Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:24:35 Player: Kerstop Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1161) 1161 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2541 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Power Shielding > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Ion Engine Heat Sink Seismic Detector Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 11 20 18 . Power 12 | 4 4 4 . Engine 7 | 4 2 1 . Core 5 | . 2 3 . Reactor . | . . . . Propulsion 14 | 2 3 9 . Treads . | . . . . Leg 11 | 2 3 6 . Wheel 1 | . . 1 . Hover . | . . . . Flight 2 | . . 2 . Utility 7 | 2 4 1 . Device 4 | 2 1 1 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 3 9 4 . Energy Gun 6 | 2 3 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon 2 | 1 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 9 3 Power 3 | . . 3 . Propulsion 5 | . . 3 2 Utility 2 | . . 2 . Weapon 4 | . 2 1 1 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 93 78 35 Engine 7 | . 8 8 . Core 7 | . 6 10 11 Leg 22 | . 27 16 . Device 9 | . 13 3 . Processor 12 | . 13 11 11 Protection 3 | . . 8 . Energy Gun 7 | . 9 5 . Energy Cannon 2 | . 5 . . Ballistic Gun 1 | . . 4 2 Launcher 1 | . 3 . . Impact Weapon 2 | . . 7 . Special Melee Weapon 2 | . 3 . . Naked Turns . | . . . . Heaviest Build 27 | 7 27 20 7 Greatest Support 26 | 20 20 26 4 Greatest Overweight (x) 5 | . 1 5 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 4 4 Average Carried 3 | 1 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 4 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 820 | 310 265 245 . Remotely . | . . . . Salvage Created 1445 | 111 527 790 17 Parts 90 | 13 42 34 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 33 | 1 12 19 1 Melee 7 | . . 7 . Guns 12 | 1 3 7 1 Cannons 5 | . 5 . . AOE 4 | . 4 . . Classes Destroyed 10 | 3 4 3 . Worker 5 | 1 2 2 . Tunneler 3 | 2 1 . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 4 | . 3 1 . Swarmer 7 | . 2 4 1 Grunt 22 | 1 10 11 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 4 | 1 4 4 1 Combat Bots Only 4 | 1 4 4 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 240 | 6 49 146 39 Missed 57 | 1 13 34 9 Damage Taken 2016 | 56 442 1289 229 Core 488 | . 84 306 98 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 50 . Regen/Repaired (Parts) 50 | . 50 . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 115 | 13 54 41 7 Largest 2 | 2 2 2 1 Hottest 100 | 100 100 88 20 Shots Fired 148 | 21 62 58 7 Gun 105 | 16 24 58 7 Cannon 30 | . 30 . . Launcher 7 | . 7 . . Special 6 | 5 1 . . Kinetic 36 | . . 29 7 Thermal 105 | 21 55 29 . Explosive 7 | . 7 . . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 8 12 2 Robot Miss Streak 5 | 2 5 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 8 33 65 3 Core Hits 54 | 5 27 20 2 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 6 | . 1 5 . Burn 2 | . 1 1 . Smash 4 | . . 4 . Melee Attacks 52 | . 2 50 . Impact 50 | . . 50 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 2 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2831 | 84 839 1877 31 Guns 714 | 84 162 437 31 Cannons 316 | . 316 . . Explosions 361 | . 361 . . Melee 1440 | . . 1440 . Ramming . | . . . . Kinetic 274 | . . 243 31 Thermal 756 | 84 478 194 . Explosive 361 | . 361 . . Electromagnetic . | . . . . Impact 1440 | . . 1440 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 359 | . 8 351 . Projectiles 8 | . 8 . . Explosions . | . . . . Melee 351 | . . 351 . Knockbacks 6 | . . 6 . Impact 6 | . . 6 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . 81 . . Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 381 | 84 381 306 1 Average Temperature 101 | 30 94 140 1 Received Heat Transfer 549 | 30 90 429 . Effects 4 | . 1 3 . Shutdowns 1 | . 1 . . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 16 | . . 16 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 1 1 . Heat Transferred 1890 | 200 1135 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 362 | 30 240 362 133 Initial 123 | . 3 40 123 Average 128 | 12 122 219 123 Maximum Alert Level 1 | . 1 1 . Low Security (%) 70 | 100 78 37 100 Level 1 29 | . 21 62 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | 1 19 35 3 Peak Tracking Total 5 | 1 3 5 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 5 5 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 15 15 . Successful 22 | . 10 12 . Failed 8 | . 5 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 23 | . 12 11 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . . 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 17 | . 8 9 . Record 11 | . 4 7 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3217 | 740 1403 1027 47 Spaces Moved 1907 | 296 971 612 28 Core 44 | 18 . 25 1 Treads . | . . . . Legs 1710 | 278 971 461 . Wheels . | . . . . Hover . | . . . . Flight 153 | . . 126 27 Fastest Speed 37 | 50 120 37 120 Average Speed 117 | 115 120 113 121 Slowest Speed 300 | 120 190 300 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 12 79 44 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug 2 | 1 1 . . Terrain Destroyed 36 | 1 35 . . Melee . | . . . . Projectile 2 | 1 1 . . AOE 34 | . 34 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2634 | 662 1142 795 35 Wait 473 | 333 74 66 . Move 1904 | 295 970 611 28 Hop . | . . . . Pick Up 10 | 6 4 . . Fast Attach 34 | 4 13 17 . Attach 12 | 6 5 1 . Detach 9 | 3 6 . . Swap 3 | 1 2 . . Drop 22 | 1 12 9 . Fire 115 | 13 54 41 7 Melee 52 | . 2 50 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 741 | -11/Scrapyard | Entered Materials 821 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 8) 1184 | -10/Materials | Identified exit to Mines 1252 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Identified exit to Materials 1297 | -10/Materials | Build established: Scavenger-Mutant 1728 | -10/Materials | Repaired Particle Gun 1883 | -10/Materials | Discovered exit to Materials (range 7) 2144 | -10/Materials | Entered another Materials area 2144 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2890 | -9/Materials | Core integrity fell below 50% 2958 | -9/Materials | Build established: Mutant 3007 | -9/Materials | Lost 3 parts (2n1u) 3046 | -9/Materials | Discovered new exit (range 15) 3171 | -9/Materials | Identified exit to Mines 3171 | -9/Materials | Entered Mines 3176 | -9/Mines | Core integrity fell below 20% 3218 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Flight Unit. Acquired 10 matter. Dropped Hvy. Hammer. R-06 Scavenger collects Hvy. Hammer. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. S-10 Pest destroyed. Flight Unit destroyed. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Searching scrap... Found Heat Sink. Found Disposable Heat Sink. Found 28 Matter. Flight Unit destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??##########????????????????????????????????? | | ??# #????????????????????????????????? | | ??# = #????????????????????????????????? | | ??# % #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# """ #????????????????????????????????? | | ??# """ #????????????????????????????????? | | ??# """ #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??## ## ####????????????????????????????????? | | ???# ?# #???????????????????????????????????? | | ???# ?# #???????????????????????????????????? | | ???# ## #???????????????????????????????????? | | ???# #??????????#####????????????????????? | | ???#### #?????????## ##???????????????????? | | ??????# #?????????# ##??????????????????? | | ??????# #????????## ##?????????????????? | | ??????# #####???## ##### #??????????? | | ??????# =% ##### $ #??????????? | | ??????##### s !% #??????????? | | ??????????# ! % @ #??????????????? | | ??????????######## #??????????????? | | ?????????????????# #?????????????? | | ?????????????????## #?????????????? | | ??????????????????# [ #?????????????? | | ??????????????????# #?????????????? | | ?????????????????? #????????????? | | ?????????????????? #???????????? | | ?????????????????? #???????????? | | ????????????????? | #???????????? | | ????????????????? ????????????? | | ?????????????????# ### ????????????? | | ?????????????????#####??# ??????????????? | | ?????????????????????????# ????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 62 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed RiotHardenedRefractor Manual? 0 Play Time 01:52:44 Cumulative 1.8 hours Start 2024.04.01 @ 22:00:15 End 2024.04.02 @ 00:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 64e072d4-3ad2-4fe8-af31-0d5db600143d