Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 20:43:17 Player: chmiel Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (378) 378 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 2583 Bonus ------- Follower Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System > --- WEAPON ----------- Improved EM Shotgun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Disposable Heat Sink Light Armor Plating Heavy EM Pulse Gun Enhanced Autogun Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 5 4 7 10 2 Power 5 | 1 . 1 3 . Engine 4 | 1 . . 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 1 3 2 . . Treads . | . . . . . Leg 2 | 1 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 2 . . Utility 6 | 1 1 1 3 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 . 3 4 2 Energy Gun 6 | . . 3 3 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 8 | . . . 3 5 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 6 7 5 Power . | . 1 1 1 . Propulsion 1 | 2 3 2 . . Utility 2 | . . 1 3 3 Weapon 2 | . 2 2 3 1 Tool/Special . | . . . . . Unused Backups 12 | . 4 1 5 2 Power 3 | . . 1 2 . Propulsion 2 | . 2 . . . Utility 3 | . . . 1 2 Weapon 4 | . 2 . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 90 97 88 48 Engine 7 | . 14 1 7 6 Core 2 | . . 10 1 . Leg 6 | . 24 2 . . Flight 24 | . . 40 35 13 Device 11 | . 7 11 14 7 Storage 10 | . 14 11 9 6 Processor 2 | . . . 3 6 Energy Gun 6 | . . 4 12 . Energy Cannon 1 | . . . . 6 Ballistic Gun 11 | . 28 17 4 . Peak Build Rating 25 | 5 10 20 25 16 Average Rating 16 | 3 8 17 24 12 On Entrance 9 | . 5 10 20 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 31 | . . . . 31 Heaviest Build 20 | 10 11 18 20 16 Greatest Support 26 | 10 20 20 26 16 Greatest Overweight (x) 2 | . 2 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 7 6 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 7 1 Class Distribution -------------------- 66% | Sprinter 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 657 | 210 114 . 333 . Remotely . | . . . . . Salvage Created 497 | . 89 . 408 . Parts 34 | . 4 . 30 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 6 | . 2 . 4 . Guns 6 | . 2 . 4 . Classes Destroyed 7 | . 1 . 6 . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Grunt 3 | . 2 . 1 . Sentry 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 2 | . 2 . 2 . Combat Bots Only 2 | . 2 . 1 . Max Kills in Single Turn 2 | . 1 . 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 80 | . 9 . 29 42 Missed 30 | . 3 . 13 14 Hits 50 | . 6 . 16 28 Melee 26 | . . . 3 23 Projectile 24 | . 6 . 13 5 AOE 4 | . . . 2 2 Critical Strikes 17 | . . . 3 14 Damage Taken 1023 | . 85 . 288 650 Core 550 | . . . 57 493 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 100 . . Volleys Fired 39 | 2 10 1 23 3 Largest 2 | 2 2 2 2 1 Hottest 108 | 40 40 40 108 63 Shots Fired 75 | 4 20 2 46 3 Gun 72 | 4 20 2 46 . Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 40 | 4 20 2 14 . Thermal 12 | . . . 12 . Explosive 2 | . . . . 2 Electromagnetic 21 | . . . 20 1 Robot Hit Streak 7 | 3 6 1 7 . Robot Miss Streak 4 | 1 3 1 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 3 14 1 32 . Core Hits 26 | . 7 . 16 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 921 | 32 113 10 646 120 Guns 734 | 32 113 10 579 . Cannons . | . . . . . Explosions 177 | . . . 67 110 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 316 | 32 113 10 161 . Thermal 170 | . . . 170 . Explosive 110 | . . . . 110 Electromagnetic 315 | . . . 315 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . 31 32 Shots 2 | . . . 1 1 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 214 | . 15 214 51 . Average Temperature 27 | . 8 116 10 . Received Heat Transfer 66 | . 48 . 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . . . 372 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 69 | . 40 62 69 58 Initial 44 | . . . 21 44 Average 15 | . 6 4 17 43 Influence Increases 452 | . 55 68 282 47 Destroy 0b10 Robot/C 140 | . 40 . 80 20 Destroy 0b10 Robot/NC 30 | . . . 30 . Destroy Leader 48 | . 10 . 38 . Allied During Kill 2 | . . . . 2 Successful Hack 57 | . 5 38 . 14 Disable Machine 45 | . . . 45 . Destroy Structure 25 | . . . 14 11 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 75 | . . 30 45 . Influence Decreases 452 | . 55 16 265 116 Entered New Map 56 | . . . 31 25 Time Decay 280 | . 55 16 209 . Lost Part 56 | . . . 25 31 Lost Ally 60 | . . . . 60 Squads Dispatched 6 | . . 2 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . . 2 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 3 8 18 12 Peak Tracking Total 8 | . 2 4 6 8 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 2 6 5 1 Terminals 11 | . 2 5 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 4 18 12 2 Successful 20 | . 2 11 6 1 Failed 16 | . 2 7 6 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 23 | . 4 11 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 12 | . . 7 5 . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 1 5 1 1 Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 1 . 1 Locate Traps 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 6 4 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Retrieve Study 6 | . . 4 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 2 5 5 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 4 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 77 | . . . . 77 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 358 | . . . 201 157 Optics 357 | . . . 200 157 Structural 1 | . . . 1 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1340 | 69 316 205 549 201 Spaces Moved 1528 | 49 228 314 644 293 Core 72 | 11 . . . 61 Treads . | . . . . . Legs 257 | 38 219 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1199 | . 9 314 644 232 Fastest Speed 26 | 50 112 26 26 32 Average Speed 44 | 104 120 26 26 36 Slowest Speed 195 | 120 195 26 109 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 4 12 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 36 33 48 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . 14 11 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . 14 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2105 | 61 254 434 973 383 Wait 400 | . 1 98 269 32 Move 1493 | 48 227 306 620 292 Hop 15 | . . 3 12 . Pick Up 26 | 6 6 4 10 . Fast Attach 20 | 4 3 3 8 2 Attach 16 | 1 . 6 4 5 Detach 13 | . 1 6 4 2 Swap 10 | . 2 2 6 . Drop 26 | . 4 5 17 . Fire 39 | 2 10 1 23 3 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire 30 | . . . . 30 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x2 582 | -9/Materials | Identified exit to Materials 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 728 | -8/Materials | Build established: Sprinter 1140 | -8/Materials | Identified exit to Garrison 1140 | -8/Materials | Entered Garrison 1175 | -8/Garrison | Discovered new exit (range 9) 1206 | -8/Garrison | Discovered new exit (range 6) 1250 | -8/Garrison | Triggered checkpoint 1293 | -8/Garrison | Triggered checkpoint 1297 | -8/Garrison | Released all parts (2) 1307 | -8/Garrison | Core integrity fell below 50% 1307 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1320 | -8/Garrison | Core integrity fell below 20% 1325 | -8/Garrison | Lost 3 allies 1336 | -8/Garrison | Triggered checkpoint 1341 | -8/Garrison | Core destroyed Last Messages --------------- controls... 01307_ Remote lockdown engaged. 01309_ EM Pulse Cannon severed. 01313_ Grenade Launcher+ severed. 01316_ Acquired EM Pulse Cannon. 01317_ EM Pulse Cannon destroyed. 01318_ Slammed into C-17 Slicer. 01319_ Acquired Grenade Launcher+. 01319_ Grenade Launcher+ destroyed. 01320_ Slug penetrates Wall. 01321_ Slug penetrates Earth. 01336_ Beams of light sweep through the air. An alarm sounds. 01336_ C-45 Heavy ARC bursts open, deploying its payload. 01336_ S-10 Pest unfolds itself. 01336_ Lgt. Deuterium Engine+ severed. 01340_ Slammed into C-17 Slicer. 01340_ Imp. Heat Sink destroyed. 01341_ Slammed into C-17 Slicer. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????###/##????????????????? | | ???????????????????????????# "%"#????????????????? | | ????????????????????#+######s ######???????????? | | ????????????????????# s@cs* #???????????? | | ???######???????????## c######+#### #???????????? | | ???# #???????????#"""""#????????# #???????????? | | ???# #???###?????#######????????+ +?????##????? | | ???# #???# #????????????????????# ###### ###??? | | ???### #??? ????????????????????# ## #??? | | ?????# #??? ????????????????????# ## #??? | | ?????# #??? ????????????????????# ## #??? | | ?????# #???# #????????????????????# ### # #### | | ###### #???# #????????????????????+ # # | | #####+##???????????????????# ### # | | ###### #???????????????????# ## ### | | ?????# #???????????????????# ########## # | | ?????##+##### #???????????????????# ##### ## # | | ????????????# #?????????????????### # < ## # | | ????????????# #?????????????????# = ## | | ????????????+ +?????????????????+ ## | | ????????????# #?????????????????# # ### | | ????????????# #?+???????????????# #########?# | | ????????????# #?????????????????# #?????????# # | | ???????????## ##""""###+####????# #?????????# # | | ???????????# #T###### ########### # | | ???????????+ [ # | | ???????????# !!! # | | ???????????# ## ## !#########+############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexWeightPower Manual? 0 Play Time 00:32:49 Cumulative 24.4 hours Start 2026.09.29 @ 20:03:53 End 2026.09.29 @ 20:43:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72c8369e-d4db-4528-9e3a-8f15c4fc377b