Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 20:11:01 Player: ae Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (86) 430 Value Destroyed (4475) 4475 Prototype IDs (367) 7340 Alien Tech Used (14) 2800 Bonus (38374) 38374 TOTAL SCORE: 61919 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3099 Hunted by Unchained 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -225 Cogmind --------- Core Integrity 602/1850 Matter 270/300 Energy 338/340 System Corruption 9% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Experimental Targeting Computer Improved Medium Armor Plating Layered Heavy Armor Plating Mini Drone Bay (0/3) > --- WEAPON (3) ------- Enhanced Quantum Rifle Sigix Shearcannon > --- INVENTORY (10) --- Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Integrity Redistributor Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Target Analyzer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Quantum Shading Machine Graphene Brace Core Regenerator Integrity Redistributor Terrabomb Sigix Sheargun Enhanced Nova Cannon Graviton Cannon [Rating: 269] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Force Lance Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Z-bomb Delivery System Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 1 . 1 . 1 . . . . Utility 12 | . . . . . 2 2 . . . . 1 1 2 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 119 | 4 1 . . . 13 13 2 . 6 . 5 6 15 5 6 4 3 7 4 25 Power 13 | . . . . . 1 2 2 . . . . . . 1 1 . . 2 . 4 Engine 5 | . . . . . 1 2 1 . . . . . . 1 . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . 2 . 4 Propulsion 21 | 2 . . . . 4 4 . . 1 . 2 . 5 1 . 2 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . Flight 17 | . . . . . 2 4 . . 1 . 2 . 5 1 . 2 . . . . Utility 64 | 1 1 . . . 6 4 . . 5 . 2 5 9 3 5 1 . 4 3 15 Device 32 | 1 . . . . 1 4 . . . . . 3 5 1 4 . . 1 3 9 Storage 4 | . . . . . . . . . . . . 1 . 1 . . . . . 2 Processor 12 | . 1 . . . 2 . . . 4 . . . . . . . . 3 . 2 Hackware 8 | . . . . . 2 . . . 1 . . 1 2 1 1 . . . . . Protection 8 | . . . . . 1 . . . . . 2 . 2 . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 . . . . 2 3 . . . . 1 1 1 . . 1 3 1 1 6 Energy Gun 6 | . . . . . . . . . . . . . . . . . 1 . . 5 Energy Cannon 5 | . . . . . . 1 . . . . . 1 . . . 1 . 1 1 . Ballistic Gun 3 | 1 . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 1 1 . 6 . 2 1 . . 2 . 3 3 . 2 Parts Lost 14 | . . . . . . . . . . . . . 2 . . . . 1 . 11 Power 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . Utility 8 | . . . . . . . . . . . . . 2 . . . . . . 6 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . . . . . . . 1 . . . . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 3 5 5 5 4 4 5 5 4 5 4 8 9 9 9 9 10 8 7 8 Power . | . 1 1 1 1 . . . . . . . . . . 1 1 1 . . . Propulsion . | . 1 2 2 2 2 2 2 2 1 1 . . 1 1 1 . 1 . . . Utility 3 | . . 1 1 1 1 . 1 1 1 2 2 5 6 5 4 3 4 1 1 2 Weapon 2 | . . 1 1 1 . 1 2 2 1 1 2 2 2 2 1 2 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 2 . . . 1 . . . . . 1 3 1 . 2 . . 3 1 3 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Utility 9 | . 1 . . . . . . . . . . 1 1 . 2 . . 2 . 2 Weapon 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 84 | . 69 71 71 69 78 90 89 92 79 100 98 86 95 93 90 90 93 79 62 59 Core 3 | . . . . . . . 1 7 5 7 6 5 5 4 3 4 4 . . . Reactor 4 | . . . . . . . . . . . . . . . 3 4 4 9 14 11 Treads 1 | . 28 28 28 28 4 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 3 7 7 Flight 21 | . . . . . 11 29 28 28 21 28 31 27 25 26 27 28 29 15 . . Device 17 | . 14 14 14 14 15 18 20 21 14 14 12 12 14 13 17 19 19 15 12 15 Storage 4 | . . . . . . . . . . . . 4 5 4 4 4 4 5 7 6 Processor 9 | . 12 14 14 14 13 7 7 7 11 14 12 11 10 9 9 8 8 9 14 5 Hackware 10 | . . . . . 5 11 7 7 9 14 12 11 16 13 13 12 12 6 . . Protection 3 | . . . . . . 6 7 7 4 . 4 3 3 6 4 4 4 2 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 3 7 6 Piercing Weapon 2 | . . . . . . . . . . . . . . 3 3 4 4 . . . Peak Build Rating 269 | 4 5 5 5 5 29 34 38 38 65 60 74 73 116 139 145 161 168 255 265 269 Average Rating 141 | 2 4 5 5 4 20 31 35 38 39 60 68 67 107 132 139 150 162 194 254 248 On Entrance 77 | . 4 5 5 5 4 25 34 38 38 60 60 70 72 112 138 141 151 168 244 257 Avg Prop Armor Cover (%) 22 | 31 29 29 29 30 12 5 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 3 3 3 3 3 7 14 20 20 20 20 22 30 46 52 55 45 53 66 64 84 Greatest Support 90 | 3 3 3 3 3 16 20 20 20 20 20 26 30 47 55 55 58 58 70 70 90 Greatest Overweight (x) 3 | . . . . . 2 . . . 3 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 9 10 9 Most Carried 10 | 1 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 4 5 5 5 4 4 5 5 4 5 4 8 9 9 9 9 10 8 7 8 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 8 8 6 Class Distribution -------------------- 40% | Hacker-Sprinter 22% | Hacker-Scout 15% | Alien-Sigix 9% | Hacker-Ninja 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 2817 | 297 106 . . . 150 140 40 . . 170 80 86 195 231 260 80 . 515 60 407 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6358 | 158 115 . . . 512 302 213 . . 278 87 140 195 208 93 107 . 1211 307 2432 Parts 206 | 17 9 . . . 13 14 2 . . . 7 2 6 8 6 4 . 47 15 56 Haulers Intercepted 8 | . 1 . . . 3 1 . . . . . 1 1 . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 2 . . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 36 | . 3 . . . 3 . . . . . . . . . . . . 16 3 11 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . Guns 6 | . 3 . . . . . . . . . . . . . . . . 3 . . Cannons 27 | . . . . . . . . . . . . . . . . . . 13 3 11 Classes Destroyed 16 | 2 4 . . . 2 1 . . . . . . . . . . . 5 . 2 Worker 7 | . . . . . 1 1 . . . . 2 . . 1 . . . . . 2 Builder 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Tunneler 10 | 5 . . . . . 4 . . . . . . 1 . . . . . . . Hauler 8 | . 1 . . . 3 1 . . . . . 1 1 . 1 . . . . . Recycler 6 | 1 . . . . 2 1 . . . . . . . 1 . 1 . . . . Operator 8 | . 1 . . . 2 . . . . . 2 . . 1 1 . . . . 1 Watcher 8 | . 1 . . . . 1 . . . . . 1 1 1 . . . 1 2 . Swarmer 3 | . 3 . . . . . . . . . . . . . . . . . . . Grunt 6 | . . . . . 3 . . . . . . . . . . . . 2 . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Hunter 7 | . . . . . . . . . . . . . . . . . . 5 . 2 Programmer 3 | . . . . . . . . . . . . . . . . . . 3 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . 4 . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 6 4 . . . 3 3 . . . . 2 2 2 2 1 1 . 7 2 4 Combat Bots Only 6 | . 3 . . . 2 . . . . . . . . . . . . 6 2 3 Max Kills in Single Turn 2 | 1 1 . . . 1 1 1 . . . 1 1 1 1 1 1 . 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Hostile Shots Fired 744 | . 12 . . 5 13 . 4 . . . . . 32 6 44 9 2 418 64 135 Missed 395 | . 3 . . 2 3 . 4 . . . . . 18 5 32 5 2 241 30 50 Hits 349 | . 9 . . 3 10 . . . . . . . 14 1 12 4 . 177 34 85 Melee 8 | . . . . . . . . . . . . . . . . . . 8 . . Projectile 341 | . 9 . . 3 10 . . . . . . . 14 1 12 4 . 169 34 85 AOE 8 | . . . . 2 . . . . . . . . . . . . . 1 . 5 Critical Strikes 22 | . . . . . 3 . . . . . . . 1 . 1 . . 13 2 2 Actively Blocked 8 | . . . . . . . . . . . . . . . 1 . . 7 . . Damage Taken 8846 | . 88 . . 139 138 . . . . . . . 258 23 255 95 . 2257 426 5167 Core 2631 | . 20 . . 37 . . . . . . . . 30 23 70 . . 741 130 1580 Absorbed by Shields 244 | . . . . . . . . . . . . . 13 . . . . 231 . . Redirected to Shielding 30 | . . . . . . . . . . . . . . . . 30 . . . . Ignored by Resistances 4514 | . . . . . . . . . . . . . . . . . . 2124 442 1948 Regen/Repaired (Parts) 48 | . . . . . . . . . . . . . . . . 48 . . . . Core Remaining (%) 83 | 100 . . . 77 100 . . . . 100 100 100 97 . 80 . . 52 . 32 Volleys Fired 283 | 19 33 . . . . . . . . . . 7 6 5 6 . 3 44 20 140 Largest 3 | 1 1 . . . . . . . . . . 1 1 1 1 . 1 2 1 3 Hottest 280 | 20 20 . . . . . . . . . . 90 90 90 90 . 105 200 180 280 Shots Fired 314 | 19 33 . . . . . . . . . . 7 6 5 6 . 3 57 20 158 Gun 113 | 19 33 . . . . . . . . . . . . . . . . 26 . 35 Cannon 201 | . . . . . . . . . . . . 7 6 5 6 . 3 31 20 123 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 52 | 19 33 . . . . . . . . . . . . . . . . . . . Thermal 46 | . . . . . . . . . . . . 7 6 5 6 . 3 13 . 6 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . 14 Slashing 202 | . . . . . . . . . . . . . . . . . . 44 20 138 Robot Hit Streak 46 | 9 11 . . . . . . . . . . 3 . . . . . 20 3 46 Robot Miss Streak 11 | 1 3 . . . . . . . . . . 1 . . . . . 5 11 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . . Capacitor 111 | . . . . . . . . . . . . . . . . . . . 19 92 Shots Hit Robots 204 | 18 24 . . . 20 10 4 . . 4 4 5 9 8 2 1 . 25 7 63 Core Hits 190 | 7 8 . . . 6 6 2 . . . 3 2 2 2 1 1 . 38 10 102 Critical Kills 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . Critical Strikes 17 | . . . . . 3 1 . . . . . 1 1 1 . . . 1 1 8 Smash 6 | . . . . . 3 1 . . . . . 1 1 . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . 1 1 8 Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 217 | . . . . . 32 18 11 1 1 6 11 22 52 22 17 5 9 10 . . Impact 51 | . . . . . 32 3 . . . 2 . 8 6 . . . . . . . Slashing 119 | . . . . . . 15 11 1 1 4 11 14 46 9 7 . . . . . Piercing 47 | . . . . . . . . . . . . . . 13 10 5 9 10 . . Sneak Attacks 38 | . . . . . 9 9 3 . . . 4 1 7 2 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 2 2 . . . . . . Damage Inflicted 21823 | 201 288 . . 1 830 921 342 . . 336 364 318 753 650 252 151 . 3781 1029 11606 Guns 1481 | 201 288 . . . . . . . . . . . . . . . . 710 . 282 Cannons 15381 | . . . . . . . . . . . . 36 . . . . . 3071 950 11324 Explosions 74 | . . . . . . . . . . . . . . . . . . . 74 . Melee 4881 | . . . . . 830 921 342 . . 336 364 282 753 650 252 151 . . . . Ramming 6 | . . . . 1 . . . . . . . . . . . . . . 5 . Kinetic 489 | 201 288 . . . . . . . . . . . . . . . . . . . Thermal 185 | . . . . . . . . . . . . 36 . . . . . . . 149 Explosive 74 | . . . . . . . . . . . . . . . . . . . 74 . Electromagnetic 133 | . . . . . . . . . . . . . . . . . . . . 133 Impact 1671 | . . . . . 830 352 . . . . . 126 363 . . . . . . . Slashing 18433 | . . . . . . 569 342 . . 336 364 156 390 86 135 . . 3781 950 11324 Piercing 832 | . . . . . . . . . . . . . . 564 117 151 . . . . Highest Corruption 9 | . . . . . . . . . . . . 2 2 . 1 . . 2 4 9 Average Corruption 5 | . . . . . . . . . . . . 2 1 . 1 . . 1 2 5 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . 12 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . . . . 1 1 . . . . . . 37 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . 8 Matter Fused 12 | . . . . . . . . . . . . 1 1 . . . . . . 10 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . 6 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1963 | . . . . . 253 339 86 . . 298 101 28 222 420 105 . . . 23 88 Projectiles 111 | . . . . . . . . . . . . . . . . . . . 23 88 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1852 | . . . . . 253 339 86 . . 298 101 28 222 420 105 . . . . . Knockbacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . . . . . . . . . . 42 . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . Rammed 3 | . 1 . . 2 . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . 2 . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . . . . . 5 . . . . . 29 108 224 54 1 7 72 72 191 398 Average Temperature 31 | . . . . . 5 . . . . . 8 28 28 18 1 1 8 16 72 83 Received Heat Transfer 522 | . 30 . . 24 117 . . . . . . . 21 . . . . 204 18 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 1 . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . 3 4 . . . . . . 1 . . . . . . 1 Impact Corruptions 22 | . . . . . 11 7 . . . . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . . . 37 . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . 1 . 5 5 5 5 5 5 Low Security (%) 40 | 100 100 100 . 100 100 100 . . . . 100 100 88 100 40 . . . . . Level 1 2 | . . . . . . . . . . . . . 11 . 3 . . . . . Level 2 7 | . . . . . . . . . . . . . . . 11 . . . . . Level 3 8 | . . . . . . . . . . . . . . . 12 . . 3 . . Level 4 6 | . . . . . . . . . . . . . . . 6 . . 51 28 1 Level 5 32 | . . . . . . . . . . . . . . . 26 100 100 . 2 98 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . 44 68 . Peak Influence 5965 | 15 60 18 . 6 91 34 . . . . 7 18 245 174 5965 3378 1943 2611 2466 2072 Initial 3354 | . 9 18 . . 1 34 . . . . . 2 . 115 90 3354 1890 1086 1566 1577 Average 1270 | 4 30 6 . . 35 15 . . . . 1 5 80 150 1451 3361 1919 1511 1888 1884 Influence Increases 14095 | 30 164 . . 6 261 60 . . . . 27 105 497 165 8862 87 123 1401 920 1387 Destroy 0b10 Robot/C 720 | . 60 . . . 60 . . . . . . . . . . . . 320 60 220 Destroy 0b10 Robot/NC 265 | 30 15 . . . 40 50 . . . . 20 10 20 20 10 5 . 5 10 30 Destroy Leader 150 | . 14 . . . 6 4 . . . . . 4 4 2 2 . . 50 34 30 Successful Hack 127 | . . . . 6 . . . . . . . 36 27 27 17 10 . . . 4 Disable Machine 540 | . . . . . 15 . . . . . . . 30 . 45 . 75 180 90 105 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1788 | . . . . . 5 6 . . . . 7 40 86 26 28 12 18 36 681 843 Partial Spotted 345 | . . . . . 45 . . . . . . 15 30 90 30 60 . 30 . 45 Lose Combat Pursuer 10110 | . 75 . . . 90 . . . . . . . 300 . 8730 . 30 780 45 60 Influence Decreases 11765 | 15 132 47 . . 191 131 5 . . . 22 108 278 226 3057 2691 1551 1137 1065 1109 Entered New Map 7129 | . 6 29 . . 5 42 3 . . . . 3 2 106 70 2611 1471 847 1045 889 Time Decay 1676 | 15 126 18 . . 186 89 2 . . . 22 105 246 120 287 80 80 170 20 110 Search Patrol Dispatched 2800 | . . . . . . . . . . . . . . . 2700 . . 100 . . Lost Part 140 | . . . . . . . . . . . . . 20 . . . . 10 . 110 Lost Ally 20 | . . . . . . . . . . . . . 10 . . . . 10 . . Squads Dispatched 68 | . 2 . . 1 1 . . . . 2 . 1 6 1 12 . 1 26 14 1 Investigation 6 | . 1 . . 1 . . . . . . . . 3 . 1 . . . . . Extermination 19 | . . . . . . . . . . . . 1 2 1 11 . 1 2 . 1 Reinforcement 7 | . 1 . . . 1 . . . . . . . 1 . . . . 3 1 . Assault 34 | . . . . . . . . . . 2 . . . . . . . 20 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered 28 | . . . . . . . . . . . . . . . 27 . . 1 . . Unchained Authorized 2 | . . . . . . . . . . . . . . . 1 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 34 | . 1 . . . 2 . . . . . . . 2 . 9 . . 1 1 18 Communications Jammed 47 | . . . . . . . . . . . . . 5 2 3 5 . 32 . . Distress Signals 17 | . . . . . . . . . . . . . 5 2 . 5 . 5 . . Times Spotted 539 | . 11 . . 11 14 2 1 . . . . 6 30 6 282 5 4 127 18 22 Peak Tracking Total 86 | . 2 . . 14 5 2 1 . . . . 5 13 3 86 5 3 39 13 10 Tactical Retreats 228 | . 3 . . 1 3 . . . . . . . 9 . 194 . 2 11 2 3 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . 6 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 7 | . 1 . . . . . . . . . . . 1 . 1 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 39 | . . . . . 1 . . . . . . . 2 . 3 . 5 13 6 9 Max in Single Turn 2 | . . . . . 1 . . . . . . . 1 . 1 . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 32 | . 1 . 1 1 1 . . . . . . 4 8 4 3 3 . 5 . 1 Terminals 22 | . . . . 1 1 . . . . . . 1 5 3 3 2 . 5 . 1 Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 2 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . . . . Total Hacks 67 | . 2 . 1 4 2 . . . . . . 13 18 7 6 6 . 7 . 1 Successful 41 | . 1 . 1 1 . . . . . . . 7 11 6 4 4 . 5 . 1 Failed 24 | . 1 . . 3 2 . . . . . . 5 6 1 2 2 . 2 . . Catastrophic 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . 1 1 . . . . . . . Manual 33 | . . . 1 4 2 . . . . . . 3 9 4 5 2 . 3 . . Terminals 43 | . . . . 4 2 . . . . . . 4 11 4 6 4 . 7 . 1 Fabricators 5 | . . . . . . . . . . . . . 2 3 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . 7 4 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 1 . . . . . . . Terminal Hacks 18 | . . . 1 1 . . . . . . . 1 6 2 2 1 . 3 . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . . 3 . 1 Level Access Points 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 2 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 5 1 . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . 2 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . . . . . . . . . . . . 1 2 2 2 1 . 2 . . Terminals 8 | . . . . . . . . . . . . 1 1 1 2 1 . 2 . . Track 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Botnet 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . 2 . . . . . 2 . . 1 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . 1 1 . . . . . . 4 4 2 1 2 . 4 . . Full Trace Events 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 16 . . 1 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . Time 39 | . . . . . . . . . . . . . . 39 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 2 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . Time 31 | . . . . . . . . . . . . . . . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 71 | . . . . 2 . . . . . . . . 1 . . . . 1 20 47 Largest Group 7 | . . . . 2 . . . . . . . . 1 . . . . 1 5 7 Highest-Rated Group 98 | . . . . 47 . . . . . . . . 26 . . . . 45 71 98 Highest-Rated Ally 45 | . . . . 31 . . . . . . . . 26 . . . . 45 15 15 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 3 | . . . . 3 . . . . . . . . . . . . . . . . Total Damage 22 | . . . . 22 . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Active Infowar (turns) 15664 | 5 266 72 174 90 385 213 163 145 211 201 145 313 645 249 11653 179 166 336 1 52 Optics 1 | . . . . . . . . . . . . . . . . . . 1 . . Sensors 14537 | . . . . . 346 213 161 145 202 201 145 313 627 . 11518 169 166 331 . . Terrain 5448 | . . . . . . . . . . . . . . 224 4564 161 164 335 . . Structural 1936 | . . . . . . 112 163 145 210 201 143 310 542 110 . . . . . . Seismic 1546 | 5 266 72 174 90 308 128 163 145 195 . . . . . . . . . . . Jamming 6484 | . . . . . . . . . . . . . 133 59 6048 42 13 189 . . ECM 136 | . . . . . . . . . . . . . 83 . . . . . 1 52 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 2 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 18566 | 74 266 72 174 90 385 213 163 145 290 201 145 313 645 249 11653 179 166 621 184 2338 Spaces Moved 13447 | 59 379 144 349 174 426 474 450 547 801 467 339 849 1424 560 454 427 306 1244 451 3123 Core 1200 | 59 379 144 349 174 51 . . . 44 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 4008 | . . . . . . . . . . . . . . . . . . 434 451 3123 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 213 | . . . . . 213 . . . . . . . . . . . . . . . Flight 8026 | . . . . . 162 474 450 547 757 467 339 849 1424 560 454 427 306 810 . . Fastest Speed 21 | 50 50 50 50 50 37 26 26 26 26 26 24 24 21 25 25 22 22 22 30 30 Average Speed 29 | 50 50 50 50 50 46 28 26 26 27 26 24 24 27 25 25 22 22 25 30 30 Slowest Speed 200 | 50 50 50 50 50 150 37 26 26 200 26 27 24 28 28 25 22 22 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 1 . . . . . . 3 9 3 2 8 2 11 . . Potential Cave-ins 124 | . . . . . . . . . . . . . . . . . . 2 . 122 Cave-ins Triggered 13 | . . . . . . . . . . . . . . . . . . . . 13 Teleports 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 46 | 3 77 41 85 41 37 14 63 69 79 68 11 26 37 19 75 15 39 78 20 80 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . 2 . . . . 1 1 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 8 | . . . . . . . 3 2 2 1 . . . . . . . . . . Spaces Dug 473 | . . . . . 5 6 7 1 . 2 7 17 39 10 10 4 4 8 111 242 Terrain Destroyed 1621 | . . . . . 5 6 7 1 . 2 7 21 43 15 15 4 7 29 278 1181 Melee 117 | . . . . . 5 6 7 1 . 2 7 16 39 10 10 4 4 6 . . Projectile 1360 | . . . . . . . . . . . . 5 4 5 5 . 3 23 199 1116 AOE 144 | . . . . . . . . . . . . . . . . . . . 79 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Sec Acc Com Total 27404 | 82 421 143 348 176 556 524 475 547 867 535 387 911 1580 619 11950 491 377 1462 499 4454 Wait 13008 | . . . . . 68 . 9 . 29 61 15 3 65 14 11432 51 49 98 14 1100 Move 13340 | 58 378 143 348 174 423 473 449 546 800 466 338 842 1405 553 449 410 302 1223 450 3110 Hop 36 | . . . . . 1 . . . . . . 3 9 3 2 8 1 9 . . Pick Up 78 | 1 6 . . . 6 6 . . 3 1 5 10 6 5 7 2 . 11 . 9 Fast Attach 98 | 4 1 . . . 7 4 3 . 14 . 5 3 3 1 5 4 4 18 4 18 Attach 50 | . . . . . 7 4 . . 2 . 1 4 3 3 3 3 . 6 2 12 Detach 45 | . . . . . 6 2 . . 4 . . 4 . . 2 2 . 6 5 14 Swap 99 | . . . . . 1 6 1 . 1 . 2 7 17 11 17 4 6 15 . 11 Drop 105 | . 2 . . 1 5 11 2 . 13 1 10 6 10 4 10 2 3 13 3 9 Fire 283 | 19 33 . . . . . . . . . . 7 6 5 6 . 3 44 20 140 Melee 212 | . . . . . 32 18 11 1 1 6 11 22 49 20 17 5 9 10 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . 7 . . . . 9 . 17 Rewire 14 | . . . . . . . . . . . . . . . . . . . . 14 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Entered Mines 346 | -10/Mines | Learned location of Storage (-8) 391 | -10/Mines | Learned location of Zion (-7) 411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 411 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Entered Exiles 413 | -10/Exiles | Found Exiles lab abandoned 581 | -10/Exiles | Discovered new exit (range 10) 587 | -10/Exiles | Entered Mines 608 | -9/Mines | Learned location of 1 exit from Materials 639 | -9/Mines | Assembled infested the area 669 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 674 | -9/Mines | Discovered new exit (range 3) 677 | -9/Mines | Entered Materials 677 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 678 | -8/Materials | Identified exit to Storage 1057 | -8/Materials | Discovered new exit (range 6) 1061 | -8/Materials | Identified exit to Factory 1062 | -8/Materials | Entered Factory 1062 | -7/Factory | Evolved 2 slots: Utility x2 1084 | -7/Factory | Discovered new exit (range 9) 1086 | -7/Factory | Identified exit to Lower Caves 1275 | -7/Factory | Entered Lower Caves 1290 | -7/Lower Caves | Found Alien Artifact 1290 | -7/Lower Caves | Identified Core Expander 1290 | -7/Lower Caves | Installed Core Expander, added new Power slot 1368 | -7/Lower Caves | Encountered a Warlord checkpoint 1428 | -7/Lower Caves | Discovered new exit (range 6) 1429 | -7/Lower Caves | Identified exit to Lower Caves 1438 | -7/Lower Caves | Entered another Lower Caves area 1448 | -7/Lower Caves | Learned 12 Factory zone layouts 1492 | -7/Lower Caves | Encountered a Warlord checkpoint 1513 | -7/Lower Caves | Discovered new exit (range 10) 1583 | -7/Lower Caves | Identified exit to Zion 1583 | -7/Lower Caves | Entered Zion 1603 | -7/Zion | Discovered new exit (range 16) 1633 | -7/Zion | Build established: Scavenger-Scout 1682 | -7/Zion | Learned Factory emergency access door positions 1782 | -7/Zion | Found Prototype Processor 1782 | -7/Zion | Identified Exp. Terrain Scan Processor 1784 | -7/Zion | Found Prototype Processor 1784 | -7/Zion | Identified Exp. Signal Interpreter 1786 | -7/Zion | Found Prototype Hackware 1786 | -7/Zion | Identified Exp. Hacking Suite 1804 | -7/Zion | Found Prototype Processor 1804 | -7/Zion | Identified Spectral Analyzer 1808 | -7/Zion | Found Prototype Processor 1808 | -7/Zion | Identified Exp. Core Analyzer 1826 | -7/Zion | Found Exp. Terrain Scan Processor 1866 | -7/Zion | Found Exp. Signal Interpreter 1873 | -7/Zion | Identified exit to Proximity Caves 1873 | -7/Zion | Entered Proximity Caves 1877 | -6/Proximity Caves | Derelict sapper outpost attacked 1889 | -6/Proximity Caves | Encountered a Derelict sapper outpost 2071 | -6/Proximity Caves | Discovered new exit (range 7) 2072 | -6/Proximity Caves | Identified exit to Factory 2074 | -6/Proximity Caves | Entered Factory 2074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -6/Factory | Identified exit to Extension 2075 | -6/Factory | Identified exit to Factory 2134 | -6/Factory | Build established: Hacker-Scout 2219 | -6/Factory | Entered another Factory area 2219 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2258 | -5/Factory | Central database locked down 2289 | -5/Factory | Identified exit to Factory 2532 | -5/Factory | Entered another Factory area 2532 | -4/Factory | Evolved 2 slots: Utility x2 2608 | -4/Factory | Identified exit to Upper Caves 2608 | -4/Factory | Identified exit to Research 2755 | -4/Factory | Spotted B-86 Titan 2843 | -4/Factory | Central database locked down 3177 | -4/Factory | Entered Research 3177 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3195 | -3/Research | Identified exit to Armory 3195 | -3/Research | Identified exit to Quarantine 3202 | -3/Research | Fabricated Lrn. Terrain Scanner (x2) 3426 | -3/Research | Entered Quarantine 3465 | -3/Quarantine | Identified exit to Research 3477 | -3/Quarantine | Found Alien Artifact 3479 | -3/Quarantine | Identified Subatomic Replicator 3666 | -3/Quarantine | Found Alien Artifact 3666 | -3/Quarantine | Identified Core Reset Matrix 3666 | -3/Quarantine | Used Core Reset Matrix 3670 | -3/Quarantine | Detected hypermatrix surge 3670 | -3/Quarantine | Sensed 14 artifacts in vicinity 3863 | -3/Quarantine | Found Transdimensional Reconstructor 3866 | -3/Quarantine | Found Transdimensional Reconstructor 3866 | -3/Quarantine | Warped through subspace 6335 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6798 | -3/Quarantine | Build established: Hacker-Ninja 8280 | -3/Quarantine | Build established: Hacker-Sprinter 8426 | -3/Quarantine | Search patrols dispatched 8676 | -3/Quarantine | Search patrols dispatched 8926 | -3/Quarantine | Search patrols dispatched 9176 | -3/Quarantine | Search patrols dispatched 9426 | -3/Quarantine | Search patrols dispatched 9676 | -3/Quarantine | Search patrols dispatched 9926 | -3/Quarantine | Search patrols dispatched 10135 | -3/Quarantine | Unchained authorized (CL-0N3) 10176 | -3/Quarantine | Search patrols dispatched 10426 | -3/Quarantine | Search patrols dispatched 10676 | -3/Quarantine | Search patrols dispatched 10926 | -3/Quarantine | Search patrols dispatched 11176 | -3/Quarantine | Search patrols dispatched 11426 | -3/Quarantine | Search patrols dispatched 11676 | -3/Quarantine | Search patrols dispatched 11926 | -3/Quarantine | Search patrols dispatched 12176 | -3/Quarantine | Search patrols dispatched 12426 | -3/Quarantine | Search patrols dispatched 12676 | -3/Quarantine | Search patrols dispatched 12926 | -3/Quarantine | Search patrols dispatched 13176 | -3/Quarantine | Search patrols dispatched 13426 | -3/Quarantine | Search patrols dispatched 13676 | -3/Quarantine | Search patrols dispatched 13926 | -3/Quarantine | Search patrols dispatched 14176 | -3/Quarantine | Search patrols dispatched 14426 | -3/Quarantine | Search patrols dispatched 14676 | -3/Quarantine | Search patrols dispatched 14926 | -3/Quarantine | Search patrols dispatched 15077 | -3/Quarantine | Discovered exit to Research (range 11) 15079 | -3/Quarantine | Entered Research 15079 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15133 | -2/Research | Discovered new exit (range 24) 15171 | -2/Research | Repaired Field Propulsion Array 15208 | -2/Research | Identified exit to Testing 15216 | -2/Research | Unchained authorized (CL-0N3) 15258 | -2/Research | Entered Testing 15291 | -2/Testing | Found Prototype Energy Gun 15291 | -2/Testing | Identified Hyp. EM Gauss Rifle 15323 | -2/Testing | Found Prototype Ballistic Gun 15323 | -2/Testing | Identified Hyp. Multirail 15335 | -2/Testing | Found Prototype Launcher 15335 | -2/Testing | Identified Z-bomb Delivery System 15370 | -2/Testing | Spotted Fortress 15388 | -2/Testing | Discovered new exit (range 5) 15388 | -2/Testing | Discovered new exit (range 6) 15389 | -2/Testing | Identified exit to Section 7 15424 | -2/Testing | Entered Section 7 15425 | -2/Section 7 | Detected hypermatrix surge 15425 | -2/Section 7 | Sensed 23 artifacts in vicinity 15437 | -2/Section 7 | Spotted S7 Guard 15437 | -2/Section 7 | Found Core Regenerator 15451 | -2/Section 7 | Found Integrity Redistributor 15475 | -2/Section 7 | Found Integrated Dissipator 15475 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15510 | -2/Section 7 | Spotted S7 Guard 15515 | -2/Section 7 | Found Core Physics Calibrator 15551 | -2/Section 7 | Found Integrated Reactor 15551 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15587 | -2/Section 7 | Found Integrated Reactor 15587 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15603 | -2/Section 7 | Discovered new exit (range 14) 15637 | -2/Section 7 | Spotted B-99 Colossus 15653 | -2/Section 7 | Found Core Expander 15655 | -2/Section 7 | Found Core Expander 15665 | -2/Section 7 | Found LRC Armor 15665 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15671 | -2/Section 7 | Found LRC Inertial Stabilizer 15671 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 15674 | -2/Section 7 | Search patrols dispatched 15676 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 15699 | -2/Section 7 | Build established: Hacker-Scout 15737 | -2/Section 7 | Found Terrabomb 15759 | -2/Section 7 | Integrated with Sigix Exoskeleton 15760 | -2/Section 7 | Installed Core Expander, added new Utility slot 15761 | -2/Section 7 | Installed Core Expander, added new Power slot 15763 | -2/Section 7 | Installed Core Expander, added new Weapon slot 15766 | -2/Section 7 | Spotted Executioner 15769 | -2/Section 7 | Spotted Executioner 15787 | -2/Section 7 | Found Prototype Processor 15787 | -2/Section 7 | Identified Exp. Core Analyzer 15790 | -2/Section 7 | Spotted Executioner 15797 | -2/Section 7 | Spotted Striker 15797 | -2/Section 7 | Spotted Striker 15803 | -2/Section 7 | Destroyed Striker 15825 | -2/Section 7 | Spotted Striker 15825 | -2/Section 7 | Spotted Striker 15835 | -2/Section 7 | Destroyed Striker 15837 | -2/Section 7 | Destroyed Striker 15846 | -2/Section 7 | Found Sigix Shearcannon 15849 | -2/Section 7 | Destroyed Striker 15967 | -2/Section 7 | Spotted Investigator 15969 | -2/Section 7 | Scanned by Researcher 15969 | -2/Section 7 | Warped through subspace 15970 | -2/Section 7 | Intercept squad dispatched 15977 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 15992 | -2/Section 7 | Spotted Striker 15992 | -2/Section 7 | Spotted Striker 16003 | -2/Section 7 | Spotted Striker 16003 | -2/Section 7 | Spotted Tracker 16005 | -2/Section 7 | Spotted Tracker 16023 | -2/Section 7 | Spotted Combat Programmer 16025 | -2/Section 7 | Spotted Combat Programmer 16040 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 16042 | -2/Section 7 | Spotted Executioner 16045 | -2/Section 7 | Entered Access 16045 | -1/Access | Evolved 2 slots: Utility x2 16046 | -1/Access | Sensed 1 artifact in vicinity 16050 | -1/Access | Emitted hypermatrix ping 16055 | -1/Access | Assembled emerged from beneath the floor 16075 | -1/Access | Found Unknown Device 16075 | -1/Access | Identified Quantum Capacitor 16104 | -1/Access | Assembled emerged from beneath the floor 16105 | -1/Access | Build established: Alien-Sigix 16130 | -1/Access | Assembled emerged from beneath the floor 16172 | -1/Access | Intercept squad dispatched 16183 | -1/Access | Spotted Tracker 16183 | -1/Access | Spotted Tracker 16198 | -1/Access | Destroyed Tracker 16202 | -1/Access | Destroyed Tracker 16208 | -1/Access | Energy Cycler disabled 16210 | -1/Access | Spotted Combat Programmer 16212 | -1/Access | Spotted Combat Programmer 16219 | -1/Access | Discovered new exit (range 17) 16229 | -1/Access | Entered Command 16234 | -1/Command | Emitted hypermatrix ping 16239 | -1/Command | Assembled emerged from beneath the floor 16266 | -1/Command | Assembled emerged from beneath the floor 16292 | -1/Command | Spotted B-99 Colossus 16300 | -1/Command | Destroyed B-99 Colossus 16310 | -1/Command | Spotted M Guard 16310 | -1/Command | Spotted M Guard 16315 | -1/Command | Spotted Combat Programmer 16325 | -1/Command | Spotted Combat Programmer 16327 | -1/Command | Destroyed Combat Programmer 16328 | -1/Command | Destroyed Combat Programmer 16367 | -1/Command | Found Prototype Reactor 16371 | -1/Command | Destroyed M Guard 16375 | -1/Command | Destroyed M Guard 16375 | -1/Command | All MAIN.C guards destroyed 16398 | -1/Command | 0b10 Conduit disabled 16407 | -1/Command | Met MAIN.C 16462 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 16462 | -1/Command | Destroyed MAIN.C Shell 16462 | -1/Command | Spotted M Shell/Def 16462 | -1/Command | Spotted M Shell/Atk 16462 | -1/Command | Spotted M Shell/Def 16462 | -1/Command | Spotted M Shell/Atk 16462 | -1/Command | Spotted M Shell/Atk 16462 | -1/Command | Spotted M Shell/Def 16462 | -1/Command | Spotted M Shell/Atk 16462 | -1/Command | Spotted M Shell/Def 16463 | -1/Command | MAIN.C activated Command garrisons 16463 | -1/Command | Used Terrabomb 16466 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 16470 | -1/Command | Discovered new exit (range 14) 16500 | -1/Command | Destroyed MAIN.C 16502 | -1/Command | Identified Zero-point Reactor 16502 | -1/Command | Discovered new exit (range 18) 16502 | -1/Command | Discovered new exit (range 138) 16502 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16504 | -1/Command | Found Zero-point Reactor 17348 | -1/Command | Phase Generator disabled 17359 | -1/Command | Assembled emerged from beneath the floor 17368 | -1/Command | Used Core Regenerator, restored core integrity (+462) 17397 | -1/Command | Assembled emerged from beneath the floor 17433 | -1/Command | Assembled emerged from beneath the floor 17465 | -1/Command | Assembled emerged from beneath the floor 17515 | -1/Command | Assembled emerged from beneath the floor 17614 | -1/Command | Found Exp. Targeting Computer 17771 | -1/Command | Crushed by falling debris 17781 | -1/Command | Crushed by falling debris 17781 | -1/Command | Crushed by falling debris 17783 | -1/Command | Crushed by falling debris 17783 | -1/Command | Crushed by falling debris 17783 | -1/Command | Crushed by falling debris 17814 | -1/Command | Lost 6 parts (1p4u1w) 17853 | -1/Command | Found Quantum Capacitor 18096 | -1/Command | Found Exp. Core Analyzer 18194 | -1/Command | Crushed by falling debris 18204 | -1/Command | Crushed by falling debris 18208 | -1/Command | Crushed by falling debris 18235 | -1/Command | Lost 3 parts (1p1u1w) 18296 | -1/Command | Crushed by falling debris 18297 | -1/Command | Core integrity fell below 50% 18307 | -1/Command | Crushed by falling debris 18307 | -1/Command | Crushed by falling debris 18309 | -1/Command | Crushed by falling debris 18567 | *** | Heading to fleet! Last Messages --------------- 18373_ System corrupted: Matter fused (-9). 18394_ A5G0FZA2#ED2BDBWDAE ZA>IXC2C/#5