Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 07:24:00 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (290) 1450 Value Destroyed (10968) 10968 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3378) 3378 TOTAL SCORE: 23516 Bonus ------- High Alert Combat Kills 1701 Follower Combat Kills 731 Entered DSFs 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Friendly Fire -202 Cogmind --------- Core Integrity 1147/1450 Matter 800/800 Energy 100/100 System Corruption 24% Temperature Cool (99) Movement Treading (112) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Treaded Siege-Centrium Exoskeleton > --- UTILITY (11) ----- Scrap Engine Huge Storage Unit Experimental Matter Compressor Advanced Target Analyzer Weapon Cycler > --- WEAPON (4) ------- Gamma Rifle Heavy Machine Gun Heavy Machine Gun Enhanced Force Lance > --- INVENTORY (25) --- Compact Wheel Advanced Power Amplifier Experimental Matter Compressor (500) Advanced Gravity Neutralizer Energy Filter Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Advanced Thermal Shield EM Shield Advanced Hacking Suite Long-range Tractor Beam Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter-Angular Reactor > --- PROPULSION ------- Treaded Siege-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Active Sensor Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Thermal Shield > --- WEAPON ----------- Hpw. Charged Gamma Construct/G Hpw. EM Gamma Construct/G Hyp. Kinetic Coil Construct/G Hpw. Charged HERF Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Experimental Matter Compressor Experimental Matter Compressor Advanced Gravity Neutralizer Energy Filter Weapon Cycler Weapon Cycler Advanced ECM Suite Hardened Heavy Armor Plating Thermal Shield EM Shield Advanced EMP Blaster Micro-nuke Launcher Plasma Cutter Force Lance [Rating: 172] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Slots Evolved 16 | . . . 2 2 2 . . 4 . . . 2 . 2 . 2 Power 2 | . . . . . . . . 2 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . 1 . . Utility 9 | . . . . 2 1 . . 1 . . . 2 . 1 . 2 Weapon 2 | . . . 1 . . . . 1 . . . . . . . . Parts Attached 120 | . 18 6 17 16 11 11 2 8 . . 1 . 3 11 6 10 Power 10 | . 3 1 1 1 2 2 . . . . . . . . . . Engine 9 | . 3 1 1 1 2 1 . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | . 7 1 6 4 . . . . . . . . . . . . Treads 8 | . . . 4 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 10 | . 7 1 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | . 4 1 4 5 4 1 1 8 . . 1 . 3 11 5 3 Device 30 | . 1 . 4 2 1 . 1 6 . . . . 3 7 5 . Storage 6 | . 3 . . . . . . 1 . . . . . 1 . 1 Processor 9 | . . . . 2 1 . . 1 . . 1 . . 3 . 1 Hackware 3 | . . . . 1 2 . . . . . . . . . . . Protection 3 | . . 1 . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | . 4 3 6 6 5 8 1 . . . . . . . 1 7 Energy Gun 15 | . 1 . 1 1 3 7 . . . . . . . . . 2 Energy Cannon 7 | . . 1 1 3 2 . . . . . . . . . . . Ballistic Gun 9 | . 2 . 3 . . 1 . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . Launcher 7 | . 1 2 1 2 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 1 . 8 1 . . . . . . 4 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . Parts Lost 39 | . 2 3 . 1 . 1 1 3 . 1 1 . 2 2 10 12 Power 4 | . . . . . . . . . . . . . . . . 4 Propulsion 2 | . 1 . . . . . . . . . . . . . . 1 Utility 14 | . . . . 1 . 1 . 3 . . . . 2 . 3 4 Weapon 19 | . 1 3 . . . . 1 . . 1 1 . . 2 7 3 Highest Loss Streak 7 | . 2 2 . 1 . 1 1 1 . 1 1 . 1 1 6 7 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 Average Backups 15 | . 6 8 14 19 22 23 17 13 16 16 15 16 13 14 17 11 Power . | . . . . 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 1 | . 3 4 2 2 2 2 . . . . . . . . . . Utility 9 | . 1 4 6 7 9 10 10 10 13 13 13 13 9 11 13 10 Weapon 3 | . 1 . 3 6 8 9 4 . 1 1 . 1 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . 3 . 5 3 5 3 4 . . . . . . 1 1 9 Power 2 | . . . . . 1 1 . . . . . . . . . . Propulsion 5 | . 2 . 2 1 . . . . . . . . . . . . Utility 14 | . 1 . 3 . 1 . . . . . . . . 1 . 8 Weapon 12 | . . . . 2 3 2 4 . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 87 77 98 99 97 97 74 56 64 64 61 57 66 56 59 54 Engine 5 | . 13 14 11 8 7 7 6 1 . . . . . . . . Treads 11 | . . . 24 27 29 30 18 . 1 5 . . . 1 . 1 Wheel 3 | . 25 28 8 . . . . 1 . . . . . . . . Device 12 | . 4 . 10 9 7 7 12 14 17 17 11 10 19 19 23 16 Storage 7 | . 14 14 11 9 7 7 7 5 5 5 5 5 5 4 5 8 Processor 6 | . . . . 13 18 7 7 5 5 5 11 10 10 4 1 3 Energy Gun 5 | . 6 . 1 3 15 19 11 5 11 5 . . . . 8 1 Energy Cannon 5 | . . . 17 18 7 . 3 . . 4 4 5 1 . . . Ballistic Gun 6 | . 19 7 9 4 . 2 . 7 9 5 7 10 10 4 6 3 Ballistic Cannon 2 | . . . . . . . 2 2 1 5 5 5 8 11 2 . Peak Build Rating 172 | . 7 14 26 43 53 58 69 99 102 102 100 100 125 172 165 156 Average Rating 75 | . 6 7 23 38 49 55 58 81 100 101 96 100 115 151 157 144 On Entrance 68 | 6 6 7 14 26 42 51 55 61 99 102 97 100 100 125 160 117 Avg Prop Armor Cover (%) 5 | . . . . . . 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 152 | 12 89 41 44 113 112 109 109 126 123 123 131 131 140 143 149 152 Greatest Support 297 | 20 26 32 66 84 112 112 112 119 87 45 46 46 62 93 272 297 Greatest Overweight (x) 8 | . 8 1 1 1 . 1 1 1 2 2 2 2 3 2 1 . Average Overweight (x) . | . 3 . . . . . . . 1 2 2 2 2 1 . . Largest Inventory Capacity 25 | . 25 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 23 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 11 15 25 25 25 25 20 19 19 19 19 19 19 21 16 Average Carried 16 | . 6 8 14 20 23 24 18 14 19 19 18 19 16 16 18 12 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 15 23 24 25 14 19 19 19 19 19 16 18 16 14 Scrap Engine Consumption 294 | . . . . . . . 36 68 . 2 11 . 57 30 79 11 Constructs Created 15 | . . . . . . . 4 4 . . 2 . . 2 3 . Constructs Modified 93 | . . . . . . . 8 22 4 1 3 . 7 14 25 9 Class Distribution -------------------- 43% | Construct 33% | Gunner 11% | Mutant 7% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Construct | -3/Armory Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Matter Collected 5754 | 200 549 77 817 475 148 210 144 459 . . 139 . 205 733 1228 370 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13626 | . 683 97 1337 1052 556 604 600 2764 . 105 505 . 1138 915 2247 1023 Parts 697 | . 61 2 83 59 28 30 31 123 . 2 25 . 51 56 90 56 Haulers Intercepted 18 | . 2 . 5 2 1 3 . 3 . . . . 1 1 . . Recyclers Shooed 13 | . 5 . . . . . 1 6 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . Prevented 12 | . . . . . . . . . . . 12 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Combat Hostiles Destroyed 199 | . 13 5 21 15 12 7 7 45 . 1 9 . 11 11 30 12 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 87 | . 7 1 5 5 9 5 4 18 . 1 2 . 4 1 18 7 Cannons 49 | . . . 8 6 2 . 3 13 . . 4 . 6 7 . . AOE 44 | . 6 4 8 3 . 1 . 13 . . 3 . 1 3 2 . Classes Destroyed 21 | . 9 . 3 1 1 1 2 3 . . . . . . 1 . Worker 20 | . 3 . 6 3 . . . 7 . . . . . . . 1 Builder 17 | . 4 . . 3 . 1 2 3 . . . . . 2 . 2 Tunneler 5 | . 2 . 2 . . . . . . . . . . . . 1 Hauler 18 | . 2 . 5 2 1 3 . 3 . . . . 1 1 . . Recycler 17 | . 2 . 2 2 . 1 3 5 . . . . . . . 2 Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . Operator 8 | . 2 . 1 . 1 1 . 1 . . . . . . 2 . Watcher 11 | . 3 . 3 1 . . . 3 . . . . . . 1 . Swarmer 37 | . 9 . 6 3 3 . . 5 . . 4 . . 3 . 4 Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 76 | . 4 5 9 5 5 3 1 14 . . 2 . 8 . 20 . Brawler 2 | . . . 1 . . . . . . 1 . . . . . . Sentry 28 | . . . 5 6 3 2 4 2 . . 1 . . 3 1 1 Demolisher 2 | . . . . . . . . . . . . . . . 2 . Specialist 3 | . . . . . . . . 3 . . . . . . . . Hunter 14 | . . . . . . 1 . 4 . . 2 . 2 . 5 . Programmer 22 | . . . . . 1 1 . 6 . . . . . 5 2 7 Heavy 4 | . . . . 1 . . . 2 . . . . 1 . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . Assembled 8 | . . . . . . . . 8 . . . . . . . . Best Kill Streak 14 | . 9 2 9 5 3 7 2 14 . 1 4 . 4 3 10 5 Combat Bots Only 10 | . 3 2 4 3 3 2 2 9 . 1 4 . 4 3 10 4 Max Kills in Single Turn 10 | . 3 1 3 2 1 3 1 10 . 1 2 . 2 2 2 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . Exploded 5 | . 3 1 2 2 . 1 . 5 . . 1 . 1 2 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Hostile Shots Fired 1378 | . 41 33 89 68 69 63 42 172 . 64 67 . 73 64 249 284 Missed 435 | . 9 5 25 24 26 27 10 63 . 21 19 . 19 21 87 79 Hits 943 | . 32 28 64 44 43 36 32 109 . 43 48 . 54 43 162 205 Melee 5 | . . . 1 . . . . 3 . 1 . . . . . . Projectile 938 | . 32 28 63 44 43 36 32 106 . 42 48 . 54 43 162 205 AOE 6 | . . . . . . . . . . . . . . . 6 . Critical Strikes 43 | . . 1 1 1 . 3 . 5 . 2 2 . 2 2 9 15 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . Damage Taken 18894 | . 357 379 804 747 490 360 370 2693 . 626 932 . 1483 1312 3524 4817 Core 1975 | . 42 146 200 53 48 5 64 376 . 52 34 . 108 242 302 303 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . . . . . . . . . . 40 Ignored by Resistances 124 | . . . . . . . . . . . . . . . 79 45 Regen/Repaired (Parts) 6782 | . . . 212 177 132 . 90 1113 208 9 862 . 1043 637 1771 528 Core Remaining (%) 68 | 100 . 24 50 90 . . 83 . . . 53 . 90 . 58 . Volleys Fired 606 | . 78 19 64 55 21 25 23 101 . 2 17 . 27 30 81 63 Largest 4 | . 2 2 3 3 3 3 3 4 . 4 4 . 4 4 4 3 Hottest 277 | . 80 50 166 193 240 240 225 193 . 154 155 . 198 226 277 180 Shots Fired 1583 | . 138 29 153 146 63 73 60 309 . 7 57 . 107 80 275 86 Gun 1104 | . 128 15 66 65 48 72 44 247 . 4 16 . 53 20 248 78 Cannon 417 | . . . 76 75 15 1 16 57 . 3 33 . 54 55 24 8 Launcher 62 | . 10 14 11 6 . . . 5 . . 8 . . 5 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 742 | . 94 15 50 46 . 16 7 211 . 4 33 . 80 58 74 54 Thermal 543 | . 34 . 76 94 63 38 53 65 . 1 16 . 27 17 43 16 Explosive 44 | . 10 14 11 6 . . . . . . . . . . 3 . Electromagnetic 254 | . . . 16 . . 19 . 33 . 2 8 . . 5 155 16 Robot Hit Streak 33 | . 8 14 25 18 18 20 33 26 . 8 5 . 12 8 9 15 Robot Miss Streak 7 | . 4 1 3 2 7 5 6 6 . . 3 . 2 4 6 2 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . Secondary Targets 11 | . 2 . . . 1 . . 5 . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . 1 1 Shots Hit Robots 1052 | . 74 21 90 95 47 55 44 236 . 4 27 . 66 37 156 100 Core Hits 607 | . 46 13 50 39 36 35 58 153 . 4 18 . 36 25 61 33 Critical Kills 5 | . 1 1 . . . . . . . . 1 . . 1 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . 1 . . . Critical Strikes 29 | . 1 1 . 1 . . 1 1 . . 1 . 1 7 6 9 Burn 3 | . . . . 1 . . 1 . . . . . . . . 1 Destroy 7 | . 1 1 . . . . . 1 . . 1 . 1 1 1 . Blast 8 | . . . . . . . . . . . . . . 6 2 . Corrupt 3 | . . . . . . . . . . . . . . . 3 . Impale 8 | . . . . . . . . . . . . . . . . 8 Melee Attacks 45 | . . . . . . . . . . . . . . . . 45 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . . . 45 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 Damage Inflicted 32219 | . 1545 583 2656 2206 1136 1191 1152 8063 . 122 1140 . 2458 1696 4970 3301 Guns 16695 | . 894 81 623 601 906 1113 707 4318 . 56 327 . 1144 172 4176 1577 Cannons 7833 | . . . 1051 1331 230 . 412 1692 . 60 426 . 1105 1141 340 45 Explosions 5972 | . 651 502 982 273 . 78 . 2053 . . 387 . 209 383 454 . Melee 1607 | . . . . . . . . . . . . . . . . 1607 Ramming 112 | . . . . 1 . . 33 . . 6 . . . . . 72 Kinetic 11412 | . 631 81 424 397 . 130 212 4339 . 56 513 . 1704 787 937 1201 Thermal 10779 | . 263 . 1288 1535 1136 746 907 2229 . 36 305 . 754 692 564 324 Explosive 3454 | . 651 502 739 273 . . . 835 . . . . . . 454 . Electromagnetic 4855 | . . . 205 . . 315 . 660 . 24 322 . . 217 3015 97 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1607 | . . . . . . . . . . . . . . . . 1607 Highest Corruption 24 | . . . . 1 . 5 5 3 4 4 3 . . 6 10 24 Average Corruption 4 | . . . . 1 . 4 5 2 4 3 3 . . 3 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 155 | . . . . 8 . 3 48 5 . 1 18 . . 9 42 21 Message Errors 42 | . . . . 2 . . 15 3 . . 7 . . 3 8 4 Matter Fused 31 | . . . . 3 . 1 10 . . 1 2 . . 1 9 4 Heat Flow Errors 25 | . . . . 1 . 2 8 . . . 4 . . 2 4 4 Energy Discharges 14 | . . . . 1 . . 1 . . . 2 . . . 7 3 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 19 | . . . . 1 . . 9 . . . . . . 2 6 1 Data Loss (major) 4 | . . . . . . . 1 . . . . . . 1 2 . Misfires 2 | . . . . . . . 1 . . . 1 . . . . . Alerts 5 | . . . . . . . 2 1 . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . 1 . . 1 . . . 5 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 870 | . 40 . 50 25 . . 7 338 . . . . 9 68 45 288 Projectiles 158 | . . . 16 25 . . 7 11 . . . . 9 68 22 . Explosions 424 | . 40 . 34 . . . . 327 . . . . . . 23 . Melee 288 | . . . . . . . . . . . . . . . . 288 Knockbacks 44 | . . . . . . . 3 32 . 1 . . 4 3 . 1 Impact 2 | . . . . . . . . . . 1 . . . . . 1 Kinetic 40 | . . . . . . . 3 30 . . . . 4 3 . . Secondary 2 | . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 691 | . 34 30 105 37 . . . 249 . . 15 . 85 50 86 . Shots 24 | . 1 2 3 2 . . . 8 . . 2 . 1 3 2 . Rammed 6 | . . . . 1 . . 2 . . 1 . . . . . 2 Targets Rammed 6 | . . . . 1 . . 2 . . 1 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 170 39 242 207 220 204 240 308 . 18 241 . 261 560 537 384 Average Temperature 87 | . 38 16 62 62 90 52 95 83 . 13 71 . 108 153 114 112 Received Heat Transfer 2830 | . 120 219 234 225 147 60 108 373 . 54 114 . 211 45 812 108 Effects 11 | . . . 1 . . . . 2 . . . . . 4 4 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 6 | . . . 1 . . . . 2 . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . 1 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . 1 . 1 1 . 1 . . . Combat Hostiles 3 | . . . . . . . . 1 . 1 1 . . . . . Robots Corrupted 13 | . . . 1 . . 1 . . . . . . . . 10 1 Combat Hostiles 11 | . . . . . . 1 . . . . . . . . 10 . Parts Fried 28 | . . . 5 . . 2 . . . . 4 . . 2 14 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . 1 1 . . 1 . . . . . . . . Combat Hostiles 3 | . . . . 1 1 . . 1 . . . . . . . . Parts Melted 17 | . . . 1 3 7 . . 2 . . . . 1 2 1 . Heat Transferred 14223 | . 777 . 2002 2479 2435 943 750 1403 . . 87 . 1081 631 935 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 3 . . 1 . 4 . . 2 . 1 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Maximum Alert Level 4 | . . . 1 1 . . . 4 . . . . 1 1 4 2 Low Security (%) 62 | . 100 100 31 93 100 100 100 5 . . . 100 75 64 14 . Level 1 17 | . . . 68 6 . . . 49 . . . . 24 35 14 . Level 2 10 | . . . . . . . . 10 . . . . . . 14 100 Level 3 6 | . . . . . . . . 30 . . . . . . 29 . Level 4 2 | . . . . . . . . 2 . . . . . . 26 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Peak Influence 1347 | . 155 102 344 250 127 134 174 1126 . . . 5 272 395 1347 680 Initial 660 | . . . 31 143 32 52 39 404 . . . . 3 153 184 660 Average 250 | . 69 66 219 119 29 81 46 514 . . . 2 127 203 747 559 Influence Increases 7901 | . 486 172 810 587 337 249 337 1744 . 20 215 5 282 528 1745 384 Destroy 0b10 Robot/C 4060 | . 260 100 420 300 240 140 100 740 . 20 180 . 220 220 880 240 Destroy 0b10 Robot/NC 505 | . 90 . 100 55 10 30 25 110 . . . . 10 20 25 30 Destroy Leader 968 | . 60 20 136 106 72 56 . 182 . . 20 . 30 62 164 60 Allied During Kill 112 | . . . . . . . . . . . . . . . 112 . Successful Hack 150 | . 13 . 38 24 14 2 16 . . . . 5 . . 14 24 Select Force Hacks 180 | . . . . . . . 180 . . . . . . . . . Disable Machine 375 | . . . 45 30 . 15 . 165 . . . . . 30 75 15 Destroy Structure 621 | . 63 52 71 57 1 6 1 152 . . . . 22 96 100 . Advance Influence 350 | . . . . . . . . 350 . . . . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 165 | . . . . 15 . . 15 30 . . 15 . . . 75 15 Active Sensor Use 400 | . . . . . . . . . . . . . . 100 300 . Influence Decreases 7429 | . 486 90 552 855 294 263 308 752 456 676 225 . 15 449 837 1171 Entered New Map 2468 | . . . 51 197 40 63 62 76 416 666 10 . 2 119 167 599 Time Decay 4438 | . 466 70 501 648 254 190 246 546 40 . 205 . . 310 510 452 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . Lost Part 363 | . 20 20 . 10 . 10 . 30 . 10 10 . 13 20 100 120 Lost Ally 60 | . . . . . . . . . . . . . . . 60 . Squads Dispatched 56 | . 2 1 4 9 6 4 . 16 . . . . . 3 9 2 Investigation 17 | . . 1 2 2 3 1 . 1 . . . . . 2 5 . Extermination 11 | . . . . . 2 1 . 3 . . . . . 1 2 2 Reinforcement 21 | . 2 . 2 4 1 2 . 8 . . . . . . 2 . Assault 2 | . . . . . . . . 2 . . . . . . . . Garrison 5 | . . . . 3 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . 1 3 . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Distress Signals 16 | . . . 3 4 3 1 1 1 . . 1 . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . 6 . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 289 | . 20 6 35 21 16 8 6 57 . 12 7 . 11 13 59 18 Peak Tracking Total 11 | . 3 2 7 4 4 2 3 7 . 11 4 . 4 3 9 7 Tactical Retreats 13 | . . . . 1 . . 1 5 . . 1 . . . 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Traps Triggered 13 | . 6 . 1 2 1 . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Machines Disabled 27 | . . . 3 2 . 1 . 11 . 2 . . . 2 5 1 Max in Single Turn 3 | . . . 1 1 . 1 . 3 . 2 . . . 1 1 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Machines Accessed 53 | . 5 1 11 8 3 2 13 4 . . . 1 . 1 1 3 Terminals 30 | . 5 . 8 6 2 1 5 . . . . 1 . 1 . 1 Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . Repair Stations 4 | . . . 1 1 1 1 . . . . . . . . . . Recycling Units 8 | . . . 1 . . . 6 1 . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 Total Hacks 145 | . 11 1 43 30 8 4 26 12 . . . 1 . 2 3 4 Successful 83 | . 7 1 26 23 4 2 15 2 . . . 1 . . 1 1 Failed 61 | . 4 . 17 6 4 2 11 10 . . . . . 2 2 3 Catastrophic 9 | . . . . . 1 . 2 1 . . . . . 2 1 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 78 | . 11 . 23 18 4 1 17 1 . . . . . 2 . 1 Terminals 76 | . 11 . 31 16 4 1 9 . . . . 1 . 2 . 1 Fabricators 7 | . . . . . . . . 4 . . . . . . 3 . Repair Stations 22 | . . . 7 8 4 3 . . . . . . . . . . Recycling Units 15 | . . . 1 . . . 10 4 . . . . . . . . Scanalyzers 14 | . . . 4 6 . . . 2 . . . . . . . 2 Garrison Access 3 | . . . . . . . . 2 . . . . . . . 1 Terminal Hacks 19 | . 1 1 5 2 . 1 8 . . . . 1 . . . . Record 5 | . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 18 | . . . 6 8 3 1 . . . . . . . . . . Scan Component 10 | . . . 3 4 2 1 . . . . . . . . . . Repair 8 | . . . 3 4 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 5 . . . . . . . . . . . 1 Insert Component 2 | . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . Retrieve Study 6 | . . . 4 1 . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 32 | . 6 . 10 8 1 . 7 . . . . . . . . . Terminals 26 | . 6 . 10 8 1 . 1 . . . . . . . . . Botnet 8 | . 1 . 3 3 1 . . . . . . . . . . . Skim 18 | . 5 . 7 5 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 8 8 3 2 8 3 . . . . . 1 1 3 Full Trace Events 10 | . . . 2 2 1 1 1 1 . . . . . 1 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . Part Studies Acquired 6 | . . . 4 1 . . . . . . . . . . . 1 Parts Repaired 8 | . . . 3 4 1 . . . . . . . . . . . Time 270 | . . . 102 146 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Total Allies 5 | . . . . . . . . . . . . . . . 5 . Largest Group 3 | . . . . . . . . . . . . . . . 3 . Highest-Rated Group 168 | . . . . . . . . . . . . . . . 168 . Highest-Rated Ally 56 | . . . . . . . . . . . . . . . 56 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 9 8 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . . . . . . 55 . Total Damage 2298 | . . . . . . . . . . . . . . . 2298 . Kills 17 | . . . . . . . . . . . . . . . 17 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Active Infowar (turns) 3794 | . 448 . 5 . 637 . . 7 88 1007 . . 103 526 973 . Optics 637 | . . . . . 637 . . . . . . . . . . . Sensors 5 | . . . 5 . . . . . . . . . . . . . A.S.S. 1499 | . . . . . . . . . . . . . . 526 973 . Structural 448 | . 448 . . . . . . . . . . . . . . . Jamming 1205 | . . . . . . . . 7 88 1007 . . 103 . . . ECM 29 | . . . . . . . . . . . . . . 29 . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Turns Passed 16174 | . 1373 155 1366 2365 979 389 2076 1579 88 1007 840 8 730 694 1398 1127 Spaces Moved 6326 | 1 492 94 670 646 511 151 775 743 72 139 389 5 216 396 493 533 Core . | . . . . . . . . . . . . . . . . . Treads 3163 | . . . 420 646 511 151 775 92 18 139 50 . . 138 33 190 Legs 916 | 1 44 . . . . . . 6 31 . 339 5 102 25 283 80 Wheels 1079 | . 448 94 250 . . . . 287 . . . . . . . . Hover 326 | . . . . . . . . 93 . . . . . 233 . . Flight 842 | . . . . . . . . 265 23 . . . 114 . 177 263 Fastest Speed 70 | 120 105 100 83 145 160 160 160 70 104 168 168 185 185 101 93 112 Average Speed 157 | 120 135 102 126 224 160 178 199 138 123 168 182 185 202 103 116 149 Slowest Speed 241 | 120 200 115 145 240 160 240 240 228 168 168 185 185 241 185 186 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 1 76 17 67 60 15 28 91 18 14 16 59 . 96 8 21 12 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 15 | . 3 . 2 4 . . 6 . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . . . . . 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 12 | . . 5 . 3 . . . . . . . . . 2 2 . Terrain Destroyed 564 | . 67 95 87 62 1 4 1 81 . . 31 . 17 46 72 . Melee . | . . . . . . . . . . . . . . . . . Projectile 89 | . . . 16 10 1 . 1 19 . . 12 . 1 19 10 . AOE 474 | . 67 95 71 52 . 4 . 61 . . 19 . 16 27 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp War Pro Fac DSF Res Arm Res Total 11320 | . 1068 125 1063 1445 624 221 1265 1084 71 907 478 4 458 633 1154 720 Wait 3819 | . 436 1 260 664 45 15 444 208 . 766 70 . 189 165 498 58 Move 6309 | . 491 93 669 645 510 150 774 742 71 139 388 4 215 395 492 531 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 159 | . 27 5 24 34 19 7 . 10 . . . . 3 13 7 10 Fast Attach 13 | . . . 7 1 . 3 2 . . . . . . . . . Attach 84 | . 16 4 7 10 5 1 1 10 . . 1 . 4 9 6 10 Detach 15 | . . . 2 2 . . . 4 . . 1 . . 6 . . Swap 82 | . 12 2 11 16 9 10 . 4 . . 1 . 3 5 5 4 Drop 112 | . 8 1 19 17 15 10 19 5 . . . . 2 10 5 1 Fire 606 | . 78 19 64 55 21 25 23 101 . 2 17 . 27 30 81 63 Melee 40 | . . . . . . . . . . . . . . . . 40 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . 1 . . 2 . . . . . . . . 2 Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . Rewire 60 | . . . . . . . . . . . . . . . 60 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Armory -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 159 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Learned location of 2 exits from Mines 1054 | -10/Materials | Learned Storage emergency access door positions 1111 | -10/Materials | Learned location of Recycling (-7) 1195 | -10/Materials | Identified exit to Materials 1222 | -10/Materials | Learned Materials stockpile data 1305 | -10/Materials | Learned Materials stockpile data 1360 | -10/Materials | Learned 2 Storage zone layouts 1374 | -10/Materials | Entered Mines 1376 | -10/Mines | Identified exit to Subcaves 1437 | -10/Mines | Core integrity fell below 50% 1484 | -10/Mines | Met a Derelict shopkeep closing up shop 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1955 | -9/Materials | Build established: Gunner 1973 | -9/Materials | Discovered new exit (range 8) 2018 | -9/Materials | Discovered new exit (range 14) 2216 | -9/Materials | Identified exit to Materials 2256 | -9/Materials | Learned 2 Storage zone layouts 2308 | -9/Materials | Learned Storage trap positions 2318 | -9/Materials | Identified exit to Mines 2326 | -9/Materials | Learned Materials stockpile data 2344 | -9/Materials | Learned Storage emergency access door positions 2373 | -9/Materials | Learned location of Mines (-9) 2747 | -9/Materials | Repaired Grenade Launcher+ 2786 | -9/Materials | Repaired Adv. Treads 2826 | -9/Materials | Repaired Adv. Treads 2895 | -9/Materials | Entered another Materials area 2895 | -8/Materials | Evolved 2 slots: Utility x2 2918 | -8/Materials | Garrison activated, responded to threat 3232 | -8/Materials | Discovered new exit (range 16) 3308 | -8/Materials | Central database locked down 3941 | -8/Materials | Repaired Cooling System 3981 | -8/Materials | Repaired Adv. Treads 4020 | -8/Materials | Repaired Adv. Treads 4059 | -8/Materials | Repaired Deuterium Engine 4398 | -8/Materials | Discovered new exit (range 16) 4695 | -8/Materials | Met 7R-MNS 4711 | -8/Materials | Learned location of Zion (-6) 4791 | -8/Materials | Learned Factory stockpile data 4859 | -8/Materials | Learned Storage trap positions 4917 | -8/Materials | Identified exit to Factory 4964 | -8/Materials | Learned location of Extension (-6) 5028 | -8/Materials | Learned location of 3 exits from Factory 5066 | -8/Materials | Learned 8 Factory zone layouts 5176 | -8/Materials | Learned 4 Recycling zone layouts 5260 | -8/Materials | Entered Factory 5260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5261 | -7/Factory | Caught up to 7R-MNS 5261 | -7/Factory | Identified exit to Storage 5262 | -7/Factory | Identified exit to Factory 5262 | -7/Factory | Identified exit to Lower Caves 5954 | -7/Factory | Noticed a derelict Sapper rigging charges 6151 | -7/Factory | Repaired Med. Treads 6239 | -7/Factory | Entered Storage 6240 | -7/Storage | Identified exit to Recycling 6241 | -7/Storage | Loaded intel: 16 trap records 6521 | -7/Storage | Hacking Suite fried by hacking feedback 6621 | -7/Storage | Used back door to open Recycling access 6628 | -7/Storage | Entered Recycling 6629 | -7/Recycling | Identified exit to Scraptown 6889 | -7/Recycling | Discovered new exit (range 16) 7115 | -7/Recycling | Scanned before Scraplab entrance 7139 | -7/Recycling | Entered Scraplab 7163 | -7/Recycling | Angered Scraplab inhabitants 7180 | -7/Recycling | Found Prototype Device 7180 | -7/Recycling | Identified Scrap Engine 7737 | -7/Recycling | Build established: Construct 8704 | -7/Recycling | Entered Factory 8704 | -5/Factory | Evolved 4 slots: Power x2, Utility x1, Weapon x1 9004 | -5/Factory | Search patrols dispatched 9595 | -5/Factory | Garrison activated, responded to threat 9784 | -5/Factory | Destroyed 7 combat bots 9796 | -5/Factory | Cargo convoy interrupted 9989 | -5/Factory | Assembled infested ambush trap array 10061 | -5/Factory | Destroyed 9 combat bots 10064 | -5/Factory | Discovered new exit (range 15) 10263 | -5/Factory | Found Prototype Device 10283 | -5/Factory | Entered Upper Caves 10357 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10371 | -5/Upper Caves | Entered Warlord 10439 | -5/Warlord | System corruption cleaned by Quarantine Array 10483 | -5/Warlord | Discovered new exit (range 13) 11371 | -5/Warlord | Warlord's base attacked by MAIN.C 11378 | -5/Warlord | Entered Proximity Caves 11539 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12177 | -4/Proximity Caves | Discovered new exit (range 11) 12218 | -4/Proximity Caves | Entered Factory 12218 | -4/Factory | Evolved 2 slots: Utility x2 12222 | -4/Factory | Identified exit to DSF 12226 | -4/Factory | Entered DSF 12293 | -4/DSF | Additional patrols routed to DSF 12756 | -4/DSF | Discovered new exit (range 11) 12785 | -4/DSF | Sterilization system engaged 12805 | -4/DSF | Ambient heat levels rising (+10) 12820 | -4/DSF | Ambient heat levels rising (+10) 12835 | -4/DSF | Ambient heat levels rising (+10) 12850 | -4/DSF | Ambient heat levels rising (+10) 12865 | -4/DSF | Ambient heat levels rising (+10) 12880 | -4/DSF | Ambient heat levels rising (+10) 12895 | -4/DSF | Ambient heat levels rising (+10) 12910 | -4/DSF | Ambient heat levels rising (+10) 12925 | -4/DSF | Ambient heat levels rising (+10) 12940 | -4/DSF | Ambient heat levels rising (+10) 12955 | -4/DSF | Ambient heat levels rising (+10) 12956 | -4/DSF | Entered Research 12956 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13124 | -3/Research | Identified Active Sensor Suite 13149 | -3/Research | Discovered new exit (range 10) 13168 | -3/Research | Identified exit to Armory 13464 | -3/Research | Found Prototype Device 13465 | -3/Research | Identified Exp. Thermal Shield 13650 | -3/Research | Entered Armory 13775 | -3/Armory | Fabricated Lgt. Particle Reactor (x2) 14253 | -3/Armory | P-80 Master assimilated allied Assassin 8c 14708 | -3/Armory | Destroyed 10 combat bots 14725 | -3/Armory | System corruption reached 10% 14941 | -3/Armory | Build established: Scavenger-Construct 15035 | -3/Armory | Spotted B-86 Titan 15043 | -3/Armory | Discovered new exit (range 6) 15048 | -3/Armory | Entered Research 15048 | -2/Research | Evolved 2 slots: Utility x2 15074 | -2/Research | Lost 6 parts (3u3w) 15256 | -2/Research | Discovered new exit (range 15) 15622 | -2/Research | System corruption reached 10% 15901 | -2/Research | Build established: Scavenger-Mutant 16146 | -2/Research | Lost 7 parts (1p4u2w) 16175 | -2/Research | Self-destructed Last Messages --------------- 16160_ Acquired 65 matter. 16161_ K-01 Serf collects debris. 16162_ Acquired 10 matter. 16163_ Acquired 8 matter. 16164_ System corrupted: Heat flow error (+222). 16164_ Penetrated by Slug. 16165_ K-01 Serf collects debris. 16166_ Acquired 8 matter. 16167_ Slug penetrates Wall. 16169_ Acquired 8 matter. 16169_ K-01 Serf collects debris. 16170_ System corrupted: Hvy. Machine Gun+ jammed. 16170_ Penetrated by Slug. 16170_ U-05 Engineer destroyed. 16170_ Penetrated by Slug. 16170_ Antimatter-Angular Reactor destroyed. 16170_ Scrap Engine damaged due to network destabilization (-7). 16173_ Acquired 8 matter. 16173_ K-01 Serf collects debris. 16173_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ????????????????### ###??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #####??????????????????????? | | ????????????????+ H #??????????????????????? | | ????????????????# ###h#???###??#?????????????? | | ????????????????# !!!!#?#h####T ## ## ????????? | | ????????????????###%###?#!! p /wp ????????? | | ???????????########+#####@! #????????????? | | ???????????# %%*%!#*! #????????????? | | ???????????# ! ====|#* #????????????? | | ???????????# """ """[ # k #### ###????????????? | | ???????????# """ " # #????#???????????#### | | ???????????# """ "" # #????????????????# | | ???????????# """ "" # ####+##??????????# | | ????????????? """ "" +% # #??????????# | | ????????????? """ """ #! # #??????????# | | ???????????# """ """ #%* # #??????????# | | ???????????# #= # ############ | | ???????????# ! # # # ## | | ???????????# # # # ##### | | ???#####???############## # #"""" # | | #### ! #????????????????# # #"""" ^ + | | < #????????????????# # #"""" # | | #### #????????????????# + #"""" # | | ???## ##????????????????# # # ^ # | | ????# #?????????????????# # # # | | ????# #?????????????????# ##########+###### | | ????# #?????????????????# | | ????# #?????????????????# | | ????# #?????????????????# | | ????# #?????????????????# """"" | | ????# #???????????##########+### ### """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 75 Energy Capacity 1012 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -3/Armory | Preloaded Repaired ---------- Grenade Launcher | 30% | -9/Materials Adv. Treads | 42% | -9/Materials Adv. Treads | 57% | -9/Materials Cooling System | 58% | -8/Materials Adv. Treads | 68% | -8/Materials Adv. Treads | 61% | -8/Materials Deuterium Engine | 49% | -8/Materials Med. Treads | 28% | -7/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Machine Gun | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterTacticalDeck Manual? 0 Play Time 01:49:33 Cumulative 181.0 hours Start 2026.02.06 @ 23:30:42 End 2026.02.09 @ 07:24:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 185 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fab99bd6-ce04-424d-ab3c-abe6ad34ee84