Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 17:13:48 Player: Kate+Gabe4evr Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (49) 245 Value Destroyed (2175) 2175 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (874) 874 TOTAL SCORE: 9154 Bonus ------- Pacifist 200 Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Makeshift Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Hacking Suite Improved Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Optical Array Improved Signal Interpreter Makeshift Terrain Scan Processor Target Analyzer Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Transmission Jammer Hacking Suite Improved Plasma Cutter DRS Beacon [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . Utility 7 | . . . 2 1 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 123 | 6 4 3 10 40 2 4 2 7 14 1 4 4 5 5 12 Power 23 | 1 2 . 4 6 . . . . 3 . . 1 1 2 3 Engine 15 | 1 2 . 4 2 . . . . 2 . . 1 1 . 2 Core 6 | . . . . 4 . . . . 1 . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 33 | 2 . . 2 12 . 1 . 1 6 1 1 . 1 2 4 Treads 2 | . . . . . . . . . . . . . . 2 . Leg 28 | 2 . . 2 12 . 1 . 1 6 . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 1 1 . 1 . . Utility 41 | 1 . 1 2 14 2 1 1 6 2 . 3 2 2 1 3 Device 16 | . . . 1 10 2 . . . 1 . . . . 1 1 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 13 | . . 1 . 1 . . 1 5 1 . 1 1 1 . 1 Hackware 6 | . . . . . . 1 . 1 . . 2 1 1 . . Protection 4 | . . . 1 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 2 2 2 8 . 2 1 . 3 . . 1 1 . 2 Energy Gun 15 | 2 2 1 1 6 . 1 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 1 2 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . 1 6 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . Parts Lost 52 | . . . 2 16 . 2 . 1 15 . 4 1 2 . 9 Power 7 | . . . 1 3 . 1 . . 2 . . . . . . Propulsion 17 | . . . . 5 . . . . 7 . 1 . 1 . 3 Utility 19 | . . . . 6 . . . 1 3 . 3 1 1 . 4 Weapon 9 | . . . 1 2 . 1 . . 3 . . . . . 2 Highest Loss Streak 7 | . . . 2 4 . 2 . 1 7 . 4 1 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 63 64 79 93 88 90 91 83 79 43 29 46 51 61 71 Engine 3 | . 14 14 8 4 . . . . 3 . . . . . 1 Core 1 | . . . . 3 7 . . . 2 . . . . . 1 Leg 15 | . 9 . 11 22 23 23 22 21 13 . . . . . 7 Device 17 | . . . 11 18 34 38 33 15 7 6 1 . . 2 7 Storage 3 | . 14 14 11 7 . . . . . . . . . . 3 Processor 14 | . . 7 11 11 7 7 11 19 24 25 21 29 27 27 22 Hackware 6 | . . . . . . 6 7 12 13 6 4 10 14 11 11 Protection 1 | . . . 6 5 . . . . . . . . . . . Energy Gun 10 | . 24 26 15 11 15 14 14 7 1 . . . . . 2 Ballistic Gun 1 | . . . 3 6 . . . . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . 7 6 . . 3 5 5 3 Peak Build Rating 81 | 6 6 8 27 36 36 43 47 64 71 37 37 39 47 77 81 Average Rating 39 | 4 4 5 21 30 32 41 43 60 59 36 23 32 40 62 60 On Entrance 31 | . 6 4 8 27 28 36 43 44 63 32 37 29 35 40 77 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 51 | 12 12 12 23 26 16 16 13 11 27 1 1 4 5 37 51 Greatest Support 140 | 20 20 3 28 45 38 38 20 33 55 6 8 8 6 140 140 Greatest Overweight (x) 8 | 1 3 3 4 2 . . . . 8 . . . 1 . 3 Average Overweight (x) . | . 1 3 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 8 Most Carried 10 | 1 2 4 6 8 4 5 5 5 5 5 5 5 5 5 10 Average Carried 5 | . 1 2 3 7 4 4 5 4 3 5 5 4 4 5 7 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 1 2 4 6 5 4 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 23% | Scavenger-Mutant 21% | Mutant 20% | Scavenger-Skirmisher 14% | Hacker-Assassin 8% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Hacker-Assassin | -7/Zion Hacker-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Matter Collected 1798 | 228 . 60 139 695 . 112 19 107 131 10 40 40 . 85 132 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2390 | . . . 191 1427 . 36 . . 289 . . 113 . . 334 Parts 124 | . . . 12 69 . 4 . . 18 . . 2 . . 19 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 7 2 . 13 . . 4 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Combat Hostiles Destroyed 45 | . . . 4 26 . 4 . . 6 . . . . . 5 Melee 11 | . . . . . . . . . 6 . . . . . 5 Guns 30 | . . . 4 25 . 1 . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . Classes Destroyed 12 | . . . 3 4 . 1 . . 1 . . 1 . . 2 Worker 1 | . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . . . . . . . . Swarmer 5 | . . . . . . 4 . . 1 . . . . . . Grunt 22 | . . . 1 16 . . . . 2 . . . . . 3 Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . Sentry 9 | . . . 2 6 . . . . 1 . . . . . . Hunter 3 | . . . . 2 . . . . 1 . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . 2 Tinkerer 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . . . 2 3 . 4 . . 4 . . . . . 2 Combat Bots Only 4 | . . . 2 3 . 4 . . 4 . . . . . 2 Max Kills in Single Turn 2 | . . . 1 2 . 1 . . 1 . . 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Hostile Shots Fired 727 | . . . 26 201 . 26 . . 172 30 68 46 29 . 129 Missed 268 | . . . 9 58 . 9 . . 57 25 38 17 12 . 43 Damage Taken 7367 | . . 84 308 2215 138 264 . . 1582 78 459 425 385 . 1429 Core 2847 | . . 34 35 430 . 27 . . 504 60 350 398 332 . 677 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 74 | . . . 12 62 . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . 28 10 . . . . . . . . . . Core Remaining (%) 54 | 100 . 86 91 21 . . . . 24 . . 4 . . . Volleys Fired 187 | . 4 10 23 131 . 4 . . 6 . . . . . 9 Largest 2 | . 2 1 2 2 . 2 . . 1 . . . . . 1 Hottest 121 | . 80 100 80 121 . 101 . . 75 . . . . . 69 Shots Fired 314 | . 8 10 32 241 . 8 . . 6 . . . . . 9 Gun 299 | . 8 . 32 241 . 4 . . 5 . . . . . 9 Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 4 . . 1 . . . . . . Special 10 | . . 10 . . . . . . . . . . . . . Kinetic 93 | . . . 2 90 . . . . 1 . . . . . . Thermal 216 | . 8 10 30 151 . 4 . . 4 . . . . . 9 Explosive 5 | . . . . . . 4 . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 2 . 11 17 . 5 . . 4 . . . . . 5 Robot Miss Streak 6 | . 1 . 1 5 . 1 . . 6 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 247 | . 5 . 27 158 . 5 . . 24 . . 6 . . 22 Core Hits 105 | . 2 . 9 63 . 6 . . 7 . . 4 . . 14 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 6 . 1 . . 1 . . 1 . . 2 Burn 8 | . . . . 6 . 1 . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . 1 . . 1 Melee Attacks 48 | . . . . . . . 1 . 24 . . 8 . . 15 Impact . | . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . 18 . . . . . . Piercing 30 | . . . . . . . 1 . 6 . . 8 . . 15 Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . Damage Inflicted 5132 | . 58 . 303 2632 . 363 . . 891 . 3 287 . . 595 Guns 3234 | . 57 . 301 2632 . 32 . . 63 . . . . . 149 Cannons . | . . . . . . . . . . . . . . . . Explosions 360 | . . . . . . 331 . . 29 . . . . . . Melee 1518 | . . . . . . . . . 799 . . 287 . . 432 Ramming 20 | . 1 . 2 . . . . . . . 3 . . . 14 Kinetic 1013 | . . . 26 987 . . . . . . . . . . . Thermal 2221 | . 57 . 275 1645 . 32 . . 63 . . . . . 149 Explosive 360 | . . . . . . 331 . . 29 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 603 | . . . . . . . . . 603 . . . . . . Piercing 915 | . . . . . . . . . 196 . . 287 . . 432 Highest Corruption 6 | . . . . . 1 1 1 1 3 . . . 5 5 6 Average Corruption 2 | . . . . . 1 1 1 1 2 . . . 2 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 37 | . . . . . . 9 1 1 6 . . . 2 2 16 Message Errors 8 | . . . . . . 1 . . 2 . . . 1 . 4 Matter Fused 10 | . . . . . . 1 . 1 2 . . . . 1 5 Heat Flow Errors 5 | . . . . . . 3 . . 1 . . . . 1 . Energy Discharges 4 | . . . . . . 2 . . 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 1 . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . 66 . . 72 . . 126 . . 4 Projectiles . | . . . . . . . . . . . . . . . . Explosions 77 | . . . . . . 66 . . 11 . . . . . . Melee 191 | . . . . . . . . . 61 . . 126 . . 4 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . 19 . . 47 . 1 . . . 6 Shots 2 | . . . . . . 1 . . 1 . . . . . . Rammed 5 | . 1 . . . . . . . . . 1 . . . 3 Targets Rammed 6 | . 1 . 1 . . . . . . . 1 . . . 3 Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 233 | . 72 20 42 233 . 221 . . 163 . . . . 205 132 Average Temperature 54 | . 37 12 9 74 . 106 . . 43 . . . . 154 53 Received Heat Transfer 1654 | . . . 57 1035 . . . . 261 . 18 48 45 . 190 Effects 3 | . . . . 3 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 8 | . . . 2 6 . . . . . . . . . . . Heat Transferred 5547 | . 125 . 649 4144 . 148 . . 111 . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Peak Influence 351 | . . 2 130 351 135 . . . . 72 . . 175 61 227 Initial 128 | . . . . 54 128 . . . . 72 . . 75 61 42 Average 100 | . . 1 50 157 132 . . . . 72 . . 91 61 104 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . 1 Low Security (%) 85 | 100 100 100 100 68 100 . . . . 100 . . 100 100 89 Level 1 14 | . . . . 31 . . . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 . . . . . 1 . . . . 5 Investigation 5 | . . 1 . 3 . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 3 | . 1 . . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Distress Signals 6 | . . . 2 2 . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 137 | . . . 10 36 . 5 . . 18 9 8 5 14 1 31 Peak Tracking Total 13 | . 1 . 4 4 . 4 . . 10 9 5 3 13 1 12 Tactical Retreats 20 | . . . 1 3 . . . . 5 . 3 2 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Traps Triggered 11 | . 3 . . 2 1 . . . . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 2 . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Machines Disabled 3 | . . . . 3 . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Machines Accessed 17 | . 1 1 2 9 1 1 . 1 . 1 . . . . . Terminals 10 | . 1 . 2 7 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 44 | . 1 1 4 27 2 1 . 6 . 2 . . . . . Successful 28 | . . 1 1 15 2 1 . 6 . 2 . . . . . Failed 16 | . 1 . 3 12 . . . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 1 . 4 22 . . . . . . . . . . 3 Terminals 29 | . 1 . 4 24 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . . 2 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Terminal Hacks 12 | . . 1 . 4 . 1 . 6 . . . . . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . . Repair 2 | . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 8 . . . . . . . . . . . Terminals 9 | . . . 1 8 . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . Botnet 8 | . . . 1 7 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 8 1 . . . . 1 . . . . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 21 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . . . . . Time 216 | . . . . 108 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Total Allies 5 | . . . . . . . . 4 . . . 1 . . . Largest Group 4 | . . . . . . . . 4 4 . . 1 . . . Highest-Rated Group 156 | . . . . . . . . 156 156 . . 146 . . . Highest-Rated Ally 146 | . . . . . . . . 39 39 . . 146 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 22 . . . . . . Total Damage 333 | . . . . . . . . . 333 . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . 1 . 2 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Turns Passed 8130 | 62 95 683 292 1714 268 1430 337 1199 561 64 194 336 212 114 569 Spaces Moved 5766 | 45 48 319 112 907 132 669 227 849 355 155 381 544 456 86 481 Core 1468 | 10 24 319 37 . . . . . 40 5 242 315 190 28 258 Treads 122 | . . . . . . . . . . . . . . 58 64 Legs 3392 | 35 24 . 75 907 132 669 227 849 315 . . . . . 159 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 784 | . . . . . . . . . . 150 139 229 266 . . Fastest Speed 40 | 50 100 200 120 120 120 120 140 130 50 40 40 50 40 50 50 Average Speed 108 | 116 157 200 164 121 120 136 140 131 119 40 49 52 44 124 91 Slowest Speed 450 | 190 200 200 250 260 120 140 140 140 450 50 55 55 100 160 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 2 2 . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 17 82 16 63 4 75 43 89 52 7 61 78 18 71 21 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . 1 . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . 3 1 3 . . 6 1 . . . Spaces Dug 11 | . . 10 . . . . 1 . . . . . . . . Terrain Destroyed 45 | . . 10 . . . 21 1 . 13 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . Projectile 10 | . . 10 . . . . . . . . . . . . . AOE 34 | . . . . . . 21 . . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Total 7202 | 51 57 333 185 1294 241 1180 243 932 444 153 383 578 465 91 572 Wait 1009 | . . . 34 186 108 501 12 68 43 . . 20 . . 37 Move 5743 | 44 47 317 111 906 131 668 226 848 354 150 376 543 456 85 481 Hop 4 | . . . . . . . . . . 2 2 . . . . Pick Up 27 | 1 1 2 3 11 . 1 . 1 1 . . 2 1 . 3 Fast Attach 81 | 6 4 1 7 15 1 2 1 7 9 1 4 3 3 5 12 Attach 20 | . . . 2 10 1 1 . . 3 . . 1 2 . . Detach 20 | . . . 2 2 . 1 . 4 2 . . . 2 1 6 Swap 24 | . . 2 1 15 . 1 2 1 2 . . . . . . Drop 33 | . . . 1 18 . 1 1 3 1 . . 1 1 . 6 Fire 187 | . 4 10 23 131 . 4 . . 6 . . . . . 9 Melee 47 | . . . . . . . 1 . 23 . . 8 . . 15 Ram 5 | . 1 . . . . . . . . . 1 . . . 3 Kick 1 | . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . 1 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 13) 158 | -10/Materials | Entered Mines 218 | -10/Mines | Crushed by falling debris 262 | -10/Mines | Met a Derelict bent on vengeance 285 | -10/Mines | Learned location of 1 exit from Materials 306 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned location of Zion (-7) 478 | -10/Mines | Met a Derelict shopkeep closing up shop 698 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 702 | -10/Mines | Found Prototype Device 831 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Identified Exp. Sensor Array 842 | -9/Materials | Identified exit to Materials 1087 | -9/Materials | Discovered exit to Materials (range 13) 1133 | -9/Materials | Entered another Materials area 1133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -8/Materials | Build established: Scavenger-Mutant 2079 | -8/Materials | Build established: Mutant 2331 | -8/Materials | Repaired Exp. Sensor Array 2363 | -8/Materials | Core integrity fell below 50% 2444 | -8/Materials | Lost 4 parts (2n1u1w) 2701 | -8/Materials | Build established: Scavenger-Mutant 2735 | -8/Materials | Discovered new exit (range 10) 2846 | -8/Materials | Identified exit to Factory 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Utility x2 2893 | -7/Factory | Discovered new exit (range 16) 3034 | -7/Factory | Repaired Exp. Sensor Array 3073 | -7/Factory | Identified exit to Lower Caves 3115 | -7/Factory | Entered Lower Caves 3371 | -7/Lower Caves | Encountered a Warlord checkpoint 3588 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4531 | -7/Lower Caves | Discovered new exit (range 11) 4544 | -7/Lower Caves | Identified exit to Lower Caves 4545 | -7/Lower Caves | Entered another Lower Caves area 4745 | -7/Lower Caves | Discovered new exit (range 16) 4771 | -7/Lower Caves | Identified exit to Zion 4871 | -7/Lower Caves | Found Alien Artifact 4871 | -7/Lower Caves | Identified Core Expander 4871 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4882 | -7/Lower Caves | Entered Zion 4902 | -7/Zion | Given A8's code to call for help 4976 | -7/Zion | Discovered new exit (range 8) 5049 | -7/Zion | Found Prototype Processor 5049 | -7/Zion | Identified Exp. Melee Analysis Suite 5054 | -7/Zion | Found Prototype Processor 5054 | -7/Zion | Identified Exp. Target Analyzer 5070 | -7/Zion | Found Prototype Processor 5070 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5074 | -7/Zion | Found Prototype Processor 5074 | -7/Zion | Identified Exp. Signal Interpreter 5087 | -7/Zion | Found Prototype Hackware 5087 | -7/Zion | Identified Exp. Hacking Suite 5133 | -7/Zion | System corruption cleaned by Quarantine Array 5213 | -7/Zion | Learned Factory terminal intel 5306 | -7/Zion | Learned Factory stockpile data 5340 | -7/Zion | Build established: Hacker-Assassin 5411 | -7/Zion | Met Imprinter 5434 | -7/Zion | Imprinted 5436 | -7/Zion | Declared Zion's savior 5578 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5885 | -7/Zion | Received a visual enhancement algorithm 6070 | -7/Zion | Identified exit to Proximity Caves 6081 | -7/Zion | Entered Proximity Caves 6081 | -6/Proximity Caves | Accompanied by 4 allies 6201 | -6/Proximity Caves | Lost 4 allies 6264 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 6416 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6437 | -6/Proximity Caves | Core integrity fell below 50% 6468 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 6508 | -6/Proximity Caves | Learned 12 Factory zone layouts 6637 | -6/Proximity Caves | Discovered new exit (range 10) 6641 | -6/Proximity Caves | Identified exit to Factory 6642 | -6/Proximity Caves | Entered Factory 6642 | -6/Factory | Evolved 2 slots: Utility x2 6645 | -6/Factory | Loaded intel: 26 terminal locations 6695 | -6/Factory | Discovered new exit (range 23) 6704 | -6/Factory | Identified exit to Lower Caves 6706 | -6/Factory | Entered Lower Caves 6753 | -6/Lower Caves | Learned 4 Factory zone layouts 6783 | -6/Lower Caves | Lost 4 parts (1n3u) 6892 | -6/Lower Caves | Discovered new exit (range 14) 6900 | -6/Lower Caves | Identified exit to Lower Caves 6900 | -6/Lower Caves | Entered another Lower Caves area 6910 | -6/Lower Caves | Discovered new exit (range 18) 6919 | -6/Lower Caves | Identified exit to Factory 7017 | -6/Lower Caves | Core integrity fell below 50% 7043 | -6/Lower Caves | Learned Factory interactive machine intel 7043 | -6/Lower Caves | Spotted B-75 Beast 7066 | -6/Lower Caves | Found DRS Beacon 7084 | -6/Lower Caves | Core integrity fell below 20% 7094 | -6/Lower Caves | Encountered a Warlord checkpoint 7138 | -6/Lower Caves | Build established: Derelict-Mutant 7186 | -6/Lower Caves | Discovered new exit (range 18) 7194 | -6/Lower Caves | Identified exit to Data Miner 7230 | -6/Lower Caves | NK-0LA showed up to help 7232 | -6/Lower Caves | NK-0LA revealed a hidden path 7236 | -6/Lower Caves | Entered Factory 7236 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7238 | -5/Factory | Loaded intel: 51 interactive machine locations 7448 | -5/Factory | Sucked down chute 7448 | -5/Factory | Entered Waste 7448 | -5/Waste | The area was eerily silent 7518 | -5/Waste | A Compactor rumbled back to life 7518 | -5/Waste | Spotted C-40 Crusher 7526 | -5/Waste | Discovered new exit (range 23) 7560 | -5/Waste | Identified exit to Factory 7562 | -5/Waste | Entered Factory 7992 | -5/Factory | Garrison activated, responded to threat 7998 | -5/Factory | Core integrity fell below 50% 8028 | -5/Factory | Lost 5 parts (3n2w) 8119 | -5/Factory | Core integrity fell below 20% 8123 | -5/Factory | Discovered new exit (range 20) 8125 | -5/Factory | Lost 4 parts (4u) 8131 | -5/Factory | Discovered new exit (range 17) 8131 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08089_ Terminal x1 08092_ System corrupted: Matter fused (-6). 08094_ Machine Analyzer destroyed. 08095_ Slammed into K-01 Serf. 08095_ K-01 Serf destroyed. 08096_ Extracted 1 matter. 08096_ K-01 Serf cleans the Fusion Modulator. 08100_ K-01 Serf collects debris. 08110_ U-05 Engineer works on Subcomponent Replicator. 08116_ K-01 Serf cleans the Repair Station. 08116_ Triggered Ambush Trap. 08116_ S-27 Virus emerges from a hatch in the floor. 08117_ U-05 Engineer lays Concrete. 08118_ NSHLQU>R/B5C,Q3Q>ZRY,20 08118_ U-05 Engineer lays Concrete. 08123_ EXIT=FOUND 08123_ U-05 Engineer lays Concrete. 08126_ Slug penetrates Wall. 08130_ U-05 Engineer destroyed. 08131_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######+??????? #?????????????? | | ????????????????? ?????? #?????????????? | | ????????????????? ????# #?????????????? | | ??????????????????