Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 13:53:30 Player: rep Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3073) 3073 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (745) 745 TOTAL SCORE: 7053 Bonus ------- High Alert Combat Kills 445 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 82/100 System Corruption 6% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Signal Interpreter Improved EM Shotgun Autogun Flak Gun Advanced Assault Cannon Grenade Launcher Improved Datajack Great Axe Great Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Dat Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 123 | 6 20 13 13 56 8 7 Power 11 | 1 2 2 1 3 2 . Engine 9 | 1 2 2 1 2 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 33 | 2 3 5 5 17 1 . Treads 7 | . . . . 6 1 . Leg 26 | 2 3 5 5 11 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 8 2 1 8 . 2 Device 8 | . 2 . . 6 . . Storage 8 | 1 5 1 1 . . . Processor 4 | . 1 1 . 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 57 | 2 7 4 6 28 5 5 Energy Gun 14 | . 1 . 3 9 . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 25 | 2 5 4 2 10 2 . Ballistic Cannon 6 | . . . 1 3 1 1 Launcher 6 | . . . . 4 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 38 | . 1 1 . 15 7 14 Power 6 | . . 1 . 2 2 1 Propulsion 10 | . . . . 5 3 2 Utility 6 | . 1 . . 1 . 4 Weapon 16 | . . . . 7 2 7 Highest Loss Streak 14 | . 1 1 . 12 7 14 Average Slot Usage (%) 97 | . 98 98 98 98 91 77 Engine 8 | . 14 10 9 5 . . Core 1 | . . . . 1 6 7 Treads 4 | . . . . 6 23 12 Leg 24 | . 28 33 34 22 . . Device 5 | . 6 6 . 7 7 6 Storage 17 | . 17 21 18 15 15 15 Processor 7 | . 2 4 9 10 15 13 Protection 1 | . . . . 3 . . Energy Gun 3 | . . . 4 7 3 . Ballistic Gun 17 | . 27 22 13 9 13 11 Ballistic Cannon 2 | . . . 9 3 2 8 Naked Turns . | . . . . . . . Heaviest Build 52 | 11 25 38 42 52 44 44 Greatest Support 89 | 20 20 30 72 89 89 43 Greatest Overweight (x) 4 | 1 1 1 4 2 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 14 | 6 12 14 14 14 14 14 Average Capacity 12 | 5 8 13 14 14 14 13 Most Carried 14 | 4 10 14 14 14 14 11 Average Carried 11 | 2 7 12 13 12 12 9 Final Capacity 14 | 6 10 14 14 14 14 4 Final Carried 14 | 4 10 13 14 13 11 3 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Scavenger-Gunner 21% | Mutant 15% | Scavenger-Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Dat Matter Collected 3003 | 223 573 438 376 1207 186 . Remotely . | . . . . . . . Salvage Created 3512 | . 681 818 416 1446 151 . Parts 226 | . 42 50 20 107 7 . Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 5 | . 5 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Dat Combat Hostiles Destroyed 68 | . 9 17 6 29 7 . Guns 50 | . 9 17 4 15 5 . Cannons 10 | . . . 2 8 . . AOE 8 | . . . . 6 2 . Classes Destroyed 11 | . 6 1 1 3 . . Worker 4 | . 1 . . 3 . . Builder 5 | . . . 1 4 . . Hauler 4 | . 2 . 2 . . . Recycler 4 | . 2 . . 2 . . Operator 1 | . 1 . . . . . Watcher 9 | . 1 4 1 3 . . Swarmer 17 | . . . . 10 7 . Grunt 38 | . 9 16 5 8 . . Sentry 6 | . . 1 1 4 . . Hunter 3 | . . . . 3 . . Programmer 4 | . . . . 4 . . Best Kill Streak 10 | . 4 5 4 10 4 . Combat Bots Only 8 | . 2 5 3 8 4 . Max Kills in Single Turn 2 | . 1 1 1 2 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Dat Damage Taken 6665 | . 738 572 268 3098 655 1334 Core 978 | . 212 46 16 340 87 277 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 15 88 97 . . . Volleys Fired 257 | . 80 54 30 74 15 4 Largest 3 | . 2 2 3 3 3 3 Hottest 182 | . 85 46 107 182 113 156 Shots Fired 622 | . 160 108 90 220 34 10 Gun 525 | . 160 108 60 168 27 2 Cannon 85 | . . . 30 45 2 8 Launcher 12 | . . . . 7 5 . Special . | . . . . . . . Kinetic 493 | . 151 108 73 133 19 9 Thermal 59 | . 9 . . 49 . 1 Explosive 12 | . . . . 7 5 . Electromagnetic 58 | . . . 17 31 10 . Robot Hit Streak 10 | . 8 8 7 10 4 8 Robot Miss Streak 8 | . 4 8 3 8 2 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 1 . 2 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 374 | . 97 57 54 138 21 7 Core Hits 197 | . 37 29 20 90 15 6 Critical Hits 5 | . . 1 . 4 . . Critical Kills 3 | . . 1 . 2 . . Critical Parts Destroyed 2 | . . . . 2 . . Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing 2 | . . . . 2 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6467 | . 1091 839 897 3026 450 164 Guns 4608 | . 1091 839 599 1757 256 66 Cannons 1091 | . . . 298 695 . 98 Explosions 768 | . . . . 574 194 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4293 | . 1044 839 698 1451 115 146 Thermal 677 | . 47 . . 612 . 18 Explosive 599 | . . . . 405 194 . Electromagnetic 898 | . . . 199 558 141 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 6 6 6 Average Corruption 3 | . . . 1 2 6 6 Corruption Purged . | . . . . . . . Effects 39 | . . . 1 23 12 3 Message Errors 6 | . . . . 2 3 1 Matter Fused 6 | . . . . 3 2 1 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 4 | . . . . 3 1 . Data Loss (minor) 6 | . . . . 3 3 . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . . . 1 Targeting Errors 13 | . . . 1 9 3 . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . 32 . . Projectiles 9 | . . . . 9 . . Explosions 23 | . . . . 23 . . Melee . | . . . . . . . Knockbacks 9 | . . . 2 6 . 1 Impact . | . . . . . . . Kinetic 9 | . . . 2 6 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . 17 33 . Shots 2 | . . . . 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 324 10 186 235 . 64 Average Temperature 56 | . 72 4 49 60 . 31 Received Heat Transfer 1515 | . 411 294 135 501 . 174 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . 2 5 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1305 | . 111 . . 1144 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Dat Peak Influence 927 | . 181 424 422 927 . . Average Influence 346 | . 97 267 307 588 . . Maximum Alert Level 3 | . . 2 2 3 . . Low Security (%) 33 | 100 100 15 23 2 . . Level 1 31 | . . 77 52 16 . . Level 2 23 | . . 7 24 50 . . Level 3 11 | . . . . 30 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 6 . 10 . . Investigation 5 | . 1 2 . 2 . . Extermination 3 | . . . . 3 . . Reinforcement 8 | . 2 4 . 2 . . Assault 1 | . . . . 1 . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Dat Distress Signals 7 | . 1 2 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 14 33 9 41 8 8 Peak Tracking Total 6 | . 4 6 4 6 4 4 Tactical Retreats 3 | . 1 . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Dat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Dat Machines Disabled 13 | . . 2 1 9 . 1 Max in Single Turn 6 | . . 1 1 6 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Dat Machines Accessed 10 | . 3 2 2 3 . . Terminals 7 | . 3 1 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 28 | . 7 3 9 9 . . Successful 20 | . 6 1 7 6 . . Failed 8 | . 1 2 2 3 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 14 | . 5 3 5 1 . . Terminals 23 | . 7 2 9 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 . 5 3 . . Record 6 | . . . 3 3 . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 1 2 1 . . Terminals 6 | . 4 . 2 . . . Track 1 | . 1 . . . . . Botnet 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Extract 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 1 2 2 . . Full Trace Events 4 | . 1 1 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . 14 . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Dat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Dat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Dat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Dat Turns Passed 3567 | 55 785 757 385 1201 312 72 Spaces Moved 1794 | 39 375 373 203 620 154 30 Core 10 | 7 . . . . . 3 Treads 298 | . . . . 117 154 27 Legs 1486 | 32 375 373 203 503 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 100 Average Speed 137 | 108 133 148 126 130 169 172 Slowest Speed 240 | 150 150 150 240 185 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 64 32 21 16 23 59 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 84 | . . . 2 55 26 1 Melee 2 | . . . . 2 . . Projectile 13 | . . . 2 9 1 1 AOE 69 | . . . . 44 25 . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Dat Total 2358 | 48 510 474 269 836 179 42 Wait 52 | . 3 10 1 38 . . Move 1788 | 38 374 372 202 619 153 30 Hop . | . . . . . . . Pick Up 63 | 4 14 11 9 23 2 . Fast Attach 21 | 6 1 2 3 7 1 1 Attach 30 | . 2 4 2 13 4 5 Detach 7 | . 1 1 3 2 . . Swap 72 | . 17 7 8 36 3 1 Drop 61 | . 13 13 11 22 1 1 Fire 257 | . 80 54 30 74 15 4 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . 5 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / [*Dat]) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Core integrity fell below 20% 795 | -10/Materials | Discovered new exit (range 3) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1274 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 10) 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1900 | -8/Materials | Build established: Skirmisher 1974 | -8/Materials | Discovered new exit (range 3) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | Build established: Scavenger-Tank 2560 | -7/Factory | Lost 3 parts (1p1u1w) 2748 | -7/Factory | Garrison activated, responded to threat 2873 | -7/Factory | Destroyed 8 combat bots 2884 | -7/Factory | Garrison activated, responded to threat 2950 | -7/Factory | Lost 12 parts (1p5n6w) 3158 | -7/Factory | Discovered new exit (range 12) 3166 | -7/Factory | Build established: Scavenger-Gunner 3183 | -7/Factory | First assault squad dispatched 3184 | -7/Factory | Entered Lower Caves 3211 | -7/Lower Caves | Core integrity fell below 50% 3247 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3396 | -7/Lower Caves | Lost 7 parts (2p3n2w) 3402 | -7/Lower Caves | Identified exit to Lower Caves 3496 | -7/Lower Caves | Entered Data Miner 3496 | -7/Data Miner | Discovered new exit (range 6) 3527 | -7/Data Miner | Met Data Miner 3542 | -7/Data Miner | Data Conduit disabled 3564 | -7/Data Miner | Core integrity fell below 20% 3568 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03545_ Autogun destroyed. 03545_ Discarded Visual Processing Unit. 03549_ Plasma Cannon destroyed. 03549_ Imp. Light Armor Plating destroyed. 03551_ Critical hit. 03551_ Imp. Treads destroyed. 03552_ Flak Gun destroyed. 03555_ Imp. Heat Sink destroyed. 03556_ Gatling Laser destroyed. 03558_ Lgt. Treads destroyed. 03560_ Enhanced Grunt knocked back. 03561_ Adv. Assault Cannon destroyed. 03561_ Gauss Cannon destroyed. 03561_ Med. Storage Unit destroyed. 03561_ Lgt. Nuclear Core destroyed. 03564_ Dropped Greatsword. 03564_ Acquired Greatsword. 03566_ Greatsword destroyed. 03566_ Lrg. Storage Unit destroyed. 03568_ XWIZ5EY#/UI5IW<1CX2KY1UQ DL WY Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????####????? | | ?????????############??????#???????### #????? | | ?????????"""""""""""###### #??????## #????? | | ???????"""""" """""" g # # # ## < ##????? | | ??????"""""" @ g gg ###### | | ??????""" # | | ?????""""" # | | ?????"""" # | | ?????""""" ## | | ??????"""" """"""""""""""""#####? | | ??????""""" """"###############????? | | ???????"""" " """###??????????????????? | | ???????"""""" "#####????????????????????? | | ????????####"## "#????????????????????????? | | ???????????#"?## "#????????????????????????? | | ???????????#???# "#????????????????????????? | | ??????????????? "#????????????????????????? | | ??????????????# "?????????????????????????? | | ?????????????? "?????????????????????????? | | ?????????????### "?????????????????????????? | | ???????????????# "?????????????????????????? | | ???????????????# "?????????????????????????? | | ??????????????? "?????????????????????????? | | ???????????????X ??????????????????????????? | | ???????????????? ??????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Datajack | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Wheel | -9/Materials | Extracted Hacking Suite | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force The Oracle Challenges ------------ None Game ------ Seed AssaultCryofiberGun Manual? 0 Play Time 01:21:40 Cumulative 18.8 hours Start 2020.08.29 @ 19:57:36 End 2020.08.30 @ 13:53:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fe4af2d-f94d-4e86-8075-22c8c7542637