Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 00:58:59 Player: MrPainting Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (786) 786 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 2459 Bonus ------- Follower Combat Kills 115 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 351/500 System Corruption 10% Temperature Cool (472) Location -9/Storage Parts ------- Power (1) Propulsion (4) Utility (2) High-capacity Battery Weapon (2) Inventory (4) Light Nuclear Core Advanced Beam Cannon Peak State ------------ Power (None) Propulsion Aluminum Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink ECM Suite Weapon Beamcaster Mini Grenade Launcher Inventory Flight Unit Flight Unit Flight Unit Targeting Computer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Battery Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 55 | 5 1 5 16 28 Power 9 | 1 . 2 2 4 Engine 8 | 1 . 1 2 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | 2 . . 7 11 Treads 7 | . . . 1 6 Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover 2 | . . . 2 . Flight 8 | . . . 3 5 Utility 5 | . 1 1 1 2 Device 2 | . 1 1 . . Storage 1 | . . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 . 2 6 11 Energy Gun 5 | 2 . . 1 2 Energy Cannon 6 | . . . 1 5 Ballistic Gun 8 | . . 2 2 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 25 | . . 1 5 19 Power 4 | . . . 1 3 Propulsion 10 | . . . 2 8 Utility 2 | . . . . 2 Weapon 9 | . . 1 2 6 Highest Loss Streak 10 | . . 1 4 10 Average Slot Usage (%) 86 | . 72 92 73 85 Engine 7 | . 14 6 4 9 Core 4 | . . 7 3 . Treads 4 | . . . 2 12 Leg 16 | . 28 28 12 . Hover 1 | . . . 8 . Flight 8 | . . . 1 25 Device 13 | . 1 21 15 3 Processor 3 | . . . 6 9 Protection 1 | . . . . 6 Energy Gun 2 | . 28 1 1 . Energy Cannon 3 | . . . . 11 Ballistic Gun 16 | . . 25 13 5 Naked Turns . | . . . . . Heaviest Build 23 | 7 8 9 14 23 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 4 3 2 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 896 | 248 . 88 245 315 Remotely . | . . . . . Salvage Created 927 | . . 177 188 562 Parts 78 | . . 16 18 44 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 23 | . . 5 5 13 Guns 14 | . . 5 2 7 Cannons 6 | . . . . 6 AOE 3 | . . . 3 . Classes Destroyed 9 | . . 3 5 1 Worker 3 | . . 3 . . Builder 2 | . . . 1 1 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 10 | . . 3 3 4 Grunt 8 | . . 2 1 5 Sentry 5 | . . . 1 4 Best Kill Streak 5 | . . 3 5 4 Combat Bots Only 4 | . . 3 3 4 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2564 | . 80 236 470 1778 Core 450 | . 7 34 90 319 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 96 | . . 20 27 49 Largest 2 | . . 2 2 2 Hottest 136 | . . 80 46 136 Shots Fired 164 | . . 39 44 81 Gun 113 | . . 39 40 34 Cannon 47 | . . . . 47 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 95 | . . 26 40 29 Thermal 52 | . . . . 52 Explosive 4 | . . . 4 . Electromagnetic 13 | . . 13 . . Robot Hit Streak 15 | . . 11 10 15 Robot Miss Streak 3 | . . 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 106 | . . 26 28 52 Core Hits 49 | . . 14 17 18 Critical Hits 9 | . . . 1 8 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 5 | . . . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1928 | . . 255 672 1001 Guns 869 | . . 255 287 327 Cannons 674 | . . . . 674 Explosions 384 | . . . 384 . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 792 | . . 178 287 327 Thermal 674 | . . . . 674 Explosive 384 | . . . 384 . Electromagnetic 77 | . . 77 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 1 1 4 10 Average Corruption 2 | . 1 1 4 4 Corruption Purged . | . . . . . Effects 20 | . . 2 2 16 Message Errors 4 | . . 1 1 2 Matter Fused 7 | . . . . 7 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 2 | . . 1 . 1 Misdirections 1 | . . . . 1 Targeting Errors 1 | . . . 1 . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . 19 . Shots 1 | . . . 1 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 626 | . . 90 3 626 Average Temperature 199 | . . 34 2 233 Received Heat Transfer 789 | . 36 84 138 531 Effects 36 | . . . . 36 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Matter Decay 5 | . . . . 5 Short Circuit 5 | . . . . 5 Damage (minor) 6 | . . . . 6 Damage (major) 11 | . . . . 11 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1221 | . . . . 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 344 | . . 120 212 344 Average Influence 96 | . . 38 112 205 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | . . . . . Level 1 18 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 1 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 6 5 16 20 Peak Tracking Total 8 | . 8 3 5 6 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 4 | . . . . 4 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 16 | . . . . 16 Successful 9 | . . . . 9 Failed 7 | . . . . 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . . . . 12 Terminals 14 | . . . . 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . . . . 5 Prototype ID Bank 2 | . . . . 2 Open Door 1 | . . . . 1 Terminal Index 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . . . . 10 Terminals 4 | . . . . 4 Track 1 | . . . . 1 Botnet 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 38 | . . 38 38 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 296 | . . . 296 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1659 | 64 91 777 200 527 Spaces Moved 1137 | 50 71 581 103 332 Core 18 | 11 . . . 7 Treads 175 | . . . 16 159 Legs 729 | 39 71 581 38 . Wheels . | . . . . . Hover 38 | . . . 38 . Flight 177 | . . . 11 166 Fastest Speed 31 | 50 120 120 54 31 Average Speed 111 | 104 120 120 101 98 Slowest Speed 300 | 120 120 120 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 29 99 10 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 34 | . . . 34 . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . . 34 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1372 | 61 77 628 158 448 Wait 31 | . 3 13 2 13 Move 1133 | 49 70 580 102 332 Hop . | . . . . . Pick Up 25 | 7 2 4 . 12 Fast Attach 25 | 1 1 3 11 9 Attach 18 | 4 . . 3 11 Detach 4 | . . . 3 1 Swap 12 | . . 2 2 8 Drop 26 | . 1 6 7 12 Fire 96 | . . 20 27 49 Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered Mines 160 | -10/Mines | Learned location of 1 exit from Materials 316 | -10/Mines | Build established: Mutant 352 | -10/Mines | Learned Materials interactive machine intel 387 | -10/Mines | Discovered new exit (range 5) 802 | -10/Mines | Discovered new exit (range 11) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Accompanied by 2 allies 933 | -9/Materials | Evolved 2 slots: Propulsion x2 934 | -9/Materials | Identified exit to Storage 935 | -9/Materials | Loaded intel: 16 interactive machine locations 946 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1037 | -9/Materials | Lost 4 parts (1p1n2w) 1133 | -9/Materials | Entered Storage 1277 | -9/Storage | Garrison activated, responded to threat 1318 | -9/Storage | Core integrity fell below 50% 1360 | -9/Storage | Lost 10 parts (2p4n1u3w) 1444 | -9/Storage | Build established: Scavenger-Mutant 1643 | -9/Storage | Core integrity fell below 20% 1660 | -9/Storage | System corruption reached 10% 1660 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01650_ Overheating: Hcp. Battery damaged (-21). 01651_ Overheating: Adv. Beam Cannon damaged (-15). 01651_ Overheating: Hcp. Battery damaged (-3). 01651_ Overheating: Flight Unit damaged (-2). 01653_ Overheating: Flight Unit damaged (-1). 01654_ Overheating: Lgt. Assault Rifle damaged (-20). 01654_ Overheating: Flight Unit damaged (-1). 01654_ Overheating: Lgt. Treads damaged (-55). 01654_ Overheating: Adv. Beam Cannon damaged (-1). 01654_ Adv. Beam Cannon destroyed. 01655_ Overheating: Energy bleed (-44). 01656_ Overheating: Short circuit. 01656_ Lgt. Treads permanently disabled. 01658_ Overheating: Short circuit. 01658_ Lgt. Assault Rifle permanently disabled. 01658_ Lgt. Assault Rifle destroyed. 01659_ Slammed into L-31 Rogue. 01659_ Lgt. Treads destroyed. 01659_ Flight Unit destroyed. 01659_ System corrupted by crushing effect (+3). 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