Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 07:12:55 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (210) 1050 Value Destroyed (6131) 6131 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1842) 1842 TOTAL SCORE: 14403 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 1081 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -202 Cogmind --------- Core Integrity 702/1000 Matter 21/300 Energy 200/200 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (11) ----- Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield A0-MCA's Component Scanner System Guard > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Armored Medium Treads Power Amplifier Makeshift Trap Scanner IFF Parser Improved Transmission Jammer Remote Shield Micro-nuke Launcher Improved Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Large Storage Unit Structural Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Shield Generator Hacking Suite Hacking Suite System Shield A0-MCA's Component Scanner System Guard > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Medium Treads Makeshift Trap Scanner Improved Sensor Array IFF Parser Improved Transmission Jammer Cloaking Device Remote Shield Autogun Gauss Rifle Micro-nuke Launcher Improved Remote Datajack Phasing Sabre [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Slots Evolved 10 | . . . 2 2 . . . 4 . 2 . Power 1 | . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . Utility 9 | . . . 2 2 . . . 3 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 156 | 7 10 4 29 16 6 2 2 42 16 19 3 Power 19 | 1 1 . 3 . 1 . . 5 5 3 . Engine 13 | 1 1 . 3 . 1 . . 3 4 . . Core 5 | . . . . . . . . 2 1 2 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 40 | 2 4 2 7 1 . 1 1 10 6 6 . Treads 6 | . . . . . . . . 3 1 2 . Leg . | . . . . . . . . . . . . Wheel 33 | 2 4 2 7 1 . 1 1 6 5 4 . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 53 | 2 1 1 10 12 2 . 1 17 1 5 1 Device 22 | 1 . 1 6 3 . . . 6 1 3 1 Storage 4 | 1 1 . . 1 . . 1 . . . . Processor 7 | . . . 1 2 . . . 4 . . . Hackware 7 | . . . 1 2 . . . 3 . 1 . Protection 13 | . . . 2 4 2 . . 4 . 1 . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 4 1 9 3 3 1 . 10 4 5 2 Energy Gun 15 | 1 1 1 4 2 1 . . 4 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 1 . . 3 1 2 . . 4 . 5 1 Ballistic Cannon 2 | . . . . . . . . . 2 . . Launcher 5 | . 1 . 1 . . 1 . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 55 | . . 1 10 . 1 . . 18 7 13 5 Power 10 | . . . 1 . . . . 5 1 2 1 Propulsion 13 | . . 1 3 . . . . 3 3 3 . Utility 16 | . . . 4 . . . . 4 . 6 2 Weapon 16 | . . . 2 . 1 . . 6 3 2 2 Highest Loss Streak 13 | . . 1 7 . 1 . . 13 3 6 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 12 14 14 14 14 15 15 13 14 13 11 Power . | . 1 1 . 1 1 2 2 . . . 1 Propulsion 1 | . 1 . . 1 3 2 1 . . . 1 Utility 7 | . 5 8 7 5 5 6 6 8 11 8 5 Weapon 3 | 1 2 3 4 4 3 3 4 2 1 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 43 | . 7 3 8 7 1 . . 5 1 6 5 Power 2 | . . . . . 1 . . . . . 1 Propulsion 6 | . 1 . . 1 . . . 2 . 1 1 Utility 17 | . 4 1 4 . . . . 1 1 4 2 Weapon 15 | . 2 2 4 6 . . . 1 . . . Tool/Special 3 | . . . . . . . . 1 . 1 1 Average Slot Usage (%) 97 | . 100 99 97 98 99 100 100 92 95 96 98 Engine 8 | . 14 14 10 9 9 9 9 4 9 4 . Core 1 | . . . . . . . . 3 1 1 4 Wheel 15 | . 28 27 21 18 18 18 18 10 10 8 . Device 13 | . 14 14 23 14 14 18 18 10 5 9 16 Storage 8 | . 14 14 11 9 9 9 9 6 6 5 5 Processor 12 | . . . 1 9 9 9 9 17 26 23 23 Hackware 15 | . . . 3 16 18 18 18 21 20 22 17 Protection 1 | . . . 2 3 3 . . . . . . Energy Gun 6 | . 13 14 10 8 9 9 9 2 . . . Ballistic Gun 7 | . 12 14 10 7 8 5 4 7 3 6 10 Slashing Weapon 1 | . . . . 1 . 3 4 . 1 2 . Peak Build Rating 82 | 7 11 11 21 34 34 32 33 61 67 82 82 Average Rating 39 | 5 9 10 17 30 32 31 32 50 60 69 77 On Entrance 31 | . 7 10 10 21 32 32 32 33 55 63 80 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 8 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 14 31 32 39 49 39 35 35 52 62 66 52 Greatest Support 60 | 26 26 20 22 24 24 24 24 60 32 54 54 Greatest Overweight (x) 18 | . 1 3 3 2 1 1 1 11 18 5 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 12 Average Carried 14 | 3 12 14 14 14 14 14 14 13 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 14 15 15 15 15 15 13 10 Class Distribution -------------------- 32% | Hacker-Skirmisher 20% | Hacker-Assassin 16% | Mutant 15% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Hacker-Assassin | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Extension Hacker-Assassin | -5/Factory Hacker-Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Matter Collected 5408 | 306 326 176 701 642 542 20 50 1193 736 675 41 Remotely . | . . . . . . . . . . . . Salvage Created 8524 | 125 555 60 1155 1048 1049 . . 2087 1145 1112 188 Parts 460 | 8 44 5 82 49 47 . . 116 46 60 3 Haulers Intercepted 18 | . 2 . 4 4 6 . . . 2 . . Recyclers Shooed 10 | 2 . . 1 . . . . 6 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Combat Hostiles Destroyed 123 | . 16 1 23 14 14 . . 26 11 12 6 Melee 8 | . . . . . . . . 4 4 . . Guns 83 | . 9 1 18 12 12 . . 14 5 11 1 Cannons 2 | . . . . . . . . . 2 . . AOE 28 | . 7 . 5 2 2 . . 6 . 1 5 Classes Destroyed 15 | 2 7 . 3 . . . . 3 . . . Worker 23 | . . . 7 1 1 . . 9 . 5 . Builder 7 | . 2 . 1 . 1 . . 1 1 1 . Tunneler 8 | 4 1 1 1 . . . . 1 . . . Hauler 18 | . 2 . 4 4 6 . . . 2 . . Recycler 9 | 1 . . . 1 . . . 3 2 2 . Mechanic 1 | . 1 . . . . . . . . . . Operator 6 | . 1 . . 2 1 . . 1 . 1 . Watcher 13 | . 3 . 3 1 2 . . 1 2 1 . Swarmer 25 | . 6 . 10 . 3 . . 3 . 3 . Grunt 65 | . 10 1 7 11 6 . . 11 10 3 6 Brawler 2 | . . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 16 | . . . 5 3 5 . . 2 1 . . Hunter 6 | . . . . . . . . 3 . 3 . Programmer 10 | . . . . . . . . 6 . 4 . Best Kill Streak 8 | 5 8 1 7 6 5 . . 5 5 6 6 Combat Bots Only 6 | . 6 1 4 5 3 . . 4 4 5 6 Max Kills in Single Turn 4 | 1 4 1 2 2 2 . . 3 1 2 3 Gunslinging 1 | . . . 1 . . . . . . 1 . Exploded 4 | . 4 . 2 1 1 . . 3 . 1 3 Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Hostile Shots Fired 1024 | . 34 29 130 57 52 . . 354 124 190 54 Missed 307 | . 15 8 45 14 20 . . 97 44 50 14 Hits 717 | . 19 21 85 43 32 . . 257 80 140 40 Melee 14 | . . . 8 . . . . 6 . . . Projectile 703 | . 19 21 77 43 32 . . 251 80 140 40 Critical Strikes 23 | . . . 3 1 . . . 7 5 6 1 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 9987 | . 210 211 1095 599 449 . . 3475 1201 1918 829 Core 1560 | . 33 42 164 72 113 . . 541 297 187 111 Absorbed by Shields 771 | . . 43 164 55 . . . . 65 444 . Redirected to Shielding 103 | . . . . . . . . 103 . . . Ignored by Resistances 221 | . . . . . 10 . . 99 . 112 . Regen/Repaired (Parts) 182 | . . . 62 . 17 . . 85 . 18 . Core Remaining (%) 59 | 100 . 70 59 . . . 66 . 1 . . Volleys Fired 558 | 12 57 27 96 60 78 1 . 113 51 55 8 Largest 2 | 2 2 2 2 2 2 1 . 2 2 2 2 Hottest 96 | 60 85 85 85 86 94 61 . 84 96 66 61 Shots Fired 998 | 24 97 50 168 113 143 1 . 196 91 102 13 Gun 938 | 24 94 50 164 111 138 1 . 192 56 98 10 Cannon 36 | . . . . . . . . . 35 1 . Launcher 24 | . 3 . 4 2 5 . . 4 . 3 3 Special . | . . . . . . . . . . . . Kinetic 644 | 12 52 27 87 57 63 . . 146 91 99 10 Thermal 314 | 12 42 23 77 54 75 1 . 30 . . . Explosive 17 | . 3 . 4 2 5 . . . . . 3 Electromagnetic 23 | . . . . . . . . 20 . 3 . Robot Hit Streak 22 | 7 9 6 15 22 18 3 . 21 11 8 15 Robot Miss Streak 5 | 2 4 4 2 3 3 . . 3 2 5 . Penetration Max 1 | . . . . . . . . 1 1 1 . Secondary Targets 18 | . . . 5 1 3 . . 6 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 1 . Shots Hit Robots 744 | 13 55 33 125 84 100 1 . 161 89 71 12 Core Hits 358 | 5 36 7 55 36 47 . . 83 37 40 12 Critical Kills 19 | . . . . 1 1 . . 2 4 11 . Critical Parts Destroyed 29 | . . 1 1 . . . . 1 12 14 . Critical Strikes 80 | . . 2 6 6 12 . . 9 20 25 . Burn 24 | . . 1 5 5 11 . . 2 . . . Destroy 51 | . . 1 1 1 1 . . 3 19 25 . Corrupt 1 | . . . . . . . . 1 . . . Sever 3 | . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 83 | . 1 . 4 4 3 1 . 30 27 13 . Impact 1 | . 1 . . . . . . . . . . Slashing 40 | . . . 4 4 3 1 . 14 1 13 . Piercing 42 | . . . . . . . . 16 26 . . Sneak Attacks 17 | . . . 1 1 . . . 5 3 7 . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18791 | 188 1481 480 2455 1914 2673 20 . 4148 2534 1725 1173 Guns 11659 | 188 739 480 1881 1563 1948 20 . 2924 956 815 145 Cannons 802 | . . . . . . . . . 766 36 . Explosions 3996 | . 742 . 487 279 725 . . 480 . 255 1028 Melee 2317 | . . . 87 72 . . . 727 812 619 . Ramming 17 | . . . . . . . . 17 . . . Kinetic 8208 | 96 396 258 1070 679 820 . . 2171 1722 851 145 Thermal 4602 | 92 751 222 811 884 1128 20 . 565 . 129 . Explosive 2853 | . 334 . 487 279 725 . . . . . 1028 Electromagnetic 794 | . . . . . . . . 668 . 126 . Impact . | . . . . . . . . . . . . Slashing 1289 | . . . 87 72 . . . 481 30 619 . Piercing 1028 | . . . . . . . . 246 782 . . Highest Corruption 15 | . . . 15 . . . . 2 . 3 3 Average Corruption 8 | . . . 14 . . . . 1 . 2 3 Corruption Purged 2 | . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . 48 . . . . 4 . 4 6 Message Errors 11 | . . . 7 . . . . 2 . 1 1 Matter Fused 18 | . . . 14 . . . . . . 1 3 Heat Flow Errors 7 | . . . 5 . . . . 1 . . 1 Energy Discharges 7 | . . . 7 . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . 5 . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . 1 . . . . . . . . Weapon Failures 9 | . . . 8 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 631 | . 41 . 40 51 1 . . 78 66 224 130 Projectiles 1 | . . . . . . . . . 1 . . Explosions 233 | . 41 . 40 9 1 . . . . 12 130 Melee 397 | . . . . 42 . . . 78 65 212 . Knockbacks 2 | . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . 47 . . . . . . 66 . Shots 3 | . . . 1 . . . . . . 2 . Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 259 | 15 99 240 259 224 145 4 . 210 166 16 127 Average Temperature 56 | 10 26 83 71 71 43 3 . 41 38 16 45 Received Heat Transfer 2553 | . 93 109 309 303 180 . . 612 508 97 342 Effects 2 | . . . . 2 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 2 | . . . . . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . 1 . 4 6 2 . . 1 . 2 . Heat Transferred 10429 | 200 1192 629 2331 1924 2782 37 . 1184 . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Maximum Alert Level 2 | . 1 . 2 . 2 . . 2 1 1 . Low Security (%) 73 | 100 75 100 52 100 18 100 . 79 65 94 . Level 1 15 | . 24 . 18 . 30 . . 11 34 5 . Level 2 11 | . . . 28 . 51 . . 9 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 557 | 10 260 106 464 177 557 59 . 450 365 353 . Initial 214 | . . 72 37 113 61 59 . . 214 154 . Average 135 | 2 101 33 194 71 344 9 . 112 142 107 . Influence Increases 5897 | 25 579 241 819 501 970 18 . 1042 825 757 120 Destroy 0b10 Robot/C 3120 | . 320 160 460 280 540 . . 520 460 260 120 Destroy 0b10 Robot/NC 455 | 25 50 5 85 45 60 . . 80 55 50 . Destroy Leader 690 | . 70 40 126 60 146 . . 152 44 52 . Allied During Kill 300 | . . 21 1 . 64 . . . 211 3 . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . Successful Hack 326 | . 10 . 39 29 29 17 . 106 21 75 . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 300 | . 30 15 30 45 60 . . 30 . 90 . Anti-Garrison Action 150 | . . . . . . . . . . 150 . Destroy Structure 201 | . 39 . 33 17 26 1 . 19 4 62 . Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 270 | . . . 45 15 45 . . 120 30 15 . Influence Decreases 5807 | 25 393 329 648 623 964 171 . 603 949 743 359 Entered New Map 1019 | . . 114 61 156 86 94 . . 225 161 122 Time Decay 3619 | 25 393 205 387 467 498 77 . 471 454 452 190 Lost Part 427 | . . 10 38 . 10 . . 132 60 130 47 Lost Ally 142 | . . . 12 . 70 . . . 60 . . Purge Threat 600 | . . . 150 . 300 . . . 150 . . Squads Dispatched 37 | . 4 . 2 1 6 . . 12 3 9 . Investigation 12 | . 3 . 1 . 1 . . 1 2 4 . Extermination 8 | . . . . . . . . 6 . 2 . Reinforcement 8 | . 1 . 1 . . . . 4 1 1 . Assault 5 | . . . . . 2 . . 1 . 2 . Garrison 4 | . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Distress Signals 8 | . . . 1 1 . . . 3 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 223 | . 24 8 34 19 38 . . 46 25 20 9 Peak Tracking Total 9 | . 5 2 6 7 8 . . 9 4 7 9 Tactical Retreats 12 | . . . 3 1 2 . . 4 1 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Traps Triggered 3 | . 1 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Machines Disabled 23 | . 2 1 2 3 4 . . 2 1 7 1 Max in Single Turn 2 | . 1 1 1 1 1 . . 1 . 2 1 Garrison Access 3 | . . . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Machines Accessed 80 | . 8 . 12 11 13 10 2 13 4 7 . Terminals 52 | . 6 . 9 7 11 6 . 7 4 2 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 5 | . . . 1 . 1 . . 2 . 1 . Recycling Units 12 | . 2 . 2 2 . 4 . . . 2 . Scanalyzers 2 | . . . . 1 . . . 1 . . . Garrison Access 5 | . . . . 1 1 . . 1 . 2 . Total Hacks 264 | . 18 . 40 32 40 40 5 45 20 24 . Successful 168 | . 11 . 22 23 30 28 5 25 12 12 . Failed 93 | . 7 . 17 9 10 11 . 20 7 12 . Catastrophic 8 | . . . 2 . . . . 3 1 2 . Database Lockouts 3 | . . . 1 . . 1 . . 1 . . Manual 149 | . 16 . 22 16 26 33 . 16 13 7 . Terminals 189 | . 15 . 32 21 37 29 . 28 20 7 . Fabricators 6 | . . . . . . . . 6 . . . Repair Stations 16 | . . . 3 . 2 . . 9 . 2 . Recycling Units 32 | . 3 . 5 4 . 11 . . . 9 . Scanalyzers 5 | . . . . 4 . . . 1 . . . Garrison Access 11 | . . . . 3 1 . . 1 . 6 . Terminal Hacks 65 | . 2 . 7 7 15 12 5 7 8 2 . Record 6 | . . . . . 1 . 4 . 1 . . Part Schematic 2 | . . . . . . . . 1 . 1 . Robot Analysis 16 | . . . 1 1 4 9 . . 1 . . Prototype ID Bank 9 | . 2 . 3 1 . . . 1 1 1 . Open Door 7 | . . . . . 3 . . 2 2 . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 4 | . . . . 1 1 1 . . 1 . . Scanalyzer Index 1 | . . . . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . . . . Unreport Threat 4 | . . . 1 . 2 . . . 1 . . Locate Traps 2 | . . . 1 . . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . 2 . 2 . . 4 . 2 . Scan Component 5 | . . . 1 . 1 . . 2 . 1 . Repair 5 | . . . 1 . 1 . . 2 . 1 . Recycling Unit Hacks 15 | . 1 . 2 2 . 5 . . . 5 . Process 1 | . . . . . . . . . . 1 . Report Inventory 11 | . 1 . 2 2 . 4 . . . 2 . Retrieve Matter 1 | . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . 1 . . . 1 . Scanalyzer 5 | . . . . 4 . . . 1 . . . Insert Component 2 | . . . . 2 . . . . . . . Retrieve Study 3 | . . . . 2 . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . Seal Access 2 | . . . . 1 . . . 1 . . . Unauthorized Hacks 68 | . 8 . 11 9 13 11 . 9 4 3 . Terminals 54 | . 6 . 9 7 12 7 . 7 4 2 . Track 2 | . . . . . 1 . . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 10 | . 1 . 2 1 2 2 . 1 1 . . Disrupt 3 | . . . 1 . 2 . . . . . . Operators 5 | . 1 . 1 1 1 . . . 1 . . Skim 33 | . 4 . 5 5 5 5 . 5 2 2 . Fabricators 2 | . . . . . . . . 2 . . . Fabnet 1 | . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 2 . 4 . . . 1 . Reject 8 | . . . 2 2 . 4 . . . . . Tunnel 2 | . 2 . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . 2 1 . . . . . . Used 2 | . . . . 2 . . . . . . . Hacking Detections 61 | . 6 . 11 9 11 8 . 9 2 5 . Full Trace Events 5 | . . . . . . . . 1 1 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . Part Studies Acquired 3 | . . . . 2 . . . 1 . . . Parts Repaired 5 | . . . 1 . 1 . . 2 . 1 . Time 120 | . . . 16 . 38 . . 47 . 19 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . . . 33 . Retrieved Matter 33 | . . . . . . . . . . 33 . Retrieved Components 6 | . . . . . . 3 . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . 1 . Robots Rewired 9 | . . . . . . . . . 9 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Total Allies 19 | . . 3 . . 5 . . . 10 1 . Largest Group 10 | . . 3 2 . 3 . . . 10 6 . Highest-Rated Group 321 | . . 79 48 . 62 . . . 321 185 . Highest-Rated Ally 39 | . . 31 31 . 31 . . . 39 39 . Total Orders 8 | . . . . . . . . 5 2 1 . STAY 2 | . . . . . . . . . 1 1 . FOLLOW 1 | . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . 3 . . . RETURN 2 | . . . . . . . . 2 . . . Ally Attacks 237 | . . 28 1 . 83 . . . 114 11 . Total Damage 3830 | . . 469 22 . 937 . . . 2203 199 . Kills 40 | . . 7 1 . 14 . . . 17 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Active Infowar (turns) 11962 | 7 955 632 1254 1062 1084 499 879 2610 1472 1123 385 Optics 4972 | . . . . . . . . 1992 1472 1123 385 Sensors 8821 | . . . 1254 1040 995 499 879 2372 592 805 385 Terrain 19 | . . . . 19 . . . . . . . Structural 6979 | . . . 388 1055 1084 499 879 2068 . 639 367 Traps 101 | . . . . . . . . 5 . 96 . Seismic 1985 | 7 955 632 391 . . . . . . . . T.N.C. 2 | . . . . 2 . . . . . . . Cloaking 369 | . . . . . . . . . . . 369 Robot Analysis Total 16 | . . . 1 1 4 9 . . 1 . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 Drone Launches 1 | . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Turns Passed 13207 | 112 955 694 1432 1356 1325 499 879 2975 1472 1123 385 Spaces Moved 8645 | 65 721 593 1007 948 651 508 853 1627 802 662 208 Core 23 | 2 . . . . . . . 19 2 . . Treads 404 | . . . . . . . . 134 . 62 208 Legs . | . . . . . . . . . . . . Wheels 8213 | 63 721 593 1007 948 651 508 853 1469 800 600 . Hover 5 | . . . . . . . . 5 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 90 95 95 95 85 85 100 170 Average Speed 101 | 89 93 95 96 92 95 95 95 106 110 117 170 Slowest Speed 950 | 100 95 125 125 110 95 95 95 600 950 250 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 3 96 94 75 55 91 92 81 36 72 19 36 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 10 | . 2 . 3 2 3 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 . . . . 5 . . . 1 Spaces Dug 80 | . 10 . 30 3 3 1 . 11 1 9 12 Terrain Destroyed 225 | . 37 . 30 24 44 1 . 11 5 30 43 Melee 26 | . 1 . 1 3 3 1 . 11 1 5 . Projectile 7 | . . . . . 1 . . . 4 1 1 AOE 190 | . 36 . 29 21 40 . . . . 22 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Total 11891 | 91 902 675 1295 1321 1217 521 922 2612 1233 877 225 Wait 1967 | 2 63 38 95 217 452 4 60 717 246 70 3 Move 8634 | 64 720 592 1006 947 650 507 852 1626 801 661 208 Hop . | . . . . . . . . . . . . Pick Up 141 | 6 22 5 25 24 4 1 3 28 5 18 . Fast Attach 61 | 7 1 . 8 5 1 2 . 14 14 9 . Attach 62 | . 1 1 11 11 1 . . 17 4 13 3 Detach 12 | . 1 . 2 3 . . . 2 2 2 . Swap 166 | . 15 6 23 19 22 2 3 43 9 21 3 Drop 138 | . 17 6 25 31 6 3 4 21 10 15 . Fire 558 | 12 57 27 96 60 78 1 . 113 51 55 8 Melee 83 | . 1 . 4 4 3 1 . 30 27 13 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 64 | . . . . . . . . . 64 . . Trap . | . . . . . . . . . . . . Miscellaneous 4 | . 4 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / *Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Entered Mines 1100 | -10/Mines | Received a Mining Laser from a helpful Derelict 1242 | -10/Mines | Learned Materials stockpile data 1353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1353 | -10/Mines | Discovered new exit (range 5) 1655 | -10/Mines | Discovered new exit (range 15) 1742 | -10/Mines | Discovered new exit (range 11) 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Accompanied by 2 allies 1762 | -9/Materials | Evolved 2 slots: Utility x2 1767 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2019 | -9/Materials | Build established: Scavenger-Mutant 2264 | -9/Materials | Central database locked down 2287 | -9/Materials | System corruption reached 10% 2336 | -9/Materials | Lost 7 parts (1p2n3u1w) 2676 | -9/Materials | Learned location of 1 exit from Recycling 2727 | -9/Materials | Discovered new exit (range 15) 2735 | -9/Materials | Identified exit to Materials 2785 | -9/Materials | Loaded intel: 22 trap records 2809 | -9/Materials | Repaired Imp. Ion Engine? 2825 | -9/Materials | Learned location of Zion (-7) 2901 | -9/Materials | Learned Storage stockpile data 2928 | -9/Materials | Learned Materials trap positions 2964 | -9/Materials | Learned 2 Storage zone layouts 3194 | -9/Materials | Entered another Materials area 3194 | -8/Materials | Evolved 2 slots: Utility x2 3195 | -8/Materials | Loaded intel: 15 trap records 3317 | -8/Materials | Garrison activated, responded to threat 3391 | -8/Materials | Identified exit to Storage 3534 | -8/Materials | Discovered new exit (range 3) 3729 | -8/Materials | Build established: Hacker-Skirmisher 3975 | -8/Materials | Learned 4 Recycling zone layouts 4019 | -8/Materials | Learned Factory interactive machine intel 4083 | -8/Materials | Learned Storage trap positions 4109 | -8/Materials | Learned Factory stockpile data 4154 | -8/Materials | Learned location of Extension (-6) 4550 | -8/Materials | Entered Storage 4551 | -8/Storage | Identified exit to Recycling 4553 | -8/Storage | Loaded intel: 7 trap records 4556 | -8/Storage | Met a pair of Derelict thieves 4582 | -8/Storage | Garrison activated, responded to threat 4866 | -8/Storage | Used back door to open Recycling access 4917 | -8/Storage | Repaired Imp. Sensor Array 5338 | -8/Storage | Discovered new exit (range 5) 5341 | -8/Storage | Identified exit to Factory 5386 | -8/Storage | Learned Factory trap positions 5465 | -8/Storage | Learned Factory security intel 5595 | -8/Storage | Learned Factory trap positions 5646 | -8/Storage | Learned location of 1 exit from Recycling 5739 | -8/Storage | Learned Storage trap positions 5869 | -8/Storage | Learned location of 2 exits from Lower Caves 5875 | -8/Storage | Entered Recycling 5876 | -8/Recycling | Identified exit to Scraptown 5876 | -8/Recycling | Identified exit to Factory 6351 | -8/Recycling | Scanned before Scraplab entrance 6365 | -8/Recycling | Entered Scraplab 6374 | -8/Recycling | Entered Scraptown 6402 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6473 | -8/Scraptown | Build established: Hacker-Assassin 6562 | -8/Scraptown | Visited Awakened 6582 | -8/Scraptown | Visited Observation Area 6604 | -8/Scraptown | Visited UFD Registry 6604 | -8/Scraptown | Registered with UFD as "Gammasink" 6628 | -8/Scraptown | Visited Symbiants 6651 | -8/Scraptown | Visited SPCMW 6666 | -8/Scraptown | Visited Cyclists 6675 | -8/Scraptown | Entered Cyclist Reading Room 6704 | -8/Scraptown | Visited The Evicted 6728 | -8/Scraptown | Visited IN-MT5's Study 6803 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6807 | -8/Scraptown | Found DCF Scrap (27 items) 6836 | -8/Scraptown | Visited LU-1G1's Boring Crew 6853 | -8/Scraptown | Visited Curators Association 6934 | -8/Scraptown | Visited Junk Cannon Lab 6946 | -8/Scraptown | Visited Scrapoid Pod Storage 6959 | -8/Scraptown | Visited Abandonware Association 6968 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6985 | -8/Scraptown | Visited Science Guys 7068 | -8/Scraptown | Visited A0-MCA Data Center 7085 | -8/Scraptown | Given an A- rating by A0-MCA 7088 | -8/Scraptown | Found A0-MCA's Component Scanner 7115 | -8/Scraptown | Visited Junk Repository 7127 | -8/Scraptown | Build established: Hacker-Skirmisher 7142 | -8/Scraptown | Visited Scrap Suit Storage 7201 | -8/Scraptown | Met Optimus 7201 | -8/Scraptown | Accepted into 0bPrime 7253 | -8/Scraptown | Entered Factory 7253 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 7254 | -6/Factory | Identified exit to Lower Caves 7254 | -6/Factory | Identified exit to Extension 7255 | -6/Factory | Loaded intel: 112 trap records 7258 | -6/Factory | Loaded intel: 56 interactive machine locations 7277 | -6/Factory | Discovered new exit (range 21) 7715 | -6/Factory | Identified exit to Factory 7962 | -6/Factory | Lost 13 parts (2p3n4u4w) 8090 | -6/Factory | Build established: Hacker-Mutant 8518 | -6/Factory | Build established: Scavenger-Skirmisher 8576 | -6/Factory | Fabricated Cloaking Device (x2) 8630 | -6/Factory | Core integrity fell below 50% 8951 | -6/Factory | Build established: Hacker-Skirmisher 9466 | -6/Factory | Noticed a derelict Sapper rigging charges 9647 | -6/Factory | Discovered exit to Extension (range 6) 9800 | -6/Factory | Build established: Hacker-Assassin 9932 | -6/Factory | Repaired Gauss Rifle+ 9963 | -6/Factory | Repaired EM Shield 10053 | -6/Factory | First assault squad dispatched 10228 | -6/Factory | Entered Extension 10511 | -6/Extension | Central database locked down 10595 | -6/Extension | Core integrity fell below 20% 10775 | -6/Extension | Lost 3 parts (1p2w) 10807 | -6/Extension | Spotted B-75 Beast 10991 | -6/Extension | Rescued a captive Derelict 11292 | -6/Extension | Allies destroyed B-75 Beast 11306 | -6/Extension | Spotted B-75 Beast 11325 | -6/Extension | Build established: Commander-Mutant 11329 | -6/Extension | Allies destroyed B-75 Beast 11491 | -6/Extension | Discovered new exit (range 22) 11492 | -6/Extension | Discovered exit to Factory (range 21) 11522 | -6/Extension | Identified exit to Cetus 11628 | -6/Extension | Build established: Hacker-Mutant 11636 | -6/Extension | Discovered exit to Factory (range 3) 11700 | -6/Extension | Entered Factory 11700 | -5/Factory | Accompanied by 6 allies 11700 | -5/Factory | Evolved 2 slots: Utility x2 11701 | -5/Factory | Loaded intel: 83 trap records 11951 | -5/Factory | Discovered new exit (range 17) 11993 | -5/Factory | Repaired Imp. Sensor Array 12143 | -5/Factory | Lost 6 parts (1p2n2u1w) 12402 | -5/Factory | Loaded intel: 8 recycling unit locations 12581 | -5/Factory | Lost 5 parts (1p1n2u1w) 12597 | -5/Factory | Discovered new exit (range 14) 12617 | -5/Factory | Identified exit to Upper Caves 12823 | -5/Factory | Entered Upper Caves 12902 | -5/Upper Caves | Learned location of 1 exit from Factory 13113 | -5/Upper Caves | Build established: Hacker-Skirmisher 13158 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13208 | -5/Upper Caves | Self-destructed Last Messages --------------- 13188_ Machine disabled. 13188_ Destroyed Lgt. Angular Momentum Engine. 13188_ G-50 Soldier destroyed. 13190_ Destroyed Hvy. Laser. 13190_ G-50 Soldier destroyed. 13191_ Structural Scanner destroyed. 13191_ Critical hit (Burn: +37). 13192_ Destroyed Carbon-fiber Leg. 13192_ G-50 Soldier destroyed. 13192_ Destroyed Carbon-fiber Leg. 13192_ Penetrated by Slug. 13192_ Slug penetrates Wall. 13195_ Cloaking Device destroyed. 13196_ Carbon-fiber Leg fries itself beyond repair. 13197_ Slug penetrates G-50 Soldier. 13197_ G-50 Soldier destroyed. 13199_ Slug penetrates Y-72 Warden. 13201_ Carbon-fiber Leg fries itself beyond repair. 13205_ Hvy. Laser fries itself beyond repair. 13205_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###?????????????######?????????#####?????# | | ????????###????????????########???????############ | | ????###### ???????###### ###???????### ######## | | ????###### ???####### ##??????### #### | | ???? ###;# ##?????#### | | ???? ## ##?????### | | ???????## ###?????## #### # | | ???????## @ ##??????## #### # | | ???????## m ### #?## #### | | ???????###????? ### ### #### ## | | ?????????????????## % #### ####### | | ?????????????????### gY ##### ####### | | ?????????????????#### % ###### ##????# | | ??????????????????#### ##### ###??## | | ??????????????????? #### % #### ####?## | | ????????????????????#### ### ###### | | ?????????????????????##$ % ### ##### | | ?????????????????????## # # #### | | ?????????????????????## #"" " # #### | | ?????????????????????## #" % # ### | | ??????????????????????? ?g ## ## | | ?????????????????????? ?g ### | | ?????????????????????? ?" # ###### | | ?????????????????????? #""""# ############ | | ?????????????????????? ?####### # ####??####### | | ?????????????????????? ? #######?????????? | | ????????????????????## ???############??????????? | | ????????????????????### ???########??????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Power Amplification 20 EM Shielding 2 Corruption Containment 8 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Cloaking Device | -6/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x2 | -6/Factory Repaired ---------- Imp. Ion Engine | 11% | -9/Materials Imp. Sensor Array | 22% | -8/Storage Gauss Rifle | 46% | -6/Factory EM Shield | 62% | -6/Factory Imp. Sensor Array | 18% | -5/Factory Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed UltimateHeartSuite Manual? 0 Play Time 03:42:42 Cumulative 46.0 hours Start 2026.01.10 @ 19:18:39 End 2026.01.11 @ 07:12:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cfe6257a-ac5e-44b4-8a0a-a9c7fadc99dc