Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 16:59:40 Player: Sigil Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (18) 90 Value Destroyed (236) 236 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7186 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced ECM Suite Light Regenerative Plating Light Regenerative Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Makeshift Cloaking Device Improved Utility Shielding Light Regenerative Plating Light Regenerative Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack Heavy Pick > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Advanced Weight Redist. System Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite Improved Reaction Control System Light Regenerative Plating [Rating: 103] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Treads Medium Treads Flight Unit Field Propulsion Array Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Pick Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 10 | . . . . . . 2 2 . . 2 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 77 | 6 5 . 2 . 2 9 6 8 2 18 . . . 1 6 12 Power 11 | . . . 1 . 1 1 3 1 1 3 . . . . . . Engine 2 | . . . 1 . 1 . . . . . . . . . . . Core 7 | . . . . . . 1 3 1 1 1 . . . . . . Reactor 2 | . . . . . . . . . . 2 . . . . . . Propulsion 16 | 2 2 . . . 1 2 . 3 . 5 . . . . 1 . Treads 5 | 2 . . . . . . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . 2 . . . 1 2 . . . 5 . . . . 1 . Utility 39 | . 1 . 1 . . 4 3 3 1 9 . . . 1 5 11 Device 18 | . . . . . . 2 1 2 . 3 . . . 1 . 9 Storage 1 | . . . . . . . . . . 1 . . . . . . Processor 9 | . 1 . 1 . . 1 . 1 1 3 . . . . 1 . Hackware 6 | . . . . . . 1 1 . . 1 . . . . 2 1 Protection 5 | . . . . . . . 1 . . 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 11 | 4 2 . . . . 2 . 1 . 1 . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 3 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . 1 . . . . 1 . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . System Corruption 6 | . . . 6 . . . . . . . . . . . . . Parts Lost 18 | . . . . . 1 2 1 4 1 . . . . . . 9 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 1 2 . . . . . . . 2 Utility 8 | . . . . . . . . 1 1 . . . . . . 6 Weapon 4 | . . . . . 1 1 . 1 . . . . . . . 1 Highest Loss Streak 9 | . . . . . 1 1 1 4 1 . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 58 55 77 77 72 73 90 70 78 83 80 80 80 80 80 83 Core 2 | . . . . . . 4 6 6 7 4 . . . . . . Reactor 2 | . . . . . . . . . . 1 6 6 6 6 5 4 Treads 5 | . 23 . . . . . . 10 23 15 . . . . . . Flight 10 | . 4 22 22 22 24 27 22 . . 3 13 13 13 13 10 9 Device 11 | . . . . . . 6 15 13 7 16 13 13 13 13 10 13 Storage 2 | . . . . . . . . . . 1 6 6 6 6 5 4 Processor 9 | . 1 11 22 22 22 14 7 7 9 9 6 6 6 6 10 10 Hackware 14 | . . . . . . 3 15 15 15 17 20 20 20 20 17 17 Protection 6 | . . . . . . . 6 7 7 5 6 6 6 6 11 13 Ballistic Gun 2 | . 18 22 22 22 15 5 . . . . . . . . . . Impact Weapon 2 | . . . . . . 3 7 6 7 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 5 6 6 6 6 5 4 Special Melee Weapon 1 | . 9 . . . . 3 7 . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 30 | 4 4 4 7 7 7 10 12 11 11 20 20 20 20 20 27 30 Greatest Support 40 | 20 40 8 8 8 12 16 12 12 12 39 30 30 30 30 30 30 Greatest Overweight (x) 1 | 1 . . . . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 7 Most Carried 8 | 5 5 5 5 5 5 5 5 5 4 8 8 8 8 8 8 8 Average Carried 5 | 1 5 5 4 5 4 4 3 3 3 5 7 8 8 8 7 7 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 5 5 5 5 5 5 5 4 3 4 8 8 8 8 8 8 5 Class Distribution -------------------- 39% | Hacker-Mutant 23% | Scavenger-Mutant 21% | Hacker-Scout 5% | Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Matter Collected 885 | 145 56 . . . 54 316 39 140 20 26 11 45 . . 26 7 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 630 | 64 215 . . . 54 149 39 . . 26 . . . . . 83 Parts 35 | 2 13 . . . 7 5 1 . . 2 . . . . . 5 Haulers Intercepted 4 | . 1 . . . . 2 . . . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 6 . 1 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 6 | . 2 . . . 4 . . . . . . . . . . . Guns 6 | . 2 . . . 4 . . . . . . . . . . . Classes Destroyed 5 | 1 3 . . . . . 1 . . . . . . . . . Hauler 4 | . 1 . . . . 2 . . . . . . . . . 1 Recycler 2 | 1 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 5 | . 2 . . . . 1 1 . . 1 . . . . . . Swarmer 6 | . 2 . . . 4 . . . . . . . . . . . Best Kill Streak 6 | 1 6 . . . 4 2 1 . . 1 . . . . . 1 Combat Bots Only 4 | . 2 . . . 4 . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 . . . 1 1 1 . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Damage Taken 4265 | . 63 90 21 . 213 146 63 921 91 . 27 . . 180 257 2193 Core 2075 | . . . 8 . 101 30 18 664 16 . 27 . . 41 13 1157 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 235 | . . . . . . . 3 64 20 . . . . 13 22 113 Regen/Repaired (Parts) 277 | . . . . . . . . . . 87 . . . . 118 72 Core Remaining (%) 79 | 100 100 . . . 72 94 . . . . . . . 92 98 . Volleys Fired 48 | 2 18 4 . . 21 3 . . . . . . . . . . Largest 2 | 1 2 2 . . 2 1 . . . . . . . . . . Hottest 40 | 20 40 40 . . 40 20 . . . . . . . . . . Shots Fired 67 | 2 26 8 . . 28 3 . . . . . . . . . . Gun 67 | 2 26 8 . . 28 3 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 67 | 2 26 8 . . 28 3 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 2 6 1 . . 7 1 . . . . . . . . . . Robot Miss Streak 6 | . 4 4 . . 6 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 48 | 2 14 2 . . 13 9 2 . . 3 . . . . . 3 Core Hits 19 | 1 8 1 . . 5 1 1 . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 77 | . . . . . . 17 11 . . 12 . . . 9 17 11 Impact 24 | . . . . . . 13 11 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . 12 . . . 9 17 11 Sneak Attacks 7 | . . . . . . 6 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1009 | 25 216 25 . . 165 216 72 . . 122 . . . . . 168 Guns 443 | 25 216 25 . . 165 12 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 566 | . . . . . . 204 72 . . 122 . . . . . 168 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 443 | 25 216 25 . . 165 12 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 276 | . . . . . . 204 72 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 290 | . . . . . . . . . . 122 . . . . . 168 Highest Corruption 6 | . . . 6 6 6 . . . . . . . . . . 1 Average Corruption 4 | . . . 6 6 6 . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . 3 4 . . . . . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . . . . Energy Discharges 2 | . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 114 | . . . . . . 79 2 . . 14 . . . . . 19 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 114 | . . . . . . 79 2 . . 14 . . . . . 19 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 27 | . . . . . . 23 . . . . . . . . 27 . Average Temperature 15 | . . . . . . 15 . . . . . . . . 15 . Received Heat Transfer 345 | . 12 27 . . . 72 18 102 . . . . . 18 45 51 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 3 . . . . . . . . . Impact Corruptions 4 | . . . . . . 3 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Peak Influence 437 | 5 204 166 64 . 80 437 301 . . 82 . . . . 227 88 Initial 198 | . 3 85 64 . . 31 198 . . . . . . . 179 15 Average 82 | 2 73 123 64 . 47 81 244 . . 37 . . . . 93 38 Maximum Alert Level 2 | . 1 . . . . 2 1 . . . . . . . 1 . Low Security (%) 88 | 100 94 100 100 . 100 92 22 . . 100 . . . . 88 100 Level 1 10 | . 5 . . . . 1 77 . . . . . . . 11 . Level 2 . | . . . . . . 5 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . . 1 2 . . 2 . . . . 4 4 Investigation 6 | . . . . . . . 1 . . 2 . . . . 3 . Extermination 2 | . . . . . . . 1 . . . . . . . 1 . Reinforcement 8 | . 2 1 . . . 1 . . . . . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . 2 . . . . . . . . . . . . . 3 Communications Jammed 6 | . . . . . . . . . . 6 . . . . . . Distress Signals 6 | . . . . . . . . . . 6 . . . . . . Times Spotted 128 | . 10 6 . . 4 16 4 11 2 10 6 . . 19 11 29 Peak Tracking Total 22 | . 5 6 . . 4 5 2 7 2 4 7 . . 14 8 22 Tactical Retreats 18 | . . . . . . 1 . 6 . 4 1 . . 3 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Traps Triggered . | . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Machines Accessed 38 | . . 1 1 . . 5 2 . 1 7 2 . 4 . 10 5 Terminals 21 | . . 1 . . . 3 2 . . 5 1 . . . 5 4 Fabricators 4 | . . . . . . . . . . 1 . . . . 3 . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 152 | . . 5 1 . . 17 6 . 1 23 2 . 29 . 50 18 Successful 125 | . . 1 1 . . 12 1 . 1 19 2 . 29 . 43 16 Failed 27 | . . 4 . . . 5 5 . . 4 . . . . 7 2 Catastrophic 1 | . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . . 5 . . . 11 6 . . 16 . . . . 22 12 Terminals 82 | . . 5 . . . 13 6 . . 17 1 . . . 23 17 Fabricators 10 | . . . . . . . . . . 3 . . . . 7 . Repair Stations 5 | . . . . . . . . . . 3 . . . . 2 . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . . . . . 18 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 67 | . . . 1 . . 6 . . 1 8 2 . 29 . 12 8 Record 12 | . . . . . . . . . . . 1 . 11 . . . Part Schematic 12 | . . . . . . . . . . 1 . . 8 . 1 2 Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 3 . . 2 Open Door 3 | . . . 1 . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . 1 . . . 1 . . . . . 1 Unreport Threat 6 | . . . . . . 1 . . . 2 . . . . 3 . Locate Traps 3 | . . . . . . . . . . . . . . . 2 1 Recall Investigation 3 | . . . . . . . . . . 2 . . . . 1 . Registered Components 3 | . . . . . . 1 . . . 1 . . . . 1 . Zone Layout 8 | . . . . . . 2 . . . 1 . . . . 3 2 Fabricator Hacks 9 | . . . . . . . . . . 3 . . . . 6 . Load Schematic 4 | . . . . . . . . . . 1 . . . . 3 . Build 5 | . . . . . . . . . . 2 . . . . 3 . Repair Station Hacks 4 | . . . . . . . . . . 2 . . . . 2 . Scan Component 2 | . . . . . . . . . . 1 . . . . 1 . Repair 2 | . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . Scanalyzer 18 | . . . . . . . . . . . . . . . 18 . Insert Component 8 | . . . . . . . . . . . . . . . 8 . Analyze 10 | . . . . . . . . . . . . . . . 10 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 24 | . . 1 . . . 4 1 . . 6 . . . . 5 7 Terminals 24 | . . 1 . . . 4 1 . . 6 . . . . 5 7 Track 1 | . . . . . . . . . . . . . . . . 1 Assimilate 5 | . . . . . . 1 . . . 1 . . . . 1 2 Botnet 13 | . . . . . . 2 1 . . 4 . . . . 3 3 Operators 5 | . . 1 . . . 1 . . . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 1 . . . 3 2 . . 7 . . . . 7 4 Full Trace Events 6 | . . . . . . . 1 . . 2 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 1 . . 8 . 9 2 Parts Built 7 | . . . . . . . . . . 4 . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . Time 523 | . . . . . . . . . . 245 . . . . 278 . Total Part Build Rating 45 | . . . . . . . . . . 30 . . . . 15 . Parts Repaired 2 | . . . . . . . . . . 1 . . . . 1 . Time 81 | . . . . . . . . . . 19 . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . . . . . 8 . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . no_distress 2 | . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Total Allies 6 | . . . . . . 1 . . . 1 . . . 1 1 2 Largest Group 2 | . . . . . . 1 . . . 1 1 . . 1 1 2 Highest-Rated Group 96 | . . . . . . 10 . . . 26 26 . . 96 26 59 Highest-Rated Ally 96 | . . . . . . 10 . . . 26 26 . . 96 26 49 Total Orders 1 | . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 4 | . . . . . . . . . . . . . . 4 . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . 12 11 Traps 9 | . . . . . . . . . . . . . . . . 9 Emergency Access 13 | . . . . . . . . . . . . . . . 11 2 Exits 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Turns Passed 5868 | 51 188 83 38 84 75 581 346 1112 200 720 94 118 31 628 861 658 Spaces Moved 7849 | 57 168 181 94 226 63 958 501 1049 313 779 231 319 84 694 1134 998 Core 2030 | 55 115 . . . . . . 996 313 490 . . . . . 61 Treads 7 | 2 5 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5812 | . 48 181 94 226 63 958 501 53 . 289 231 319 84 694 1134 937 Fastest Speed 28 | 50 37 37 37 37 34 28 30 34 50 37 37 37 37 37 37 37 Average Speed 39 | 54 49 37 37 37 35 33 30 49 50 45 37 37 37 37 37 37 Slowest Speed 160 | 160 160 37 37 37 37 34 34 50 50 100 37 37 37 37 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . 1 . . . 2 17 1 2 . 3 . . . 5 . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 45 19 27 57 16 44 11 87 24 18 38 51 69 65 21 21 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 2 . . 6 . . . . Spaces Dug 42 | . . . . . . 1 4 . . 7 . . . 6 17 7 Terrain Destroyed 42 | . . . . . . 1 4 . . 7 . . . 6 17 7 Melee 42 | . . . . . . 1 4 . . 7 . . . 6 17 7 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Total 10346 | 73 243 188 96 225 83 1180 676 1640 354 1120 240 318 83 1041 1537 1249 Wait 2256 | . 50 4 . . . 197 156 583 40 283 4 . . 343 377 219 Move 7760 | 56 165 180 93 225 58 924 498 1045 312 772 230 318 83 686 1133 982 Hop 34 | . 1 . . . 2 16 1 1 . 3 . . . 2 . 8 Pick Up 38 | 5 1 . 1 . . 7 . 1 . 13 3 . . . 3 4 Fast Attach 40 | 6 4 . 1 . . 5 2 5 1 13 . . . . 2 1 Attach 14 | . . . 1 . 1 1 3 2 . 1 . . . . 1 4 Detach 7 | 1 . . . . . . 2 1 . . . . . . . 3 Swap 23 | . 1 . . . 1 3 1 1 1 4 . . . 1 3 7 Drop 47 | 3 3 . . . . 7 2 1 . 19 3 . . . 1 8 Fire 48 | 2 18 4 . . 21 3 . . . . . . . . . . Melee 77 | . . . . . . 17 11 . . 12 . . . 9 17 11 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 6) 231 | -10/Materials | Discovered new exit (range 10) 239 | -10/Materials | Identified exit to Materials 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x2 260 | -9/Materials | Discovered new exit (range 14) 265 | -9/Materials | Identified exit to Storage 292 | -9/Materials | Discovered new exit (range 12) 304 | -9/Materials | Build established: Mutant 323 | -9/Materials | Identified exit to Mines 323 | -9/Materials | Entered Mines 325 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 360 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 360 | -9/Mines | Discovered new exit (range 5) 361 | -9/Mines | Identified exit to Exiles 361 | -9/Mines | Entered Exiles 371 | -9/Exiles | Met 8R-AWN 377 | -9/Exiles | Met EX-HEX 386 | -9/Exiles | Discovered new exit (range 14) 390 | -9/Exiles | Identified exit to Mines 415 | -9/Exiles | Met EX-BIN 428 | -9/Exiles | Met EX-DEC 442 | -9/Exiles | Discovered exit to Mines (range 10) 445 | -9/Exiles | Entered Mines 518 | -8/Mines | Discovered new exit (range 6) 520 | -8/Mines | Identified exit to Materials 520 | -8/Mines | Entered Materials 520 | -8/Materials | Evolved 2 slots: Utility x2 626 | -8/Materials | Build established: Scavenger-Mutant 805 | -8/Materials | Discovered new exit (range 16) 819 | -8/Materials | Identified exit to Factory 1101 | -8/Materials | Entered Factory 1101 | -7/Factory | Evolved 2 slots: Utility x2 1384 | -7/Factory | Discovered new exit (range 16) 1405 | -7/Factory | Build established: Hacker-Sprinter 1446 | -7/Factory | Identified exit to Lower Caves 1447 | -7/Factory | Entered Lower Caves 1456 | -7/Lower Caves | Spotted B-75 Beast 1473 | -7/Lower Caves | Core integrity fell below 50% 1479 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1493 | -7/Lower Caves | Core integrity fell below 20% 1494 | -7/Lower Caves | Encountered a Warlord checkpoint 1506 | -7/Lower Caves | Lost 4 parts (2n1u1w) 1593 | -7/Lower Caves | Learned location of 1 exit from Factory 1707 | -7/Lower Caves | Build established: Hacker-Mutant 2265 | -7/Lower Caves | Learned location of 1 exit from Factory 2400 | -7/Lower Caves | Discovered new exit (range 8) 2404 | -7/Lower Caves | Identified exit to Lower Caves 2559 | -7/Lower Caves | Entered another Lower Caves area 2576 | -7/Lower Caves | Build established: Scavenger-Mutant 2578 | -7/Lower Caves | Encountered a Warlord checkpoint 2664 | -7/Lower Caves | Discovered new exit (range 16) 2671 | -7/Lower Caves | Identified exit to Factory 2759 | -7/Lower Caves | Entered Factory 2759 | -6/Factory | Evolved 2 slots: Utility x2 2760 | -6/Factory | Identified exit to Lower Caves 2817 | -6/Factory | Repaired Imp. Utility Shielding 2921 | -6/Factory | Discovered new exit (range 7) 2924 | -6/Factory | Identified exit to Factory 3112 | -6/Factory | Fabricated Mic. Antimatter Reactor? 3273 | -6/Factory | Fabricated Field Propulsion Array? 3277 | -6/Factory | Build established: Hacker-Mutant 3479 | -6/Factory | Entered Lower Caves 3479 | -6/Lower Caves | Accompanied by 1 ally 3548 | -6/Lower Caves | Learned Factory interactive machine intel 3569 | -6/Lower Caves | Discovered new exit (range 11) 3573 | -6/Lower Caves | Identified exit to Lower Caves 3573 | -6/Lower Caves | Entered another Lower Caves area 3581 | -6/Lower Caves | Discovered exit to Factory (range 5) 3593 | -6/Lower Caves | Learned Factory machine intel 3666 | -6/Lower Caves | Learned Factory trap positions 3680 | -6/Lower Caves | Discovered new exit (range 8) 3683 | -6/Lower Caves | Identified exit to Data Miner 3691 | -6/Lower Caves | Entered Data Miner 3691 | -6/Data Miner | Discovered new exit (range 6) 3694 | -6/Data Miner | Identified exit to Proximity Caves 3699 | -6/Data Miner | Met Data Miner 3706 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3706 | -6/Data Miner | Learned location of Section 7 (-2) 3713 | -6/Data Miner | Received God Mode back door access code from Data Miner 3722 | -6/Data Miner | Entered Proximity Caves 4115 | -5/Proximity Caves | Build established: Hacker-Scout 4141 | -5/Proximity Caves | Escorted by Enhanced Grunt 4324 | -5/Proximity Caves | Discovered exit to Factory (range 13) 4347 | -5/Proximity Caves | Spotted B-75 Beast 4350 | -5/Proximity Caves | Entered Factory 4350 | -5/Factory | Evolved 2 slots: Utility x2 4351 | -5/Factory | Loaded intel: 110 trap records 4352 | -5/Factory | Loaded intel: 257 machine locations 4353 | -5/Factory | Loaded intel: 51 interactive machine locations 4434 | -5/Factory | Fabricated Lgt. Regenerative Plating? 4568 | -5/Factory | Identified exit to DSF 4788 | -5/Factory | Identified exit to Factory 4831 | -5/Factory | Repaired Field Propulsion Array 5106 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5146 | -5/Factory | Incoming investigation squad redirected 5175 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5211 | -5/Factory | Entered another Factory area 5211 | -4/Factory | Evolved 2 slots: Utility x2 5232 | -4/Factory | Spotted B-86 Titan 5707 | -4/Factory | Build established: Hacker-Mutant 5784 | -4/Factory | Crushed by falling debris 5806 | -4/Factory | Spotted B-86 Titan 5853 | -4/Factory | Core integrity fell below 50% 5865 | -4/Factory | Core integrity fell below 20% 5869 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 05851_ R-10 Processor collects Lgt. Ion Engine. 05852_ Slug penetrates Wall. 05853_ K-01 Serf collects debris. 05853_ Slug penetrates Wall. 05853_ K-01 Serf collects debris. 05857_ Hacking Suite destroyed. 05863_ Slammed into K-01 Serf. 05863_ Megafabricator disabled. 05863_ K-01 Serf collects debris. 05864_ H-71 Marshal calls for reinforcements. 05864_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05864_ Penetrated by Slug. 05864_ Knocked back. 05865_ Acquired 5 matter. 05866_ K-01 Serf collects debris. 05867_ Adv. Weight Redist. System destroyed. 05867_ U-05 Engineer builds a Wall. 05868_ Penetrated by Slug. 05869_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ??????????o ! # ????????????????????????? | | ??????????# # ???????????????????????? | | ??????????# #? ???????????????????????? | | ??????????# % #? ??????????????????????? | | ??????????# #??##?????????????????????? | | ??????????# #?????????????????????????? | | ?????????## #????########?????????????? | | ??????????" #??? #?????????????? | | ??????????# #??? #?????????????? | | ??????????# """"" H #?? #?????????????? | | ??????????# """""" #?? #?????????????? | | ??????????# """""" #? #?????????????? | | ??????????# """""" #? #?????????????? | | ??????????# """""" + #?????????????? | | ??????????# """""" # #?????????????? | | ??????????# """""" + #?????????????? | | ??????????# """""" # #?????????????? | | ??????????# """""" # #?????????????? | | ??????????# " #?????????????? | | ??????????# # #?????????????? | | ??????????# ##?##########?????????????? | | ??????????+ ##????????????????????????? | | ??????????# g ! #?????????????????????????? | | ??????????# H #?????????????????????????? | | ??????????# ###########???????????????? | | ??????? ck c@ w ????????? | | ??????? ????????? | | ????? !== ????????? | | ???? != w u ?????????? | | ???? != u ?????????? | | ????? ###+##### k##########+#####??????????? | | ????? ????????# #?????????????????????????? | | ?????? ?????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# k #?????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Field Propulsion Array | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free System Shield | -5/Factory | Scanalyzed Mak. Cloaking Device | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Mic. Antimatter Reactor | -5/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Imp. Terrain Scan Processor | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Adv. Signal Interpreter | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Field Propulsion Array | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorRegenerativeLoader Manual? 0 Play Time 01:47:18 Cumulative 73.0 hours Start 2022.07.14 @ 01:08:12 End 2022.07.14 @ 16:59:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eccea1d9-657b-4ab1-8abc-5503aec3330d