Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 02:15:25 Player: AnotherZach Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (234) 1170 Value Destroyed (7478) 7478 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-2374) -2374 TOTAL SCORE: 12114 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 483 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -4159 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 484/511 System Corruption 21% Temperature Cool (9) Movement Treading (86) Location -5/Extension Parts ------- > --- POWER (2) -------- Improved Ion Engine Momentum-Neutrino Engine > --- PROPULSION (6) --- Treaded Carbon-VSS Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Medium Reflective Plating Advanced Shield Generator > --- WEAPON (2) ------- Nova Cannon Energy Construct/G > --- INVENTORY (25) --- Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Superbattery (1500) Compact Matter Pod (150) Improved Sensor Array Advanced Terrain Scanner Advanced Launcher Guidance Computer Kinecellerator Improved Transmission Jammer Phase Shifter Heavy Reactive Plating EM Disruption Field Relay Coupler [NC] (29) Long-range Tractor Beam Improved Trap Extractor (2/6 Heavy EX) Nova Cannon Proton Missile Launcher Micro-nuke Launcher Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Momentum-Neutrino Engine > --- PROPULSION ------- Advanced VSS Leg Treaded Carbon-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Cloak of Protection > --- WEAPON ----------- Nova Cannon KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Heat Sink High-capacity Storage Unit Superbattery Compact Matter Pod Advanced Terrain Scanner Terrain Scan Processor Targeting Computer Kinecellerator Weapon Cycler Improved Transmission Jammer Improved Core Shielding Advanced Thermal Shield EM Disruption Field Advanced Shield Generator Relay Coupler [NC] Long-range Tractor Beam Improved Trap Extractor Nova Cannon Nova Cannon Proton Missile Launcher Micro-nuke Launcher Improved Datajack Improved Remote Datajack [Rating: 110] Favorites ----------- Power Constructs Engine Constructs Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Slots Evolved 10 | . . . . . 4 2 . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . Utility 5 | . . . . . 2 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 264 | 9 8 7 . 1 68 16 7 10 57 22 9 30 20 Power 19 | 1 1 1 . . 4 3 . . 4 1 . 2 2 Engine 10 | 1 1 1 . . 1 1 . . 3 . . 1 1 Core 9 | . . . . . 3 2 . . 1 1 . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 4 2 . . . 22 4 . 2 9 3 1 4 . Treads 28 | . 2 . . . 21 4 . . . . . 1 . Leg 2 | . . . . . . . . . . . . 2 . Wheel 13 | 4 . . . . 1 . . 2 4 . 1 1 . Hover 4 | . . . . . . . . . 4 . . . . Flight 4 | . . . . . . . . . 1 3 . . . Utility 121 | 2 2 3 . 1 17 5 3 4 36 9 7 19 13 Device 78 | 1 . 2 . . 5 4 3 2 27 7 4 12 11 Storage 7 | 1 1 . . . 2 . . . 1 2 . . . Processor 9 | . . . . . 3 1 . 1 1 . . 2 1 Hackware 8 | . . . . 1 1 . . 1 2 . 1 2 . Protection 19 | . 1 1 . . 6 . . . 5 . 2 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 3 3 . . 25 4 4 4 8 9 1 5 5 Energy Gun 7 | 2 . 1 . . 2 . . 1 . . . 1 . Energy Cannon 14 | . . . . . 2 . 1 3 3 . . 2 3 Ballistic Gun 18 | . 2 . . . 12 1 1 . . . . 2 . Ballistic Cannon 17 | . . 2 . . 6 2 1 . 2 3 1 . . Launcher 8 | . 1 . . . 1 . . . 2 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon 5 | . . . . . . . 1 . 1 2 . . 1 Unidentified Prototypes 9 | . . . . . 3 1 1 1 2 . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . Parts Lost 29 | . 4 1 . . . . . . 8 . 4 8 4 Power 8 | . 1 . . . . . . . 4 . 2 . 1 Propulsion 5 | . 2 . . . . . . . 1 . . 2 . Utility 8 | . . . . . . . . . 1 . 1 4 2 Weapon 8 | . 1 1 . . . . . . 2 . 1 2 1 Highest Loss Streak 4 | . 4 1 . . . . . . 2 . 2 2 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 99 99 100 100 99 100 99 77 66 64 63 59 59 Engine 5 | . 13 14 14 14 5 . . . 5 7 3 . 6 Core 3 | . . . . . 3 6 7 7 3 2 4 7 1 Treads 15 | . 25 28 28 28 34 30 30 10 . . . . 4 Wheel 1 | . 2 . . . 1 . . 3 2 . . . . Device 11 | . 3 4 14 14 3 15 15 7 15 22 21 19 23 Storage 7 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 Processor 4 | . . . . . 5 7 7 6 5 . . 4 4 Hackware 6 | . . . . . 9 15 15 16 3 5 3 . . Protection 3 | . 10 9 . . 8 . . . 1 . 3 2 . Energy Gun 2 | . 15 9 . . . . . 2 . . 3 4 2 Energy Cannon 3 | . . . . . . . . 9 6 3 1 . 4 Ballistic Gun 4 | . 11 3 . . 11 5 4 1 1 . 2 3 2 Ballistic Cannon 4 | . . 14 28 28 5 9 8 1 1 1 1 . . Peak Build Rating 110 | 9 10 17 18 18 39 56 56 70 102 104 98 110 102 Average Rating 56 | 6 9 14 16 18 32 52 54 61 87 93 93 85 92 On Entrance 45 | . 9 9 16 18 18 38 55 55 63 73 93 92 101 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 136 | 15 89 93 93 93 103 107 105 105 121 107 114 131 136 Greatest Support 177 | 32 40 40 40 40 92 112 112 112 109 34 30 79 177 Greatest Overweight (x) 11 | . 2 2 2 2 9 1 . 10 11 4 7 6 1 Average Overweight (x) 1 | . 1 2 2 2 1 . . 1 2 3 4 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 24 25 25 25 25 23 25 25 25 Most Carried 25 | 7 19 25 25 24 25 25 25 25 25 24 25 25 25 Average Carried 22 | 5 16 23 24 23 24 24 24 22 24 22 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 19 25 23 24 25 25 25 25 23 24 24 25 23 Scrap Engine Consumption 235 | . . . . . . . . 55 64 19 13 55 29 Constructs Created 12 | . . . . . . . . 1 4 2 2 2 1 Constructs Modified 87 | . . . . . . . . 16 27 5 6 21 12 Class Distribution -------------------- 39% | Mutant 21% | Commander-Construct 16% | Construct 8% | Commander-Mutant 7% | Hacker-Mutant 5% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Garrison Construct | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Matter Collected 7536 | 290 138 131 . 45 1862 356 522 279 1331 755 374 801 652 Remotely 46 | . . . . . 46 . . . . . . . . Salvage Created 11179 | 204 683 424 . . 1724 176 306 1640 2037 791 654 985 1555 Parts 490 | 10 39 20 . . 92 14 8 78 96 15 20 50 48 Haulers Intercepted 7 | . 1 . . . 3 . . . 1 . 1 . 1 Recyclers Shooed 21 | 1 1 . . . 1 2 . 1 9 . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Combat Hostiles Destroyed 140 | . 12 10 . . 31 2 5 7 28 3 7 19 16 Melee 1 | . . . . . 1 . . . . . . . . Guns 59 | . 11 2 . . 14 . 2 2 3 . 5 17 3 Cannons 61 | . . 8 . . 14 2 3 5 14 . 2 2 11 AOE 15 | . 1 . . . 2 . . . 9 3 . . . Classes Destroyed 20 | 3 5 . . . 3 1 . 2 . 3 1 2 . Worker 10 | 2 1 1 . . 6 . . . . . . . . Builder 8 | . . . . . 1 . . 4 1 1 1 . . Tunneler 9 | 4 1 1 . . . 1 . . . 1 . . 1 Hauler 8 | . 1 . . . 3 . . 1 1 . 1 . 1 Recycler 30 | 1 1 1 . . 6 2 1 9 6 . 1 . 2 Mechanic 1 | . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . 1 . . . 1 . . . . Watcher 10 | . 2 . . . 4 . . . 2 . . . 2 Swarmer 37 | . 3 . . . 10 . . 1 14 . . 9 . Grunt 50 | . 9 10 . . 13 . 1 2 . . 2 2 11 Brawler 1 | . . . . . . . . . . . 1 . . Sentry 24 | . . . . . 7 1 4 5 2 . . 3 2 Specialist 1 | . . . . . . . . . . . . 1 . Hunter 8 | . . . . . 1 . . . 3 . 1 2 1 Programmer 16 | . . . . . . 1 . 1 9 . 3 1 1 Behemoth 2 | . . . . . . . . . . . . 1 1 Compactor 3 | . . . . . . . . . . 3 . . . Scientist 1 | . . . . . . . . 1 . . . . . Scrapper 1 | . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . Wasp 5 | . . . . . . . . . . 5 . . . Thug 5 | . . . . . . . . . . 5 . . . Martyr 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 3 8 6 . . 4 1 2 3 6 2 2 5 3 Combat Bots Only 6 | . 6 4 . . 3 1 2 2 5 2 1 5 3 Max Kills in Single Turn 5 | 1 3 2 . . 2 1 1 1 4 5 1 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 4 | . 1 . . . 2 . . . 4 1 . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Hostile Shots Fired 1329 | . 53 32 . . 170 51 56 144 305 . 70 240 208 Missed 397 | . 9 12 . . 60 24 16 54 98 . 13 53 58 Damage Taken 14329 | . 464 248 . . 1621 188 263 599 3872 289 1155 3457 2173 Core 1355 | . 38 46 . . 170 25 15 51 332 22 73 282 301 Absorbed by Shields 1234 | . . . . . 21 13 120 289 45 . . 45 701 Redirected to Shielding 89 | . 3 14 . . . . . . . . 37 35 . Ignored by Resistances 169 | . . . . . . . . . . . . 41 128 Regen/Repaired (Parts) 4559 | . . . . . 95 . . . 1145 638 330 1369 982 Core Remaining (%) 80 | 100 . . . 66 69 . . 87 . . . . . Volleys Fired 733 | 17 36 19 . . 119 29 15 101 107 39 53 94 104 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 2 2 2 Hottest 291 | 80 80 94 . . 96 96 73 180 198 130 252 291 167 Shots Fired 1300 | 34 69 37 . . 235 45 28 123 212 62 103 165 187 Gun 691 | 34 67 18 . . 146 14 14 67 20 . 85 142 84 Cannon 583 | . . 19 . . 88 31 14 56 189 45 18 23 100 Launcher 26 | . 2 . . . 1 . . . 3 17 . . 3 Special . | . . . . . . . . . . . . . . Kinetic 618 | . 19 19 . . 228 45 28 37 55 27 58 77 25 Thermal 406 | . . . . . . . . 35 111 18 45 38 159 Explosive 24 | . 2 . . . 1 . . . 1 17 . . 3 Electromagnetic 252 | 34 48 18 . . 6 . . 51 45 . . 50 . Robot Hit Streak 19 | 6 10 6 . . 19 6 5 15 11 13 19 7 11 Robot Miss Streak 6 | 6 2 3 . . 6 3 4 4 5 2 4 6 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . Shots Hit Robots 799 | 17 45 29 . . 163 23 19 93 128 43 68 71 100 Core Hits 434 | 8 25 32 . . 86 8 13 43 77 49 21 32 40 Critical Kills 7 | . . . . . . . . 1 1 . 2 . 3 Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . . Critical Strikes 20 | . . . . . 3 1 . 4 3 2 3 1 3 Meltdown 5 | . . . . . . . . 1 1 . . . 3 Destroy 4 | . . . . . 1 . . . . 1 2 . . Blast 10 | . . . . . 2 1 . 2 2 1 1 1 . Corrupt 1 | . . . . . . . . 1 . . . . . Melee Attacks 5 | . . . . . 2 . 2 . . 1 . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24297 | 237 779 759 . . 3340 551 424 2081 4176 3627 2483 2139 3701 Guns 9212 | 237 621 216 . . 1632 188 175 652 374 . 2217 1748 1152 Cannons 10715 | . . 374 . . 1426 363 249 1264 3102 819 266 391 2461 Explosions 4115 | . 157 145 . . 198 . . 107 700 2808 . . . Melee . | . . . . . . . . . . . . . . Ramming 255 | . 1 24 . . 84 . . 58 . . . . 88 Kinetic 8529 | . 82 374 . . 2953 551 424 589 897 480 976 874 329 Thermal 9087 | . 109 145 . . 46 . . 976 2175 339 1507 506 3284 Explosive 3291 | . 48 . . . 152 . . . 283 2808 . . . Electromagnetic 3135 | 237 539 216 . . 105 . . 458 821 . . 759 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 3 2 . . . 15 15 18 20 21 Average Corruption 10 | . . . . 3 1 . . . 4 15 16 19 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 420 | . . . . . 48 . . . 52 81 40 81 118 Message Errors 80 | . . . . . 5 . . . 15 15 7 19 19 Matter Fused 92 | . . . . . 12 . . . 6 17 12 13 32 Heat Flow Errors 57 | . . . . . 8 . . . 10 7 5 13 14 Energy Discharges 63 | . . . . . 3 . . . 8 18 5 9 20 Parts Rejected 5 | . . . . . 1 . . . 2 . . 1 1 Parts Fused 7 | . . . . . . . . . 1 1 1 3 1 Data Loss (minor) 50 | . . . . . 9 . . . 7 8 4 7 15 Data Loss (major) 18 | . . . . . 3 . . . 2 3 2 4 4 Misfires 17 | . . . . . 6 . . . 1 7 . 2 1 Alerts 7 | . . . . . 1 . . . . 1 1 2 2 Misdirections 1 | . . . . . . . . . . 1 . . . Weapon Failures 23 | . . . . . . . . . . 3 3 8 9 Overload Shots 27 | . . . . . . . . . . . 23 4 . Effects 2 | . . . . . . . . . . . 2 . . Heat Surge 2 | . . . . . . . . . . . 2 . . Overflow Damage 409 | . . . . . 20 . . 81 122 102 . . 84 Projectiles 351 | . . . . . 20 . . 69 121 65 . . 76 Explosions 50 | . . . . . . . . 12 1 37 . . . Melee 8 | . . . . . . . . . . . . . 8 Knockbacks 44 | . . 12 . . 9 . . 4 8 7 3 . 1 Impact 4 | . . 2 . . . . . 1 . . . . 1 Kinetic 36 | . . 9 . . 8 . . 2 8 6 3 . . Secondary 4 | . . 1 . . 1 . . 1 . 1 . . . Self-Inflicted Damage 402 | . 38 . . . . . . 39 78 226 . . 21 Shots 12 | . 1 . . . . . . 1 4 5 . . 1 Rammed 18 | . 1 3 . . 8 . . 4 . . . . 2 Targets Rammed 23 | . 1 4 . . 11 . . 5 . . . . 2 Kicked 1 | . . . . . . . . 1 . . . . . Crushed 4 | . . 1 . . 3 . . . . . . . . Highest Temperature 491 | 128 84 240 . . 282 172 22 196 467 231 439 338 491 Average Temperature 88 | 46 32 101 . . 56 71 10 48 97 98 166 135 120 Received Heat Transfer 3277 | . 156 138 . . 588 54 84 175 225 . 369 608 880 Effects 9 | . . . . . . . . . 4 . . 2 3 Shutdowns 2 | . . . . . . . . . 1 . . . 1 Energy Bleed 5 | . . . . . . . . . 3 . . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 14 | 1 . . . . . . . 3 5 . . 5 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . 1 1 . . . 3 Combat Hostiles 3 | . . . . . . . . . 1 . . . 2 Parts Melted 21 | . . 1 . . . . . 4 8 . 1 1 6 Heat Transferred 10786 | . 150 200 . . 50 . . 1278 3055 550 1444 544 3515 Parts Sabotaged 1 | . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 . . 1 . . 3 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Peak Influence 692 | 35 270 199 . . 329 184 338 173 692 355 142 685 534 Initial 359 | . 22 37 . . . 149 21 108 150 213 . 32 359 Average 155 | 16 75 90 . . 139 61 105 17 330 116 35 426 304 Maximum Alert Level 2 | . 1 . . . 1 . 1 . 2 1 . 2 2 Low Security (%) 65 | 100 89 100 . 100 57 100 87 100 38 76 100 10 . Level 1 24 | . 10 . . . 42 . 12 . 18 23 . 33 94 Level 2 9 | . . . . . . . . . 42 . . 55 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 5 2 . . 4 2 4 . 13 . 2 . 4 Investigation 13 | . 3 1 . . 2 . 1 . 2 . 1 . 3 Extermination 10 | . . . . . . 2 1 . 6 . 1 . . Reinforcement 7 | . 2 . . . 1 . . . 3 . . . 1 Assault 6 | . . 1 . . 1 . 2 . 2 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Distress Signals 13 | . 4 . . . 3 . 1 . 2 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 225 | . 19 11 . . 52 2 14 11 46 6 11 24 29 Peak Tracking Total 7 | . 7 4 . . 6 1 4 6 7 4 3 6 5 Tactical Retreats 24 | . 1 . . . 6 . 1 2 4 . 1 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Traps Triggered 13 | . 1 . . . 6 . . . 2 . . 4 . Indirectly 1 | . . . . . . . . . 1 . . . . Trap Hack Attempts 83 | . . . . . . . 57 . 4 . . . 22 Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 Reprogrammed 11 | . . . . . . . 6 . 2 . . . 3 Reused 8 | . . . . . . . . . 5 . . . 3 Traps Extracted 9 | . . . . . . . 6 . . 3 . . . Installed 7 | . . . . . . . . . 4 3 . . . Triggered 8 | . . . . . . . . . 5 . . . 3 Most Traps Carried 6 | . . . . . . . 6 6 6 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Machines Disabled 21 | . 1 5 . . 2 . 2 1 8 . . 2 . Max in Single Turn 5 | . 1 5 . . 1 . 1 1 4 . . 1 . Garrison Relay 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Machines Accessed 66 | . 9 1 2 . 12 4 9 14 3 . 3 1 8 Terminals 44 | . 6 . . . 9 3 7 6 2 . 2 1 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units 11 | . 2 . . . . 1 1 7 . . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Total Hacks 198 | . 23 1 24 . 44 9 27 39 7 . 6 3 15 Successful 125 | . 11 1 24 . 21 6 21 30 4 . 3 1 3 Failed 71 | . 12 . . . 22 2 6 9 3 . 3 2 12 Catastrophic 13 | . 2 . . . 3 . 1 1 . . 1 2 3 Database Lockouts 2 | . . . . . 1 1 . . . . . . . Manual 120 | . 20 . 1 . 28 7 22 31 4 . 5 . 2 Terminals 126 | . 19 . . . 38 7 20 14 5 . 5 3 15 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . . . . Recycling Units 29 | . 2 . . . . 2 2 23 . . . . . Scanalyzers 6 | . . . . . 4 . . . 2 . . . . Garrison Access 6 | . . . . . . . 5 . . . 1 . . Terminal Hacks 56 | . 2 1 24 . 11 3 6 4 1 . . 1 3 Record 23 | . . . 23 . . . . . . . . . . Part Schematic 3 | . . . . . . 1 . 1 1 . . . . Robot Schematic 2 | . 1 . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . Open Door 5 | . . 1 . . . . 2 . . . . . 2 Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 6 | . . . . . 3 1 1 1 . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 . 4 . . . . . Retrieve Components 5 | . . . . . . 1 . 4 . . . . . Scanalyzer 5 | . . . . . 3 . . . 2 . . . . Insert Component 3 | . . . . . 2 . . . 1 . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 55 | . 8 . . . 5 2 15 22 1 . 2 . . Terminals 30 | . 6 . . . 5 1 9 6 1 . 2 . . Track 5 | . . . . . 1 . 3 . . . 1 . . Assimilate 2 | . . . . . . . 2 . . . . . . Botnet 10 | . 1 . . . 4 1 1 1 1 . 1 . . Operators 1 | . . . . . . . 1 . . . . . . Skim 12 | . 5 . . . . . 2 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 20 | . 2 . . . . 1 1 16 . . . . . Reject 9 | . . . . . . 1 1 7 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . Mask 7 | . . . . . . . . 7 . . . . . Tunnel 3 | . 2 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . Redirect 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . . . 11 4 7 12 3 . 2 1 4 Full Trace Events 13 | . . . . . 3 . 1 2 2 . 1 1 3 Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . 1 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 2 . 12 . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 6 . Machine Destruction 6 | . . . . . . . . . . . . 6 . Attached 2 | . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 10 . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Total Allies 51 | . . 1 . . . . 13 10 . 19 . 2 6 Largest Group 19 | . . 1 . . . . 10 11 7 19 . 2 4 Highest-Rated Group 684 | . . 31 . . . . 173 188 99 684 . 142 124 Highest-Rated Ally 80 | . . 31 . . . . 31 40 40 50 . 80 31 Total Orders 15 | . . . . . . . . 10 5 . . . . STAY 5 | . . . . . . . . 4 1 . . . . FOLLOW 6 | . . . . . . . . 5 1 . . . . COLLECT 1 | . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . Ally Attacks 202 | . . 4 . . . . 78 21 . 63 . 5 31 Total Damage 6744 | . . 22 . . . . 956 512 . 4464 . 189 601 Kills 21 | . . . . . . . 8 4 . 8 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Robot Analysis Total 2 | . . . . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 5 . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Turns Passed 27502 | 189 2055 1441 832 216 5594 1121 691 5148 3422 1812 862 1783 2336 Spaces Moved 9404 | 128 661 421 259 59 1744 480 336 1887 1168 545 241 436 1039 Core 2 | 2 . . . . . . . . . . . . . Treads 6051 | . 564 421 259 59 1733 480 336 1151 . . . 9 1039 Legs 740 | . . . . . . . . 253 83 . . 404 . Wheels 1235 | 126 97 . . . 11 . . 481 426 . 71 23 . Hover 644 | . . . . . . . . 2 588 . 54 . . Flight 732 | . . . . . . . . . 71 545 116 . . Fastest Speed 50 | 50 80 320 320 320 160 160 160 94 147 130 175 114 86 Average Speed 212 | 92 271 320 320 320 238 175 160 206 199 279 266 192 92 Slowest Speed 400 | 100 320 320 320 320 400 240 160 362 331 314 314 376 122 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 91 75 63 21 93 9 50 99 28 96 7 43 46 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . 3 . 1 . . . . 3 . . . . . Known Exits Taken 7 | . 1 . 1 . 1 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 31 | . . . . . 2 4 1 . 1 1 . . 22 Terrain Destroyed 420 | . 16 23 . . 26 5 2 24 42 137 11 6 128 Melee 3 | . . . . . 2 . . . . 1 . . . Projectile 131 | . . . . . 15 5 2 7 31 6 11 6 48 AOE 286 | . 16 23 . . 9 . . 17 11 130 . . 80 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Gar Ext Total 15598 | 160 852 469 266 87 2974 716 465 3010 2033 771 356 1215 2224 Wait 4658 | . 124 7 . 27 939 170 33 942 641 146 39 602 988 Move 9393 | 127 660 420 258 58 1743 479 335 1886 1168 544 241 435 1039 Hop . | . . . . . . . . . . . . . . Pick Up 151 | 6 19 8 3 1 33 9 6 14 19 4 6 14 9 Fast Attach 85 | 8 . 3 . . 27 1 2 3 14 4 3 17 3 Attach 54 | . 4 . . . 8 3 . 3 13 6 3 8 6 Detach 6 | . . . . . . . . . . 5 1 . . Swap 125 | 1 4 4 . 1 33 12 5 4 30 12 3 5 11 Drop 201 | 1 4 4 5 . 59 13 9 22 33 7 7 25 12 Fire 733 | 17 36 19 . . 119 29 15 101 107 39 53 94 104 Melee 5 | . . . . . 2 . 2 . . 1 . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . Crush 22 | . 1 4 . . 11 . . 4 . . . . 2 Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire 59 | . . . . . . . 1 30 . . . . 28 Trap 90 | . . . . . . . 57 . 8 3 . . 22 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Extension (discovered 3 exits: Fac x2 / Cet) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 428 | -10/Materials | Lost 4 parts (1p2n1w) 735 | -10/Materials | Identified exit to Mines 1056 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Derelicts attacked the area 1399 | -10/Materials | Discovered new exit (range 16) 1706 | -10/Materials | Discovered new exit (range 11) 1820 | -10/Materials | Identified exit to Materials 1962 | -10/Materials | Loaded intel: 11 trap records 1980 | -10/Materials | Learned 4 Recycling zone layouts 2045 | -10/Materials | Learned location of 3 exits from Materials 2087 | -10/Materials | Learned 2 Storage zone layouts 2245 | -10/Materials | Entered Mines 2246 | -10/Mines | Identified exit to Subcaves 2307 | -10/Mines | Met a Derelict testing a Signal Generator 2316 | -10/Mines | Found Signal Generator 2551 | -10/Mines | Met a Derelict shopkeep closing up shop 3295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3673 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3673 | -10/Mines | Discovered new exit (range 5) 3686 | -10/Mines | Entered Exiles 3687 | -10/Exiles | Identified exit to Mines 3789 | -10/Exiles | Met 8R-AWN 3840 | -10/Exiles | Met EX-HEX 3968 | -10/Exiles | Met EX-DEC 3981 | -10/Exiles | Learned location of Zion (-7) 4035 | -10/Exiles | Met EX-BIN 4080 | -10/Exiles | Aligned with FarCom system 4083 | -10/Exiles | Given EX-Vault access code 4157 | -10/Exiles | Opened EX-Vault 4179 | -10/Exiles | Found Supersonic Drone Bay 4189 | -10/Exiles | Found Cloak of Protection 4203 | -10/Exiles | Found Superbattery 4271 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4518 | -10/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, Supersonic Drone Bay 4518 | -10/Exiles | Entered Mines 4555 | -9/Mines | Assembled infested the area 4560 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4726 | -9/Mines | Discovered new exit (range 2) 4734 | -9/Mines | Entered Materials 4734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4735 | -8/Materials | Identified exit to Factory 6489 | -8/Materials | Central database locked down 8363 | -8/Materials | Repaired Imp. Treads 10328 | -8/Materials | Entered Factory 10328 | -7/Factory | Evolved 2 slots: Utility x2 10330 | -7/Factory | FarCom data flow suspended 10427 | -7/Factory | Discovered new exit (range 6) 10444 | -7/Factory | Identified exit to Storage 10450 | -7/Factory | Build established: Hacker-Mutant 11037 | -7/Factory | Central database locked down 11135 | -7/Factory | Build established: Hacker-Skirmisher 11449 | -7/Factory | Entered Storage 11450 | -7/Storage | Identified exit to Recycling 11644 | -7/Storage | Build established: Hacker-Mutant 11883 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12106 | -7/Storage | Met a pair of Derelict thieves 12124 | -7/Storage | Lost 6 allies 12126 | -7/Storage | Used back door to open Recycling access 12140 | -7/Storage | Entered Recycling 12140 | -7/Recycling | Accompanied by 3 allies 12141 | -7/Recycling | Met a Zionite searching for Scraptown 12141 | -7/Recycling | Identified exit to Factory 12423 | -7/Recycling | Scanned before Scraplab entrance 13008 | -7/Recycling | Learned 4 Extension zone layouts 13089 | -7/Recycling | Learned location of 1 exit from Upper Caves 13112 | -7/Recycling | Entered Scraplab 13116 | -7/Recycling | Learned Factory emergency access door positions 13129 | -7/Recycling | Angered Scraplab inhabitants 13129 | -7/Recycling | Found Prototype Device 13129 | -7/Recycling | Identified Scrap Engine 13134 | -7/Recycling | Learned location of 1 exit from Cetus 13217 | -7/Recycling | Learned Extension trap positions 13260 | -7/Recycling | Learned 2 Extension zone layouts 13321 | -7/Recycling | Build established: Commander-Mutant 14801 | -7/Recycling | Build established: Commander-Construct 17288 | -7/Recycling | Entered Factory 17288 | -5/Factory | Accompanied by 7 allies 17288 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 17603 | -5/Factory | Build established: Commander-Mutant 18147 | -5/Factory | Build established: Commander-Construct 20382 | -5/Factory | System corruption reached 10% 20466 | -5/Factory | Discovered new exit (range 95) 20588 | -5/Factory | First assault squad dispatched 20710 | -5/Factory | Sucked down chute 20710 | -5/Factory | Entered Waste 20710 | -5/Waste | Met up with 1 ally sucked down the chute earlier 20725 | -5/Waste | Lost 4 allies 20750 | -5/Waste | 2 allies followed down the chute 20830 | -5/Waste | Spotted C-40 Crusher 20840 | -5/Waste | Spotted C-40 Crusher 20844 | -5/Waste | Destroyed C-40 Crusher 20851 | -5/Waste | Destroyed C-40 Crusher 20926 | -5/Waste | Spotted C-40 Crusher 20984 | -5/Waste | Spotted C-40 Crusher 20994 | -5/Waste | Build established: Mutant 21020 | -5/Waste | Warlord forces began an assault 21069 | -5/Waste | Murdered 5 allies 21273 | -5/Waste | Spotted C-40 Crusher 21274 | -5/Waste | Allies destroyed C-40 Crusher 21276 | -5/Waste | Spotted C-40 Crusher 21284 | -5/Waste | Destroyed C-40 Crusher 21286 | -5/Waste | Allies destroyed C-40 Crusher 21307 | -5/Waste | Allies destroyed C-40 Crusher 21333 | -5/Waste | Lost 8 allies 21510 | -5/Waste | Discovered new exit (range 15) 21626 | -5/Waste | Build established: Construct 21766 | -5/Waste | Murdered 4 allies 22522 | -5/Waste | Entered Factory 23005 | -5/Factory | Discovered new exit (range 15) 23384 | -5/Factory | Identified exit to Garrison 23384 | -5/Factory | Entered Garrison 23470 | -5/Garrison | Triggered checkpoint 23554 | -5/Garrison | Garrison Relay disabled 23746 | -5/Garrison | Triggered checkpoint 23805 | -5/Garrison | Core integrity fell below 50% 24468 | -5/Garrison | Found embedded Infiltrators 24554 | -5/Garrison | Discovered new exit (range 10) 24832 | -5/Garrison | Triggered checkpoint 24847 | -5/Garrison | Garrison Relay disabled 24879 | -5/Garrison | Installed Relay Interface Framework 24996 | -5/Garrison | Spotted B-75 Beast 25049 | -5/Garrison | Destroyed B-75 Beast 25167 | -5/Garrison | Entered Extension 25168 | -5/Extension | Identified exit to Cetus 25169 | -5/Extension | Identified exit to Factory 25170 | -5/Extension | Loaded intel: 11 trap records 25241 | -5/Extension | Found Hvy. Reactive Plating 25346 | -5/Extension | Rescued a captive Derelict 25354 | -5/Extension | Rescued a captive Derelict 25533 | -5/Extension | Core integrity fell below 20% 25569 | -5/Extension | Lost 3 parts (1p1u1w) 25975 | -5/Extension | Spotted B-75 Beast 26338 | -5/Extension | Destroyed B-75 Beast 26340 | -5/Extension | Lost 3 allies 26442 | -5/Extension | Disrupted transfer network 26710 | -5/Extension | Build established: Scavenger-Construct 27503 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- (-132). 27417_ System corrupted: Matter fused (-7). 27437_ System corrupted: Heat flow error (+294). 27453_ System corrupted: Heat flow error (+266). 27453_ U-05 Engineer enters Transfer Station. 27453_ T-07 Excavator enters Transfer Station. 27464_ K-01 Serf enters Transfer Station. 27465_ U-05 Engineer enters Transfer Station. 27465_ Slammed into R-10 Processor. 27465_ R-10 Processor knocked back. 27466_ R-10 Processor enters Transfer Station. 27473_ K-01 Serf enters Transfer Station. 27474_ System corrupted: Matter fused (-5). 27475_ T-07 Excavator exits Transfer Station. 27475_ K-01 Serf exits Transfer Station. 27479_ C-30 ARC bursts open, deploying its payload. 27479_ P-70 Sage unfolds itself. 27495_ P-70 Sage destroyed. 27498_ 5AYI1CWDLTOWLNBOS0N H2 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???#####???????????????????????? | | ?###//!#??????????????########## | | ?#""//!#??????????????# | | ?#""//!#?#####????????# | | ?#"T ### ########## | | ?#"" ^+ + | | ?#"" ### ##########+######## | | ?### !#?## ##????????#%######## | | ???# #??# T##???###?# % | | ???# ^####%#######T### | | ???###+### | | ?????# | | ?????# | | ?????# Y | | ?????# | | ?????# % ### | | ?????# @ R #?? | | ?????# #"T####################?? | | ?????# #""#????????????????????? | | ?????# ####????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# "???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????" #???????????????????????? | | ?????" "???????????????????????? | | ?????# "???????????????????????? | | ?????# #???????????????????????? | | ?##### #####???????????????????? | | ?# ""["" #???????????????????? | | ?# "%" ##################### | | ?# | | | ?# ! | | ?# | | ?# | | ?# | | ?# ##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 29 Energy Capacity 526 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 300 Resistance: TH 30 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Cargo Storage Unit | -7/Recycling | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSeismicArmor Manual? 0 Play Time 02:49:41 Cumulative 713.4 hours Start 2024.09.12 @ 19:13:57 End 2024.09.13 @ 02:15:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 14 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4834b2f9-e479-4ffc-acbe-f22bfefb8415