | . . . . . . 1 1 . . . Recon 1 | . . . . . . 1 . . . . Hero 1 | . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . 1 . . . Total Orders 7 | . . . . . . 2 5 . . . ROAM 1 | . . . . . . . 1 . . . DROP 1 | . . . . . . . 1 . . . EXPLORE 5 | . . . . . . 2 3 . . . Ally Attacks 173 | . . . . . 4 56 27 41 . 45 Total Damage 6442 | . . . . . 107 2456 831 1433 . 1615 Kills 39 | . . . . . 1 17 5 7 . 9 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 2 1 2 . . . 1 . Drone Launches 4 | . . . . . . 2 2 . . . Drone Recoveries 4 | . . . . . . 2 2 . . . Zionite Intel Received 4 | . . . . . . 4 . . . . Unaware Schematics 1 | . . . . . . 1 . . . . Active Terminals 1 | . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Turns Passed 8480 | 43 1315 1683 684 1056 421 945 603 365 249 1116 Spaces Moved 5889 | 34 931 1134 447 912 314 719 423 275 184 516 Core 8 | 8 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 455 | 26 429 . . . . . . . . . Wheels 5426 | . 502 1134 447 912 314 719 423 275 184 516 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 110 100 100 100 110 120 120 120 Average Speed 108 | 112 108 101 110 105 100 107 113 120 120 120 Slowest Speed 150 | 150 150 120 110 110 100 110 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 5 97 90 81 87 58 28 26 61 35 80 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 26 | . 2 2 2 1 1 17 . . 1 . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 6 | . . . 1 1 1 . . 1 2 . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 91 | . . . 1 . . . 45 2 7 36 Melee . | . . . . . . . . . . . Projectile 50 | . . . 1 . . . 4 2 7 36 AOE 41 | . . . . . . . 41 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Total 7235 | 37 1100 1440 562 1004 388 808 525 292 203 876 Wait 663 | . 27 82 80 70 56 27 59 2 10 250 Move 5879 | 33 930 1133 446 911 313 718 422 274 183 516 Hop . | . . . . . . . . . . . Pick Up 14 | . 3 7 . 1 1 . 1 . 1 . Fast Attach 54 | 4 10 18 . 7 . 9 4 . 1 1 Attach 1 | . . 1 . . . . . . . . Detach 7 | . . 1 . 5 . . 1 . . . Swap 16 | . 3 7 . . . . 4 . 2 . Drop 54 | . 8 25 . 3 . 7 9 . 2 . Fire 314 | . 75 108 28 . 12 29 8 6 3 45 Melee . | . . . . . . . . . . . Ram 3 | . . 1 . . . 1 . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 38 | . . . . . . . . . . 38 Trap 16 | . 16 . . . . . . . . . Miscellaneous 176 | . 28 57 8 7 6 17 17 10 . 26 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Upgraded with Weapon slot (x1) 44 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Reached level 2 918 | -10/Materials | Discovered new exit (range 4) 973 | -10/Materials | Upgraded with Propulsion slot (x1) 973 | -10/Materials | Upgraded with Weapon slot (x1) 1206 | -10/Materials | Reached level 3 1359 | -10/Materials | Entered another Materials area 1361 | -9/Materials | Reached level 4 1369 | -9/Materials | Upgraded with Utility slot (x1) 1532 | -9/Materials | Core integrity fell below 50% 1536 | -9/Materials | Reached level 5 1696 | -9/Materials | Upgraded with Power slot (x1) 1786 | -9/Materials | Discovered new exit (range 10) 1814 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Discovered new exit (range 14) 1970 | -9/Materials | Reached level 6 1983 | -9/Materials | Build established: Skirmisher 2003 | -9/Materials | Upgraded with Utility slot (x1) 2053 | -9/Materials | Discovered exit to Materials (range 11) 2159 | -9/Materials | First assault squad dispatched 2284 | -9/Materials | Reached level 7 2312 | -9/Materials | Build established: Gunner 2452 | -9/Materials | Upgraded with Weapon slot (x2) 2604 | -9/Materials | Reached level 8 2964 | -9/Materials | Identified exit to Mines 3042 | -9/Materials | Entered Mines 3051 | -9/Mines | Reached level 9 3058 | -9/Mines | Discovered exit to Materials (range 15) 3095 | -9/Mines | Destroyed 7 combat bots 3207 | -9/Mines | Discovered exit to Materials (range 13) 3335 | -9/Mines | Assembled infested the area 3367 | -9/Mines | Escorted by a lone wolf Derelict 3387 | -9/Mines | Learned location of Storage (-7) 3652 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3725 | -9/Mines | Identified exit to Zion 3726 | -9/Mines | Entered Zion 3740 | -7/Zion | Found CR-A16's Pointy Stick 3824 | -7/Zion | Found Prototype Processor 3824 | -7/Zion | Identified Exp. Melee Analysis Suite 3828 | -7/Zion | Found Prototype Hackware 3828 | -7/Zion | Identified Exp. Hacking Suite 3831 | -7/Zion | Found Prototype Processor 3831 | -7/Zion | Identified Exp. Targeting Computer 3834 | -7/Zion | Found Prototype Processor 3834 | -7/Zion | Identified Exp. Terrain Scan Processor 3899 | -7/Zion | System corruption cleaned by Quarantine Array 4025 | -7/Zion | Learned location of 1 exit from Factory 4205 | -7/Zion | Given A8's code to call for help 4510 | -7/Zion | Imprinted 4512 | -7/Zion | Declared Zion's savior 4696 | -7/Zion | Discovered new exit (range 16) 4710 | -7/Zion | Identified exit to Proximity Caves 4782 | -7/Zion | Entered Proximity Caves 4782 | -6/Proximity Caves | Accompanied by 4 allies 4784 | -6/Proximity Caves | Reached level 10 5076 | -6/Proximity Caves | Spotted B-75 Beast 5086 | -6/Proximity Caves | Reached level 11 5086 | -6/Proximity Caves | Allies destroyed B-75 Beast 5118 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5174 | -6/Proximity Caves | Discovered new exit (range 15) 5185 | -6/Proximity Caves | Identified exit to Factory 5189 | -6/Proximity Caves | Learned Factory emergency access door positions 5203 | -6/Proximity Caves | Entered Factory 5203 | -6/Factory | Accompanied by 4 allies 5204 | -6/Factory | Identified exit to Factory 5205 | -6/Factory | Reached level 12 5217 | -6/Factory | Zion hero teleported in (ME-RLN) 5229 | -6/Factory | Zion Light squad teleported in 5304 | -6/Factory | Upgraded with Utility slot (x1) 5364 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 5459 | -6/Factory | Retrieved Zion intel report: Active Terminals 5460 | -6/Factory | Spotted B-75 Beast 5475 | -6/Factory | Destroyed B-75 Beast 5491 | -6/Factory | Found Prototype Protection 5491 | -6/Factory | Identified Zio. Weapon Casing 5508 | -6/Factory | Reached level 13 5543 | -6/Factory | ME-RLN assimilated hostile S-27 Virus 5654 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5655 | -6/Factory | Zion Recon squad teleported in 5790 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5866 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5894 | -6/Factory | ME-RLN assimilated hostile W-25 Informer 5921 | -6/Factory | Garrison activated, responded to threat 5921 | -6/Factory | Reached level 14 5959 | -6/Factory | Reached level 15 5959 | -6/Factory | Upgraded with Utility slot (x1) 6042 | -6/Factory | Core integrity fell below 50% 6043 | -6/Factory | ME-RLN assimilated hostile Y-54 Guardian 6096 | -6/Factory | Reached level 16 6126 | -6/Factory | Discovered exit to Factory (range 8) 6148 | -6/Factory | Entered another Factory area 6148 | -5/Factory | Accompanied by 5 allies (ME-RLN) 6149 | -5/Factory | Core integrity fell below 50% 6150 | -5/Factory | Reached level 17 6250 | -5/Factory | ME-RLN assimilated hostile Y-64 Sentinel 6282 | -5/Factory | Zion Thermal Resupply teleported in 6305 | -5/Factory | Found Prototype Processor 6305 | -5/Factory | Identified Exp. Signal Interpreter 6350 | -5/Factory | Reached level 18 6389 | -5/Factory | Zion Heavy squad teleported in 6627 | -5/Factory | Zion Light squad teleported in 6680 | -5/Factory | Reached level 19 6723 | -5/Factory | Discovered new exit (range 15) 6739 | -5/Factory | Identified exit to Upper Caves 6748 | -5/Factory | First assault squad dispatched 6751 | -5/Factory | Entered Upper Caves 6751 | -5/Upper Caves | Accompanied by 6 allies 6752 | -5/Upper Caves | Reached level 20 6935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6987 | -5/Upper Caves | Spotted B-75 Beast 6993 | -5/Upper Caves | Destroyed B-75 Beast 6999 | -5/Upper Caves | Reached level 21 7096 | -5/Upper Caves | Discovered new exit (range 15) 7113 | -5/Upper Caves | Identified exit to Upper Caves 7116 | -5/Upper Caves | Entered another Upper Caves area 7116 | -5/Upper Caves | Accompanied by 5 allies 7344 | -5/Upper Caves | Discovered new exit (range 11) 7359 | -5/Upper Caves | Identified exit to Warlord 7365 | -5/Upper Caves | Entered Warlord 7365 | -5/Warlord | Accompanied by 5 allies 7720 | -5/Warlord | Attacked by Warlord forces 7725 | -5/Warlord | Allies destroyed TU-VMY(L) 7969 | -5/Warlord | Destroyed 7 combat bots 8153 | -5/Warlord | Warlord's base attacked by MAIN.C 8437 | -5/Warlord | Spotted B3-CYK(K) 8437 | -5/Warlord | Spotted 0Z-ES5(K) 8455 | -5/Warlord | Destroyed B3-CYK(K) 8470 | -5/Warlord | Destroyed 0Z-ES5(K) 8475 | -5/Warlord | Core integrity fell below 20% 8481 | -5/Warlord | Destroyed by God Mode with Slug Cannon Last Messages --------------- Adv. Plasma Cannon severed. 0Z-ES5(K) destroyed. Knocked back. Penetrated by Slug. Penetrated by HV Slug. HV Slug penetrates Wall. Knocked back. Critical hit. Matter Neutralizer destroyed. Critical hit. Neutron Cannon destroyed. Critical hit. Com. Wheel destroyed. Penetrated by HV Slug. Warlord suffers critical hit. Penetrated by HV Slug. Penetrated by Slug. Knocked back. Penetrated by Slug. Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????# ##### ##" "" | | ??????????????????????# #???# ##" | | ?????????????????????##%#???#*##""% | | ?????????????????#####"+###?#%##"" | | ?????????????????# =!= ###!## | | ?????????????????# * ##*/%##+## | | ???????????????? " "" ![%!=#? | | ?????????????????# "" ## ]*## #? | | ?????????????????# """ ###%### ## | | ?????????????????# """ "#"!=##*# | | ?????????????????# "" ### "##+"# | | ?????????????????# " % #?# #=!%= | | ??????? ?????????# ]! #?# " !""" | | ??????# ??????gg?#"##"+###### " """ | | # ???? ????????###" * =![! " | | ? ????; ?????######"! [####*%# """ | | ?? ???# ???? " #??#%!# | | ?? ??# ?? !!! " #?#"#=###### | | ??? ?# # ^ # #?### #????? | | ????#;## # !!! # #???# #????? | | ????# # + %#####"#####? | | ?????? ####;####?# # #? | | ???????#; ;;#g####### # g #? | | ????????# ! ;# # ## # #? | | ???????## !]%! ; " """ #? | | ???????#; @ =%[ ! / " """ #? | | ?????#### =%! ; ^ """"" #? | | ?????# ; = !###/##+### #? | | ?????####;! !### # #? | | ???????# ; [ #?# ###########? | | ???????### #?# #??????????? | | ????????#; #?# #??????????? | | ????????##]% #?##########??????????? | | ?????????#% ;#????????????????????? | | ?????????#/W/##????????????????????? | | ???????? ! GG ????????????????????? | | ???????" GG ???????????????????? | | ??????# ??????????????????? | | ??????#" ????????????????? | | ??????#" "# ???????????????? | | ??????#" "##"""??????????????? | | ??????#" "#??????????????????? | | ??????#" "#??????????????????? | | ??????#" "#??????????????????? | | ???????" "???????????????????? | | ???????" " "???????????????????? | | ???????"""""""""???????????????????? | | ?????????##?##?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 45 Energy Capacity 1350 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 24 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Core Analysis 10 Armor Integrity Analysis 66 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel O-24 Administrator | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Levels Raised 20 | . 2 5 1 . 2 5 3 2 . . XP Earned 33886 | 3000 3444 7986 1179 800 1903 8144 4911 1767 321 431 XP Spent 27400 | 750 3500 9195 1280 . 750 8525 2400 . 1000 . Upgrades 76 | 2 6 30 4 . 1 12 20 . 1 . Power Slot 1 | . . 1 . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . Utility Slot 4 | . . 2 . . . 2 . . . . Weapon Slot 4 | 1 1 2 . . . . . . . . Core Integrity 20 | . . . . . . . 20 . . . Heat Dissipation 20 | . . 12 4 . . 4 . . . . Energy Generation 2 | . . 2 . . . . . . . . Inventory Capacity 4 | 1 . 1 . . 1 . . . 1 . Sensor Range 12 | . . 10 . . . 2 . . . . Ranged Accuracy 8 | . 4 . . . . 4 . . . . Protomatter Created 2090 | . 288 636 50 . 101 125 107 . 52 731 Integrity Restored 3653 | . 597 1166 150 156 132 378 384 178 . 512 Core 3158 | . 439 966 150 156 132 327 384 92 . 512 Parts 495 | . 158 200 . . . 51 . 86 . . Protomatter Decayed 1890 | . 84 189 11 12 16 100 96 190 50 1142 Game ------ Seed TerrabombTachyonBlaster Manual? 0 Play Time 01:09:00 Cumulative 218.1 hours Start 2020.09.10 @ 03:13:20 End 2020.09.10 @ 04:22:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 490928fc-9dbe-465a-9a5d-b078f25a320b