Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 09:10:33 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2430) 2430 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 5443 Bonus ------- Follower Combat Kills 35 Friendly Fire -17 Cogmind --------- Core Integrity 636/700 Matter 129/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Light Treads Medium Storage Unit Large Storage Unit Advanced Weight Redist. System ECM Suite Arc Projector Beam Rifle Advanced Beam Cannon Light Assault Rifle Shotgun Flak Cannon Advanced EMP Blaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Terrain Scanner Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Structural Scanner ECM Suite Arc Projector Advanced Beam Cannon Light Assault Rifle Shotgun Flak Cannon Rocket Launcher Heavy Rocket Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 91 | 7 6 16 11 46 5 Power 7 | 1 . 1 . 5 . Engine 5 | 1 . 1 . 3 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 34 | 2 1 9 4 16 2 Treads 1 | . . . . 1 . Leg 33 | 2 1 9 4 15 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 1 3 2 12 2 Device 6 | 1 1 1 1 2 . Storage 4 | 1 . 1 1 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 11 | . . 1 . 8 2 Artifact . | . . . . . . Weapon 28 | 2 4 3 5 13 1 Energy Gun 6 | . . . 3 3 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 5 | 2 2 . 1 . . Ballistic Cannon 9 | . . . . 8 1 Launcher 6 | . 2 1 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 29 | . 1 4 . 16 8 Power 3 | . . . . 2 1 Propulsion 12 | . . 1 . 7 4 Utility 9 | . 1 . . 5 3 Weapon 5 | . . 3 . 2 . Highest Loss Streak 9 | . 1 2 . 9 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 91 99 87 76 Engine 6 | . 14 11 11 2 . Core 2 | . . . . 4 6 Leg 34 | . 28 37 44 33 25 Device 8 | . 13 4 11 9 7 Storage 10 | . 14 11 11 9 7 Protection 6 | . . 6 . 10 11 Energy Gun 4 | . . . 13 4 . Energy Cannon 1 | . . 6 3 . . Ballistic Gun 6 | . 27 13 2 . . Ballistic Cannon 5 | . . . . 12 8 Launcher 1 | . . . 1 . 5 Peak Build Rating 37 | 7 7 15 31 37 29 Average Rating 20 | 4 6 11 25 24 26 On Entrance 13 | . 7 7 12 31 26 Naked Turns . | . . . . . . Heaviest Build 52 | 13 14 26 36 52 51 Greatest Support 60 | 20 20 40 53 60 50 Greatest Overweight (x) 3 | . . 1 . 3 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 12 | 6 8 9 14 15 15 Most Carried 15 | 2 8 10 15 15 15 Average Carried 12 | 1 5 9 13 14 14 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 2 8 10 15 15 13 Class Distribution -------------------- 61% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2052 | 262 90 418 165 846 271 Remotely . | . . . . . . Salvage Created 2386 | 23 246 719 162 863 373 Parts 142 | 2 35 34 9 52 10 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 62 | . 12 16 4 23 7 Guns 16 | . 7 5 4 . . Cannons 27 | . . 5 . 18 4 AOE 18 | . 5 5 . 5 3 Classes Destroyed 14 | 1 4 3 2 2 2 Worker 2 | . . . . 1 1 Builder 3 | . 1 . . 2 . Tunneler 1 | 1 . . . . . Hauler 2 | . . 1 . 1 . Recycler 5 | . . 1 . 1 3 Watcher 5 | . 2 1 . 2 . Swarmer 15 | . 9 . . 6 . Grunt 31 | . 3 15 2 7 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 9 | . . 1 . 8 . Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 6 | 1 6 6 3 5 5 Combat Bots Only 6 | . 6 5 3 3 3 Max Kills in Single Turn 5 | 1 3 4 1 3 5 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 371 | . 38 106 8 168 51 Missed 118 | . 13 39 4 44 18 Damage Taken 4291 | . 241 836 124 2019 1071 Core 578 | . 37 121 27 329 64 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 67 | . . 67 . . . Core Remaining (%) 72 | 100 85 . 63 40 . Volleys Fired 199 | 2 23 48 9 89 28 Largest 2 | 2 2 2 2 2 1 Hottest 136 | 40 50 136 110 110 48 Shots Fired 322 | 4 41 90 17 142 28 Gun 122 | 4 35 48 16 19 . Cannon 184 | . . 38 . 118 28 Launcher 16 | . 6 4 1 5 . Special . | . . . . . . Kinetic 233 | 4 35 48 . 118 28 Thermal 45 | . . 38 . 7 . Explosive 12 | . 6 4 1 1 . Electromagnetic 32 | . . . 16 16 . Robot Hit Streak 8 | 2 4 6 5 8 7 Robot Miss Streak 13 | 1 5 5 1 13 7 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 168 | 2 16 46 10 76 18 Core Hits 97 | 1 16 27 5 36 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . . 1 . 12 5 Meltdown 1 | . . 1 . . . Blast 17 | . . . . 12 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5514 | 23 624 1124 152 2252 1339 Guns 903 | 23 188 348 149 195 . Cannons 2561 | . . 368 . 1707 486 Explosions 1955 | . 436 404 . 292 823 Melee . | . . . . . . Ramming 95 | . . 4 3 58 30 Kinetic 2752 | 23 188 348 . 1707 486 Thermal 1097 | . . 368 . 207 522 Explosive 1261 | . 436 404 . 120 301 Electromagnetic 309 | . . . 149 160 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 5 1 Average Corruption 3 | . 1 . . 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 15 1 Message Errors 3 | . . . . 3 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 417 | . 59 6 . 96 256 Projectiles 82 | . . 6 . 76 . Explosions 335 | . 59 . . 20 256 Melee . | . . . . . . Knockbacks 25 | . . . . 18 7 Impact . | . . . . . . Kinetic 22 | . . . . 15 7 Secondary 3 | . . . . 3 . Self-Inflicted Damage 977 | . 25 . 45 333 574 Shots 15 | . 1 . 1 7 6 Rammed . | . . . . . . Targets Rammed 14 | . . 2 1 5 6 Kicked 14 | . . 2 1 5 6 Crushed . | . . . . . . Highest Temperature 421 | . . 421 180 255 56 Average Temperature 83 | . . 153 83 58 12 Received Heat Transfer 1230 | . 18 399 12 666 135 Effects 2 | . . 1 . 1 . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1375 | . . 666 . 359 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 373 | 5 297 353 152 373 257 Initial 137 | . 3 33 137 27 106 Average 148 | 1 83 149 92 223 112 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 70 | 100 88 69 100 36 96 Level 1 29 | . 11 30 . 63 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 3 . 10 2 Investigation 5 | . 1 1 . 3 . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 2 . 3 1 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 17 29 4 40 14 Peak Tracking Total 6 | . 4 6 3 6 4 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 1 1 . 4 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 16 | . 2 1 . 5 8 Max in Single Turn 4 | . 1 1 . 3 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 20 | . 6 4 1 8 1 Terminals 15 | . 6 2 . 6 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 65 | . 23 8 1 32 1 Successful 24 | . 11 4 1 8 . Failed 41 | . 12 4 . 24 1 Catastrophic 7 | . . 1 . 5 1 Database Lockouts . | . . . . . . Manual 44 | . 16 4 . 23 1 Terminals 54 | . 23 4 . 26 1 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . . 2 . 2 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 13 | . 7 . 1 5 . Part Schematic 2 | . 1 . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . 1 . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . . 1 . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 1 . 3 . Terminals 8 | . 4 1 . 3 . Botnet 7 | . 3 1 . 3 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 4 . 8 1 Full Trace Events 4 | . 1 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 28 | . . . 28 28 . Highest-Rated Ally 28 | . . . 28 28 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 101 | . . . . 101 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3833 | 78 454 691 733 1328 549 Spaces Moved 2135 | 52 299 367 475 693 249 Core 3 | 3 . . . . . Treads 4 | . . . . 4 . Legs 2128 | 49 299 367 475 689 249 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 136 | 115 120 122 120 143 190 Slowest Speed 330 | 120 120 190 120 330 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 54 29 60 44 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 268 | . 9 16 . 133 110 Melee . | . . . . . . Projectile 63 | . . . . 57 6 AOE 205 | . 9 16 . 76 104 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2722 | 62 351 521 621 876 291 Wait 233 | . 16 76 117 23 1 Move 2130 | 51 298 366 474 692 249 Hop . | . . . . . . Pick Up 19 | 2 7 2 3 4 1 Fast Attach 42 | 7 . 6 3 24 2 Attach 15 | . 1 2 . 10 2 Detach 12 | . . 3 2 7 . Swap 34 | . 5 8 8 12 1 Drop 24 | . 1 8 4 10 1 Fire 199 | 2 23 48 9 89 28 Melee . | . . . . . . Ram . | . . . . . . Kick 14 | . . 2 1 5 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 457 | -10/Materials | Discovered new exit (range 4) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x2 645 | -9/Materials | Repaired Aluminum Leg 1166 | -9/Materials | Discovered new exit (range 12) 1224 | -9/Materials | Entered Mines 1225 | -9/Mines | Learned location of Storage (-8) 1228 | -9/Mines | Discovered new exit (range 3) 1232 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1325 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1332 | -9/Mines | Found Prototype Device 1338 | -9/Mines | Identified Exp. Sensor Array 1375 | -9/Mines | Found a hidden stash of uninstalled traps 1393 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1397 | -9/Mines | Build established: Scavenger-Mutant 1542 | -9/Mines | Excavation squad dispatched 1542 | -9/Mines | A large section of the Mines collapsed 1792 | -9/Mines | Escorted by a lone wolf Derelict 1830 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -9/Mines | Entered Materials 1957 | -8/Materials | Accompanied by 1 ally 1957 | -8/Materials | Evolved 2 slots: Utility x2 2470 | -8/Materials | Lost 9 parts (1p4n3u1w) 2521 | -8/Materials | Identified exit to Storage 2645 | -8/Materials | Discovered new exit (range 8) 2736 | -8/Materials | Garrison activated, responded to threat 2783 | -8/Materials | Lost 3 parts (1p1u1w) 2935 | -8/Materials | Core integrity fell below 50% 3274 | -8/Materials | Discovered new exit (range 7) 3285 | -8/Materials | Entered Factory 3285 | -7/Factory | Evolved 2 slots: Utility x2 3287 | -7/Factory | Build established: Mutant 3718 | -7/Factory | Lost 4 parts (2n2u) 3834 | -7/Factory | Self-destructed Last Messages --------------- 03823_ Slug penetrates Nuclear Reactor. 03823_ Nuclear Reactor explodes. 03823_ Aluminum Leg destroyed. 03823_ Destroyed Aluminum Leg. 03823_ Lgt. Armor Plating destroyed. 03823_ Destroyed Lgt. Armor Plating. 03823_ Nuclear Reactor explodes. 03823_ R-06 Scavenger destroyed. 03823_ Destroyed Tractor Beam. 03823_ R-06 Scavenger destroyed. 03823_ Carbon-fiber Leg destroyed. 03823_ Destroyed Carbon-fiber Leg. 03823_ Nuclear Core destroyed. 03823_ Destroyed Nuclear Core. 03825_ K-01 Serf collects debris. 03825_ Acquired 54 matter. 03828_ Fusion Modulator explodes. 03829_ K-01 Serf collects debris. 03830_ Acquired Imp. Light Armor Plating. 03833_ K-01 Serf collects debris. 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"# # | | ??????#######+#######""""#### # T###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsShadingDesublimator Manual? 0 Play Time 00:38:02 Cumulative 130.7 hours Start 2024.10.29 @ 16:30:09 End 2024.10.30 @ 09:10:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 2 Adventurer 63 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b02934b-afa6-4f9e-86fb-42b4d3f4f5d1