Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:42:08 Player: BoomBlip Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1189) 1189 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5039 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 160/160 System Corruption 3% Temperature Cool (9) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Gatling Laser Plasma Rifle Advanced Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Light Fission Core Light Fission Core Light Fission Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Arc Projector Heavy Particle Gun Heavy Laser Heavy Laser Gatling Laser Heavy Assault Rifle High-powered Shotgun Advanced Assault Cannon Gauss Cannon EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Proton Missile Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Minigun Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Slots Evolved 8 | . . . . 4 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 5 | . . . . 3 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 56 | . 11 3 3 15 6 12 . 6 Power 10 | . 1 1 . 2 2 3 . 1 Engine 3 | . 1 . . . 2 . . . Core 7 | . . 1 . 2 . 3 . 1 Reactor . | . . . . . . . . . Propulsion 16 | . 7 . . 5 . 1 . 3 Treads . | . . . . . . . . . Leg 2 | . 2 . . . . . . . Wheel 11 | . 5 . . 5 . 1 . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 15 | . 2 . . 5 2 6 . . Device 5 | . . . . 1 2 2 . . Storage 1 | . 1 . . . . . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 7 | . 1 . . 4 . 2 . . Artifact . | . . . . . . . . . Weapon 15 | . 1 2 3 3 2 2 . 2 Energy Gun 4 | . . . . 1 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . 2 2 2 1 . . . Ballistic Cannon 4 | . 1 . 1 . . 2 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . 1 Parts Lost 13 | . 2 2 1 2 . 6 . . Power 2 | . . 1 . . . 1 . . Propulsion 8 | . 2 . . 2 . 4 . . Utility 1 | . . . . . . 1 . . Weapon 2 | . . 1 1 . . . . . Highest Loss Streak 4 | . 2 2 1 1 . 4 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 88 98 99 87 100 89 . 17 Engine 1 | . 14 . . . 5 . . . Core 7 | . . 13 14 9 1 5 . 5 Wheel 20 | . 14 28 28 21 23 19 . . Device 7 | . . . . 6 15 16 . . Storage 8 | . 14 14 14 9 7 5 . . Processor 1 | . . . . . . 5 . . Protection 16 | . 9 14 14 23 23 14 . . Energy Gun 2 | . 12 . . 3 7 . . . Ballistic Gun 12 | . 14 13 20 9 15 12 . . Ballistic Cannon 5 | . 1 14 7 5 . 5 . . Naked Turns 79 | . . . . . . 19 37 23 Heaviest Build 114 | 12 92 91 91 100 110 114 . 7 Greatest Support 46 | 20 32 20 20 36 36 46 3 10 Greatest Overweight (x) 10 | . 5 4 4 9 3 10 . . Average Overweight (x) 2 | . 2 4 4 2 2 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 Average Capacity 23 | 8 21 25 25 25 25 24 5 5 Most Carried 25 | 6 13 18 24 25 25 25 5 5 Average Carried 20 | 6 8 15 20 24 24 24 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 Final Carried 25 | 6 13 18 24 24 25 5 5 5 Class Distribution -------------------- 55% | Mutant 31% | Tank 7% | Skirmisher 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Matter Collected 1345 | 200 103 161 58 298 110 142 273 . Remotely . | . . . . . . . . . Salvage Created 1140 | . 201 368 43 356 66 106 . . Parts 78 | . 11 26 4 30 3 4 . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Combat Hostiles Destroyed 29 | . 4 12 1 8 1 3 . . Guns 14 | . 4 2 1 5 1 1 . . Cannons 15 | . . 10 . 3 . 2 . . Classes Destroyed 10 | . 2 1 1 5 . 1 . . Worker 1 | . . . . 1 . . . . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . Swarmer 3 | . . 3 . . . . . . Grunt 20 | . 4 9 . 6 . 1 . . Sentry 3 | . . . . 1 1 1 . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . Subdweller 1 | . . . 1 . . . . . Best Kill Streak 5 | . 3 5 1 4 1 1 . . Combat Bots Only 5 | . 2 5 1 3 1 1 . . Max Kills in Single Turn 2 | . 1 2 1 2 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Hostile Shots Fired 339 | . 20 35 4 39 18 92 101 30 Missed 141 | . 4 12 . 12 8 38 49 18 Damage Taken 2791 | . 263 247 87 403 75 1077 501 138 Core 1068 | . 74 8 42 74 5 297 501 67 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 26 | . 5 . 7 . . 14 . . Ignored by Resistances 43 | . . . . 26 10 7 . . Core Remaining (%) 83 | 100 . . 50 86 99 . . . Volleys Fired 92 | . 11 20 8 29 2 22 . . Largest 3 | . 2 2 2 2 3 3 . . Hottest 119 | . 60 55 60 80 119 103 . . Shots Fired 205 | . 22 39 14 58 6 66 . . Gun 137 | . 22 19 10 36 6 44 . . Cannon 68 | . . 20 4 22 . 22 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 185 | . 11 39 14 51 4 66 . . Thermal 9 | . . . . 7 2 . . . Explosive . | . . . . . . . . . Electromagnetic 11 | . 11 . . . . . . . Robot Hit Streak 15 | . 10 15 3 9 7 9 . . Robot Miss Streak 5 | . 1 1 2 5 . 5 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 112 | . 16 24 3 36 5 28 . . Core Hits 59 | . 8 15 2 23 3 8 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . 1 . . . 3 . . Blast 4 | . . 1 . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2200 | . 271 400 30 766 100 633 . . Guns 1347 | . 271 76 15 539 100 346 . . Cannons 853 | . . 324 15 227 . 287 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1951 | . 118 400 30 709 61 633 . . Thermal 96 | . . . . 57 39 . . . Explosive . | . . . . . . . . . Electromagnetic 153 | . 153 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 1 1 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . 7 1 3 . 1 . . Impact . | . . . . . . . . . Kinetic 10 | . . 5 1 3 . 1 . . Secondary 2 | . . 2 . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 230 | . 102 63 . 230 24 160 . . Average Temperature 44 | . 49 22 . 53 17 48 . . Received Heat Transfer 705 | . 144 96 . 207 30 114 78 36 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 185 | . . . . 111 74 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Peak Influence 332 | . 135 332 . 141 95 70 89 212 Initial 62 | . . 52 . 6 36 46 29 62 Average 73 | . 56 195 . 50 61 29 66 91 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 94 | 100 100 65 . 100 100 100 100 99 Level 1 5 | . . 34 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . 2 . 3 . 3 Investigation 4 | . . . . 1 . . . 3 Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . . . 1 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Distress Signals 4 | . 1 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 8 13 1 15 1 19 6 15 Peak Tracking Total 13 | . 3 5 1 4 1 13 6 11 Tactical Retreats 6 | . . . . . . 3 . 3 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Traps Triggered 8 | . 1 . . 2 . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Machines Accessed 16 | . . . . 2 2 6 . 6 Terminals 16 | . . . . 2 2 6 . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . . . . 5 4 11 . 11 Successful 9 | . . . . 2 1 3 . 3 Failed 22 | . . . . 3 3 8 . 8 Catastrophic 11 | . . . . 1 2 4 . 4 Database Lockouts . | . . . . . . . . . Manual 29 | . . . . 5 4 10 . 10 Terminals 31 | . . . . 5 4 11 . 11 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . 1 . 1 . 2 Open DSF 1 | . . . . . . . . 1 Unreport Threat 3 | . . . . 1 . 1 . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 1 2 . 1 Terminals 5 | . . . . 1 1 2 . 1 Assimilate 1 | . . . . . . 1 . . Botnet 4 | . . . . 1 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . . . 2 2 6 . 5 Full Trace Events 3 | . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Total Allies 4 | . . 3 . . . 1 . . Largest Group 3 | . . 3 1 . . 1 . . Highest-Rated Group 40 | . . 40 16 . . 26 . . Highest-Rated Ally 26 | . . 16 16 . . 26 . . Total Orders 5 | . . . . . . 5 . . ROAM 2 | . . . . . . 2 . . FOLLOW 1 | . . . . . . 1 . . EXPLORE 2 | . . . . . . 2 . . Ally Attacks 10 | . . 8 2 . . . . . Total Damage 148 | . . 117 31 . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 3 | . . . . . . 3 . . Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Turns Passed 2925 | 3 174 424 305 691 394 706 37 191 Spaces Moved 2355 | 3 79 257 194 440 286 487 74 535 Core 158 | . . . . . . 40 74 44 Treads . | . . . . . . . . . Legs 33 | 3 30 . . . . . . . Wheels 1673 | . 49 257 194 440 286 447 . . Hover . | . . . . . . . . . Flight 491 | . . . . . . . . 491 Fastest Speed 32 | 120 120 140 140 116 116 50 50 32 Average Speed 104 | 120 139 140 140 128 126 119 50 33 Slowest Speed 230 | 120 175 140 140 215 131 230 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 2 22 38 11 35 8 18 76 20 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 6 | . . . . . . 6 . . Terrain Destroyed 7 | . . . . . . 7 . . Melee . | . . . . . . . . . Projectile 7 | . . . . . . 7 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Total 2642 | 2 118 283 214 521 320 577 73 534 Wait 44 | . 8 . 4 . 10 22 . . Move 2327 | 2 78 256 193 439 285 487 73 514 Hop 10 | . . . . . . . . 10 Pick Up 57 | . 6 4 6 18 8 14 . 1 Fast Attach 25 | . 4 2 . 9 . 6 . 4 Attach 10 | . 1 . 1 2 2 3 . 1 Detach 1 | . . . . . . . . 1 Swap 21 | . 6 1 2 4 4 3 . 1 Drop 55 | . 4 . . 20 9 20 . 2 Fire 92 | . 11 20 8 29 2 22 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Entered Mines 233 | -10/Mines | Excavation squad dispatched 233 | -10/Mines | A large section of the Mines collapsed 300 | -10/Mines | Build established: Mutant 479 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 483 | -10/Mines | Excavation squad dispatched 540 | -10/Mines | Discovered new exit (range 9) 582 | -10/Mines | Discovered new exit (range 14) 602 | -10/Mines | Entered Subcaves 602 | -10/Subcaves | Accompanied by 2 allies 698 | -10/Subcaves | Discovered new exit (range 9) 699 | -10/Subcaves | Discovered new exit (range 11) 907 | -10/Subcaves | Entered Materials 907 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1553 | -8/Materials | Discovered new exit (range 13) 1598 | -8/Materials | Entered Factory 1598 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1844 | -7/Factory | Build established: Tank 1954 | -7/Factory | Discovered new exit (range 8) 1992 | -7/Factory | Entered another Factory area 1992 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2679 | -6/Factory | Released all parts (8) 2698 | -6/Factory | Sucked down chute 2698 | -6/Factory | Entered Waste 2698 | -6/Waste | The area was eerily silent 2709 | -6/Waste | Lost 4 parts (1p2n1u) 2716 | -6/Waste | Core integrity fell below 50% 2728 | -6/Waste | Core integrity fell below 20% 2731 | -6/Waste | Discovered new exit (range 10) 2735 | -6/Waste | Entered Factory 2844 | -6/Factory | Spotted B-75 Beast 2926 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02878_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02887_ QZOYAMZ%N8IRXO&N3GDMB5 02887_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02893_ Connecting with Terminal... 02893_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 02899_ Connecting with DSF Access... 02912_ Triggered Ambush Trap. 02912_ B-48 Gladiator emerges from a hatch in the floor. 02912_ G-50 Soldier emerges from a hatch in the floor. 02912_ Connecting with Terminal... 02912_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 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[ ?????????????##+##+##### | | ????????????????????# ??????????????# #???? | | ????????????????????# #?????????????# #???? | | ????????????????????# #?????????????# #???? | | ????????????????????+ #?????#######?# #???? | | ????????????????????# #?????? ??# ####???? | | ????????????????????# #?????? ??# #?###### | | ????????????????????# #??????? ???# #? | | ????????????????????# w #??????? ???# # """""" | | ????????????????????# #########+##### # | | ????????????????????# @ g g + """""? | | ????????????????????# ######## # | | ????????????????????# #??????# ######## | | ????????????????????# #??????# | | ????????????????????# #??????# * | | ????????????????????##########+#######??#"" | | ????????????????????????# ] = #??#"" | | ????????????????????????# #??#"" | | ????????????????????????# """" """" !#??#T | | ????????????????????????# """" """" #??#"" " " | | ????????????????????????# """" """" #??#"" " " | | ????????????????????????# """" """" #??#"" " " | | ????????????????????????# #??# " " | | ????????????????????????# """" """" [#??# " " | | ????????????????????????# """" """" #??# " " | | ????????????????????????# """" """" #??# " " | | ????????????????????????# """" """" #??# " " | | ??????????????????????????? ??????# ] " " | | ????????????????????????????#####???????# ?? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????# ! ???? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: TH 10 Utility Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicImprovedInterrupter Manual? 0 Play Time 00:32:44 Cumulative 96.9 hours Start 2024.04.07 @ 19:53:52 End 2024.04.07 @ 20:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 134 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 692aad6e-3825-4cda-a918-02ac46c16117