Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 22:13:22 Player: vulgartooth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1081) 1081 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2911 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (152) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Weapon Shielding Powered Armor Powered Armor Particle Gun Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Core Shielding Core Shielding Improved Weapon Shielding Improved Weapon Shielding Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 51 | 8 8 10 25 Power 11 | 1 2 2 6 Engine 5 | 1 2 . 2 Core 6 | . . 2 4 Reactor . | . . . . Propulsion 11 | 2 1 3 5 Treads . | . . . . Leg 9 | 2 1 3 3 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 1 5 Device 2 | . . . 2 Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 19 | 4 2 4 9 Energy Gun 10 | 3 . 2 5 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 1 1 . 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 30 | . 7 . 23 Power 6 | . 1 . 5 Propulsion 10 | . 2 . 8 Utility 5 | . . . 5 Weapon 9 | . 4 . 5 Highest Loss Streak 12 | . 3 . 12 Average Slot Usage (%) 76 | . 90 65 74 Engine 5 | . 11 . 4 Core 7 | . . 9 10 Leg 18 | . 27 17 15 Storage 13 | . 25 11 9 Processor 3 | . . . 7 Protection 6 | . . 11 8 Energy Gun 8 | . 17 5 5 Ballistic Gun 6 | . 4 . 10 Launcher 2 | . 1 8 . Naked Turns . | . . . . Heaviest Build 39 | 11 39 31 38 Greatest Support 35 | 20 20 30 35 Greatest Overweight (x) 10 | 1 10 2 10 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 10 Average Capacity 10 | 5 13 10 10 Most Carried 10 | 3 7 10 10 Average Carried 7 | 1 5 9 9 Final Capacity 16 | 6 16 10 10 Final Carried 10 | 2 7 10 6 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1128 | 231 140 67 690 Remotely 37 | . . . 37 Salvage Created 1372 | . 209 96 1067 Parts 72 | . 9 7 56 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 5 3 15 Guns 23 | . 5 3 15 Classes Destroyed 10 | . 1 2 7 Worker 2 | . . . 2 Builder 2 | . . 1 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 2 | . . . 2 Grunt 18 | . 5 3 10 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3663 | . 914 160 2589 Core 813 | . 245 9 559 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 2 97 . Volleys Fired 155 | . 40 13 102 Largest 2 | . 2 2 2 Hottest 112 | . 100 112 112 Shots Fired 266 | . 55 19 192 Gun 258 | . 55 13 190 Cannon 3 | . . 1 2 Launcher 5 | . . 5 . Special . | . . . . Kinetic 163 | . 21 . 142 Thermal 56 | . 34 13 9 Explosive 5 | . . 5 . Electromagnetic 42 | . . 1 41 Robot Hit Streak 12 | . 11 4 12 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 181 | . 39 10 132 Core Hits 67 | . 14 9 44 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2605 | . 319 481 1805 Guns 2066 | . 319 146 1601 Cannons 36 | . . . 36 Explosions 503 | . . 335 168 Melee . | . . . . Ramming . | . . . . Kinetic 1197 | . 120 . 1077 Thermal 638 | . 199 146 293 Explosive 335 | . . 335 . Electromagnetic 435 | . . . 435 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . 4 56 Projectiles 1 | . . . 1 Explosions 59 | . . 4 55 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . . 28 85 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | . 262 201 261 Average Temperature 81 | . 81 76 82 Received Heat Transfer 1809 | . 501 75 1233 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1408 | . 592 370 446 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 173 | . 60 136 173 Average Influence 42 | . 24 30 58 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 17 9 37 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 2 3 7 Successful 8 | . 1 2 5 Failed 4 | . 1 1 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 3 5 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 5 | . . 2 3 Record 2 | . . 2 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2355 | 89 596 496 1174 Spaces Moved 1162 | 65 330 274 493 Core 46 | 5 3 . 38 Treads . | . . . . Legs 1070 | 60 327 274 409 Wheels 46 | . . . 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 157 | 116 148 161 167 Slowest Speed 550 | 120 550 180 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 35 21 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . . 32 21 Melee . | . . . . Projectile . | . . . . AOE 53 | . . 32 21 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1424 | 75 389 308 652 Wait . | . . . . Move 1159 | 64 329 273 493 Hop . | . . . . Pick Up 36 | 3 9 8 16 Fast Attach 27 | 5 2 6 14 Attach 16 | 1 3 2 10 Detach 1 | . 1 . . Swap 8 | 2 3 2 1 Drop 22 | . 2 4 16 Fire 155 | . 40 13 102 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 649 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Lost 3 parts (1p2w) 681 | -10/Materials | Core integrity fell below 20% 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x2 1103 | -9/Materials | Discovered new exit (range 16) 1182 | -9/Materials | Entered another Materials area 1182 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1633 | -8/Materials | Lost 4 parts (2p1n1u) 1751 | -8/Materials | Found Powered Armor 1753 | -8/Materials | Found Powered Armor 2183 | -8/Materials | Core integrity fell below 50% 2200 | -8/Materials | Core integrity fell below 20% 2221 | -8/Materials | Lost 12 parts (2p4n2u4w) 2356 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 10 matter. Acquired Tractor Beam. Acquired 10 matter. Acquired 3 matter. Lgt. Ion Engine destroyed. Acquired 3 matter. G-50 Soldier destroyed. Acquired 3 matter. K-01 Serf collects debris. Acquired 3 matter. Particle Gun destroyed. Acquired 3 matter. K-01 Serf collects debris. Acquired 3 matter. K-01 Serf destroyed. Acquired 3 matter. Tractor Beam destroyed. Acquired 3 matter. Core Shielding destroyed. Acquired 3 matter. 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed TiamatElectronCutter Manual? 0 Play Time 00:41:49 Cumulative 4.2 hours Start 2020.08.27 @ 23:07:38 End 2020.08.28 @ 22:13:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5109555b-7f21-4a5a-bcfa-761bedb74c11