Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:15:20 Player: ywiktor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2829) 2829 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 7851 Bonus ------- High Alert Combat Kills 282 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 100/100 System Corruption 23% Temperature Cool (18) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (5) ------ Weapon Mount > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Proton Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Weapon Mount Recoil Stabilizer Phase Shifter Improved Light Armor Plating Improved Shield Generator Heavy Particle Cannon Missile Launcher Great Axe [Rating: 74] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . 1 . . . Utility 3 | . . . . . . 1 1 . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 90 | 5 8 26 2 2 3 6 7 . 1 30 Power 9 | 1 1 2 . . . 1 . . . 4 Engine 8 | 1 1 2 . . . 1 . . . 3 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 1 7 . 2 . . 1 . . 1 Treads . | . . . . . . . . . . . Leg 11 | 2 1 6 . 1 . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . 1 . 1 . . 1 . . . Utility 29 | 1 1 1 . . 3 2 6 . . 15 Device 12 | . . . . . 1 . 2 . . 9 Storage 5 | 1 . 1 . . 2 . . . . 1 Processor 3 | . 1 . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 8 | . . . . . . 2 3 . . 3 Artifact . | . . . . . . . . . . . Weapon 38 | 1 5 16 2 . . 3 . . 1 10 Energy Gun 2 | . . 1 . . . 1 . . . . Energy Cannon 4 | . . . . . . . . . . 4 Ballistic Gun 10 | 1 . 6 1 . . . . . . 2 Ballistic Cannon 7 | . 3 3 . . . . . . 1 . Launcher 10 | . 2 3 1 . . 2 . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . 3 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 37 | . . 11 . . . . . . . 26 Power 7 | . . 2 . . . . . . . 5 Propulsion 9 | . . 7 . . . . . . . 2 Utility 12 | . . . . . . . . . . 12 Weapon 9 | . . 2 . . . . . . . 7 Highest Loss Streak 16 | . . 5 . . . . . . . 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 83 78 77 76 65 70 76 76 76 75 Engine 10 | . 14 8 11 11 11 9 7 7 7 11 Leg 12 | . 28 25 22 21 . . . . . . Flight 6 | . . . . . 11 9 15 15 15 11 Device 2 | . . . . . . . 7 7 7 5 Storage 9 | . 14 11 11 11 10 9 7 7 7 5 Processor 9 | . 5 11 11 11 11 9 7 7 7 11 Protection 2 | . . . . . . 9 7 7 7 6 Energy Gun 2 | . . 3 . . . 6 7 7 7 3 Ballistic Gun 10 | . 14 11 15 22 22 11 7 7 1 1 Ballistic Cannon 2 | . 6 3 . . . . . . 5 5 Launcher 2 | . . . 1 . . 7 7 7 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 11 14 19 17 16 16 32 40 40 45 55 Greatest Support 56 | 20 20 40 20 50 50 50 56 56 56 56 Greatest Overweight (x) 14 | . . 4 . . . . . . . 14 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 9 10 10 10 10 9 Most Carried 10 | 2 8 9 7 10 10 10 10 10 10 10 Average Carried 7 | 1 4 7 6 7 7 9 9 10 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 6 7 6 10 10 10 10 10 . Class Distribution -------------------- 36% | Tank 31% | Mutant 26% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2183 | 182 50 608 76 9 30 . 119 259 216 634 Remotely . | . . . . . . . . . . . Salvage Created 2344 | . 83 872 52 . . 81 77 217 107 855 Parts 169 | . 14 56 2 . . 13 5 10 8 61 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 8 2 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 70 | . 5 18 2 . . 4 4 7 8 22 Melee 3 | . . 2 . . . . . . . 1 Guns 21 | . 2 12 . . . 2 . 1 3 1 Cannons 12 | . 1 2 . . . . . . 2 7 AOE 33 | . 2 2 2 . . 2 4 6 3 12 Classes Destroyed 13 | . 4 3 . . . . . 1 . 5 Worker 5 | . 2 1 . . . . 1 . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Recycler 1 | . . 1 . . . . . . . . Watcher 6 | . 1 2 . . . 1 1 . . 1 Swarmer 30 | . 3 4 . . . 4 4 . 7 8 Saboteur 1 | . . . . . . . . . . 1 Grunt 25 | . 2 9 2 . . . . 6 . 6 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . Sentry 7 | . . 4 . . . . . . 1 2 Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . . . 1 . 1 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 3 3 2 . . 5 5 3 3 5 Combat Bots Only 4 | . 2 3 2 . . 4 4 3 3 4 Max Kills in Single Turn 4 | . 2 1 2 . . 4 4 3 2 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 1 2 . . 2 3 3 1 4 Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 607 | . 39 168 6 . . 3 6 33 77 275 Missed 233 | . 13 60 1 . . 2 3 10 35 109 Damage Taken 5527 | . 302 1228 79 . . 6 31 273 311 3297 Core 1182 | . 43 229 7 . . . . 13 30 860 Absorbed by Shields 411 | . . . . . . . 13 101 129 168 Redirected to Shielding 44 | . . . . . . . . . . 44 Regen/Repaired (Parts) 24 | . 24 . . . . . . . . . Core Remaining (%) 83 | 100 82 . . . 41 100 . . 93 . Volleys Fired 181 | . 17 60 3 . . 2 5 12 15 67 Largest 3 | . 2 2 2 . . 3 3 3 3 3 Hottest 198 | . 55 79 50 . . 70 106 106 134 198 Shots Fired 351 | . 33 86 6 1 . 5 14 33 44 129 Gun 188 | . 17 72 3 1 . 4 10 24 25 32 Cannon 110 | . 11 9 . . . . . . 5 85 Launcher 49 | . 5 5 3 . . 1 4 9 14 8 Special 4 | . . . . . . . . . . 4 Kinetic 192 | . 28 69 3 1 . 4 5 12 15 55 Thermal 48 | . . 12 . . . . . . . 36 Explosive 44 | . 5 . 3 . . 1 4 9 14 8 Electromagnetic 63 | . . 5 . . . . 5 12 15 26 Robot Hit Streak 12 | . 7 12 8 . . 3 3 9 7 9 Robot Miss Streak 5 | . 4 4 1 . . . 3 3 4 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 212 | . 20 62 5 . . 2 7 24 25 67 Core Hits 154 | . 13 32 4 . . 5 6 21 18 55 Critical Kills 4 | . . 1 . . . 1 . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . 3 . . . 1 . 2 . 2 Destroy 4 | . . 1 . . . 1 . 1 . 1 Blast 1 | . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . Sever 2 | . . 1 . . . . . . . 1 Melee Attacks 14 | . . 10 . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 14 | . . 10 . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7181 | . 516 1042 223 . . 118 391 933 792 3166 Guns 1648 | . 76 590 26 . . 34 71 194 188 469 Cannons 1465 | . 138 110 . . . . . . 79 1138 Explosions 3590 | . 302 109 197 . . 84 320 739 525 1314 Melee 375 | . . 233 . . . . . . . 142 Ramming 103 | . . . . . . . . . . 103 Kinetic 1939 | . 214 599 26 . . 34 15 69 132 850 Thermal 872 | . . 101 . . . . . . . 771 Explosive 3098 | . 302 . 197 . . 84 320 739 525 931 Electromagnetic 794 | . . 109 . . . . 56 125 135 369 Impact . | . . . . . . . . . . . Slashing 375 | . . 233 . . . . . . . 142 Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . 4 4 4 4 . . 1 1 22 Average Corruption 4 | . . 3 4 4 4 . . 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . 4 33 7 . . 2 . 36 Message Errors 12 | . . . 1 5 . . . . . 6 Matter Fused 20 | . . . . 10 3 . . . . 7 Heat Flow Errors 14 | . . . 2 2 . . . . . 10 Energy Discharges 12 | . . . . 7 1 . . . . 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 2 1 . . 1 . 6 Data Loss (major) 9 | . . . 1 4 2 . . 1 . 1 Misfires 1 | . . . . 1 . . . . . . Alerts 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 227 | . . . . . . . 3 14 . 210 Projectiles . | . . . . . . . . . . . Explosions 227 | . . . . . . . 3 14 . 210 Melee . | . . . . . . . . . . . Knockbacks 4 | . 2 . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 4 | . 2 . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 276 | . . 14 15 . . . . . . 247 Shots 5 | . . 1 1 . . . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . 9 Kicked 9 | . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . Highest Temperature 705 | . 50 89 250 155 . 22 114 303 385 705 Average Temperature 154 | . 15 22 97 78 . 11 52 108 161 193 Received Heat Transfer 1533 | . 141 399 36 . . . . 78 44 835 Effects 40 | . . . . . . . . . 1 39 Shutdowns 13 | . . . . . . . . . 1 12 Energy Bleed 3 | . . . . . . . . . . 3 Interference 10 | . . . . . . . . . . 10 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1014 | . . 259 . . . . . . . 755 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 867 | . 254 455 217 . . 121 210 . . 867 Initial 302 | . . 107 145 . . . 54 . . 302 Average 299 | . 66 301 176 . . 105 108 . . 515 Maximum Alert Level 3 | . 1 2 1 . . . 1 . . 3 Low Security (%) 36 | 100 81 15 57 . 100 100 93 . . . Level 1 36 | . 18 66 42 . . . 6 . . 38 Level 2 17 | . . 18 . . . . . . . 34 Level 3 10 | . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 3 1 . . . . 1 . . 7 Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 5 | . 2 1 . . . . . . . 2 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 2 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 16 33 2 . . 5 5 7 8 40 Peak Tracking Total 10 | . 7 7 2 . . 4 4 3 4 10 Tactical Retreats 16 | . 3 2 . . . . . 1 2 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 3 | . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 22 | . 3 4 . . . . 2 . . 13 Max in Single Turn 6 | . 1 1 . . . . 1 . . 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 11 | . 2 . . 4 . 2 2 . 1 . Terminals 4 | . 1 . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 8 . . 49 . 8 5 . 2 . Successful 68 | . 6 . . 49 . 6 5 . 2 . Failed 3 | . 2 . . . . 1 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 1 | . . . . 1 . . . . . . Terminals 11 | . 2 . . . . 8 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 6 . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 59 | . 1 . . 49 . 6 1 . 2 . Record 56 | . . . . 49 . 5 . . 2 . Open DSF 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . Recycle Component 1 | . . . . . . . 1 . . . Process 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 52 | . 52 . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter 14 | . . . . . . . 14 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 40 | . . . . . . . . . 40 . Highest-Rated Ally 20 | . . . . . . . . . 20 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5833 | 58 582 956 217 1208 261 159 254 245 331 1562 Spaces Moved 6881 | 44 423 502 171 1051 384 270 524 461 602 2449 Core 20 | 5 . 8 . . . . . . . 7 Treads . | . . . . . . . . . . . Legs 2083 | 39 423 492 171 956 . . . . . 2 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4778 | . . 2 . 95 384 270 524 461 602 2440 Fastest Speed 42 | 50 120 120 120 50 50 50 42 42 42 42 Average Speed 68 | 112 120 138 120 113 50 50 42 42 42 44 Slowest Speed 750 | 120 120 290 120 120 50 50 50 42 42 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 55 41 36 94 79 27 12 58 59 38 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . 1 . 3 . . 1 3 . Spaces Dug 13 | . . . . . . . . . . 13 Terrain Destroyed 408 | . 13 5 29 . . 5 18 67 104 167 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 6 AOE 401 | . 13 5 29 . . 5 18 67 104 160 Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 7642 | 50 466 664 176 1066 455 290 543 486 646 2800 Wait 372 | . 8 51 . . 51 2 2 12 25 221 Move 6863 | 43 422 501 170 1050 383 269 521 460 601 2443 Hop 4 | . . . . . . . 1 . . 3 Pick Up 63 | 2 10 11 1 3 11 6 5 1 2 11 Fast Attach 16 | 5 . 2 . 1 . 1 . . . 7 Attach 40 | . 3 12 . 1 2 3 2 . 1 16 Detach 4 | . . 1 . . . . . . . 3 Swap 34 | . 5 12 2 . 1 2 5 . . 7 Drop 36 | . 1 4 . 6 7 5 2 1 2 8 Fire 181 | . 17 60 3 . . 2 5 12 15 67 Melee 14 | . . 10 . . . . . . . 4 Ram 1 | . . . . . . . . . . 1 Kick 9 | . . . . . . . . . . 9 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . 5 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Repaired Aluminum Leg 608 | -10/Materials | Repaired Grenade Launcher? 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x2 865 | -9/Materials | Discovered new exit (range 5) 1403 | -9/Materials | Lost 5 parts (1p2n2w) 1503 | -9/Materials | Core integrity fell below 50% 1545 | -9/Materials | Discovered new exit (range 6) 1597 | -9/Materials | Entered Mines 1616 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1711 | -9/Mines | Learned location of 1 exit from Lower Caves 1805 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1807 | -9/Mines | Discovered new exit (range 5) 1814 | -9/Mines | Entered Exiles 1829 | -9/Exiles | Build established: Scavenger-Mutant 1839 | -9/Exiles | Discovered new exit (range 15) 1850 | -9/Exiles | Met 8R-AWN 1869 | -9/Exiles | Met EX-HEX 1926 | -9/Exiles | Met EX-DEC 1987 | -9/Exiles | Visited The Gauntlet 2137 | -9/Exiles | Learned location of Zion (-7) 2211 | -9/Exiles | Discovered new exit (range 10) 2277 | -9/Exiles | Met EX-BIN 2889 | -9/Exiles | Aligned with FarCom system 2890 | -9/Exiles | Given EX-Vault access code 2918 | -9/Exiles | Opened EX-Vault 2931 | -9/Exiles | Found Prototype Ballistic Gun 2965 | -9/Exiles | Found Prototype Flight Unit 2974 | -9/Exiles | Identified Flying Fortress v7 2985 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3022 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3022 | -9/Exiles | Entered Mines 3228 | -8/Mines | Build established: Mutant 3274 | -8/Mines | Discovered new exit (range 12) 3283 | -8/Mines | Entered Materials 3283 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3369 | -8/Materials | Central database locked down 3416 | -8/Materials | Discovered new exit (range 3) 3442 | -8/Materials | Entered Factory 3442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3450 | -7/Factory | Identified exit to DSF 3612 | -7/Factory | Discovered new exit (range 13) 3696 | -7/Factory | Entered Lower Caves 3697 | -7/Lower Caves | Identified exit to Lower Caves 3739 | -7/Lower Caves | Encountered a Warlord checkpoint 3740 | -7/Lower Caves | Build established: Tank 3941 | -7/Lower Caves | Entered another Lower Caves area 3982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4090 | -7/Lower Caves | Discovered new exit (range 6) 4196 | -7/Lower Caves | A Commander dispatched an escort 4198 | -7/Lower Caves | Learned Factory trap positions 4198 | -7/Lower Caves | Learned Research stockpile data 4232 | -7/Lower Caves | Encountered a Warlord checkpoint 4272 | -7/Lower Caves | Entered Factory 4272 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4273 | -6/Factory | Loaded intel: 93 trap records 5215 | -6/Factory | P-60 Hacker assimilated allied FK-V5O(g) 5322 | -6/Factory | First assault squad dispatched 5417 | -6/Factory | Core integrity fell below 50% 5511 | -6/Factory | Garrison activated, responded to threat 5611 | -6/Factory | Spotted B-75 Beast 5618 | -6/Factory | Lost 3 parts (1p1u1w) 5791 | -6/Factory | System corruption reached 10% 5815 | -6/Factory | Core integrity fell below 20% 5834 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05809_ Acquired Propulsion Shielding. 05810_ G-67 Veteran Flexi-carbon Leg severed. 05813_ Acquired 20 matter. 05816_ Lgt. Nuclear Core destroyed. 05820_ Great Axe destroyed. 05820_ Critical hit (Burn: +50). 05821_ Acquired Flexi-carbon Leg. 05825_ Kicked G-50 Soldier. 05828_ M-28 Smith repairs G-50 Soldier. 05828_ Kicked G-50 Soldier out of the way. 05831_ Kicked M-28 Smith out of the way. 05832_ Acquired 93 matter. 05832_ Kicked P-60 Hacker. 05833_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05833_ Kicked P-60 Hacker. 05834_ System corrupted: Component data lost. 05834_ Propulsion Shielding destroyed. 05834_ Kicked P-60 Hacker. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ????????###############################??????????? | | ????????# # ?????????? | | ????????# # """ """ """ ?????????? | | ######### # """ """ """ #???????? | | ## # """ """ """ #???????? | | ## # #???????? | | ## # / #???????? | | + #####+##########???????? | | ##########+############ ?? | | #??????# ########????????? | | #??????# ####+#### #???????????????? | | ""### #??????# + # #######?????????? | | = #?# ######## ## " " " # " ######????#??? | | " ### ##g"*" "g# #????# "" | | ########### ## "/" " # ##??## "" | | ### ?# ## "%" " # ##??# "" | | #?# ?# ##g"/" " # ##???# | | #?# # ## " "m" # ##???# | | #?# # ##l"g" " # ##???# | | ###?# + ## "*" " # ##???? | | #???# # ## "g" " # = ##?????? | | #???# # ## @ g #|% ##??????? | | #???# ?# #####p#### ######### | | #???# ?# % | | ############## | | | | | | | | ###############+######+########## | | ##"######?#" # ## | | ## #?## # """" ## | | ## """ #??# #! """" ## | | ## """ [#??# """ """ # """" ## | | ## """ #??# """ """ # """" ## | | ################ ## #??# """ """ # ##! | | #??????### ## ! #??# # """" ## | | " """ #??????# #####+###??#! # """" ## | | " """ #??????# ### ############## """" ## | | " """ #??????# ##" ######## """" #?#+ | | " "" #??????# ### = %| / #?# | | " "" #??????# #?# *[ =%###### """" #?#^ | | #??????# #?# = ! *###??# """" #?#^ | | =#??????# #?### # = % #??# """" #?# | | #######??????# #???# # #??# """" #?# | | #?????????# #???# ## #??# ???# | | #?????????# #???# # # """#??# ! ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dodgeball, But With Guns Librarian Made in Tau Ceti IV Oh No You Don't! Oops Please Form A Line Remodeling Serviceable Loadout Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed BackupDefenseWell Manual? 0 Play Time 02:13:45 Cumulative 5.1 hours Start 2024.04.04 @ 20:42:20 End 2024.04.06 @ 22:15:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22e54c0e-a7e5-4fb9-92b1-7460546cad44