Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.08 @ 17:27:09 Player: Zeddi Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (113) 113 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1123 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 163/280 System Corruption 2% Temperature Cool (18) Movement Core (1500) Ox29 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Faulty Heavy Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Heavy Ion Engine [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Device High-powered Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 5 . 6 Power 5 | 2 . 3 Engine 5 | 2 . 3 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | . . 3 Device 1 | . . 1 Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 38 | . 57 24 Engine 10 | . 14 7 Wheel 17 | . 28 9 Device 1 | . . 2 Processor 2 | . . 4 Energy Gun 7 | . 14 2 Naked Turns 6 | . . 6 Heaviest Build 8 | 7 7 8 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 5 25 Average Capacity 5 | 5 5 5 Most Carried 3 | 2 1 3 Average Carried . | . 1 . Final Capacity 25 | 5 5 25 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 254 | 250 . 4 Remotely . | . . . Salvage Created 208 | 41 167 . Parts 14 | 3 11 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | 1 4 . Guns 5 | 1 4 . Classes Destroyed 3 | 1 2 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | 1 1 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 776 | 9 153 614 Core 421 | . 18 403 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 24 | 3 21 . Largest 1 | 1 1 . Hottest 40 | 40 40 . Shots Fired 24 | 3 21 . Gun 24 | 3 21 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 24 | 3 21 . Robot Hit Streak 14 | 2 14 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | 2 16 . Core Hits 11 | 1 8 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 231 | 27 201 3 Guns 228 | 27 201 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 228 | 27 201 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 78 | 6 78 . Average Temperature 25 | 6 28 . Received Heat Transfer 393 | 6 78 309 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 163 | 20 163 60 Initial 58 | . 11 58 Average 51 | 4 82 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | 1 8 8 Peak Tracking Total 7 | 1 4 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . . 21 Successful 15 | . . 15 Failed 5 | . . 5 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 21 | . . 21 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . . 15 Record 8 | . . 8 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Repair Station Index 1 | . . 1 Alert Level 2 | . . 2 Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 254 | 57 91 106 Spaces Moved 235 | 58 61 116 Core 67 | 18 . 49 Treads . | . . . Legs . | . . . Wheels 168 | 40 61 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 75 | 70 80 74 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 7 19 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 283 | 70 81 132 Wait . | . . . Move 233 | 57 60 116 Hop . | . . . Pick Up 11 | 5 . 6 Fast Attach . | . . . Attach 11 | 4 . 7 Detach 1 | . . 1 Swap 1 | 1 . . Drop . | . . . Fire 24 | 3 21 . Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 8) 58 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 14) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 232 | -9/Materials | Core integrity fell below 50% 235 | -9/Materials | Central database locked down 251 | -9/Materials | Core integrity fell below 20% 255 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- dealt with, suggesting they are originating from deeper in the [Caves], which extend furthest at those depths. >>Query(Caves) Approximately 15% of the subsurface cave systems surrounding [Complex 0b1] were incorporated into the initial construction of [Complex 0b10], but many more remain untouched. These caves are occupied by [Derelict] robots. Recent activity suggests there could be more substantial populations deeper in the caves. ALERT: Central database lockdown, local access denied. Acquired Prototype Engine. Hpw. Tractor Beam destroyed. Identified Hvy. Ion Engine. Malfunction: Energy drain (-64). Acquired Hvy. Ion Engine. Acquired Huge Storage Unit. The Huge Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. Slammed into L-31 Rogue. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????# #????????????????????????? | | ????# #????????????????????????? | | ????# #????????????????????????? | | ????####+########## #????????????????????????? | | ?????# #??????## ##????????????????????????? | | ?????# #???????# #?????????????????????????? | | ?????# """ #???????# #?????????????????????????? | | ?????# """ #???????# #?????????????????????????? | | ?????# """ #???????# #?????????????????????????? | | ?????# #???????# #??#??????????????????????? | | ?????# #???????# #? ? ??#??????????????????? | | ?????#######???????# #? ? #??????????????????? | | ?????????########### # ? #??????????????????? | | ?????????# T # # [[ #??????????????????? | | ?????????# ^ ^ + + [[ !#??????????????????? | | ?????????# ^ ^ # # [[ #??????????????????? | | ?????????# # ###+######????????????????? | | ?????????########### # #????????????????? | | ?????????# # #"" """ #????????????????? | | ?????????# # #"Tg """ ##???????????????? | | ?????????# # #"" """ #???????????????? | | #????????# + / Y ##???????????????? | | # ###### # #ggg* #????????????????? | | # ! # # # ** #????????????????? | | # / # # *** #????????????????? | | # # ### # @l #????????????????? | | ## "" #########+#?# ##########????????????????? | | ?# "" ?????????????# #?????????????????????????? | | ?# T"??????????????# #?????????????????????????? | | ?# "???????????????# #?????????????????????????? | | ??? "???????????????# #?????????????????????????? | | ???? ????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Risk Taker Challenges ------------ None Game ------ Seed ResetReflectiveThrower Manual? 0 Play Time 00:11:37 Cumulative 0.3 hours Start 2022.04.07 @ 20:39:29 End 2022.04.08 @ 17:27:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3504a96-7dbe-473e-99d0-5ddd79c8cfbc