Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.25 @ 21:27:14 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (169) 845 Value Destroyed (5463) 5463 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1668) 1668 TOTAL SCORE: 16556 Bonus ------- High Alert Combat Kills 395 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -27 Cogmind --------- Core Integrity 734/1300 Matter 38/300 Energy 62/100 System Corruption 21% Temperature Hot (291) Movement Flying (205) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (7) --- Field Propulsion Drive > --- UTILITY (10) ----- Medium Storage Unit Machine Analyzer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fusion Compressor Compact Battery (200) Transmission Jammer Phase Shifter Heavy Tesla Rifle Vortex Shotgun (19) Linear Accelerator Shock Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Advanced Signal Interpreter Improved Cloaking Device Improved Propulsion Shielding Hardened Heavy Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator Shock Maul > --- INVENTORY -------- Fusion Compressor Field Propulsion Drive Q-thruster Compact Battery Transmission Jammer Phase Shifter Heavy Tesla Rifle Vortex Shotgun Vortex Catalyst Activator [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Field Propulsion Array Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . 1 . . . . . . . 2 Utility 8 | . . . . . 2 2 . . . . . . 2 1 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 6 5 8 29 8 11 5 6 21 7 4 3 8 27 15 2 . 12 2 7 16 7 38 Power 33 | 1 1 1 5 . 2 . . 2 1 . . 1 7 1 . . . . 1 3 . 7 Engine 19 | 1 1 1 4 . . . . 2 . . . . 7 . . . . . . 1 . 2 Core 12 | . . . 1 . 2 . . . 1 . . 1 . 1 . . . . 1 1 . 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 61 | 2 2 4 13 3 4 1 4 4 . . . 1 8 2 . . 2 . . 1 2 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 31 | 2 2 4 13 3 4 1 1 . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 3 4 . . . . 4 . . . . . . . . . Flight 19 | . . . . . . . . . . . . . 4 2 . . 2 . . 1 2 8 Utility 79 | 1 2 . 3 2 2 3 1 10 2 2 . 1 5 8 . . 8 . 3 8 2 16 Device 47 | . 2 . 3 1 1 . 1 7 1 1 . . 2 5 . . 4 . 3 5 . 11 Storage 6 | 1 . . . 1 . . . 1 . . . . . 1 . . 2 . . . . . Processor 7 | . . . . . . 1 . 1 . . . . 2 1 . . . . . . . 2 Hackware 7 | . . . . . . 1 . 1 . . . . 1 1 . . 1 . . 1 . 1 Protection 12 | . . . . . 1 1 . . 1 1 . 1 . . . . 1 . . 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . 3 8 3 3 1 1 5 4 2 3 5 7 4 2 . 2 2 3 4 3 7 Energy Gun 24 | 2 . 1 6 1 2 . 1 2 . . . . 3 1 . . . . . 1 1 3 Energy Cannon 5 | . . . . 1 . 1 . 1 . . . . 2 . . . . . . . . . Ballistic Gun 16 | . . 2 1 1 1 . . 1 2 1 2 2 1 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 13 | . . . 1 . . . . . 2 1 . 2 . . . . . 1 3 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . Special Melee Weapon 7 | . . . . . . . . . . . 1 . . 2 1 . 1 1 . 1 . . Unidentified Prototypes 15 | . . . 3 . 2 . 1 1 . . . . . . . . . . . 6 . 2 Corrupted Parts 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . System Corruption 11 | . . . . . . . 3 . 8 . . . . . . . . . . . . . Parts Lost 91 | . 2 3 2 2 5 . 3 1 4 1 . 17 12 9 . . 2 . 1 2 6 19 Power 11 | . 1 . 1 . 1 . . . . . . 2 2 1 . . . . . . 1 2 Propulsion 26 | . 1 1 . . 1 . 1 1 . . . 5 6 1 . . . . . 1 2 6 Utility 33 | . . . 1 . . . 1 . 2 1 . 6 1 5 . . 2 . 1 1 3 9 Weapon 21 | . . 2 . 2 3 . 1 . 2 . . 4 3 2 . . . . . . . 2 Highest Loss Streak 15 | . 1 3 1 1 2 . 3 1 3 1 . 15 4 8 . . 1 . 1 2 3 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 79 98 95 99 89 88 72 94 90 96 88 89 52 63 40 42 60 78 78 78 56 73 Engine 4 | . 4 14 10 . . . . 5 4 . . . 5 2 . . . . . . . 3 Core 3 | . . . . 11 8 7 7 1 2 7 7 5 . 1 5 5 5 5 5 5 2 1 Leg 15 | . 28 26 40 44 35 29 3 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 14 27 30 30 30 25 6 4 . . . . . . . . Flight 5 | . . . . . . . . . . . . . 8 . 5 5 10 15 15 14 10 22 Device 12 | . 3 14 10 11 17 15 15 18 16 21 23 18 7 17 . . 9 15 17 15 3 10 Storage 7 | . 14 14 11 11 9 7 . 2 7 7 7 6 . . . . 3 10 10 10 10 5 Processor 5 | . . . . . . 4 7 7 1 . . . 11 16 15 15 15 15 12 10 10 7 Hackware 5 | . . . . . . 4 7 14 8 7 7 6 5 7 5 5 8 5 5 7 10 9 Protection 1 | . . . . . 4 5 4 . 5 5 7 8 . . . . . 5 5 4 3 3 Energy Gun 8 | . 28 14 20 10 11 7 4 4 1 . . . . 4 . . . . . 1 . . Energy Cannon 1 | . . . . 8 . 3 4 5 6 . . . . . . . . . . . . . Ballistic Gun 2 | . . 12 1 2 1 . . 2 . 13 . 11 2 . 5 5 1 . . . . . Peak Build Rating 117 | 6 9 10 17 18 32 38 45 58 57 56 56 58 54 65 43 43 90 96 96 112 82 117 Average Rating 42 | 5 5 9 14 17 27 34 36 51 52 54 52 48 37 51 41 43 63 90 87 87 71 97 On Entrance 41 | . 6 9 10 17 18 29 38 38 57 52 56 56 1 33 36 43 43 90 90 86 78 63 Naked Turns 15 | . . . . . . . . . . . . 8 7 . . . . . . . . . Heaviest Build 60 | 13 14 15 20 33 38 39 39 33 40 38 38 42 20 19 11 11 34 45 46 38 30 60 Greatest Support 53 | 20 20 20 40 40 52 52 52 39 39 39 39 39 21 20 13 13 35 35 35 37 30 53 Greatest Overweight (x) 6 | 1 . 1 . . . . 1 . 1 . . 3 6 4 . . 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 13 15 15 6 6 10 10 10 9 5 5 5 5 7 10 10 10 10 10 Most Carried 15 | 1 5 8 8 13 15 14 12 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 Average Carried 7 | . 2 7 7 11 13 11 5 6 8 9 9 8 4 4 3 5 6 9 9 9 8 8 Final Capacity 15 | 8 8 8 8 15 15 15 5 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 Final Carried 14 | 1 5 8 8 13 14 11 5 10 10 10 10 5 4 4 5 5 10 10 10 10 6 8 Class Distribution -------------------- 40% | Scavenger-Mutant 34% | Hacker-Mutant 11% | Mutant 8% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 3161 | 243 62 93 385 157 131 . . 402 148 147 . 124 117 208 . 50 45 157 119 91 3 479 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5786 | . 442 198 1897 334 261 . . 562 190 26 . 268 90 78 . . 108 48 96 . 60 1128 Parts 298 | . 20 16 116 14 10 . . 40 7 3 . 13 4 7 . . 6 5 11 . 4 22 Haulers Intercepted 7 | . . . 3 . . . . 1 . . . . . . . . 1 . . . . 2 Recyclers Shooed 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 3 3 . 12 . . . . . 12 9 . 1 . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 136 | . 12 10 36 12 6 . . 7 9 3 . 9 4 . . . . 5 6 . 5 12 Melee 11 | . . . . . . . . 1 . . . 3 4 . . . . 1 2 . . . Guns 69 | . 12 10 31 5 6 . . 2 1 . . . . . . . . . . . 2 . Cannons 13 | . . . . 7 . . . 4 2 . . . . . . . . . . . . . AOE 36 | . . . 3 . . . . . 4 3 . 6 . . . . . 4 4 . 3 9 Classes Destroyed 15 | . 3 . 7 1 1 . . 2 . . . . . . . . . . . . . 1 Worker 6 | . . . . . . . . 2 . . . . . 1 . . . . . . . 3 Builder 8 | . 1 . 2 . . . . 2 . . . . . 1 . . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . . . 3 . . . . 1 . . . . . . . . 1 . . . . 2 Recycler 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 2 Operator 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . 5 . . . . 2 . . . . . 1 . . . . . . . 1 Swarmer 49 | . 3 8 3 . . . . 4 6 3 . 4 4 . . . . 5 5 . 4 . Grunt 56 | . 9 2 21 5 4 . . . . . . 4 . . . . . . . . . 11 Brawler 5 | . . . 2 . 1 . . . 1 . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 9 . . . . 2 1 . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 7 3 4 . . 4 4 7 . 5 4 2 . . 1 5 3 . 5 9 Combat Bots Only 9 | . 3 3 5 3 4 . . 3 4 7 . 5 4 . . . . 5 3 . 5 9 Max Kills in Single Turn 7 | . 2 1 2 1 1 . . 2 2 3 . 2 1 2 . . 1 4 3 . 3 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 1 . . . . . 2 3 . 2 . . . . . 4 3 . 3 7 Melee 1 | . . . . . . . . 1 . . . 1 1 . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 1316 | . 68 45 123 45 76 . 2 74 95 14 . 179 202 62 2 . 13 12 30 48 75 151 Missed 526 | . 22 13 42 10 20 . . 41 45 . . 60 94 22 . . 8 8 15 27 37 62 Damage Taken 11664 | . 495 206 829 341 667 . 66 241 462 296 . 1683 1236 850 37 . 89 47 223 382 703 2811 Core 2496 | . 79 64 108 73 159 . 26 49 61 48 . 387 243 412 17 . . 12 21 72 99 566 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 99 | . . . . . . . . . . . . . . . . . . . . . . 99 Ignored by Resistances 2984 | . 150 69 243 100 194 . 18 82 131 84 . 480 348 232 10 . 26 13 65 109 190 440 Regen/Repaired (Parts) 181 | . . . . . . 140 . . . . . . . . . . . . . 41 . . Core Remaining (%) 61 | 100 . 42 . 54 71 . . . . . . 18 71 58 . . . . . . 80 . Volleys Fired 362 | . 48 23 104 36 28 . . 28 21 4 . 5 19 9 . . 5 2 3 . 5 22 Largest 2 | . 2 2 2 2 2 . . 2 2 1 . 2 1 1 . . 1 1 1 . 1 1 Hottest 130 | . 90 90 121 121 130 . . 124 108 39 . 61 90 65 . . 30 49 49 . 60 66 Shots Fired 589 | . 93 44 190 66 51 . . 48 22 3 . 7 19 9 . . 5 2 3 . 5 22 Gun 482 | . 93 44 185 44 50 . . 27 1 1 . 4 14 9 . . 5 . . . 4 1 Cannon 79 | . . . . 22 1 . . 21 11 . . . 5 . . . . . . . . 19 Launcher 28 | . . . 5 . . . . . 10 2 . 3 . . . . . 2 3 . 1 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . . 18 3 13 12 . . 10 1 1 . 4 8 . . . 5 . . . . 19 Thermal 380 | . 93 26 182 31 38 . . . . . . . 10 . . . . . . . . . Explosive 25 | . . . 5 . . . . . 10 2 . 3 . . . . . 2 3 . . . Electromagnetic 82 | . . . . 22 1 . . 38 11 . . . 1 9 . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 Robot Hit Streak 35 | . 15 6 22 35 16 . . 15 20 2 . 2 4 5 . . 5 . . . 5 7 Robot Miss Streak 4 | . 4 2 3 4 2 . . 2 3 1 . 1 1 2 . . . . 2 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 2 4 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 464 | . 65 30 134 48 37 . . 33 18 2 1 12 14 14 1 . 16 1 5 1 6 26 Core Hits 253 | . 25 14 70 22 14 . . 23 16 3 . 16 8 2 . . 3 5 9 . 5 18 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Critical Strikes 28 | . 2 . 12 1 . . . 2 . . . 2 . . . . . . . . 2 7 Burn 14 | . 2 . 12 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Sever 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 156 | . . . . . . . . 1 . . 1 10 12 9 1 . 16 1 7 1 7 90 Impact 64 | . . . . . . . . . . . . . . . . . . . . . . 64 Slashing 23 | . . . . . . . . 1 . . . 10 12 . . . . . . . . . Piercing 51 | . . . . . . . . . . . . . . . . . 10 1 7 . 7 26 Sneak Attacks 30 | . . . . . . . . . . . 1 . . 9 1 . 8 . . 1 . 10 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15350 | . 791 338 2544 817 618 . . 1021 1156 226 . 1045 516 273 . . 419 408 346 . 904 3928 Guns 5446 | . 791 338 2101 488 595 . . 378 21 20 . 43 111 208 . . 109 . . . 243 . Cannons 1134 | . . . . 329 23 . . 363 288 . . . 131 . . . . . . . . . Explosions 6118 | . . . 422 . . . . 246 847 206 . 714 . 51 . . . 367 191 . 625 2449 Melee 2592 | . . . . . . . . 34 . . . 286 251 . . . 310 41 155 . 36 1479 Ramming 60 | . . . 21 . . . . . . . . 2 23 14 . . . . . . . . Kinetic 781 | . . 105 17 193 173 . . 100 21 20 . 43 . . . . 109 . . . . . Thermal 4512 | . 791 233 2084 295 422 . . 246 . . . . 226 51 . . . . . . 164 . Explosive 2747 | . . . 422 . . . . . 847 206 . 714 . . . . . 367 191 . . . Electromagnetic 1505 | . . . . 329 23 . . 641 288 . . . 16 208 . . . . . . . . Impact 1250 | . . . . . . . . . . . . . . . . . . . . . . 1250 Slashing 571 | . . . . . . . . 34 . . . 286 251 . . . . . . . . . Piercing 771 | . . . . . . . . . . . . . . . . . 310 41 155 . 36 229 Entropic 3153 | . . . . . . . . . . . . . . . . . . . . . 704 2449 Highest Corruption 25 | . . . 2 2 2 . 11 11 12 13 13 25 4 2 . . . . . . 5 21 Average Corruption 4 | . . . 1 2 2 . 6 9 8 12 13 14 2 1 . . . . . . 2 4 Corruption Purged 8 | . . . . . . . . 3 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . 14 8 5 . 6 36 10 5 3 12 4 1 . . . . . . 2 22 Message Errors 28 | . . . 2 1 1 . 1 9 4 . . 5 . . . . . . . . 1 4 Matter Fused 30 | . . . 5 5 . . . 7 1 2 . 2 . 1 . . . . . . 1 6 Heat Flow Errors 16 | . . . 1 1 2 . . 4 . 1 1 . 1 . . . . . . . . 5 Energy Discharges 18 | . . . . . . . 1 7 3 . 1 4 1 . . . . . . . . 1 Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . 1 . 1 5 2 . 1 . 2 . . . . . . . . 4 Data Loss (major) 7 | . . . 3 1 . . . 1 . . . . . . . . . . . . . 2 Misfires 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1041 | . . . 16 7 . . . . 28 . . 26 28 . . . 17 10 6 . 161 742 Projectiles 7 | . . . . 7 . . . . . . . . . . . . . . . . . . Explosions 353 | . . . 16 . . . . . 28 . . 26 . . . . . 10 . . 149 124 Melee 681 | . . . . . . . . . . . . . 28 . . . 17 . 6 . 12 618 Knockbacks 6 | . . . 1 . . . . . . . . . . . . . . . . . . 5 Impact 6 | . . . 1 . . . . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . . . . 28 53 8 . 76 11 28 . . . . . . . . Shots 6 | . . . . . . . . 1 1 1 . 2 . 1 . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . Targets Rammed 9 | . . . 3 . . . . . . . . 1 3 2 . . . . . . . . Kicked 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 173 32 144 170 255 . . 150 314 236 227 40 146 12 . . . . . . . 436 Average Temperature 62 | . 73 14 31 49 88 . . 27 117 126 116 15 49 3 . . . . . . . 81 Received Heat Transfer 2976 | . 261 42 432 212 423 . . 69 90 . . 330 372 27 27 . 18 . 9 . 36 628 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . 2 . . . . 1 . . . . . . . 11 Combat Hostiles 5 | . . . . . . . . . 2 . . . . . . . . . . . . 3 Parts Fried 17 | . . . . . . . . 2 1 . . . . . . . . . . . . 14 Impact Corruptions 21 | . . . . . . . . . . . . . . . . . . . . . . 21 Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 2 1 13 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 10985 | . 2231 569 5698 703 999 . . 250 . . . . 385 50 . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Peak Influence 783 | . 193 270 546 200 172 61 17 258 . . . . 253 207 39 8 142 . . . . 783 Initial 529 | . . . 27 100 . 59 17 . . . . . 88 53 39 8 4 . . . . 529 Average 197 | . 102 177 300 85 96 60 10 83 . . . . 129 87 19 8 86 . . . . 597 Maximum Alert Level 3 | . . 1 2 1 . . . 1 . . . . 1 1 . . . . . . . 3 Low Security (%) 62 | 100 100 37 17 70 100 100 100 87 . . . . 88 98 100 100 100 . . . . . Level 1 21 | . . 62 66 29 . . . 12 . . . . 11 1 . . . . . . . . Level 2 15 | . . . 16 . . . . . . . . . . . . . . . . . . 91 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 5 . 3 . . 2 . . . 2 5 4 . . 1 . . . . 9 Investigation 16 | . 1 . . . 2 . . 1 . . . . 4 2 . . . . . . . 6 Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Reinforcement 11 | . . . 5 . 1 . . . . . . . . 2 . . 1 . . . . 2 Assault 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Data Miner Redirects 4 | . . . . . . . . . . . . . 2 1 . . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 19 | . 1 . 2 . 1 . . . . . . 11 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 17 14 49 13 12 . 8 16 10 3 . 23 53 28 2 . 8 9 9 12 16 52 Peak Tracking Total 21 | . 4 3 5 3 6 . 6 4 5 3 . 17 12 13 2 . 3 5 5 11 9 21 Tactical Retreats 41 | . . 3 1 1 1 . 1 3 . . . 3 12 3 . . 1 1 3 . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 21 | . 5 . 4 . 1 1 . 2 1 1 . . 3 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 . . . . . . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 10 | . . . . . . . . 8 . . . . . . . . . . . . . 2 Max in Single Turn 8 | . . . . . . . . 8 . . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . . . . 2 . . . . 1 1 . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 90 | . 7 . 11 . 4 3 . 18 . . 4 . 12 8 1 . 3 1 . 3 . 15 Terminals 49 | . 5 . 8 . 4 2 . 10 . . . . 6 3 1 . 2 . . . . 8 Fabricators 7 | . . . . . . . . 2 . . . . 2 1 . . . . . . . 2 Repair Stations 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . 2 . . . . 1 1 . . . . . . . 1 Scanalyzers 6 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 2 Garrison Access 8 | . . . . . . . . 2 . . . . 2 1 . . 1 . . . . 2 Total Hacks 244 | . 17 . 28 . 12 6 . 45 . . 25 . 37 18 2 . 8 1 . 7 . 38 Successful 133 | . 10 . 15 . 5 2 . 24 . . 25 . 14 9 1 . 4 1 . 7 . 16 Failed 111 | . 7 . 13 . 7 4 . 21 . . . . 23 9 1 . 4 . . . . 22 Catastrophic 22 | . . . 1 . 2 1 . 2 . . . . 5 2 1 . 1 . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 12 . 19 . 10 2 . 24 . . . . 17 3 . . 3 . . 1 . 16 Terminals 128 | . 14 . 18 . 12 3 . 29 . . . . 21 8 2 . 6 . . . . 15 Fabricators 22 | . . . . . . . . 5 . . . . 6 4 . . . . . . . 7 Repair Stations 7 | . . . . . . 3 . 1 . . . . 2 1 . . . . . . . . Recycling Units 21 | . 3 . 6 . . . . 5 . . . . 1 2 . . . . . . . 4 Scanalyzers 15 | . . . 4 . . . . 2 . . . . . 2 . . . . . . . 7 Garrison Access 18 | . . . . . . . . 3 . . . . 7 1 . . 2 . . . . 5 Terminal Hacks 67 | . 6 . 7 . 1 . . 10 . . 25 . 4 2 1 . 2 1 . 7 . 1 Record 11 | . . . . . . . . 1 . . 4 . . . . . . . . 6 . . Part Schematic 18 | . 1 . 1 . . . . 3 . . 13 . . . . . . . . . . . Robot Schematic 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . 1 . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 3 . . . . 4 2 . . . . . . . 6 Network Status 5 | . . . . . . . . 1 . . . . 1 1 . . . . . . . 2 Load Schematic 6 | . . . . . . . . 1 . . . . 2 1 . . . . . . . 2 Build 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . 2 . 1 . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 Retrieve Components 5 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 Scanalyzer 11 | . . . 4 . . . . 2 . . . . . 2 . . . . . . . 3 Insert Component 6 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 2 Analyze 5 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 Garrison Access Hacks 6 | . . . . . . . . 2 . . . . 1 1 . . 1 . . . . 1 Seal Access 6 | . . . . . . . . 2 . . . . 1 1 . . 1 . . . . 1 Unauthorized Hacks 25 | . 2 . 3 . 4 . . 6 . . . . 4 1 . . 1 . . . . 4 Terminals 19 | . 2 . 2 . 4 . . 4 . . . . 4 1 . . 1 . . . . 1 Track 5 | . . . . . 1 . . . . . . . 3 1 . . . . . . . . Assimilate 5 | . . . . . . . . 3 . . . . 1 . . . 1 . . . . . Botnet 7 | . 2 . 2 . 2 . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Reject 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Mask 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 6 . 10 . 4 3 . 15 . . . . 12 7 1 . 3 . . . . 13 Full Trace Events 12 | . . . . . 1 . . 1 . . . . 4 2 . . . . . . . 4 Feedback Events 3 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 3 . . . . 4 . . 13 . . 1 . . . . . . . . Parts Built 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 343 | . . . . . . . . 47 . . . . 106 . . . . . . . . 190 Total Part Build Rating 29 | . . . . . . . . 5 . . . . 12 . . . . . . . . 12 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 1 . 10 . . . . . . . . . 3 . . . . . . . . 2 Parts Scanalyzed 5 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 Part Schematics Acquired 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 . . 1 . . 4 . . . . . Non-combat 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . 1 . . 1 . . 6 . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . no_distress 4 | . . . . . . . . . . . . . . . . . 4 . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Total Allies 13 | . . . . . . . . 6 . . . 1 . . . . 1 . . 5 . . Largest Group 5 | . . . . . . . . 4 3 . . . . . . . 1 . . 5 . . Highest-Rated Group 249 | . . . . . . . . 119 73 . . . . . . . 26 . . 249 . . Highest-Rated Ally 56 | . . . . . . . . 31 26 . . . . . . . 26 . . 56 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 13 . . . 2 . . . . . . . . . . Total Damage 222 | . . . . . . . . 127 . . . 95 . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 3 1 . 1 . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 10728 | 649 594 408 1722 837 334 154 146 1043 291 116 50 301 662 666 36 61 280 332 291 361 210 1184 Spaces Moved 12219 | 76 368 252 1072 518 184 96 206 1545 460 207 96 415 848 868 74 152 526 700 594 704 451 1807 Core 80 | 3 . . . . . . . . . . . 18 14 45 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 2567 | 73 368 252 1072 518 184 96 4 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4200 | . . . . . . . 202 1545 460 207 96 397 537 756 . . . . . . . . Flight 5372 | . . . . . . . . . . . . . 297 67 74 152 526 700 594 704 451 1807 Fastest Speed 29 | 50 120 120 120 120 120 122 56 45 45 45 45 45 35 40 40 40 34 34 34 34 37 29 Average Speed 59 | 118 120 120 120 120 121 122 59 47 46 45 45 52 54 58 40 40 37 35 37 34 37 32 Slowest Speed 355 | 120 120 190 120 120 123 123 150 80 107 45 45 220 355 250 40 40 120 114 114 114 37 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . 1 2 1 . 2 . 2 8 1 5 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 52 | 10 69 54 82 88 22 3 96 41 68 33 75 73 23 29 3 82 14 74 65 84 81 38 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . 2 . . . . . . 2 . 1 . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . . 1 . 1 . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . 1 . 1 . 1 . . . . . . . . . Scrap Searched 19 | . . . . 1 . . . . 2 8 . 1 . . . . . 3 3 . 1 . Spaces Dug 148 | . . . . . . . . . . . . . 5 . . . 4 32 19 . 6 82 Terrain Destroyed 444 | . . . 42 . . . . 30 69 18 . 37 5 . . . 4 58 44 . 38 99 Melee 75 | . . . . . . . . . . . . . 4 . . . 4 . . . 6 61 Projectile 22 | . . . . . . . . . . . . . 1 . . . . . . . . 21 AOE 347 | . . . 42 . . . . 30 69 18 . 37 . . . . . 58 44 . 32 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Total 14840 | 632 425 314 1326 667 241 133 233 1803 513 225 102 473 1001 1014 78 151 575 783 643 823 474 2211 Wait 1599 | 550 2 28 80 99 13 32 8 175 23 4 . 32 85 97 . . 10 75 27 25 1 233 Move 12155 | 75 367 251 1071 517 183 96 205 1544 459 206 95 414 845 863 72 151 521 699 589 689 448 1795 Hop 19 | . . . . . . . . . . . . . 1 2 1 . 2 . 2 6 1 4 Pick Up 69 | 1 3 2 9 3 1 . 1 14 1 4 . . 2 5 2 . 5 1 1 8 1 5 Fast Attach 130 | 6 2 1 11 2 4 2 4 13 1 1 2 2 17 12 1 . 9 1 4 13 . 22 Attach 69 | . 1 3 . 1 4 3 . 3 4 3 1 4 10 2 1 . 3 1 3 2 7 13 Detach 52 | . . 1 . 1 2 . 3 4 2 1 1 . 7 2 . . 2 1 3 3 4 15 Swap 49 | . 2 4 18 5 4 . 2 5 2 . . 2 . 1 . . . . . 1 . 3 Drop 122 | . . 1 30 3 2 . 10 16 . 2 2 3 . 10 . . 2 2 4 29 . 6 Fire 362 | . 48 23 104 36 28 . . 28 21 4 . 5 19 9 . . 5 2 3 . 5 22 Melee 156 | . . . . . . . . 1 . . 1 10 12 9 1 . 16 1 7 1 7 90 Ram 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . Kick 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 46 | . . . . . . . . . . . . . . . . . . . . 46 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / Qua) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 650 | -11/Scrapyard | Entered Materials 651 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 13) 895 | -10/Materials | Discovered new exit (range 11) 1047 | -10/Materials | Discovered new exit (range 12) 1101 | -10/Materials | Discovered new exit (range 11) 1244 | -10/Materials | Entered Mines 1282 | -10/Mines | Learned location of Mines (-8) 1358 | -10/Mines | Lost 3 parts (1n2w) 1370 | -10/Mines | Core integrity fell below 50% 1413 | -10/Mines | Discovered new exit (range 11) 1458 | -10/Mines | Learned location of 1 exit from Materials 1489 | -10/Mines | Learned location of Storage (-8) 1633 | -10/Mines | Build established: Scavenger-Mutant 1652 | -10/Mines | Entered Materials 1652 | -9/Materials | Evolved 2 slots: Propulsion x2 1653 | -9/Materials | Identified exit to Materials 1933 | -9/Materials | Discovered exit to Materials (range 12) 2509 | -9/Materials | Discovered new exit (range 12) 2742 | -9/Materials | Discovered exit to Materials (range 15) 3160 | -9/Materials | Identified exit to Mines 3374 | -9/Materials | Entered Mines 3378 | -9/Mines | Met a Derelict bent on vengeance 3538 | -9/Mines | Assembled infested the area 3689 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3693 | -9/Mines | Found Prototype Device 3761 | -9/Mines | Learned Materials machine intel 4110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4110 | -9/Mines | Discovered new exit (range 5) 4206 | -9/Mines | Discovered exit to Materials (range 5) 4211 | -9/Mines | Entered Materials 4211 | -8/Materials | Evolved 2 slots: Utility x2 4212 | -8/Materials | Loaded intel: 51 machine locations 4237 | -8/Materials | Identified exit to Storage 4249 | -8/Materials | Identified Exp. Sensor Array 4425 | -8/Materials | Discovered new exit (range 11) 4545 | -8/Materials | Entered Factory 4545 | -7/Factory | Evolved 2 slots: Utility x2 4590 | -7/Factory | Repaired Hrd. Light Armor Plating 4699 | -7/Factory | Sucked down chute 4699 | -7/Factory | Entered Waste 4714 | -7/Waste | EMP discharged 4715 | -7/Waste | Spotted C-40 Crusher 4717 | -7/Waste | Spotted C-40 Crusher 4743 | -7/Waste | Spotted C-40 Crusher 4751 | -7/Waste | Spotted C-40 Crusher 4760 | -7/Waste | Spotted C-40 Crusher 4764 | -7/Waste | Spotted C-40 Crusher 4766 | -7/Waste | Discovered new exit (range 11) 4791 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4794 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4814 | -7/Waste | EMP discharged 4814 | -7/Waste | System corruption reached 10% 4825 | -7/Waste | Lost 3 parts (1n1u1w) 4840 | -7/Waste | Identified exit to Factory 4845 | -7/Waste | Entered Factory 5189 | -7/Factory | Build established: Hacker-Mutant 5282 | -7/Factory | Allied Derelicts emerged from ambush trap array 5295 | -7/Factory | Discovered new exit (range 15) 5305 | -7/Factory | Identified exit to Factory 5627 | -7/Factory | Fabricated Imp. System Shield (x1) 5794 | -7/Factory | Identified exit to Lower Caves 5888 | -7/Factory | Entered Lower Caves 5888 | -7/Lower Caves | Accompanied by 3 allies 5933 | -7/Lower Caves | Learned location of Extension (-4) 5934 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5987 | -7/Lower Caves | Lost 3 parts (2u1w) 6171 | -7/Lower Caves | Discovered new exit (range 12) 6179 | -7/Lower Caves | Entered another Lower Caves area 6208 | -7/Lower Caves | Destroyed 7 combat bots 6239 | -7/Lower Caves | Identified exit to Data Miner 6247 | -7/Lower Caves | Build established: Scavenger-Mutant 6261 | -7/Lower Caves | Encountered a Warlord checkpoint 6295 | -7/Lower Caves | Entered Data Miner 6295 | -7/Data Miner | Discovered new exit (range 6) 6305 | -7/Data Miner | Met Data Miner 6321 | -7/Data Miner | Learned location of Section 7 (-3) 6321 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6330 | -7/Data Miner | Received God Mode back door access code from Data Miner 6345 | -7/Data Miner | Entered Proximity Caves 6354 | -6/Proximity Caves | Learned Factory security intel 6465 | -6/Proximity Caves | Derelict sapper outpost attacked 6546 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6632 | -6/Proximity Caves | Core integrity fell below 50% 6642 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6643 | -6/Proximity Caves | Core integrity fell below 20% 6646 | -6/Proximity Caves | Entered Factory 6646 | -6/Factory | Evolved 2 slots: Utility x2 6666 | -6/Factory | Lost 15 parts (1p5n5u4w) 6774 | -6/Factory | Spotted B-75 Beast 6777 | -6/Factory | Fabricated Field Propulsion Drive? 6799 | -6/Factory | Incoming investigation squad redirected 6930 | -6/Factory | Build established: Hacker-Mutant 6949 | -6/Factory | Lost 3 parts (1n2w) 7033 | -6/Factory | Incoming investigation squad redirected 7065 | -6/Factory | Discovered new exit (range 22) 7282 | -6/Factory | Lost 4 parts (1p1n1u1w) 7308 | -6/Factory | Entered another Factory area 7308 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7333 | -5/Factory | Incoming investigation squad redirected 7655 | -5/Factory | Build established: Hacker-Scout 7685 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 7966 | -5/Factory | Assembled infested ambush trap array 7969 | -5/Factory | Discovered new exit (range 12) 7973 | -5/Factory | Identified exit to Factory 7974 | -5/Factory | Lost 8 parts (1p1n4u2w) 7974 | -5/Factory | Entered another Factory area 7974 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7975 | -4/Factory | Identified exit to Extension 8010 | -4/Factory | Sucked down chute 8010 | -4/Factory | Entered Waste 8010 | -4/Waste | The area was eerily silent 8048 | -4/Waste | Discovered new exit (range 13) 8071 | -4/Waste | Identified exit to Factory 8071 | -4/Waste | Entered Factory 8077 | -4/Factory | Identified exit to Upper Caves 8162 | -4/Factory | Discovered new exit (range 21) 8207 | -4/Factory | Build established: Hacker-Mutant 8351 | -4/Factory | Entered Upper Caves 8362 | -4/Upper Caves | Encountered a Warlord checkpoint 8401 | -4/Upper Caves | Learned Research terminal intel 8418 | -4/Upper Caves | Discovered new exit (range 14) 8423 | -4/Upper Caves | Identified exit to Upper Caves 8683 | -4/Upper Caves | Entered another Upper Caves area 8781 | -4/Upper Caves | Learned Research trap positions 8786 | -4/Upper Caves | Learned location of 1 exit from Research 8874 | -4/Upper Caves | Spotted B-86 Titan 8973 | -4/Upper Caves | Discovered new exit (range 5) 8974 | -4/Upper Caves | Identified exit to Warlord 8974 | -4/Upper Caves | Entered Warlord 9172 | -4/Warlord | Met Warlord 9182 | -4/Warlord | Warlord's base attacked by MAIN.C 9184 | -4/Warlord | Opened Warlord's prototype stash 9187 | -4/Warlord | Found Ghost Barrier 9200 | -4/Warlord | Found Prototype Reactor 9200 | -4/Warlord | Identified Vortex Chain Reactor 9210 | -4/Warlord | Found Prototype Device 9210 | -4/Warlord | Identified Thermal Barrier 9266 | -4/Warlord | Found Prototype Energy Gun 9266 | -4/Warlord | Identified Vortex Shotgun 9269 | -4/Warlord | Found Prototype Launcher 9269 | -4/Warlord | Identified Vortex Catalyst Activator 9327 | -4/Warlord | Discovered new exit (range 15) 9331 | -4/Warlord | Identified exit to Proximity Caves 9335 | -4/Warlord | Entered Proximity Caves 9413 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9413 | -3/Proximity Caves | Spotted B-86 Titan 9425 | -3/Proximity Caves | Spotter reported a threat 9453 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 9487 | -3/Proximity Caves | Spotter reported a threat 9517 | -3/Proximity Caves | Spotter reported a threat 9537 | -3/Proximity Caves | Lost 3 parts (1n2u) 9543 | -3/Proximity Caves | Discovered new exit (range 6) 9545 | -3/Proximity Caves | Identified exit to Research 9545 | -3/Proximity Caves | Entered Research 9545 | -3/Research | Evolved 2 slots: Propulsion x2 9546 | -3/Research | Identified exit to Quarantine 9547 | -3/Research | Identified exit to Armory 9548 | -3/Research | Loaded intel: 68 trap records 9549 | -3/Research | Loaded intel: 24 terminal locations 9687 | -3/Research | Fabricated Adv. Hacking Suite? 9795 | -3/Research | Search patrols dispatched 9879 | -3/Research | Fabricated Combat Drone Bay? 9967 | -3/Research | Crushed by falling debris 10045 | -3/Research | Search patrols dispatched 10250 | -3/Research | Build established: Hacker-Sprinter 10295 | -3/Research | Search patrols dispatched 10424 | -3/Research | Discovered new exit (range 16) 10437 | -3/Research | Identified exit to Research 10558 | -3/Research | Crushed by falling debris 10559 | -3/Research | Crushed by falling debris 10569 | -3/Research | Crushed by falling debris 10569 | -3/Research | System corruption reached 10% 10584 | -3/Research | Search patrols dispatched 10600 | -3/Research | Lost 6 parts (1p1n4u) 10620 | -3/Research | Crushed by falling debris 10676 | -3/Research | Incoming investigation squad redirected 10684 | -3/Research | Discovered exit to Research (range 16) 10701 | -3/Research | Spotted B-86 Titan 10729 | -3/Research | Self-destructed Last Messages --------------- 10724_ K-01 Serf collects debris. 10724_ P-80 Master destroyed. 10724_ K-01 Serf collects debris. 10725_ Imp. Cloaking Device destroyed. 10725_ Critical hit (Burn: +37). 10725_ Penetrated by Slug. 10725_ Slug penetrates Wall. 10726_ P-80 Master resets B-86 Titan, system corruption cleaned. 10727_ K-01 Serf collects debris. 10727_ G-73 Enforcer destroyed. 10727_ Destroyed Imp. Antigrav System. 10727_ G-67 Veteran destroyed. 10728_ Field Propulsion Array destroyed. 10728_ K-01 Serf collects debris. 10729_ Vortex Catalyst Activator destroyed. 10729_ Field Propulsion Drive destroyed. 10729_ Field Propulsion Array destroyed. 10729_ Penetrated by Slug. 10729_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# "#????? | | ???????????????????????????????????????# "%#????? | | ???????????????????????????????????????# "#????? | | ????????????????????????????????######## ###+## | | ??????????????????????????????### | | ??????????????????????????????# | | ??????????????????????????????# | | ???????????????????????????????#" % | | ???????????????????????###?????? %! """ """"" | | ???????????????????????#%### BBp[ """ """"" | | ???????????????????????#!@! BB """ """"" | | ??????????????????????#;!! p | | ??????????????????????##!!! % | | ???????????????????????; ! = k | | ??????????????????????## = | | ???????????????????????# g k# T###""" """ | | ???????????????????????# # gg ####?#"""T""" | | ???????????????????????# # g############# | | ???????????????????????# # | | ???????????????????????########## % | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????###########+### | | ????????????????????????????????????# ^ # | | ????????????????????????????????????# # | | ????????????????????????????????????#^ ! # | | ????????????????????????????????????# # | | ????????????????????????????????????# ^ =# | | ????????????????????????????????????# # | | ????????????????????????????????????# ^ # | | ????????????????????????????????????# ! # | | ????????????????????????????????????########/## | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Cloak Strength 3 Power Amplification 60 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 72 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Datajack | -10/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Gravmag System | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Imp. System Shield | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. System Shield | x1 | -7/Factory Field Propulsion Drive | x2 | -6/Factory Adv. Hacking Suite | x1 | -3/Research Combat Drone Bay | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaShadingPod Manual? 0 Play Time 02:58:41 Cumulative 116.7 hours Start 2024.10.25 @ 10:22:04 End 2024.10.25 @ 21:27:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70714b2d-7cf2-4d05-a94a-2ed8ef53127b