Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.02 @ 20:28:12 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (167) 835 Value Destroyed (4996) 4996 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 9372 Bonus ------- High Alert Combat Kills 661 Cogmind --------- Core Integrity 438/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Utility Shielding > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Neutrino Core Cryofiber Web Particle Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon EMP Blaster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Utility Shielding Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Improved Treads Improved Treads Improved Treads Cryofiber Web Improved Heat Sink Light EM Pulse Cannon Particle Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 71 | 5 10 17 21 18 . . Power 11 | 1 1 3 5 1 . . Engine 10 | 1 1 2 5 1 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 3 1 4 . . Treads 12 | 2 2 3 1 4 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 2 6 4 . . Device 2 | . 1 . . 1 . . Storage 2 | 1 1 . . . . . Processor 6 | . 1 2 2 1 . . Hackware . | . . . . . . . Protection 6 | . . . 4 2 . . Artifact . | . . . . . . . Weapon 32 | 1 4 9 9 9 . . Energy Gun 4 | . . 2 2 . . . Energy Cannon 9 | . 1 4 2 2 . . Ballistic Gun 6 | 1 3 2 . . . . Ballistic Cannon 8 | . . 1 3 4 . . Launcher 5 | . . . 2 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 4 . . . Parts Lost 13 | . . 1 1 8 3 . Power 2 | . . 1 . 1 . . Propulsion 4 | . . . . 4 . . Utility 4 | . . . 1 1 2 . Weapon 3 | . . . . 2 1 . Highest Loss Streak 3 | . . 1 1 3 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 89 99 99 96 91 . Engine 6 | . 5 3 9 6 7 . Core 1 | . . 7 . . . . Treads 20 | . 28 21 18 12 15 . Device 4 | . 11 . . 6 6 . Storage 10 | . 14 11 9 7 7 . Processor 23 | . 1 32 27 30 30 . Protection 7 | . . . 17 14 7 . Energy Cannon 8 | . 7 12 9 3 6 . Ballistic Gun 6 | . 18 7 . . . . Ballistic Cannon 4 | . . 2 8 8 7 . Peak Build Rating 34 | 5 13 21 29 34 32 . Average Rating 21 | 3 10 18 25 32 28 . On Entrance 16 | . 5 13 16 28 32 24 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 33 35 47 48 43 . Greatest Support 46 | 40 46 46 46 46 43 . Greatest Overweight (x) 1 | . . 1 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 . Average Capacity 14 | 7 14 15 15 15 15 . Most Carried 15 | 5 15 15 15 14 12 . Average Carried 12 | 1 10 14 14 12 11 . Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 11 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2313 | 200 330 364 614 725 80 . Remotely . | . . . . . . . Salvage Created 5579 | . 559 1611 1860 1320 229 . Parts 310 | . 38 90 98 79 5 . Haulers Intercepted 11 | . 2 4 5 . . . Recyclers Shooed 6 | . . 3 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 115 | . 13 25 37 33 7 . Guns 17 | . 11 6 . . . . Cannons 73 | . 2 19 23 22 7 . AOE 25 | . . . 14 11 . . Classes Destroyed 14 | . 4 7 . 3 . . Worker 16 | . . 4 4 8 . . Builder 3 | . . 1 . 2 . . Hauler 11 | . 2 4 5 . . . Recycler 4 | . . 2 . 2 . . Mechanic 1 | . . . . 1 . . Operator 3 | . . 2 1 . . . Watcher 16 | . 3 4 4 5 . . Swarmer 30 | . 6 6 3 11 4 . Grunt 60 | . 7 9 25 17 2 . Brawler 2 | . . 1 1 . . . Duelist 1 | . . 1 . . . . Sentry 20 | . . 8 8 3 1 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 10 | . 4 5 9 10 4 . Combat Bots Only 8 | . 4 4 8 5 4 . Max Kills in Single Turn 6 | . 2 2 3 6 1 . Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . 3 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 537 | . 65 94 84 224 70 . Missed 171 | . 16 27 26 69 33 . Damage Taken 3682 | . 372 637 664 1694 315 . Core 504 | . 96 54 92 211 51 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . . 8 30 15 . Ignored by Resistances 1174 | . 117 192 217 540 108 . Regen/Repaired (Parts) 251 | . . 251 . . . . Core Remaining (%) 82 | 100 61 86 83 . . . Volleys Fired 341 | . 41 90 98 93 19 . Largest 2 | . 2 2 2 2 2 . Hottest 124 | . 79 124 107 112 100 . Shots Fired 619 | . 66 168 181 168 36 . Gun 122 | . 60 62 . . . . Cannon 478 | . 6 106 176 154 36 . Launcher 19 | . . . 5 14 . . Special . | . . . . . . . Kinetic 338 | . 60 65 87 107 19 . Thermal 98 | . . 58 14 26 . . Explosive 12 | . . . 5 7 . . Electromagnetic 171 | . 6 45 75 28 17 . Robot Hit Streak 35 | . 14 35 29 16 26 . Robot Miss Streak 2 | . 2 2 2 2 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 487 | . 50 122 152 134 29 . Core Hits 249 | . 21 47 82 89 10 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 16 | . . 1 9 4 2 . Destroy 1 | . . 1 . . . . Blast 10 | . . . 6 3 1 . Corrupt 5 | . . . 3 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14019 | . 847 2604 4809 5057 702 . Guns 1271 | . 638 633 . . . . Cannons 8871 | . 155 1835 3380 2891 610 . Explosions 3843 | . 54 120 1419 2158 92 . Melee . | . . . . . . . Ramming 34 | . . 16 10 8 . . Kinetic 4907 | . 638 630 1450 1889 300 . Thermal 2666 | . 54 1075 908 537 92 . Explosive 2425 | . . . 757 1668 . . Electromagnetic 3987 | . 155 883 1684 955 310 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 299 | . . 47 94 128 30 . Projectiles 199 | . . 38 75 56 30 . Explosions 100 | . . 9 19 72 . . Melee . | . . . . . . . Knockbacks 24 | . . 1 5 15 3 . Impact . | . . . . . . . Kinetic 23 | . . 1 5 14 3 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 32 | . . . . 32 . . Shots 2 | . . . . 2 . . Rammed 3 | . . 1 1 1 . . Targets Rammed 4 | . . 1 1 2 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 396 | . 138 315 396 70 24 . Average Temperature 93 | . 49 87 115 30 10 . Received Heat Transfer 1770 | . 180 264 468 786 72 . Effects 7 | . . 4 3 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 3 | . . 3 . . . . Damage (minor) 2 | . . 1 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . . 2 4 4 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 4147 | . 100 1939 1044 964 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . 1 3 7 2 1 . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 846 | . 273 448 711 846 . . Initial 224 | . . 27 90 224 . . Average 294 | . 59 165 468 552 . . Maximum Alert Level 3 | . 1 2 3 3 . . Low Security (%) 43 | 100 90 59 11 . . . Level 1 25 | . 9 33 28 32 . . Level 2 23 | . . 6 50 40 . . Level 3 7 | . . . 9 27 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 3 4 7 . . Investigation 4 | . 1 . 2 1 . . Extermination 1 | . . . . 1 . . Reinforcement 9 | . . 3 1 5 . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 10 | . 2 4 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 19 37 44 46 7 . Peak Tracking Total 9 | . 3 5 9 6 4 . Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 24 | . . 3 7 14 . . Max in Single Turn 4 | . . 1 2 4 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 8 | . . 5 3 . . . Terminals 4 | . . 3 1 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 21 | . . 13 8 . . . Successful 15 | . . 11 4 . . . Failed 6 | . . 2 4 . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 7 | . . 5 2 . . . Fabricators . | . . . . . . . Repair Stations 10 | . . 6 4 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 4 | . . 3 1 . . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 3 | . . 2 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 6 2 . . . Scan Component 5 | . . 3 2 . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 3 2 1 . . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 3 . . . . Time 90 | . . 90 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6720 | 70 1448 1828 1817 1078 479 . Spaces Moved 3428 | 53 815 938 927 430 265 . Core 23 | 23 . . . . . . Treads 3405 | 30 815 938 927 430 265 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 . Average Speed 162 | 112 160 162 160 182 160 . Slowest Speed 240 | 160 160 240 240 240 160 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 91 68 88 21 49 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 148 | . 5 7 88 42 6 . Melee . | . . . . . . . Projectile 3 | . . . 2 . 1 . AOE 145 | . 5 7 86 42 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3935 | 64 893 1069 1077 548 284 . Wait 2 | . . . 2 . . . Move 3422 | 52 814 937 926 429 264 . Hop . | . . . . . . . Pick Up 66 | 7 21 15 16 6 1 . Fast Attach 4 | . . 4 . . . . Attach 30 | 5 3 6 6 10 . . Detach . | . . . . . . . Swap 37 | . 7 7 15 8 . . Drop 29 | . 7 9 13 . . . Fire 341 | . 41 90 98 93 19 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 9) 837 | -10/Materials | Discovered new exit (range 7) 968 | -10/Materials | Discovered new exit (range 15) 1192 | -10/Materials | Discovered new exit (range 13) 1465 | -10/Materials | Discovered new exit (range 16) 1519 | -10/Materials | Entered another Materials area 1519 | -9/Materials | Evolved 2 slots: Utility x2 1692 | -9/Materials | Discovered new exit (range 18) 1776 | -9/Materials | Discovered new exit (range 12) 2452 | -9/Materials | Identified exit to Mines 2771 | -9/Materials | Discovered new exit (range 16) 3042 | -9/Materials | Discovered new exit (range 13) 3074 | -9/Materials | Discovered new exit (range 17) 3128 | -9/Materials | Repaired Imp. Treads 3168 | -9/Materials | Repaired Imp. Treads 3202 | -9/Materials | Repaired Ion Engine 3345 | -9/Materials | Identified exit to Materials 3347 | -9/Materials | Entered another Materials area 3347 | -8/Materials | Evolved 2 slots: Utility x2 4241 | -8/Materials | Destroyed 8 combat bots 4293 | -8/Materials | Discovered new exit (range 17) 4468 | -8/Materials | Garrison activated, responded to threat 4690 | -8/Materials | Discovered new exit (range 12) 5162 | -8/Materials | Identified exit to Factory 5164 | -8/Materials | Entered Factory 5164 | -7/Factory | Evolved 2 slots: Utility x2 5849 | -7/Factory | Lost 3 parts (1n1u1w) 5940 | -7/Factory | Discovered new exit (range 19) 6083 | -7/Factory | Identified exit to Lower Caves 6242 | -7/Factory | Entered Lower Caves 6431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6671 | -7/Lower Caves | Discovered new exit (range 14) 6719 | -7/Lower Caves | Identified exit to Lower Caves 6721 | -7/Lower Caves | Entered another Lower Caves area 6721 | -7/Lower Caves | Self-destructed Last Messages --------------- 06685_ Destroyed VTOL Module. 06685_ S-27 Virus destroyed. 06685_ Imp. Heat Sink destroyed. 06688_ S-27 Virus destroyed. 06691_ S-27 Virus knocked back. 06694_ Destroyed VTOL Module. 06694_ S-27 Virus destroyed. 06697_ Lgt. Nuclear Core fries itself beyond repair. 06697_ VTOL Module fries itself beyond repair. 06702_ Destroyed VTOL Module. 06703_ Lgt. EM Pulse Cannon destroyed. 06705_ S-27 Virus knocked back. 06707_ S-27 Virus Lgt. Nuclear Core blasted off. 06707_ S-27 Virus destroyed. 06713_ Acquired Neutrino Core. 06714_ Acquired 35 matter. 06719_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????##?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????## ??????????????????????? | | ??????????????????### #?????????????????????? | | ??????????????????? ##???????????????????? | | ?????????????????#??# ##??????????????????? | | ?????????????????# ?# #??????????????????? | | ??????????????????? # ####???????????????? | | ?????????????????????# ##??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????### # #??????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ####???????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ###??????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? S?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????##?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationAntimatterSource Manual? 0 Play Time 01:05:46 Cumulative 25.5 hours Start 2024.11.02 @ 08:48:35 End 2024.11.02 @ 20:28:12 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52b543be-8cc4-4037-9420-9845e24aac76