Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 20:32:28 Player: SunShine214 Result: Destroyed by IP-NZ7(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1482) 1482 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3122 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Sensor Array Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Structural Scanner Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite Drone Bay (2/2) Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite Drone Bay Improved EM Shotgun Advanced Beam Cannon Mining Laser Katana [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 39 | 7 7 7 17 1 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 2 7 . Treads 13 | 2 2 2 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 2 3 . Device 3 | 1 . 1 1 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 2 2 6 1 Energy Gun 6 | 2 . 1 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 8 | . . 3 4 1 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 5 | . . 2 2 1 Highest Loss Streak 3 | . . 3 2 1 To Critical Strikes . | . . . . . Average Backups 10 | . 6 10 14 14 Power . | . . 1 1 1 Propulsion 3 | . 2 3 4 3 Utility 3 | . 1 3 4 6 Weapon 2 | . 1 1 4 4 Tool/Special . | . . . . . Unused Backups 12 | . 3 . . 9 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 9 | . 3 . . 6 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 96 99 100 Engine 11 | . 14 11 11 11 Treads 23 | . 28 21 22 22 Device 16 | . 12 9 17 22 Storage 11 | . 14 11 11 11 Processor 8 | . 1 11 11 11 Protection 2 | . . 10 4 . Energy Gun 16 | . 27 13 7 18 Energy Cannon 4 | . . . 12 . Slashing Weapon 1 | . . . 1 2 Peak Build Rating 19 | 9 10 14 19 19 Average Rating 14 | 7 9 12 17 18 On Entrance 10 | . 9 8 14 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 14 29 39 41 36 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 1 11 12 15 15 Average Carried 10 | . 6 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 10 12 14 15 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 798 | 270 133 99 216 80 Remotely . | . . . . . Salvage Created 2407 | 183 373 146 1244 461 Parts 150 | 7 19 15 74 35 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 5 | . . . 4 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 36 | . 9 5 16 6 Melee 7 | . . . 4 3 Guns 17 | . 8 4 4 1 Cannons 7 | . . . 7 . AOE 5 | . 1 1 1 2 Classes Destroyed 11 | 2 3 2 3 1 Builder 2 | . . 1 . 1 Tunneler 4 | 4 . . . . Hauler 6 | . 2 . 4 . Recycler 5 | 1 . . 2 2 Operator 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 6 | . 3 3 . . Grunt 12 | . 6 . 6 . Duelist 1 | . . . 1 . Sentry 15 | . . 2 9 4 Scrapper 2 | . . . . 2 Best Kill Streak 6 | 2 3 6 4 2 Combat Bots Only 5 | . 2 5 4 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 194 | . 52 26 96 20 Missed 29 | . 5 6 15 3 Hits 165 | . 47 20 81 17 Melee 7 | . . . 7 . Projectile 158 | . 47 20 74 17 Critical Strikes 3 | . . 1 1 1 Damage Taken 2586 | . 580 347 1226 433 Core 575 | . 159 31 232 153 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 36 . . . Volleys Fired 116 | 18 41 9 40 8 Largest 2 | 2 2 2 2 2 Hottest 150 | 90 150 90 136 90 Shots Fired 223 | 34 81 17 78 13 Gun 161 | 34 76 16 29 6 Cannon 49 | . . . 49 . Launcher 10 | . 2 1 . 7 Special 3 | . 3 . . . Kinetic 3 | . . 3 . . Thermal 175 | 34 79 13 49 . Explosive 10 | . 2 1 . 7 Electromagnetic 35 | . . . 29 6 Robot Hit Streak 11 | 10 7 7 11 10 Robot Miss Streak 5 | 3 3 3 5 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 162 | 26 45 11 67 13 Core Hits 82 | 6 21 9 35 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 2 1 1 . Burn 5 | 2 2 1 . . Sever 1 | . . . 1 . Melee Attacks 29 | . . . 24 5 Impact . | . . . . . Slashing 29 | . . . 24 5 Piercing . | . . . . . Sneak Attacks 7 | . . . 3 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3588 | 304 686 305 1690 603 Guns 1408 | 304 552 121 386 45 Cannons 450 | . . . 450 . Explosions 645 | . 126 184 85 250 Melee 1039 | . . . 764 275 Ramming 46 | . 8 . 5 33 Kinetic 26 | . . 26 . . Thermal 1515 | 304 552 95 535 29 Explosive 531 | . 126 184 . 221 Electromagnetic 431 | . . . 386 45 Impact . | . . . . . Slashing 1039 | . . . 764 275 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 14 . . . Message Errors 5 | . 5 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 3 | . 3 . . . Overload Shots . | . . . . . Overflow Damage 91 | . . 3 28 60 Projectiles . | . . . . . Explosions 3 | . . 3 . . Melee 88 | . . . 28 60 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 288 | . 75 94 49 70 Shots 6 | . 2 1 1 2 Rammed 6 | . 2 . 2 2 Targets Rammed 8 | . 2 . 2 4 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 436 | 150 408 144 436 17 Average Temperature 110 | 64 110 67 145 7 Received Heat Transfer 961 | . 261 81 420 199 Effects 10 | . 4 . 6 . Shutdowns 2 | . 1 . 1 . Energy Bleed 2 | . . . 2 . Interference 6 | . 3 . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | 3 4 1 2 1 Heat Transferred 3874 | 966 1634 310 964 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | 10 123 161 138 50 Initial 46 | . . . 16 46 Average 40 | . 37 79 65 9 Influence Increases 1197 | 25 314 211 503 144 Destroy 0b10 Robot/C 680 | . 180 100 320 80 Destroy 0b10 Robot/NC 100 | 25 10 5 45 15 Destroy Leader 194 | . 44 30 120 . Successful Hack 44 | . 8 14 10 12 Disable Machine 60 | . 30 30 . . Destroy Structure 89 | . 12 32 8 37 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 1186 | 25 314 170 425 252 Entered New Map 98 | . . . 25 73 Time Decay 1016 | 25 314 140 368 169 Lost Part 72 | . . 30 32 10 Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 19 10 23 5 Peak Tracking Total 5 | . 3 5 4 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 4 | . 2 2 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 13 | . 5 1 3 4 Terminals 13 | . 5 1 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 9 2 6 9 Successful 9 | . 2 2 2 3 Failed 17 | . 7 . 4 6 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 26 | . 9 2 6 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 2 2 3 Part Schematic 1 | . . . . 1 Open Door 1 | . . . 1 . Branch Access Points 2 | . . 1 1 . Maintenance Status 1 | . 1 . . . Extermination Status 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 4 . 3 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 3010 | 152 725 325 950 858 Sensors 2133 | . . 325 950 858 Terrain 877 | 152 725 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 3394 | 238 907 356 1035 858 Spaces Moved 1618 | 76 410 192 436 504 Core 2 | 2 . . . . Treads 1616 | 74 410 192 436 504 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 164 | 157 160 160 177 160 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 55 16 68 85 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 126 | . 16 30 5 75 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 125 | . 15 30 5 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2057 | 157 569 221 579 531 Wait 196 | 56 93 10 36 1 Move 1614 | 75 409 191 435 504 Hop . | . . . . . Pick Up 26 | 1 9 3 10 3 Fast Attach 9 | 7 . 2 . . Attach 8 | . . 3 5 . Detach . | . . . . . Swap 35 | . 11 3 17 4 Drop 16 | . 4 . 10 2 Fire 116 | 18 41 9 40 8 Melee 29 | . . . 24 5 Ram . | . . . . . Kick . | . . . . . Crush 8 | . 2 . 2 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 239 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 595 | -10/Materials | Core integrity fell below 50% 696 | -10/Materials | Discovered new exit (range 11) 1078 | -10/Materials | Discovered new exit (range 3) 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Utility x2 1211 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Identified exit to Storage 1288 | -9/Materials | Lost 3 parts (1n2w) 1502 | -9/Materials | Entered Storage 1958 | -9/Storage | Identified exit to Recycling 2131 | -9/Storage | Core integrity fell below 50% 2532 | -9/Storage | Used back door to open Recycling access 2537 | -9/Storage | Entered Recycling 2766 | -9/Recycling | Discovered new exit (range 13) 3340 | -9/Recycling | Scanned before Scraplab entrance 3346 | -9/Recycling | Angered Scraplab inhabitants 3349 | -9/Recycling | Core integrity fell below 20% 3395 | -9/Recycling | Destroyed by IP-NZ7(j) with Overtuned Pulse Rifle Last Messages --------------- 8G-929(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 03357_ Mak. Salvage Targeting Computer melted. 03357_ 8G-929(j) destroyed. 03365_ Acquired 50 matter. 03367_ Scrap Suit violently self-destructs. 03367_ The unstable cave ceiling collapses. 03367_ Ovr. Pulse Rifle crushed. 03375_ P2-2C1(j): "Defend the Scraplab!" 03375_ Critical hit (Burn: +50). 03379_ The unstable cave ceiling collapses. 03391_ P2-2C1(j) destroyed. 03392_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????## ##???????#???????????? | | ??????????????????????# #??"?"""#??????????? | | ?????????????????????## #?" X " ## #???????? | | ????????????????????## [ # ? #???????? | | ????????????????????# =%= / #???????? | | ????????????????????## ! ##? 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""" #?????????###??????? | | ## # #????? #???####### ##?????? | | #?# + #?????########???# #?????? | | #?# # #????????????????# #?????? | | #?# ## ##????????????????# #?????? | | #?# ## #?????????????????# ####### | | #?# ## #?????????????????# # | | #?# ## #??????###????????# + | | #######?#### ## ######## ##???????# # | | ???????????#### # #???????# # | | #############?# # #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hvy. Ion Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingVortexFlail Manual? 0 Play Time 00:21:06 Cumulative 125.9 hours Start 2026.04.09 @ 20:14:37 End 2026.04.09 @ 20:32:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 569e49aa-8b70-4b9b-b827-9d8f2c3dc03e