Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 19:56:29 Player: kiul Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (2159) 2159 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4844 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 390/390 System Corruption 11% Temperature Cool (18) Movement Walking (540) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Huge Storage Unit High-capacity Battery Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Core Analyzer Particle Charger System Shield System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Improved Grenade Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg High-capacity Battery Improved Melee Analysis Suite Particle Charger Improved Power Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating System Shield System Shield [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 79 | 6 3 11 36 23 Power 16 | 1 . 1 10 4 Engine 8 | 1 . 1 4 2 Core 8 | . . . 6 2 Reactor . | . . . . . Propulsion 21 | 2 . 2 13 4 Treads . | . . . . . Leg 19 | 2 . 2 11 4 Wheel 1 | . . . 1 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 20 | 1 1 3 5 10 Device 3 | . . 1 . 2 Storage 5 | 1 . . 2 2 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 9 | . . 2 3 4 Artifact . | . . . . . Weapon 22 | 2 2 5 8 5 Energy Gun 7 | 1 1 3 . 2 Energy Cannon 4 | . . . 3 1 Ballistic Gun 6 | 1 . 1 3 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 54 | . . 1 25 28 Power 12 | . . . 7 5 Propulsion 14 | . . . 6 8 Utility 12 | . . 1 3 8 Weapon 16 | . . . 9 7 Highest Loss Streak 13 | . . 1 11 13 To Critical Strikes . | . . . . . Average Backups 9 | . 3 7 9 11 Power 1 | . 1 1 1 . Propulsion 2 | . . 1 1 3 Utility 5 | . . 1 5 8 Weapon 1 | . 1 3 1 . Tool/Special . | . . . . . Unused Backups 10 | . . 1 5 4 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 8 | . . 1 3 4 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 98 94 84 Engine 3 | . 14 11 2 . Core 11 | . . . 15 12 Leg 23 | . 28 33 22 20 Device 2 | . . 1 . 5 Storage 9 | . 14 11 9 7 Processor 9 | . 11 11 9 10 Protection 7 | . . 8 7 9 Energy Gun 6 | . 5 4 7 2 Energy Cannon 6 | . . . 8 5 Ballistic Gun 4 | . 14 7 4 2 Launcher 4 | . 8 10 3 2 Peak Build Rating 43 | 6 7 13 37 43 Average Rating 25 | 5 6 10 26 34 On Entrance 12 | . 6 7 13 34 Naked Turns . | . . . . . Heaviest Build 109 | 13 14 20 55 109 Greatest Support 56 | 20 20 30 54 56 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 15 25 Average Capacity 12 | 7 8 8 11 19 Most Carried 15 | 2 8 8 15 14 Average Carried 9 | 1 3 7 9 11 Final Capacity 25 | 8 8 8 15 25 Final Carried 14 | 2 8 8 14 4 Class Distribution -------------------- 40% | Mutant 33% | Tank 12% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1508 | 194 103 80 912 219 Remotely . | . . . . . Salvage Created 1820 | . 85 455 1013 267 Parts 119 | . 8 42 52 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 2 20 26 6 Melee 3 | . . . 3 . Guns 22 | . 2 5 10 5 Cannons 5 | . . . 4 1 AOE 22 | . . 15 7 . Classes Destroyed 12 | . 1 4 5 2 Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 2 | . . . 2 . Swarmer 13 | . . 6 7 . Grunt 29 | . 2 11 14 2 Duelist 1 | . . . . 1 Sentry 7 | . . 3 4 . Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 2 8 4 2 Combat Bots Only 8 | . 2 8 4 2 Max Kills in Single Turn 3 | . 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 719 | . 6 66 306 341 Missed 210 | . 1 29 93 87 Hits 509 | . 5 37 213 254 Projectile 509 | . 5 37 213 254 Critical Strikes 17 | . . . 6 11 Actively Blocked 1 | . . . . 1 Part Disruptions 2 | . . . . 2 Damage Taken 7198 | . 55 501 3055 3587 Core 1214 | . . 47 466 701 Absorbed by Shields 56 | . . 15 41 . Redirected to Shielding 106 | . . . . 106 Core Remaining (%) 75 | 100 100 88 15 . Volleys Fired 164 | . 4 37 66 57 Largest 3 | . 2 2 3 3 Hottest 162 | . 70 96 162 162 Shots Fired 286 | . 8 61 146 71 Gun 198 | . 8 40 104 46 Cannon 49 | . . . 27 22 Launcher 37 | . . 21 15 1 Special 2 | . . . . 2 Kinetic 77 | . 4 25 37 11 Thermal 95 | . 4 12 42 37 Explosive 37 | . . 21 15 1 Electromagnetic 77 | . . 3 52 22 Robot Hit Streak 14 | . 7 14 9 11 Robot Miss Streak 11 | . . 3 11 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 196 | . 7 38 95 56 Core Hits 113 | . 4 32 56 21 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | . . . 3 2 Burn 2 | . . . . 2 Smash 3 | . . . 3 . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5482 | 1 65 1742 2880 794 Guns 1733 | . 65 295 871 502 Cannons 681 | . . . 504 177 Explosions 2694 | . . 1446 1171 77 Melee 325 | . . . 325 . Ramming 49 | 1 . 1 9 38 Kinetic 627 | . 27 162 333 105 Thermal 1019 | . 38 121 416 444 Explosive 2592 | . . 1446 1116 30 Electromagnetic 870 | . . 12 681 177 Impact 325 | . . . 325 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 5 | . . . . 5 Matter Fused 6 | . . . . 6 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 140 | . . 29 109 2 Projectiles 17 | . . . 17 . Explosions 58 | . . 29 27 2 Melee 65 | . . . 65 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 150 | . . 80 53 17 Shots 10 | . . 5 4 1 Rammed 1 | . . . . 1 Targets Rammed 18 | 2 . 1 3 12 Kicked 17 | 2 . 1 3 11 Crushed . | . . . . . Highest Temperature 594 | . 98 172 594 175 Average Temperature 131 | . 44 65 169 38 Received Heat Transfer 2498 | . 30 162 1121 1185 Effects 27 | . . . 27 . Shutdowns 10 | . . . 10 . Energy Bleed 3 | . . . 3 . Interference 1 | . . . 1 . Matter Decay 3 | . . . 3 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 7 | . . . 7 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 3 | . . . 2 1 Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 1 3 Heat Transferred 2357 | . 111 259 938 1049 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 . Low Security (%) 81 | 100 100 61 72 100 Level 1 17 | . . 27 27 . Level 2 1 | . . 11 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 423 | . 40 423 355 161 Initial 174 | . . . 174 161 Average 120 | . 7 166 174 30 Influence Increases 1988 | . 40 627 1061 260 Destroy 0b10 Robot/C 1080 | . 40 400 520 120 Destroy 0b10 Robot/NC 40 | . . 10 30 . Destroy Leader 246 | . . 80 126 40 Successful Hack 10 | . . 5 5 . Disable Machine 135 | . . 30 75 30 Destroy Structure 207 | . . 102 95 10 Lose Combat Pursuer 270 | . . . 210 60 Influence Decreases 1984 | . 40 212 1121 611 Entered New Map 435 | . . . 241 194 Time Decay 1156 | . 40 202 630 284 Lost Part 393 | . . 10 250 133 Squads Dispatched 13 | . 1 3 5 4 Investigation 4 | . . 2 2 . Extermination 2 | . . . . 2 Reinforcement 7 | . 1 1 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 2 23 53 23 Peak Tracking Total 9 | . 2 4 8 9 Tactical Retreats 13 | . . . 10 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 2 5 2 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 1 4 1 Terminals 6 | . 1 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 2 3 12 1 Successful 13 | . 2 3 8 . Failed 5 | . . . 4 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 2 3 10 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 3 6 . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used 1 | . . 1 . . Hacking Detections 4 | . . 1 3 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4120 | 97 214 475 2189 1145 Spaces Moved 2124 | 73 160 291 1143 457 Core 5 | 5 . . . . Treads . | . . . . . Legs 2040 | 68 160 291 1064 457 Wheels 79 | . . . 79 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 115 116 Average Speed 159 | 115 120 120 160 202 Slowest Speed 330 | 120 120 120 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 28 30 46 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 226 | . . 114 102 10 Melee . | . . . . . Projectile . | . . . . . AOE 226 | . . 114 102 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2542 | 82 173 359 1360 568 Wait 71 | . . 13 50 8 Move 2120 | 72 159 290 1142 457 Hop . | . . . . . Pick Up 48 | 2 6 2 33 5 Fast Attach 23 | 6 1 1 7 8 Attach 39 | . . 2 20 17 Detach 1 | . . . 1 . Swap 29 | . 3 8 16 2 Drop 19 | . . 5 14 . Fire 164 | . 4 37 66 57 Melee 8 | . . . 8 . Ram 3 | . . . . 3 Kick 17 | 2 . 1 3 11 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 699 | -9/Materials | Destroyed 8 combat bots 772 | -9/Materials | Discovered new exit (range 12) 784 | -9/Materials | Identified exit to Materials 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 920 | -8/Materials | Lost 4 parts (1p1n1u1w) 1266 | -8/Materials | Build established: Tank 1860 | -8/Materials | Core integrity fell below 50% 1947 | -8/Materials | Lost 11 parts (3p3n1u4w) 2599 | -8/Materials | Lost 3 parts (2p1w) 2951 | -8/Materials | Core integrity fell below 20% 2959 | -8/Materials | Discovered new exit (range 15) 2975 | -8/Materials | Identified exit to Factory 2976 | -8/Materials | Entered Factory 2976 | -7/Factory | Evolved 2 slots: Utility x2 3285 | -7/Factory | Build established: Gunner 3510 | -7/Factory | Lost 4 parts (2n1u1w) 3578 | -7/Factory | Lost 4 parts (1n1u2w) 3861 | -7/Factory | Build established: Scavenger-Mutant 4036 | -7/Factory | Core integrity fell below 50% 4052 | -7/Factory | System corruption reached 10% 4101 | -7/Factory | Core integrity fell below 20% 4121 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04073_ Nuclear Core destroyed. 04074_ Kicked G-47 Trooper. 04075_ System corrupted: Imp. Medium Armor Plating rejected. 04077_ Kicked G-47 Trooper. 04081_ Carbon-fiber Leg destroyed. 04082_ Kicked G-47 Trooper. 04083_ Critical hit (Burn: +37). 04086_ Kicked G-47 Trooper. 04087_ Critical hit (Burn: +37). 04088_ Titanium Leg destroyed. 04091_ Slammed into G-47 Trooper. 04091_ Lyr. Light Armor Plating destroyed. 04099_ Critical hit (Burn: +37). 04100_ W-25 Informer sends out distress signal. 04101_ Critical hit (Burn: +37). 04102_ R-06 Scavenger collects Imp. Medium Armor Plating. 04110_ System corrupted: Component data lost. 04113_ Imp. Melee Analysis Suite destroyed. 04117_ Critical hit (Burn: +37). 04121_ Aluminum Leg destroyed. 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