Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 23:42:15 Player: Exceptionally Mediocre Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (3301) 3301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1713) 1713 TOTAL SCORE: 8219 Bonus ------- High Alert Combat Kills 313 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (110) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Gyrokinetic Inverter > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced System Shield > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Advanced Cryofiber Web Advanced Cooling System Advanced Target Analyzer Improved Force Booster Transmission Jammer Improved Shock Absorption System Improved Force Field Relay Coupler [Hunter] (13) Shock Rifle Shock Rifle Assault Cannon Flak Cannon Hypervelocity Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Airjet Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Shield Generator Advanced System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Shock Rifle Hypervelocity Gauss Cannon Powered Hammer > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Advanced Cooling System Advanced Cooling System Transmission Jammer Light Armor Plating Improved Shock Absorption System Shock Rifle Particle Cannon Assault Cannon Flak Cannon Improved Datajack Powered Hammer [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 1 1 . . 1 . Weapon 1 | . . 1 . . . . . Parts Attached 79 | 9 8 6 5 23 9 3 16 Power 15 | 1 2 . . 4 2 1 5 Engine 10 | 1 2 . . 2 1 . 4 Core 4 | . . . . 2 1 1 . Reactor 1 | . . . . . . . 1 Propulsion 20 | 2 2 1 4 4 2 . 5 Treads 4 | . . . 3 1 . . . Leg . | . . . . . . . . Wheel 6 | 2 2 1 1 . . . . Hover 8 | . . . . 3 2 . 3 Flight 2 | . . . . . . . 2 Utility 20 | 2 2 2 1 8 2 1 2 Device 10 | 1 1 1 . 5 1 . 1 Storage 4 | 1 1 1 . . 1 . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . . 1 . 1 . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 24 | 4 2 3 . 7 3 1 4 Energy Gun 7 | 3 . . . 1 1 1 1 Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 4 | 1 1 1 . . . . 1 Ballistic Cannon 7 | . . 2 . 3 2 . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 34 | . . 1 . 8 5 . 20 Power 6 | . . . . 1 . . 5 Propulsion 10 | . . 1 . 1 2 . 6 Utility 7 | . . . . 3 . . 4 Weapon 11 | . . . . 3 3 . 5 Highest Loss Streak 6 | . . 1 . 2 2 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 96 91 92 92 92 74 Engine 7 | . 14 11 9 6 . . 9 Core 2 | . . . . 2 9 15 1 Treads 9 | . . . 17 21 . . . Wheel 5 | . 28 21 7 . . . . Hover 6 | . . . . 4 23 23 4 Flight 2 | . . . . . . . 9 Device 9 | . 14 20 18 10 9 7 1 Storage 9 | . 14 11 9 9 9 7 7 Processor 3 | . . . . 1 9 7 7 Hackware 4 | . . . . 3 9 7 9 Protection 2 | . . . 3 6 . . . Energy Gun 3 | . 4 . . 4 4 6 1 Energy Cannon 5 | . 9 11 9 4 . . 5 Ballistic Gun 3 | . 14 11 . . . . 4 Ballistic Cannon 8 | . . 9 18 13 10 7 . Launcher 1 | . . . . 3 . . . Impact Weapon 3 | . . . . . 9 7 7 Naked Turns . | . . . . . . . . Heaviest Build 51 | 15 19 28 31 33 48 51 51 Greatest Support 84 | 26 32 32 84 84 29 28 29 Greatest Overweight (x) 12 | . 1 1 1 2 3 1 12 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 11 | 7 8 10 10 10 13 15 15 Most Carried 15 | 8 10 10 10 10 15 14 15 Average Carried 9 | 3 8 9 9 9 10 13 10 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 8 10 10 10 10 15 13 14 Class Distribution -------------------- 39% | Mutant 21% | Tank 14% | Scavenger-Mutant 10% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 1532 | 338 137 130 3 567 205 . 152 Remotely . | . . . . . . . . Salvage Created 1534 | 174 194 212 13 505 296 . 140 Parts 96 | 11 10 11 2 41 13 . 8 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 48 | . 4 3 . 28 8 . 5 Melee 2 | . . . . . . . 2 Guns 9 | . 2 2 . 3 2 . . Cannons 21 | . 2 1 . 11 5 . 2 AOE 14 | . . . . 14 . . . Classes Destroyed 13 | 3 4 1 1 2 1 . 1 Worker 2 | 1 1 . . . . . . Tunneler 3 | 3 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 2 | 1 . 1 . . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 1 . . 1 1 . . Swarmer 23 | . 3 . . 14 2 . 4 Cutter 2 | . . . . 2 . . . Grunt 11 | . 1 1 . 8 1 . . Brawler 2 | . . . . 2 . . . Sentry 8 | . . 2 . 2 4 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | 3 4 2 1 4 3 . 3 Combat Bots Only 4 | . 3 2 . 4 3 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 401 | . 13 27 . 84 112 . 165 Missed 117 | . 2 3 . 24 42 . 46 Damage Taken 4261 | . 92 311 . 1086 926 . 1846 Core 1082 | . 9 61 . 95 216 . 701 Absorbed by Shields 134 | . . . . . 129 . 5 Core Remaining (%) 80 | 100 96 84 . . 43 . . Volleys Fired 174 | 16 20 13 1 68 36 3 17 Largest 3 | 2 2 3 3 3 2 1 2 Hottest 148 | 70 80 148 148 148 105 50 91 Shots Fired 315 | 32 40 39 3 135 42 3 21 Gun 124 | 32 25 10 . 21 24 3 9 Cannon 177 | . 15 29 3 100 18 . 12 Launcher 14 | . . . . 14 . . . Special . | . . . . . . . . Kinetic 161 | 16 20 26 2 75 18 . 4 Thermal 132 | 16 20 13 1 46 24 . 12 Explosive 14 | . . . . 14 . . . Electromagnetic 8 | . . . . . . 3 5 Robot Hit Streak 12 | 4 5 6 3 7 12 1 2 Robot Miss Streak 4 | 3 4 3 . 4 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 169 | 18 22 25 2 51 36 1 14 Core Hits 78 | 6 8 7 1 41 11 . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 7 | 1 . . . 2 3 . 1 Burn 2 | 1 . . . . 1 . . Destroy 1 | . . . . . 1 . . Blast 3 | . . . . 2 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 36 | . . . . 6 12 3 15 Impact 36 | . . . . 6 12 3 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4455 | 227 322 467 46 2250 699 21 423 Guns 1095 | 227 164 83 . 175 333 21 92 Cannons 1899 | . 158 384 46 916 312 . 83 Explosions 1190 | . . . . 1159 . . 31 Melee 271 | . . . . . 54 . 217 Ramming . | . . . . . . . . Kinetic 1786 | 140 139 345 28 776 312 . 46 Thermal 1172 | 87 183 122 18 315 333 . 114 Explosive 1159 | . . . . 1159 . . . Electromagnetic 67 | . . . . . . 21 46 Impact 271 | . . . . . 54 . 217 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 4 . 1 Average Corruption 3 | . . . . 4 4 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . . . 37 11 . 8 Message Errors 16 | . . . . 11 2 . 3 Matter Fused 10 | . . . . 5 2 . 3 Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 6 | . . . . 4 2 . . Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . . 3 4 . . Data Loss (major) 3 | . . . . 2 1 . . Misfires 3 | . . . . 3 . . . Alerts 2 | . . . . 2 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 263 | . . . . 113 21 . 129 Projectiles 8 | . . . . 6 2 . . Explosions 158 | . . . . 107 . . 51 Melee 97 | . . . . . 19 . 78 Knockbacks 11 | . . 1 . 6 4 . . Impact 1 | . . . . . 1 . . Kinetic 10 | . . 1 . 6 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 211 | . . . . 158 . . 53 Shots 8 | . . . . 7 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 367 | 27 58 259 39 260 367 52 304 Average Temperature 68 | 11 20 82 20 77 98 22 93 Received Heat Transfer 1299 | . 6 144 . 351 368 . 430 Effects 3 | . . 2 . . 1 . . Interference 3 | . . 2 . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 2 . 2 Impact Corruptions 5 | . . . . . 1 . 4 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 7 | 1 . 1 . . 5 . . Heat Transferred 2825 | 333 407 259 37 740 851 . 198 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Peak Influence 1176 | 25 214 170 10 1176 925 373 440 Initial 573 | . 16 5 . 6 573 341 261 Average 463 | 7 126 108 8 698 735 352 367 Maximum Alert Level 4 | . 1 . . 4 3 1 2 Low Security (%) 28 | 100 65 100 100 12 . . . Level 1 21 | . 34 . . 7 . 100 62 Level 2 21 | . . . . 26 34 . 37 Level 3 24 | . . . . 44 65 . . Level 4 3 | . . . . 9 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 2 1 . 2 1 . Investigation 5 | . 2 2 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals 4 | . 1 1 . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 10 7 1 26 25 3 12 Peak Tracking Total 7 | . 3 3 1 4 7 2 5 Tactical Retreats 8 | . 1 . . . 3 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 12 | . . 1 . 10 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Garrison Relay 9 | . . . . 8 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 19 | . 6 6 2 1 2 1 1 Terminals 15 | . 6 4 1 1 2 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 59 | . 21 20 5 2 7 1 3 Successful 34 | . 11 14 2 1 4 1 1 Failed 25 | . 10 6 3 1 3 . 2 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 40 | . 21 10 2 . 7 . . Terminals 46 | . 21 11 2 2 7 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 8 . . . . . Garrison Access 4 | . . . 3 . . 1 . Terminal Hacks 4 | . . 1 . 1 1 . 1 Robot Analysis 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 8 . . . . . Insert Component 4 | . . 4 . . . . . Analyze 4 | . . 4 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 20 | . 11 5 1 . 3 . . Terminals 20 | . 11 5 1 . 3 . . Assimilate 7 | . 5 1 . . 1 . . Botnet 13 | . 6 4 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 5 2 . 2 . . Full Trace Events 6 | . 3 2 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 Patrol Navigation 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 33 | . . . . 29 . . 4 Machine Destruction 33 | . . . . 29 . . 4 Attached 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 10 | . . 10 . . . . . Highest-Rated Ally 10 | . . 10 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 4111 | 151 443 410 104 1584 476 113 830 Spaces Moved 2754 | 92 372 359 68 1030 447 89 297 Core 6 | 1 . . . . . . 5 Treads 707 | . . . 38 669 . . . Legs . | . . . . . . . . Wheels 852 | 91 372 359 30 . . . . Hover 1051 | . . . . 361 447 89 154 Flight 138 | . . . . . . . 138 Fastest Speed 42 | 50 80 90 86 42 42 108 55 Average Speed 120 | 89 93 98 128 125 76 108 242 Slowest Speed 995 | 90 100 115 160 170 190 108 995 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 67 27 8 78 40 4 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 26 | . . . . 15 9 2 . Terrain Destroyed 73 | . . 2 . 54 10 2 5 Melee 11 | . . . . . 9 2 . Projectile 7 | . . 2 . 4 1 . . AOE 55 | . . . . 50 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 3208 | 127 432 393 85 1197 520 97 357 Wait 36 | . 5 . . 28 1 . 2 Move 2746 | 91 371 358 67 1028 446 88 297 Hop . | . . . . . . . . Pick Up 78 | 10 14 8 5 21 12 . 8 Fast Attach 34 | 6 4 2 3 10 1 . 8 Attach 25 | 1 . 3 2 6 5 2 6 Detach 2 | . . . 1 1 . . . Swap 20 | 2 4 1 . 7 3 1 2 Drop 57 | 1 14 8 6 22 4 . 2 Fire 174 | 16 20 13 1 68 36 3 17 Melee 36 | . . . . 6 12 3 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Discovered new exit (range 7) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 682 | -9/Materials | Discovered new exit (range 12) 892 | -9/Materials | Build established: Skirmisher 982 | -9/Materials | Discovered new exit (range 3) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -8/Materials | Identified exit to Garrison 1109 | -8/Materials | Entered Garrison 1157 | -8/Garrison | Garrison Relay disabled 1167 | -8/Garrison | Triggered checkpoint 1257 | -8/Garrison | Triggered checkpoint 1309 | -8/Garrison | Triggered checkpoint 1334 | -8/Garrison | Build established: Tank 1368 | -8/Garrison | Discovered new exit (range 10) 1417 | -8/Garrison | Triggered checkpoint 1451 | -8/Garrison | Discovered new exit (range 102) 1451 | -8/Garrison | Discovered new exit (range 70) 1451 | -8/Garrison | Discovered new exit (range 15) 1470 | -8/Garrison | Garrison Relay disabled 1636 | -8/Garrison | Installed Relay Interface Framework 1736 | -8/Garrison | Garrison Relay disabled 1779 | -8/Garrison | Triggered checkpoint 1827 | -8/Garrison | Garrison Relay disabled 1838 | -8/Garrison | Garrison Relay disabled 1953 | -8/Garrison | Garrison Relay disabled 1958 | -8/Garrison | Garrison Relay disabled 2225 | -8/Garrison | Triggered checkpoint 2293 | -8/Garrison | Triggered checkpoint 2546 | -8/Garrison | Garrison Relay disabled 2692 | -8/Garrison | Identified exit to Materials 2693 | -8/Garrison | Entered Materials 2860 | -8/Materials | Build established: Mutant 2999 | -8/Materials | Discovered new exit (range 6) 3024 | -8/Materials | Core integrity fell below 50% 3093 | -8/Materials | First assault squad dispatched 3169 | -8/Materials | Entered Factory 3169 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3281 | -7/Factory | Identified exit to Garrison 3282 | -7/Factory | Entered Garrison 3383 | -7/Garrison | Spotted B-75 Beast 3441 | -7/Garrison | Lost 6 parts (2p2n1u1w) 3450 | -7/Garrison | Triggered checkpoint 3522 | -7/Garrison | Lost 6 parts (2n2u2w) 3610 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3750 | -7/Garrison | Garrison Relay disabled 3830 | -7/Garrison | Build established: Scavenger-Mutant 4033 | -7/Garrison | Core integrity fell below 50% 4080 | -7/Garrison | Core integrity fell below 20% 4094 | -7/Garrison | Lost 5 parts (2p1n1u1w) 4112 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04012_ Acquired Lgt. Ion Engine. 04021_ System corrupted: Matter fused (-10). 04029_ Imp. Phase Shifter destroyed. 04032_ VTOL Module destroyed. 04036_ Knocked back. 04041_ Critical hit (Meltdown: +310). 04047_ Autogun destroyed. 04047_ Knocked back. 04058_ Lgt. Antimatter Reactor destroyed. 04063_ Acquired Imp. Gyrokinetic Inverter. 04063_ Imp. Ion Engine destroyed. 04063_ Knocked back. 04066_ Acquired 14 matter. 04083_ Acquired 40 matter. 04094_ System corrupted: Imp. Gyrokinetic Inverter rejected. 04101_ VTOL Module destroyed. 04101_ Particle Cannon destroyed. 04104_ Acquired Imp. Gyrokinetic Inverter. 04112_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #?????????????????????????????? | | ?+?????????????###"##????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????##### ###??????????????????????????? | | ##+###???### #??????????????????????????? | | # #???#"# #####+## #??????????????????????????? | | # #???#"! #??????# #??????????????????????????? | | # #???# ! #??????# #??????????????????????????? | | ### #???#"! #??????# #??????????????????????????? | | ??# #???#"# #??????# #??????????????????????????? | | ??# #???###"##### ## #??????????????????????????? | | ??# #?????# ## #??????????????????????????? | | ??# #?????# ######## #?##???????????????????????? | | ??# #######"######## ##T####???????+??????+?????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??##########"### ######## #??????????????+?????? | | ???????????# #?# #???????? #????????????????????? | | #########??# #?# #???????? #????????????????????? | | """" % #??# #?# #???????? #????????????????????? | | " !== ]"#### ### ######## #?????????+?????????+? | | ! % ## " + #????????????????????? | | ++"" #####" "####### #????????????????????? | | + " % #???#" "#????## ##""""## #??????????? | | + " #####; !####### #?????????? | | ^+++" %! @ +?????????? | | % ; % % #?????????? | | "/]! =="##########+###### ## ## #?????????? | | """"""""#???????????????# #??? #??????????????? | | #########???????????????" ???????????????????? | | ??????????????????????+?" ?????????????????? | | ????????????????????????" ???????????????? | | ??????????????????????+?" ??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????? #? #??????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????+ ?? ????????????+? | | ????????????????????????? ?? ????????+?????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ??+??????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+???????????????????????+??????????? | | ???????????????????+?????+??+????????????????+??+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????????++??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 10 Evasion (%) 56 Recoil Reduction 3 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentCannonScreen Manual? 0 Play Time 01:01:25 Cumulative 47.7 hours Start 2024.04.12 @ 22:34:00 End 2024.04.12 @ 23:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe902c08-f8ca-425b-ad4c-ded9d599b502