Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 15:59:47 Player: Destreich Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2020 Bonus ------- None Cogmind --------- Core Integrity 500/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Small Laser Improved Light Cannon > --- INVENTORY (8) ---- ECM Suite Light Armor Plating EM Shotgun Faulty Improved EM Shotgun Small Laser Faulty Heavy Particle Gun EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Reaction Control System Medium Armor Plating > --- WEAPON ----------- Small Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink ECM Suite Light Armor Plating EM Shotgun Small Laser EM Pulse Cannon Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 6 1 14 10 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 8 1 Treads 2 | . . 2 . Leg . | . . . . Wheel 2 | 2 . . . Hover 7 | . . 6 1 Flight . | . . . . Utility 7 | 1 1 1 4 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 90 93 Engine 13 | . 14 10 16 Treads 2 | . . 5 . Wheel 5 | . 28 . . Hover 25 | . . 31 31 Device 8 | . . 7 13 Storage 10 | . 14 11 9 Processor 4 | . 13 3 . Protection 1 | . . . 3 Energy Gun 9 | . 14 8 9 Ballistic Gun 6 | . 14 9 . Ballistic Cannon 4 | . . 1 9 Naked Turns . | . . . . Heaviest Build 24 | 14 14 18 24 Greatest Support 24 | 20 20 24 24 Greatest Overweight (x) 3 | 1 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 7 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 7 8 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 619 | 185 85 129 220 Remotely . | . . . . Salvage Created 454 | . 85 143 226 Parts 33 | . 9 9 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . 1 . 7 Guns 3 | . 1 . 2 Cannons 5 | . . . 5 Classes Destroyed 6 | . 3 1 2 Worker 1 | . 1 . . Recycler 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 2 | . . . 2 Grunt 5 | . 1 . 4 Sentry 1 | . . . 1 Best Kill Streak 3 | . 1 3 3 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 74 | . 6 36 32 Missed 22 | . 1 13 8 Damage Taken 701 | . 52 357 292 Core 109 | . 32 27 50 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 93 . Volleys Fired 34 | . 8 5 21 Largest 2 | . 2 2 2 Hottest 79 | . 70 70 79 Shots Fired 68 | . 16 10 42 Gun 47 | . 16 10 21 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic 34 | . 8 5 21 Thermal 34 | . 8 5 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 1 10 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 8 4 27 Core Hits 21 | . 4 4 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 582 | . 101 55 426 Guns 313 | . 101 55 157 Cannons 269 | . . . 269 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 335 | . 36 30 269 Thermal 247 | . 65 25 157 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | . 39 24 333 Average Temperature 85 | . 12 10 121 Received Heat Transfer 282 | . 30 144 108 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 609 | . 185 74 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 211 | . 84 169 211 Initial 70 | . . 35 70 Average 76 | . 29 103 88 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 5 15 12 Peak Tracking Total 7 | . 2 7 3 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 6 | . 3 . 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 1 | . 1 . . Part Schematic 1 | . . . 1 Robot Analysis 2 | . 2 . . Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 765 | 50 151 282 282 Spaces Moved 664 | 44 133 330 157 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 174 | 41 133 . . Hover 487 | . . 330 157 Flight . | . . . . Fastest Speed 48 | 50 80 48 48 Average Speed 69 | 81 80 60 74 Slowest Speed 240 | 95 80 220 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 29 33 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 899 | 55 161 402 281 Wait 128 | . 14 34 80 Move 661 | 43 132 329 157 Hop . | . . . . Pick Up 25 | 6 4 8 7 Fast Attach 14 | 6 1 6 1 Attach 14 | . . 6 8 Detach 4 | . . 2 2 Swap 3 | . . 2 1 Drop 16 | . 2 10 4 Fire 34 | . 8 5 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x2 450 | -9/Materials | Discovered new exit (range 15) 484 | -9/Materials | Entered another Materials area 484 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 766 | -8/Materials | Self-destructed Last Messages --------------- Schematic downloaded. 00684_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 00690_ R-06 Scavenger collects Lgt. Nuclear Core. 00702_ K-01 Serf collects debris. 00705_ K-01 Serf cleans the Atomic Centrifuge. 00713_ Acquired Prototype Energy Gun. 00718_ Atomic Centrifuge disabled. 00723_ Lgt. Ion Engine destroyed. 00724_ G-47 Trooper destroyed. 00731_ Acquired 7 matter. 00748_ Triggered Blade Trap. 00748_ Massive razor-sharp blades shoot up from within the floor. 00748_ Hover Unit severed. 00748_ Reaction Control System severed. 00748_ Hover Unit severed. 00752_ W-25 Informer sends out distress signal. 00760_ U-05 Engineer builds a Wall. 00765_ Hover Unit destroyed. 00765_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ## #????# " " #??????????????????? | | ###+########"#########!""" #??????????????????? | | %#*""" #??????????????????? | | %* + #??????????????????? | | ==%% # " "" #??????????????????? | | ############+##### % # "R"" #??????????????????? | | #???#! 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[ ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Hover Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticImpactSource Manual? 0 Play Time 00:19:15 Cumulative 6.0 hours Start 2024.04.11 @ 09:31:55 End 2024.04.14 @ 15:59:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0a23b80-683d-40c3-ad26-6c8f6750c1bc