Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.30 @ 15:08:31 Player: Horse Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (837) 837 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3017 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 151/160 System Corruption 2% Temperature Warm (190) Movement Hovering (42) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Small Storage Unit Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (8) ---- Improved Terrain Scanner Seismic Detector Particle Charger Light Armor Plating Hacking Suite Heavy Particle Cannon Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer Salvage Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector Particle Charger Light Armor Plating Hacking Suite Heavy Particle Cannon Blade Saw Blade Saw [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Salvage Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 38 | 8 4 1 2 20 3 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 2 . 1 4 3 Treads . | . . . . . . Leg 3 | . . . . 3 . Wheel 4 | 2 . . 1 1 . Hover 5 | . 2 . . . 3 Flight . | . . . . . . Utility 9 | 3 1 1 1 3 . Device 1 | 1 . . . . . Storage 3 | 2 . . . 1 . Processor 5 | . 1 1 1 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 1 . . 11 . Energy Gun 5 | 2 . . . 3 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . . 2 9 1 Power 2 | . . . . 2 . Propulsion 3 | . . . 1 2 . Utility 2 | . . . 1 . 1 Weapon 5 | . . . . 5 . Highest Loss Streak 9 | . . . 1 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 88 83 79 100 Engine 7 | . 14 11 11 3 . Core 1 | . . . . 1 9 Leg 2 | . . . . 5 7 Wheel 6 | . 18 . 2 . . Hover 11 | . 10 22 22 6 19 Device 2 | . 8 . . . . Storage 10 | . 14 11 11 9 9 Processor 22 | . 5 22 15 36 36 Energy Gun 12 | . 20 11 11 7 18 Energy Cannon 1 | . . . . 4 . Ballistic Gun 6 | . 8 11 11 3 . Naked Turns . | . . . . . . Heaviest Build 19 | 13 13 12 12 19 16 Greatest Support 37 | 26 26 12 12 37 37 Greatest Overweight (x) 4 | . 1 . 1 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 6 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 7 8 8 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 560 | 280 55 . 73 152 . Remotely . | . . . . . . Salvage Created 967 | 176 153 . 186 395 57 Parts 61 | 15 16 . 10 18 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 6 . 3 12 1 Melee 1 | . . . . 1 . Guns 11 | . 6 . 3 1 1 Cannons 1 | . . . . 1 . AOE 9 | . . . . 9 . Classes Destroyed 9 | 3 2 . 3 1 . Worker 2 | 1 . . 1 . . Tunneler 4 | 4 . . . . . Recycler 2 | 1 . . . 1 . Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Cutter 1 | . . . . 1 . Grunt 10 | . . . 1 9 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 1 2 1 Best Kill Streak 11 | 5 5 . 2 11 1 Combat Bots Only 11 | . 3 . 2 11 1 Max Kills in Single Turn 3 | 1 2 . 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 1543 | . 47 . 102 1269 125 Core 610 | . 28 . 23 516 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . 94 . . Volleys Fired 71 | 11 16 . 12 28 4 Largest 2 | 2 2 . 2 2 2 Hottest 140 | 90 90 . 70 140 130 Shots Fired 120 | 21 31 . 23 38 7 Gun 96 | 21 31 . 23 14 7 Cannon 15 | . . . . 15 . Launcher 9 | . . . . 9 . Special . | . . . . . . Kinetic 31 | . 11 . 12 8 . Thermal 80 | 21 20 . 11 21 7 Explosive 9 | . . . . 9 . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 5 3 . 3 9 6 Robot Miss Streak 3 | 1 3 . 3 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | 14 15 . 13 30 6 Core Hits 54 | 7 9 . 7 29 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Burn 1 | 1 . . . . . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1962 | 165 198 . 170 1337 92 Guns 767 | 165 198 . 170 142 92 Cannons 250 | . . . . 250 . Explosions 927 | . . . . 927 . Melee 18 | . . . . 18 . Ramming . | . . . . . . Kinetic 159 | . 40 . 57 62 . Thermal 858 | 165 158 . 113 330 92 Explosive 927 | . . . . 927 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 18 | . . . . 18 . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 2 2 Average Corruption 3 | . . . 5 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . 6 4 2 Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 3 | . . . 2 . 1 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 303 | 120 150 . 303 232 181 Average Temperature 56 | 57 42 . 69 54 77 Received Heat Transfer 678 | . . . 21 621 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 . 4 Heat Transferred 2100 | 508 445 . 333 592 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 308 | 30 236 114 99 308 195 Initial 130 | . 19 99 44 38 130 Average 139 | 10 146 101 85 196 144 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 72 | 100 75 100 100 43 100 Level 1 27 | . 24 . . 56 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 2 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 10 . 4 16 2 Peak Tracking Total 8 | . 4 . 2 8 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 13 | . 6 . . 5 2 Terminals 10 | . 5 . . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 21 . . 11 6 Successful 22 | . 12 . . 8 2 Failed 16 | . 9 . . 3 4 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 30 | . 18 . . 7 5 Terminals 32 | . 19 . . 7 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 4 . . 1 1 Record 1 | . 1 . . . . Open Door 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 13 | . 7 . . 5 1 Terminals 11 | . 6 . . 4 1 Track 1 | . 1 . . . . Assimilate 3 | . 1 . . 2 . Botnet 6 | . 3 . . 2 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Reject 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . . 4 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 2 . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 3 | . 1 . . 2 . Largest Group 2 | . 1 1 1 2 . Highest-Rated Group 20 | . 10 10 10 20 . Highest-Rated Ally 10 | . 10 10 10 10 . Total Orders 1 | . 1 . . . . FOLLOW 1 | . 1 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1025 | 105 279 22 176 374 69 Spaces Moved 948 | 61 272 37 226 302 50 Core 13 | 4 . . . 9 . Treads . | . . . . . . Legs 76 | . . . . 65 11 Wheels 221 | 57 140 . 1 23 . Hover 638 | . 132 37 225 205 39 Flight . | . . . . . . Fastest Speed 42 | 50 56 56 56 56 42 Average Speed 73 | 85 73 56 57 86 61 Slowest Speed 250 | 90 125 56 95 250 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 42 4 48 30 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . 2 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1142 | 90 321 37 248 364 82 Wait 30 | . 13 . 4 2 11 Move 943 | 60 271 36 225 301 50 Hop . | . . . . . . Pick Up 28 | 10 7 . 3 8 . Fast Attach 19 | 6 3 . 2 5 3 Attach 11 | 2 . 1 . 8 . Detach . | . . . . . . Swap 8 | . 1 . . 7 . Drop 18 | 1 10 . 2 2 3 Fire 71 | 11 16 . 12 28 4 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Accompanied by 1 ally 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 388 | -9/Materials | Discovered new exit (range 15) 407 | -9/Materials | Entered Mines 407 | -9/Mines | Accompanied by 1 ally 502 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 571 | -9/Mines | Discovered new exit (range 11) 583 | -9/Mines | Entered Materials 583 | -8/Materials | Accompanied by 1 ally 583 | -8/Materials | Evolved 2 slots: Utility x2 609 | -8/Materials | Identified exit to Garrison 654 | -8/Materials | Discovered new exit (range 9) 680 | -8/Materials | Discovered new exit (range 15) 740 | -8/Materials | Core integrity fell below 50% 775 | -8/Materials | Destroyed 11 combat bots 791 | -8/Materials | Core integrity fell below 20% 794 | -8/Materials | Lost 9 parts (2p2n5w) 957 | -8/Materials | Entered Storage 1026 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00985_ Field strength at 76. 00986_ K-01 Serf collects debris. 00986_ Field strength at 68. 00987_ Field strength at 60. 00988_ Field strength at 52. 00989_ Field strength at 44. 00990_ Field strength at 36. 00991_ Field strength at 28. 00992_ Field strength at 20. 00993_ K-01 Serf collects debris. 00993_ Field strength at 12. 00994_ Field strength at 4. 00995_ Stasis field depleted. 01016_ System corrupted: Particle Gun failed to cycle. 01017_ K-01 Serf collects debris. 01025_ Targeting Computer destroyed. 01025_ Imp. Ion Engine melted. 01025_ Beam Rifle melted. 01025_ Heat Sink melted. 01025_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ??????????????????????? ???? | | ???????????????????????# ^#???? | | ???????????????????????# k^#???? | | ???????????????????????# #???? | | ???????????????????????# = #???? | | ???????????????????????# %[#???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????#u #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# @ #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ?????????????????#####?# #???? | | ?????????????????"""" ?# #???? | | ???????????????? 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"""" /r #???? | | ?????????????# # #???? | | ????????????# # #???? | | ????????????## ?# #???? | | ?????????????# ?# ^ #???? | | ?????????????########??# #???? | | ???????????????????##### #???? | | ??????????????????## # #???? | | ??????????????????#T + ##??? | | ??????????????????##= ## "#??? | | ???????????????????#==## T#??? | | ???????????????????#==## "#??? | | ???????????????????# =## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 56 Targeting Accuracy 11 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeCoilSheargun Manual? 0 Play Time 00:22:55 Cumulative 967.9 hours Start 2022.11.30 @ 14:46:07 End 2022.11.30 @ 15:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 678fa296-9932-4a47-92ff-487fb96d2893