Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 11:48:20 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1480) 1480 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4230 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 94/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Seismic Analyzer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Seismic Analyzer Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Flak Gun Assault Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Chainsword [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Seismic Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 38 | 7 1 14 2 5 9 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 . 4 1 2 3 Treads 1 | . . . 1 . . Leg 5 | 2 . . . . 3 Wheel 1 | . . 1 . . . Hover 2 | . . . . 2 . Flight 3 | . . 3 . . . Utility 8 | 2 . 3 1 1 1 Device 3 | 1 . 1 . . 1 Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 2 . 6 . 2 4 Energy Gun 2 | . . 2 . . . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 1 8 . 2 18 Power 4 | . 1 1 . . 2 Propulsion 10 | . . 3 . 1 6 Utility 4 | . . 1 . . 3 Weapon 11 | . . 3 . 1 7 Highest Loss Streak 11 | . 1 4 . 2 11 Average Slot Usage (%) 90 | . 99 84 100 97 80 Engine 3 | . 13 6 . . . Core 5 | . . 4 9 7 6 Treads 4 | . . . 9 7 5 Leg 7 | . 28 14 . . 1 Wheel 1 | . . 6 . . . Hover 3 | . . . . 5 7 Flight 9 | . . 3 27 14 1 Device 8 | . 14 5 9 7 8 Storage 9 | . 14 11 9 7 7 Processor 11 | . . 11 9 15 15 Protection 3 | . . . 9 7 2 Energy Cannon 2 | . . 2 . 4 2 Ballistic Gun 10 | . 28 10 9 7 4 Ballistic Cannon 3 | . . . . 7 6 Launcher 4 | . . 4 9 2 5 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 21 24 29 35 Greatest Support 23 | 20 20 16 23 23 20 Greatest Overweight (x) 7 | . . 6 1 3 7 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 5 6 6 8 8 8 Most Carried 8 | 6 6 8 8 8 8 Average Carried 6 | 3 5 5 7 7 6 Final Capacity 8 | 6 6 8 8 8 8 Final Carried 8 | 6 6 8 8 8 3 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Gunner 21% | Scavenger-Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 990 | 241 142 153 . 184 270 Remotely . | . . . . . . Salvage Created 1177 | 23 168 223 226 136 401 Parts 85 | 4 11 27 13 7 23 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 35 | . 4 14 2 5 10 Melee 1 | . . . . . 1 Guns 12 | . 4 5 . 1 2 Cannons 2 | . . . . . 2 AOE 20 | . . 9 2 4 5 Classes Destroyed 12 | 1 1 3 5 . 2 Builder 2 | . . . 1 . 1 Tunneler 3 | 1 . 1 . 1 . Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Carrier 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 5 | . . 1 2 1 1 Swarmer 17 | . . 11 . 4 2 Grunt 10 | . 4 1 . . 5 Sentry 6 | . . 2 . 1 3 Hunter 2 | . . . 2 . . Best Kill Streak 8 | 1 2 8 8 5 6 Combat Bots Only 7 | . 2 7 2 4 4 Max Kills in Single Turn 5 | 1 1 3 2 5 3 Gunslinging . | . . . . . . Exploded 4 | . . 3 1 4 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3248 | . 371 695 23 77 2082 Core 940 | . 24 205 . . 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 90 48 100 . . Volleys Fired 77 | 3 15 32 7 6 14 Largest 3 | 2 2 2 2 3 3 Hottest 140 | 40 40 120 56 124 140 Shots Fired 162 | 6 30 53 14 17 42 Gun 87 | 6 30 29 7 6 9 Cannon 43 | . . 15 . 9 19 Launcher 32 | . . 9 7 2 14 Special . | . . . . . . Kinetic 97 | 6 30 19 7 12 23 Thermal 33 | . . 25 . 3 5 Explosive 32 | . . 9 7 2 14 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 6 5 3 12 8 Robot Miss Streak 7 | 1 3 6 3 . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | 4 19 29 3 12 25 Core Hits 102 | 1 8 23 14 15 41 Critical Hits 3 | . 1 . . . 2 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3881 | 49 204 925 816 636 1251 Guns 653 | 49 204 170 27 41 162 Cannons 455 | . . 69 . 137 249 Explosions 2725 | . . 686 789 458 792 Melee 42 | . . . . . 42 Ramming 6 | . . . . . 6 Kinetic 863 | 49 204 83 27 143 357 Thermal 327 | . . 156 82 35 54 Explosive 2478 | . . 686 707 293 792 Electromagnetic 165 | . . . . 165 . Impact . | . . . . . . Slashing 42 | . . . . . 42 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 131 | . . 38 35 . 58 Projectiles 12 | . . 12 . . . Explosions 119 | . . 26 35 . 58 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 194 | . . 16 . 3 175 Shots 7 | . . 1 . 1 5 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | . 9 357 . 141 186 Average Temperature 109 | . 4 194 . 53 49 Received Heat Transfer 549 | . 216 51 . 30 252 Effects 6 | . . 6 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . . 3 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 605 | . . 370 50 74 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 371 | 5 93 371 294 259 270 Average Influence 147 | 1 38 183 136 204 153 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 63 | 100 100 62 89 23 56 Level 1 36 | . . 37 10 76 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 . . 4 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 5 | . 2 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 7 16 7 8 22 Peak Tracking Total 8 | . 5 8 3 4 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 16 | . . 2 8 4 2 Max in Single Turn 4 | . . 2 3 4 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 12 | . 3 2 3 1 3 Terminals 12 | . 3 2 3 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 8 4 9 2 5 Successful 11 | . 3 . 6 . 2 Failed 17 | . 5 4 3 2 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 2 . 3 . . Terminals 28 | . 8 4 9 2 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 6 . 2 Open Door 2 | . . . . . 2 Level Access Points 1 | . . . 1 . . Alert Level 3 | . 1 . 2 . . Unreport Threat 2 | . . . 2 . . Recall Investigation 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 2 2 1 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2089 | 86 259 429 335 454 526 Spaces Moved 1103 | 51 172 250 208 228 194 Core 18 | 5 . 10 . . 3 Treads 87 | . . . 54 33 . Legs 280 | 46 172 39 . . 23 Wheels 161 | . . 161 . . . Hover 271 | . . . . 103 168 Flight 286 | . . 40 154 92 . Fastest Speed 50 | 50 120 100 134 136 136 Average Speed 155 | 113 120 123 145 185 215 Slowest Speed 440 | 120 120 440 180 297 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 34 23 32 8 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 25 | . . . . . 25 Terrain Destroyed 374 | . . 76 104 19 175 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 370 | . . 76 104 19 171 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1317 | 73 196 319 226 246 257 Wait 36 | . 2 4 4 . 26 Move 1098 | 50 171 249 207 227 194 Hop . | . . . . . . Pick Up 48 | 13 4 16 4 6 5 Fast Attach . | . . . . . . Attach 35 | 7 1 12 2 4 9 Detach . | . . . . . . Swap 3 | . . 2 . 1 . Drop 12 | . 3 4 2 2 1 Fire 77 | 3 15 32 7 6 14 Melee 6 | . . . . . 6 Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 3) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 383 | -9/Materials | Discovered new exit (range 4) 412 | -9/Materials | Lost 3 parts (1u2w) 616 | -9/Materials | Destroyed 7 combat bots 621 | -9/Materials | Lost 4 parts (1p2n1w) 691 | -9/Materials | Core integrity fell below 50% 746 | -9/Materials | Discovered new exit (range 8) 775 | -9/Materials | Entered another Materials area 775 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -8/Materials | Identified exit to Factory 1030 | -8/Materials | Build established: Scavenger-Mutant 1110 | -8/Materials | Entered Factory 1110 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1417 | -7/Factory | Build established: Scavenger-Gunner 1561 | -7/Factory | Discovered new exit (range 2) 1564 | -7/Factory | Entered Storage 1775 | -7/Storage | Lost 3 parts (1u2w) 1920 | -7/Storage | Build established: Gunner 2043 | -7/Storage | Garrison activated, responded to threat 2077 | -7/Storage | Core integrity fell below 50% 2082 | -7/Storage | Core integrity fell below 20% 2090 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02071_ U-05 Engineer lays Concrete. 02072_ The unstable cave ceiling collapses. 02072_ U-05 Engineer builds a Wall. 02073_ R-06 Scavenger collects Aluminum Leg. 02073_ Flak Gun destroyed. 02075_ Imp. Sensor Array destroyed. 02076_ U-05 Engineer builds a Wall. 02079_ A-02 Transporter suffers critical hit. 02079_ U-05 Engineer builds a Wall. 02080_ U-05 Engineer destroyed. 02082_ S-27 Virus destroyed. 02083_ U-05 Engineer lays Concrete. 02084_ Acquired 26 matter. 02084_ U-05 Engineer builds a Door. 02085_ R-06 Scavenger collects Lgt. Nuclear Core. 02087_ System corrupted: Chainsword targeting data glitched. 02088_ Y-54 Guardian destroyed. 02088_ Chainsword destroyed. 02089_ Acquired 63 matter. 02089_ U-05 Engineer lays Concrete. 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