Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 18:48:07 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (79) 395 Value Destroyed (2391) 2391 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (4196) 4196 TOTAL SCORE: 16162 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 578 Registered with UFD 300 Met Zhirov 300 Win 3000 Friendly Fire -96 Cogmind --------- Core Integrity 1447/1600 Matter 162/300 Energy 118/150 System Corruption 10% Temperature Cool (10) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION (9) --- VTOL Module Biomechanical Wings (fused) Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Structural Scanner Spectral Analyzer Seismic Detector Advanced Targeting Computer Advanced Transmission Jammer ECM Suite Improved Light Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Impulse Thruster Experimental Energy Well (600) Advanced Reaction Control System Improved Propulsion Shielding Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Biomechanical Wings Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Spectral Analyzer Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Voltaic Drivehammer Makeshift Spear > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Experimental Energy Well System Shield Transdimensional Reconstructor [Rating: 142] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Voltaic Drivehammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 10 . . 2 . . . . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . . 3 . . 1 . . . . . . 1 1 . 1 Utility 10 | . . . . . 7 . . . . . . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 6 10 18 . 8 16 1 . 18 . 19 5 . 3 5 3 9 1 8 Power 11 | 1 . 1 . 1 . . . 3 . 1 . . . . . 1 . 3 Engine 3 | 1 . 1 . . . . . 1 . . . . . . . . . . Core 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Reactor 5 | . . . . . . . . 2 . . . . . . . 1 . 2 Propulsion 29 | 2 3 2 . 2 5 . . 6 . 5 . . . . 2 1 . 1 Treads 5 | . 3 2 . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 2 5 . . 6 . 5 . . . . 2 1 . 1 Utility 49 | 1 3 10 . 1 5 1 . 5 . 5 4 . 3 . 1 5 1 4 Device 23 | . . 5 . . 1 . . 2 . 3 3 . 3 . 1 2 . 3 Storage 4 | 1 2 . . . . . . . . . . . . . . 1 . . Processor 4 | . . . . 1 1 . . 1 . 1 . . . . . . . . Hackware 4 | . . . . . 1 . . 1 . . . . . . . . 1 1 Protection 14 | . 1 5 . . 2 1 . 1 . 1 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 5 . 4 6 . . 4 . 8 1 . . 5 . 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 3 2 . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . . 1 . . 1 . . . . . . . . . . Special Weapon 20 | . . . . 2 3 . . 1 . 6 1 . . 5 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 6 | . . . . 1 1 . . 2 . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 . . . . 2 . . 2 . 2 Parts Lost 12 | . . 3 . . 1 . . 3 . 2 . . . . . . . 3 Power 3 | . . 1 . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . 1 . 2 . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . . . . . 1 Weapon 3 | . . 1 . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 3 | . . 3 . . 1 . . 3 . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 99 55 73 70 83 96 87 85 84 84 85 82 85 86 85 Engine 9 | . 14 14 14 13 . . . 1 5 3 . . . . . . . . Core 1 | . . . . . 5 5 5 1 . 1 5 5 5 5 4 4 4 2 Reactor 1 | . . . . . . . . 2 5 5 5 5 5 5 4 4 4 5 Treads 17 | . 23 28 28 27 . . . . . . . . . . . . . . Flight 8 | . . . . . 23 29 29 31 31 22 21 21 21 21 22 21 21 23 Device 11 | . . 13 14 14 4 5 5 14 15 17 20 15 15 15 16 16 13 14 Storage 8 | . 14 14 14 13 . . . . . . . . . . . . . . Processor 4 | . . . . . 6 11 11 10 15 15 15 15 15 15 14 13 13 9 Hackware 3 | . . . . . 1 5 5 9 10 10 10 10 10 10 9 8 12 14 Protection 3 | . 13 . . . 1 5 5 5 5 2 . 5 5 5 4 7 8 8 Energy Cannon 4 | . . 5 14 13 . . . . . . . . . . . . . . Ballistic Gun 13 | . 25 22 14 13 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 2 5 5 4 5 3 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 34 38 38 38 26 26 13 31 29 40 38 31 31 44 37 53 53 50 Greatest Support 63 | 20 40 40 40 40 26 26 26 36 33 38 38 38 38 38 45 54 54 63 Greatest Overweight (x) 2 | . 1 . . 2 2 . . 1 . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 14 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 14 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 13 14 14 13 4 4 5 4 5 4 4 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 14 14 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 65% | Mutant 19% | Hacker-Sprinter 4% | Scavenger-Sprinter 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 2468 | 244 446 591 10 . 263 30 1 245 . 187 97 30 . 129 . 118 14 63 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3396 | . 776 470 . . 264 . . 307 . 478 . . . 63 . 368 122 548 Parts 177 | . 57 41 . . 6 . . 23 . 11 . . . 2 . 13 4 20 Haulers Intercepted 7 | . 2 . . . 1 . . 1 . 1 . . . . . 2 . . Recyclers Shooed 3 | . . . . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 41 | . 12 12 . . 3 . . 5 . 2 . . . 1 . . 1 5 Melee 2 | . . . . . . . . 1 . . . . . . . . . 1 Guns 18 | . 12 6 . . . . . . . . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . AOE 14 | . . 4 . . 1 . . 4 . 1 . . . 1 . . . 3 Classes Destroyed 13 | . 7 3 . . . . . 1 . 1 . . . . . . . 1 Worker 6 | . 2 . . . . . . 3 . 1 . . . . . . . . Builder 4 | . . . . . . . . 1 . . . . . . . . . 3 Hauler 7 | . 2 . . . 1 . . 1 . 1 . . . . . 2 . . Recycler 6 | . 3 . . . . . . . . 1 . . . . . 1 . 1 Operator 5 | . 3 . . . 1 . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 9 | . 3 . . . . . . 2 . 2 . . . . . 1 . 1 Swarmer 16 | . 6 4 . . 1 . . 5 . . . . . . . . . . Grunt 11 | . 6 . . . 2 . . . . . . . . . . . . 3 Sentry 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . 2 . . . 1 . . . 1 Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 8 4 . . 2 . . 7 . 2 . . . 1 . 2 1 4 Combat Bots Only 5 | . 3 4 . . 2 . . 5 . 2 . . . 1 . . 1 3 Max Kills in Single Turn 3 | . 1 2 . . 1 . . 2 . 2 . . . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . 2 . 1 . . . 1 . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 287 | . 29 38 . . 35 2 . 35 . 48 . . . 8 4 7 5 76 Missed 137 | . 7 7 . . 13 2 . 14 . 32 . . . 6 1 6 2 47 Damage Taken 2746 | . 255 668 . . 380 . . 317 . 353 . . . 44 75 . 60 594 Core 470 | . 55 111 . . 147 . . 43 . 44 . . . . 27 . . 43 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 153 | . 35 . . . . . . . 11 4 . . . . 103 . . . Core Remaining (%) 85 | 100 . . . 33 . . 85 . . . . . . 92 97 . 100 90 Volleys Fired 156 | . 52 80 . . 5 . . 9 . 3 1 . . 1 . 2 1 2 Largest 2 | . 2 2 . . 1 . . 1 . 1 1 . . 1 . 1 1 1 Hottest 110 | . 60 110 . . 30 . . 30 . . . . . . . . . . Shots Fired 230 | . 103 103 . . 5 . . 9 . 3 1 . . 1 . 2 1 2 Gun 176 | . 102 74 . . . . . . . . . . . . . . . . Cannon 14 | . . 14 . . . . . . . . . . . . . . . . Launcher 29 | . 1 15 . . 4 . . 9 . . . . . . . . . . Special 11 | . . . . . 1 . . . . 3 1 . . 1 . 2 1 2 Kinetic 173 | . 99 74 . . . . . . . . . . . . . . . . Thermal 14 | . . 14 . . . . . . . . . . . . . . . . Explosive 29 | . 1 15 . . 4 . . 9 . . . . . . . . . . Electromagnetic 14 | . 3 . . . 1 . . . . 3 1 . . 1 . 2 1 2 Robot Hit Streak 33 | . 5 33 . . 15 . . 18 . 1 . . . 1 . 3 4 6 Robot Miss Streak 4 | . 4 2 . . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 175 | . 57 66 . . 6 . . 19 . 7 . . . 2 . 6 2 10 Core Hits 107 | . 31 31 . . 6 . . 24 . 5 . . . 1 . 2 1 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . . . . . . . Critical Strikes 6 | . . . . . 1 . . 2 . 1 . . . . . 1 . 1 Smash 2 | . . . . . 1 . . . . 1 . . . . . . . . Impale 4 | . . . . . . . . 2 . . . . . . . 1 . 1 Melee Attacks 155 | . . . . 3 8 . . 31 . 20 17 . . 1 13 14 8 40 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . 4 . . . . . . . . . . . . . Piercing 151 | . . . . 3 4 . . 31 . 20 17 . . 1 13 14 8 40 Sneak Attacks 16 | . . . . . 4 . . 2 . 3 . . . 1 . 2 . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8629 | . 1019 1548 . . 877 . . 1385 . 1203 . . . 372 . 559 210 1456 Guns 1815 | . 915 900 . . . . . . . . . . . . . . . . Cannons 239 | . . 239 . . . . . . . . . . . . . . . . Explosions 4063 | . 56 409 . . 509 . . 645 . 819 . . . 286 . 240 151 948 Melee 2224 | . . . . . 331 . . 740 . 329 . . . 63 . 254 41 466 Ramming 48 | . 48 . . . . . . . . . . . . . . . . . Kinetic 1765 | . 865 900 . . . . . . . . . . . . . . . . Thermal 265 | . 26 239 . . . . . . . . . . . . . . . . Explosive 1257 | . 30 409 . . 173 . . 645 . . . . . . . . . . Electromagnetic 2830 | . 50 . . . 336 . . . . 819 . . . 286 . 240 151 948 Impact 240 | . . . . . 37 . . . . 55 . . . 23 . 65 18 42 Slashing 166 | . . . . . 166 . . . . . . . . . . . . . Piercing 2058 | . . . . . 165 . . 740 . 329 . . . 63 . 254 41 466 Highest Corruption 14 | . . . . . 3 3 3 . . 11 14 10 10 13 . 9 12 10 Average Corruption 8 | . . . . . 3 3 3 . . 8 12 10 10 11 . 7 10 5 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . 9 1 . . 19 14 3 2 22 . 7 7 7 Message Errors 29 | . . . . . . 3 1 . . 5 7 1 . 7 . 2 1 2 Matter Fused 19 | . . . . . . 1 . . . 5 2 1 2 3 . 1 2 2 Heat Flow Errors 11 | . . . . . . 3 . . . 2 1 . . 3 . 1 1 . Energy Discharges 10 | . . . . . . . . . . . 2 . . 4 . 1 1 2 Parts Fused 3 | . . . . . . 1 . . . . . . . 1 . . 1 . Data Loss (minor) 13 | . . . . . . 1 . . . 5 2 . . 2 . 1 1 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . 2 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 996 | . . 8 . . 221 . . 67 . 277 . . . 15 . 149 . 259 Projectiles 92 | . . . . . 37 . . . . 55 . . . . . . . . Explosions 527 | . . 8 . . 124 . . 9 . 151 . . . 11 . 92 . 132 Melee 377 | . . . . . 60 . . 58 . 71 . . . 4 . 57 . 127 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . 27 . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . Rammed 9 | . 9 . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 11 . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 93 297 . . 4 278 . 11 . 214 142 . . 253 . 257 236 . Average Temperature 75 | . 21 142 . . 4 143 . 8 . 100 84 . . 95 . 144 124 . Received Heat Transfer 988 | . 84 757 . . 63 . . . . 9 . . . . 9 . 21 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . . . 1 . . . . . . 1 1 Combat Hostiles 5 | . . . . . 2 . . . . 1 . . . . . . 1 1 Parts Fried 25 | . . . . . 1 . . . . 10 . . . 2 . 1 3 8 Impact Corruptions 3 | . . . . . 1 . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 383 | . 50 333 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 969 | . 277 . 192 . 234 . . 302 202 969 . . . . 274 390 433 661 Initial 259 | . . . 192 . . . . . 105 141 . . . . 9 153 219 259 Average 239 | . 86 . 192 . 67 . . 192 168 699 . . . . 82 253 323 427 Maximum Alert Level 3 | . 1 . . . 1 . . 1 1 3 . . . . 1 1 2 2 Low Security (%) 56 | 100 92 . 100 . 97 . . 46 53 3 . . . . 95 28 . . Level 1 23 | . 7 . . . 2 . . 53 46 17 . . . . 4 71 75 34 Level 2 11 | . . . . . . . . . . 13 . . . . . . 24 65 Level 3 8 | . . . . . . . . . . 66 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 2 . . 1 . 4 . . . . 1 2 1 3 Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . 1 . . . . . 1 . 1 Reinforcement 11 | . 2 . . . 1 . . 1 . 2 . . . . 1 1 1 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 8 | . 1 . . . . . . 1 . 2 . . . . 2 . . 2 Communications Jammed 36 | . . . . . . . . . . . . . . . 2 . . 34 Distress Signals 32 | . . . . . . . . . . . . . . . 2 . . 30 Times Spotted 200 | . 20 18 . 4 16 5 . 16 6 22 4 . . 3 9 5 6 66 Peak Tracking Total 12 | . 3 4 . 6 8 5 . 6 6 9 4 . . 1 8 4 3 12 Tactical Retreats 33 | . 1 3 . . 1 . . 1 1 4 3 . . 2 3 . . 14 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 7 | . . . . . 2 . . 3 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 21 | . 4 3 . 1 1 . . 1 . 6 . . . . . 1 3 1 Max in Single Turn 2 | . 1 2 . 1 1 . . 1 . . . . . . . 1 2 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 39 | . 5 1 . 4 3 . . 4 . 3 1 1 4 . 4 1 3 5 Terminals 20 | . 3 . . . 3 . . 3 . 1 . . . . 2 1 2 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . 1 . Total Hacks 110 | . 16 4 . 16 8 . . 10 . 3 1 1 17 . 9 4 11 10 Successful 73 | . 8 4 . 16 4 . . 2 . 1 1 1 17 . 6 1 8 4 Failed 37 | . 8 . . . 4 . . 8 . 2 . . . . 3 3 3 6 Catastrophic 8 | . 1 . . . . . . 2 . 2 . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 23 | . 6 . . . 1 . . 1 . 1 . . . . 2 . 6 6 Terminals 57 | . 10 . . . 8 . . 8 . 1 . . . . 6 4 10 10 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . . . . . 2 . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . 1 . Terminal Hacks 51 | . 2 4 . 16 3 . . 1 . . 1 1 17 . 2 1 2 1 Record 16 | . . 4 . 7 . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 13 | . 1 . . 8 . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . . . . 1 . . . . 4 . . . 1 . Open Door 3 | . . . . . . . . . . . 1 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 1 . . . . . . . . . 1 . 1 . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . 2 . . . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 11 | . 1 . . . 1 . . . . . . . . . 1 . 5 3 Terminals 11 | . 1 . . . 1 . . . . . . . . . 1 . 5 3 Track 1 | . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . 1 Botnet 6 | . 1 . . . . . . . . . . . . . 1 . 2 2 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 3 . . 4 . 2 . . . . 2 1 2 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . 1 . . . Time 54 | . 26 . . . . . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 22 | . . . . . 1 . . . 20 . . . . . . . . 1 Largest Group 19 | . . . . . . . . . 19 13 . . . . . . . 1 Highest-Rated Group 702 | . . . . . . . . . 702 552 . . . . . . . 45 Highest-Rated Ally 50 | . . . . . . . . . 50 50 . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . . . 79 82 . . . . . . . . Total Damage 7447 | . . . . . . . . . 4786 2661 . . . . . . . . Kills 27 | . . . . . . . . . 12 15 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 13 | . 1 . . 8 . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . 2 . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 11970 | 59 1741 3629 68 2243 333 434 41 326 144 560 352 117 49 530 210 305 175 654 Spaces Moved 11450 | 50 774 2062 43 1459 345 245 157 653 233 1005 610 330 140 423 501 466 399 1555 Core 23 | 23 . . . . . . . . . . . . . . . . . . Treads 4066 | . 617 2062 43 1344 . . . . . . . . . . . . . . Legs 184 | 27 157 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7177 | . . . . 115 345 245 157 653 233 1005 610 330 140 423 501 466 399 1555 Fastest Speed 20 | 50 120 160 160 34 26 26 26 22 22 22 29 29 29 29 27 27 28 20 Average Speed 77 | 87 154 160 160 150 51 26 26 28 22 38 29 29 29 31 27 27 28 24 Slowest Speed 194 | 120 190 160 160 194 192 26 26 109 22 104 29 29 29 105 27 28 28 28 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 1 1 . 6 . 7 1 . . . 3 2 5 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 97 94 12 87 8 46 30 20 89 23 77 47 61 57 21 18 65 50 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . . 3 . . . . . Known Exits Taken 11 | . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . 5 . 4 . . . . . . 2 1 . 2 . . . . Spaces Dug 109 | . 7 . . . 1 . . 9 . 11 32 . . . 9 9 5 26 Terrain Destroyed 224 | . 9 19 . . 23 . . 17 . 36 32 . . 4 9 23 9 43 Melee 86 | . . . . . 1 . . 9 . 11 16 . . . 9 9 5 26 Projectile 1 | . . . . . . . . . . . 1 . . . . . . . AOE 137 | . 9 19 . . 22 . . 8 . 25 15 . . 4 . 14 4 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Total 14089 | 63 1231 2299 42 1519 482 614 156 742 324 1144 763 350 148 818 557 618 446 1773 Wait 2045 | . 357 124 . 16 87 369 . 26 92 75 129 21 . 384 43 119 38 165 Move 11372 | 49 773 2061 42 1458 342 242 156 641 232 991 607 329 139 422 494 461 388 1545 Hop 29 | . . . . . 1 1 . 6 . 6 1 . . . 3 2 5 4 Pick Up 71 | 8 17 7 . 9 5 . . 5 . 8 . . 1 . 1 3 2 5 Fast Attach 51 | 4 3 1 . 3 7 . . 10 . 6 2 . 3 . 2 5 1 4 Attach 45 | 2 . 6 . 5 6 1 . 4 . 7 1 . 1 5 1 3 . 3 Detach 25 | . . . . 5 4 1 . 1 . 6 1 . 1 5 . 1 . . Swap 36 | . 7 11 . . 3 . . 4 . 6 2 . . . . 1 . 2 Drop 83 | . 11 9 . 19 5 . . 5 . 16 2 . 3 . . 7 3 3 Fire 156 | . 52 80 . . 5 . . 9 . 3 1 . . 1 . 2 1 2 Melee 155 | . . . . 3 8 . . 31 . 20 17 . . 1 13 14 8 40 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 9 | . 9 . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Repaired Lgt. Treads 1226 | -10/Materials | Discovered new exit (range 14) 1627 | -10/Materials | Discovered new exit (range 16) 1776 | -10/Materials | Discovered new exit (range 5) 1801 | -10/Materials | Entered Subcaves 2100 | -10/Subcaves | Learned Materials stockpile data 2419 | -10/Subcaves | Learned Materials stockpile data 2519 | -10/Subcaves | Discovered new exit (range 6) 3414 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3450 | -10/Subcaves | Core integrity fell below 50% 3478 | -10/Subcaves | Lost 3 parts (1p1u1w) 3497 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3565 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4035 | -10/Subcaves | Discovered new exit (range 13) 4091 | -10/Subcaves | Disturbed a concealed Subdweller 4164 | -10/Subcaves | Visited Clippyterm 4169 | -10/Subcaves | Learned Research machine intel 4400 | -10/Subcaves | Discovered new exit (range 14) 4428 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4447 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4758 | -10/Subcaves | Learned location of Zion (-7) 4758 | -10/Subcaves | Met a Zionite searching for "candidates" 5430 | -10/Subcaves | Entered Recycling 5461 | -7/Recycling | Scanned before Scraplab entrance 5483 | -7/Recycling | Entered Scraplab 5496 | -7/Recycling | Discovered new exit (range 2) 5498 | -7/Recycling | Entered Scraptown 5584 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5727 | -7/Scraptown | Visited Assassins FH 5967 | -7/Scraptown | Discovered new exit (range 5) 6024 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6029 | -7/Scraptown | Learned Factory terminal intel 6032 | -7/Scraptown | Learned 8 Factory zone layouts 6133 | -7/Scraptown | Visited Junk Repository 6167 | -7/Scraptown | Visited Symbiants 6207 | -7/Scraptown | Visited Fellowship of the Rings 6243 | -7/Scraptown | Visited Cyclists 6295 | -7/Scraptown | Visited Junk Repository 6557 | -7/Scraptown | Visited UFD Registry 6557 | -7/Scraptown | Registered with UFD as "Bladesourcer" 6581 | -7/Scraptown | Entered Cyclist Reading Room 6672 | -7/Scraptown | Visited Research Penetration Think Tank 6711 | -7/Scraptown | Visited Scrapoid Pod Storage 6751 | -7/Scraptown | Visited Analyses Database 6792 | -7/Scraptown | Visited Science Guys 6835 | -7/Scraptown | Visited Infowarlord's Domain 7002 | -7/Scraptown | Visited Scrap Suit Storage 7061 | -7/Scraptown | Visited Derelict Rescue Squad 7098 | -7/Scraptown | Visited Curators Association 7151 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7157 | -7/Scraptown | Found DCF Scrap (31 items) 7244 | -7/Scraptown | Visited Abandonware Association 7263 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7263 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 7375 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7674 | -7/Scraptown | Found Spectral Analyzer 7699 | -7/Scraptown | Warned about trapping Scraptown 7712 | -7/Scraptown | Attacked by Scraptown defenders 7715 | -7/Scraptown | Found Voltaic Drivehammer 7737 | -7/Scraptown | Discovered new exit (range 10) 7741 | -7/Scraptown | Entered Factory 7741 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 7742 | -5/Factory | Identified exit to Factory 7743 | -5/Factory | Loaded intel: 26 terminal locations 8035 | -5/Factory | Identified exit to Upper Caves 8074 | -5/Factory | Entered Upper Caves 8089 | -5/Upper Caves | Identified exit to Upper Caves 8258 | -5/Upper Caves | Learned 8 Factory zone layouts 8508 | -5/Upper Caves | Entered another Upper Caves area 8543 | -5/Upper Caves | Discovered exit to Factory (range 5) 8549 | -5/Upper Caves | Entered Factory 8549 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8657 | -4/Factory | Lost 3 parts (1p1n1w) 8875 | -4/Factory | Sucked down chute 8875 | -4/Factory | Entered Waste 8876 | -4/Waste | Met a frightened Derelict 8881 | -4/Waste | Spotted C-40 Crusher 8882 | -4/Waste | Spotted C-40 Crusher 8885 | -4/Waste | Spotted C-40 Crusher 8905 | -4/Waste | Spotted C-40 Crusher 8908 | -4/Waste | Spotted C-40 Crusher 8910 | -4/Waste | Spotted C-40 Crusher 8913 | -4/Waste | Discovered new exit (range 23) 8922 | -4/Waste | Warlord forces began an assault 8944 | -4/Waste | Allies destroyed C-40 Crusher 8948 | -4/Waste | Allies destroyed C-40 Crusher 8951 | -4/Waste | Allies destroyed C-40 Crusher 8955 | -4/Waste | Identified exit to Factory 8965 | -4/Waste | Allies destroyed C-40 Crusher 8972 | -4/Waste | Lost 6 allies 9019 | -4/Waste | Entered Factory 9019 | -4/Factory | Accompanied by 13 allies 9202 | -4/Factory | Lost 4 allies 9321 | -4/Factory | System corruption reached 10% 9376 | -4/Factory | Lost 5 allies 9564 | -4/Factory | Discovered new exit (range 10) 9566 | -4/Factory | First assault squad dispatched 9567 | -4/Factory | Identified exit to Upper Caves 9579 | -4/Factory | Entered Upper Caves 9807 | -4/Upper Caves | Build established: Hacker-Sprinter 9818 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9899 | -4/Upper Caves | Encountered a Warlord checkpoint 9923 | -4/Upper Caves | Discovered new exit (range 14) 9928 | -4/Upper Caves | Identified exit to Upper Caves 9931 | -4/Upper Caves | Entered another Upper Caves area 9964 | -4/Upper Caves | Learned Research terminal intel 10046 | -4/Upper Caves | Discovered new exit (range 6) 10047 | -4/Upper Caves | Identified exit to Zhirov 10048 | -4/Upper Caves | Entered Zhirov 10048 | -4/Zhirov | Discovered new exit (range 3) 10054 | -4/Zhirov | Met Zhirov 10059 | -4/Zhirov | Learned location of Quarantine (-3) 10059 | -4/Zhirov | Learned location of Testing (-2) 10059 | -4/Zhirov | Learned location of Command (-1) 10062 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10067 | -4/Zhirov | Found Alien Artifact 10067 | -4/Zhirov | Identified Integrated Dissipator 10067 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10084 | -4/Zhirov | Found Alien Artifact 10097 | -4/Zhirov | Identified exit to Proximity Caves 10097 | -4/Zhirov | Entered Proximity Caves 10300 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10379 | -3/Proximity Caves | Spotted B-86 Titan 10434 | -3/Proximity Caves | Discovered new exit (range 14) 10437 | -3/Proximity Caves | Identified exit to Research 10627 | -3/Proximity Caves | Entered Research 10627 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10628 | -3/Research | Loaded intel: 118 machine locations 10629 | -3/Research | Loaded intel: 22 terminal locations 10663 | -3/Research | Identified exit to Research 10778 | -3/Research | Repaired Nuclear Pulse Array 10801 | -3/Research | Spotted B-86 Titan 10837 | -3/Research | Entered another Research area 10837 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11004 | -2/Research | Identified exit to Testing 11019 | -2/Research | Spotted B-90 Cyclops 11142 | -2/Research | Entered Testing 11216 | -2/Testing | Spotted PY-PWZB5ZKMU1 11227 | -2/Testing | Spotted PG-F26JJBAL4H 11256 | -2/Testing | Destroyed PG-F26JJBAL4H 11256 | -2/Testing | System corruption reached 10% 11298 | -2/Testing | Discovered new exit (range 5) 11313 | -2/Testing | Identified exit to Access 11317 | -2/Testing | Entered Access 11317 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11329 | -1/Access | Spotted B-99 Colossus 11567 | -1/Access | Search patrols dispatched 11650 | -1/Access | Identified Transdimensional Reconstructor 11650 | -1/Access | Warped through subspace 11846 | -1/Access | Search patrols dispatched 11847 | -1/Access | Spotted B-99 Colossus 11849 | -1/Access | Spotted B-99 Colossus 11905 | -1/Access | Discovered new exit (range 6) 11968 | -1/Access | System corruption reached 10% 11971 | *** | Escaped! Last Messages --------------- 11937_ Acquired Exp. Energy Well. 11942_ System corrupted: Matter fused (-6). 11945_ W-44 Eye distress signal jammed. 11956_ W-44 Eye sends out distress signal. 11962_ System corrupted: Energy discharge (-34). 11967_ Destroyed Lgt. Quantum Reactor. 11967_ Terminal disabled. 11967_ Phase Gun fried. 11967_ Adv. Heat Sink fried. 11967_ G-73 Enforcer destroyed. 11967_ Destroyed Lgt. Antimatter Reactor. 11967_ Adv. Signal Interpreter fried. 11967_ Adv. Sensor Array fried. 11967_ Unknown Hover Unit fried. 11967_ W-44 Eye destroyed. 11967_ G-73 Enforcer destroyed. 11968_ G-73 Enforcer system terminally corrupted. 11969_ K-01 Serf collects debris. 11970_ Voltaic Drivehammer destroyed. 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" ##[%[ % "??" #""###### | | ?? ## % = "??" | | ? ? ## % b "" "??" ? | | ? ?? ## @" "??" ?? | | ! ??? ## p "??" ? | | ?????* ## k "??" ###?##### | | ?????? ## "??" # ? " | | ???????#### """" ????????? | | ???????#### ####### ####################????????? | | ?????????## ############################????????? | | ?????????## ##???#####??????????????????????????? | | ????????? # # ??????????????????????????????????? | | ????????? # # ??????????????????????????????????? | | ????????? + ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? + ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 375 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCompanionCarapace Manual? 0 Play Time 01:38:57 Cumulative 1021.6 hours Start 2024.07.15 @ 17:02:25 End 2024.07.15 @ 18:48:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 463 Adventurer 1 Explorer 0 Win Type 0 Total 161 Types 45/13/26/4/2/1/65/3/2 Lore% 85 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aef9e4fc-71be-48f1-a5b7-1504f7b3d50e