Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.08 @ 17:27:09
Player: Zeddi
Result: Destroyed by L-31 Rogue with Katana
Performance
-------------
Evolutions (1) 500
Regions Visited (2) 400
Robots Destroyed (6) 30
Value Destroyed (113) 113
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1123
Bonus
-------
None
Cogmind
---------
Core Integrity 0/400
Matter 248/300
Energy 163/280
System Corruption 2%
Temperature Cool (18)
Movement Core (1500) Ox29
Location -9/Materials
Parts
-------
> --- POWER (1) --------
Heavy Ion Engine
> --- PROPULSION (2) ---
(None)
> --- UTILITY (3) ------
Huge Storage Unit
Targeting Computer
> --- WEAPON (3) -------
(None)
> --- INVENTORY (25) ---
Faulty Heavy Ion Engine
Peak State
------------
> --- POWER ------------
Heavy Ion Engine
> --- PROPULSION -------
(None)
> --- UTILITY ----------
Huge Storage Unit
Targeting Computer
> --- WEAPON -----------
(None)
> --- INVENTORY --------
Heavy Ion Engine
[Rating: 5]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Wheel
Wheel Wheel
Utility Targeting Computer
Device High-powered Tractor Beam
Storage Huge Storage Unit
Processor Targeting Computer
Weapon EM Pulse Gun
Energy Gun EM Pulse Gun
Build | -11 -10 -9
------- Run | Scr Mat Mat
Slots Evolved 2 | . . 2
Power . | . . .
Propulsion . | . . .
Utility 1 | . . 1
Weapon 1 | . . 1
Parts Attached 11 | 5 . 6
Power 5 | 2 . 3
Engine 5 | 2 . 3
Core . | . . .
Reactor . | . . .
Propulsion 2 | 2 . .
Treads . | . . .
Leg . | . . .
Wheel 2 | 2 . .
Hover . | . . .
Flight . | . . .
Utility 3 | . . 3
Device 1 | . . 1
Storage 1 | . . 1
Processor 1 | . . 1
Hackware . | . . .
Protection . | . . .
Artifact . | . . .
Weapon 1 | 1 . .
Energy Gun 1 | 1 . .
Energy Cannon . | . . .
Ballistic Gun . | . . .
Ballistic Cannon . | . . .
Launcher . | . . .
Special Weapon . | . . .
Impact Weapon . | . . .
Slashing Weapon . | . . .
Piercing Weapon . | . . .
Special Melee Weapon . | . . .
Unidentified Prototypes 2 | . . 2
Parts Lost 7 | . . 7
Power 2 | . . 2
Propulsion 2 | . . 2
Utility 1 | . . 1
Weapon 2 | . . 2
Highest Loss Streak 7 | . . 7
To Critical Strikes . | . . .
Average Slot Usage (%) 38 | . 57 24
Engine 10 | . 14 7
Wheel 17 | . 28 9
Device 1 | . . 2
Processor 2 | . . 4
Energy Gun 7 | . 14 2
Naked Turns 6 | . . 6
Heaviest Build 8 | 7 7 8
Greatest Support 20 | 20 20 20
Greatest Overweight (x) 2 | . . 2
Average Overweight (x) . | . . .
Largest Inventory Capacity 25 | 5 5 25
Average Capacity 5 | 5 5 5
Most Carried 3 | 2 1 3
Average Carried . | . 1 .
Final Capacity 25 | 5 5 25
Final Carried 1 | 1 1 1
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Resources | -11 -10 -9
----------- Run | Scr Mat Mat
Matter Collected 254 | 250 . 4
Remotely . | . . .
Salvage Created 208 | 41 167 .
Parts 14 | 3 11 .
Haulers Intercepted 1 | . 1 .
Recyclers Shooed . | . . .
Parts Field Recycled . | . . .
Retrieved Matter . | . . .
Parts Self-Destructed . | . . .
Prevented . | . . .
Kills | -11 -10 -9
------- Run | Scr Mat Mat
Combat Hostiles Destroyed 5 | 1 4 .
Guns 5 | 1 4 .
Classes Destroyed 3 | 1 2 .
Hauler 1 | . 1 .
Swarmer 3 | . 3 .
Grunt 2 | 1 1 .
Best Kill Streak 3 | 1 3 .
Combat Bots Only 3 | 1 3 .
Max Kills in Single Turn 1 | 1 1 .
Gunslinging . | . . .
Exploded . | . . .
Melee . | . . .
Uniques/NPCs Destroyed . | . . .
Combat | -11 -10 -9
-------- Run | Scr Mat Mat
Damage Taken 776 | 9 153 614
Core 421 | . 18 403
Absorbed by Shields . | . . .
Core Remaining (%) 96 | 100 92 .
Volleys Fired 24 | 3 21 .
Largest 1 | 1 1 .
Hottest 40 | 40 40 .
Shots Fired 24 | 3 21 .
Gun 24 | 3 21 .
Cannon . | . . .
Launcher . | . . .
Special . | . . .
Kinetic . | . . .
Thermal . | . . .
Explosive . | . . .
Electromagnetic 24 | 3 21 .
Robot Hit Streak 14 | 2 14 .
Robot Miss Streak 3 | 1 3 .
Penetration Max . | . . .
Secondary Targets . | . . .
Shots Hit Robots 18 | 2 16 .
Core Hits 11 | 1 8 2
Critical Kills . | . . .
Critical Parts Destroyed . | . . .
Critical Strikes . | . . .
Melee Attacks . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Sneak Attacks . | . . .
Combat Hostiles . | . . .
Follow-up Attacks . | . . .
Damage Inflicted 231 | 27 201 3
Guns 228 | 27 201 .
Cannons . | . . .
Explosions . | . . .
Melee . | . . .
Ramming 3 | . . 3
Kinetic . | . . .
Thermal . | . . .
Explosive . | . . .
Electromagnetic 228 | 27 201 .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Highest Corruption 2 | . . 2
Average Corruption 2 | . . 2
Corruption Purged . | . . .
Corruption Blocked . | . . .
Effects 1 | . . 1
Data Loss (major) 1 | . . 1
Overload Shots . | . . .
Overflow Damage . | . . .
Projectiles . | . . .
Explosions . | . . .
Melee . | . . .
Knockbacks . | . . .
Impact . | . . .
Kinetic . | . . .
Secondary . | . . .
Self-Inflicted Damage 1 | . . 1
Shots . | . . .
Rammed 2 | . . 2
Targets Rammed 2 | . . 2
Kicked . | . . .
Crushed . | . . .
Highest Temperature 78 | 6 78 .
Average Temperature 25 | 6 28 .
Received Heat Transfer 393 | 6 78 309
Siege Activations . | . . .
Robots Corrupted . | . . .
Combat Hostiles . | . . .
Parts Fried . | . . .
Impact Corruptions . | . . .
Robots Melted . | . . .
Combat Hostiles . | . . .
Parts Melted . | . . .
Heat Transferred . | . . .
Parts Sabotaged . | . . .
Parts Stolen . | . . .
Parts Stripped . | . . .
Power Chain Reactions . | . . .
Missiles Intercepted . | . . .
Alert | -11 -10 -9
------- Run | Scr Mat Mat
Peak Influence 163 | 20 163 60
Initial 58 | . 11 58
Average 51 | 4 82 48
Maximum Alert Level . | . . .
Low Security (%) 100 | 100 100 100
Level 1 . | . . .
Level 2 . | . . .
Level 3 . | . . .
Level 4 . | . . .
Level 5 . | . . .
High Security . | . . .
Max Security . | . . .
Squads Dispatched 2 | . . 2
Investigation 1 | . . 1
Extermination . | . . .
Reinforcement 1 | . . 1
Assault . | . . .
Garrison . | . . .
Intercept . | . . .
Searches Triggered . | . . .
Construction Impeded . | . . .
Haulers Reinforced . | . . .
Active Scanning Responses . | . . .
Cargo Convoy Interrupts . | . . .
Stealth | -11 -10 -9
--------- Run | Scr Mat Mat
Distress Signals . | . . .
Communications Jammed . | . . .
Distress Signals . | . . .
Times Spotted 17 | 1 8 8
Peak Tracking Total 7 | 1 4 7
Tactical Retreats 2 | . 2 .
Traps | -11 -10 -9
------- Run | Scr Mat Mat
Traps Triggered . | . . .
Indirectly . | . . .
Trap Hack Attempts . | . . .
Triggered . | . . .
Disarmed . | . . .
Reprogrammed . | . . .
Reused . | . . .
Traps Extracted . | . . .
Installed . | . . .
Triggered . | . . .
Machines | -11 -10 -9
---------- Run | Scr Mat Mat
Machines Disabled . | . . .
Max in Single Turn . | . . .
Machines Sabotaged . | . . .
Garrisons Compromised . | . . .
Overloaded Fab Kills . | . . .
Hacking | -11 -10 -9
--------- Run | Scr Mat Mat
Machines Accessed 2 | . . 2
Terminals 2 | . . 2
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Total Hacks 21 | . . 21
Successful 15 | . . 15
Failed 5 | . . 5
Catastrophic . | . . .
Database Lockouts 1 | . . 1
Manual . | . . .
Terminals 21 | . . 21
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Terminal Hacks 15 | . . 15
Record 8 | . . 8
Prototype ID Bank 1 | . . 1
Emergency Access Points 1 | . . 1
Repair Station Index 1 | . . 1
Alert Level 2 | . . 2
Locate Traps 1 | . . 1
Hauler Manifests 1 | . . 1
Fabricator Hacks . | . . .
Repair Station Hacks . | . . .
Recycling Unit Hacks . | . . .
Scanalyzer . | . . .
Garrison Access Hacks . | . . .
Unauthorized Hacks . | . . .
Terminals . | . . .
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Data Cores Recovered . | . . .
Used . | . . .
Hacking Detections 2 | . . 2
Full Trace Events 2 | . . 2
Feedback Events . | . . .
Feedback Blocked . | . . .
Robot Schematics Acquired . | . . .
Robots Built . | . . .
Authchips . | . . .
Time . | . . .
Total Robot Build Rating . | . . .
Part Schematics Acquired . | . . .
Parts Built . | . . .
Authchips . | . . .
Time . | . . .
Total Part Build Rating . | . . .
Parts Repaired . | . . .
Time . | . . .
Parts Recycled . | . . .
Recycled Matter . | . . .
Retrieved Matter . | . . .
Retrieved Components . | . . .
Parts Scanalyzed . | . . .
Part Schematics Acquired . | . . .
Parts Damaged . | . . .
Bothacking | -11 -10 -9
------------ Run | Scr Mat Mat
Used RIF Installer . | . . .
Robots Hacked . | . . .
Non-combat . | . . .
Combat . | . . .
Robot Hacks Applied . | . . .
Relay Couplers Released . | . . .
Fabnet Peak Effective % . | . . .
Robots Rewired . | . . .
Allies Hacked . | . . .
Hacks Repelled . | . . .
Allies | -11 -10 -9
-------- Run | Scr Mat Mat
Total Allies . | . . .
Largest Group . | . . .
Highest-Rated Group . | . . .
Highest-Rated Ally . | . . .
Total Orders . | . . .
Ally Attacks . | . . .
Total Damage . | . . .
Kills . | . . .
Allies Corrupted . | . . .
Allies Melted . | . . .
Intel | -11 -10 -9
------- Run | Scr Mat Mat
Robot Analysis Total . | . . .
Derelict Logs Recovered . | . . .
Drone Launches . | . . .
Drone Recoveries . | . . .
Exploration | -11 -10 -9
------------- Run | Scr Mat Mat
Turns Passed 254 | 57 91 106
Spaces Moved 235 | 58 61 116
Core 67 | 18 . 49
Treads . | . . .
Legs . | . . .
Wheels 168 | 40 61 67
Hover . | . . .
Flight . | . . .
Fastest Speed 50 | 50 80 50
Average Speed 75 | 70 80 74
Slowest Speed 150 | 80 80 150
Overloaded Moves . | . . .
Propulsion Burnouts . | . . .
Robots Hopped . | . . .
Cave-ins Triggered . | . . .
Exploration Rate (%) 12 | 7 19 12
Regions Visited 2
Branch Regions .
Pre-discovered Areas . | . . .
Known Exits Taken . | . . .
Unknown Exits Taken 2 | 1 1 .
Scrap Searched . | . . .
Spaces Dug . | . . .
Terrain Destroyed . | . . .
Melee . | . . .
Projectile . | . . .
AOE . | . . .
Terrain Rammed . | . . .
Walls Destroyed . | . . .
Machines Disabled . | . . .
Actions | -11 -10 -9
--------- Run | Scr Mat Mat
Total 283 | 70 81 132
Wait . | . . .
Move 233 | 57 60 116
Hop . | . . .
Pick Up 11 | 5 . 6
Fast Attach . | . . .
Attach 11 | 4 . 7
Detach 1 | . . 1
Swap 1 | 1 . .
Drop . | . . .
Fire 24 | 3 21 .
Melee . | . . .
Ram 2 | . . 2
Kick . | . . .
Crush . | . . .
Escape Stasis . | . . .
Rewire . | . . .
Trap . | . . .
Miscellaneous . | . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
36 | -11/Scrapyard | Discovered new exit (range 8)
58 | -11/Scrapyard | Entered Materials
136 | -10/Materials | Discovered new exit (range 14)
149 | -10/Materials | Entered another Materials area
149 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1
232 | -9/Materials | Core integrity fell below 50%
235 | -9/Materials | Central database locked down
251 | -9/Materials | Core integrity fell below 20%
255 | -9/Materials | Destroyed by L-31 Rogue with Katana
Last Messages
---------------
dealt with, suggesting they are originating from deeper in the [Caves],
which extend furthest at those depths.
>>Query(Caves)
Approximately 15% of the subsurface cave systems surrounding [Complex 0b1]
were incorporated into the initial construction of [Complex 0b10], but
many more remain untouched. These caves are occupied by [Derelict]
robots. Recent activity suggests there could be more substantial
populations deeper in the caves.
ALERT: Central database lockdown, local access denied.
Acquired Prototype Engine.
Hpw. Tractor Beam destroyed.
Identified Hvy. Ion Engine.
Malfunction: Energy drain (-64).
Acquired Hvy. Ion Engine.
Acquired Huge Storage Unit.
The Huge Storage Unit has expanded your inventory capacity. Items held in
inventory do not count towards total mass and therefore cannot slow you
down.
Slammed into L-31 Rogue.
[Achievement: First Step to Greatness]
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 14
Energy Capacity 280
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 50
Targeting Accuracy 5
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
First Step to Greatness
Loot Pinata
Risk Taker
Challenges
------------
None
Game
------
Seed ResetReflectiveThrower
Manual? 0
Play Time 00:11:37
Cumulative 0.3 hours
Start 2022.04.07 @ 20:39:29
End 2022.04.08 @ 17:27:09
Sessions 3
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 2
Rogue 0
Adventurer 2
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 2
Gallery% 2
Achievement% 3
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/Terminus
Map View 76x50
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: c3504a96-7dbe-473e-99d0-5ddd79c8cfbc