Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 02:18:07 Player: W_W Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (151) 755 Value Destroyed (3953) 3953 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2390) 2390 TOTAL SCORE: 8778 Bonus ------- Triggered High Security 500 High Alert Combat Kills 947 Follower Combat Kills 542 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -299 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 10/100 System Corruption 1% Temperature Cool (332) Movement Treading (200) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Plasma Cannon Plasma Cannon Rocket Launcher > --- INVENTORY (20) --- Improved Heat Sink High-capacity Matter Pod (200) Sensor Array Sensor Array Improved Signal Interpreter Improved Signal Interpreter ECM Suite Medium Armor Plating Medium Armor Plating Hacking Suite Relay Coupler [NC] (24) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (27) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Plasma Cannon Plasma Cannon Grenade Launcher Katana > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Sensor Array Sensor Array Improved Signal Interpreter Improved Signal Interpreter ECM Suite Medium Armor Plating Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Drone Bay Drone Bay Drone Bay Drone Bay Plasma Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 82 | 8 6 1 16 29 22 Power 6 | 1 . . 2 2 1 Engine 3 | 1 . . 1 1 . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 21 | 3 1 . 3 7 7 Treads 20 | 2 1 . 3 7 7 Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 5 . 2 . . Device 1 | . 1 . . . . Storage 7 | 1 4 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 47 | 3 . 1 9 20 14 Energy Gun 11 | 2 . . 4 3 2 Energy Cannon 8 | . . . 2 3 3 Ballistic Gun 10 | 1 . . 2 7 . Ballistic Cannon 1 | . . 1 . . . Launcher 9 | . . . 1 6 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . . 1 5 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 2 | . . . . 2 . Parts Lost 17 | . . 1 3 9 4 Power 3 | . . . . 2 1 Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 13 | . . 1 2 7 3 Highest Loss Streak 2 | . . 1 1 2 2 Average Slot Usage (%) 97 | . 99 100 99 93 98 Engine 5 | . 14 14 9 3 . Core 4 | . . . 1 3 10 Treads 23 | . 28 28 22 21 22 Storage 23 | . 26 28 22 22 22 Energy Gun 7 | . 14 . 14 6 2 Energy Cannon 6 | . . . 3 2 16 Ballistic Gun 11 | . 14 14 14 17 2 Ballistic Cannon 3 | . . 14 11 2 . Launcher 7 | . . . . 12 11 Slashing Weapon 3 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 88 | 13 57 58 82 83 88 Greatest Support 43 | 40 40 40 40 43 43 Greatest Overweight (x) 3 | 1 1 1 2 3 2 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 6 18 18 20 20 20 Average Capacity 17 | 5 14 18 19 20 20 Most Carried 20 | 4 18 18 20 20 20 Average Carried 17 | 3 13 17 18 19 19 Final Capacity 20 | 6 18 18 20 20 20 Final Carried 20 | 4 18 17 19 20 19 Class Distribution -------------------- 33% | Hauler-Gunner 30% | Mutant 23% | Hauler-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Storage Hauler-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2819 | 500 407 59 397 1131 325 Remotely . | . . . . . . Salvage Created 4911 | 321 816 76 499 2315 884 Parts 320 | 33 62 . 40 125 60 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 8 | . 2 . . 6 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 92 | . 10 2 13 43 24 Melee 4 | . . . . . 4 Guns 46 | . 10 2 8 24 2 Cannons 23 | . . . 5 10 8 AOE 19 | . . . . 9 10 Classes Destroyed 13 | 3 4 . 2 2 2 Worker 11 | 4 3 . 2 2 . Builder 6 | . . . 1 5 . Tunneler 9 | 9 . . . . . Hauler 2 | . . . . 2 . Recycler 17 | 1 4 . . 12 . Mechanic 1 | . . . . 1 . Operator 3 | . 2 . 1 . . Watcher 8 | . 3 . 3 2 . Swarmer 27 | . 3 . 6 16 2 Grunt 41 | . 7 2 4 15 13 Duelist 1 | . . . . . 1 Protector 2 | . . . . . 2 Sentry 23 | . . . 3 12 8 Best Kill Streak 6 | 4 4 2 6 6 6 Combat Bots Only 6 | . 3 2 6 5 6 Max Kills in Single Turn 3 | 1 1 1 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 3820 | . 277 223 622 1654 1044 Core 471 | . 21 42 41 174 193 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 298 | 40 68 8 35 117 30 Largest 4 | 2 2 2 4 4 4 Hottest 273 | 70 70 70 179 177 273 Shots Fired 704 | 80 136 16 121 292 59 Gun 512 | 80 136 9 75 200 12 Cannon 149 | . . 7 45 61 36 Launcher 43 | . . . 1 31 11 Special . | . . . . . . Kinetic 377 | 40 68 15 67 181 6 Thermal 237 | 40 68 1 30 56 42 Explosive 43 | . . . 1 31 11 Electromagnetic 47 | . . . 23 24 . Robot Hit Streak 29 | 6 12 9 10 29 26 Robot Miss Streak 6 | 4 3 1 6 2 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 448 | 41 63 15 76 183 70 Core Hits 240 | 15 37 5 36 100 47 Critical Hits 2 | . 1 . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . Melee Attacks 92 | . . . . 1 91 Impact . | . . . . . . Slashing 62 | . . . . 1 61 Piercing . | . . . . . . Sneak Attacks 19 | . . . . . 19 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8160 | 460 791 217 1041 3999 1652 Guns 3881 | 460 768 108 598 1811 136 Cannons 1750 | . . 109 425 734 482 Explosions 2151 | . . . . 1441 710 Melee 324 | . . . . . 324 Ramming 54 | . 23 . 18 13 . Kinetic 2846 | 147 359 204 522 1536 78 Thermal 2217 | 313 409 13 233 709 540 Explosive 2091 | . . . . 1381 710 Electromagnetic 628 | . . . 268 360 . Impact . | . . . . . . Slashing 324 | . . . . . 324 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . 1 1 Average Corruption 1 | . 2 2 . 1 1 Corruption Purged . | . . . . . . Effects 42 | . 13 5 . 7 17 Message Errors 12 | . 3 2 . . 7 Heat Flow Errors 4 | . 4 . . . . Energy Discharges 7 | . 2 1 . 2 2 Data Loss (minor) 11 | . 1 2 . 3 5 Targeting Errors 6 | . 3 . . 1 2 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 212 | . 5 . 7 174 26 Projectiles 21 | . . . 7 14 . Explosions 186 | . . . . 160 26 Melee 5 | . 5 . . . . Knockbacks 6 | . 1 2 1 2 . Impact 1 | . 1 . . . . Kinetic 5 | . . 2 1 2 . Secondary . | . . . . . . Self-Inflicted Damage 325 | . . . 44 209 72 Shots 14 | . . . 1 8 5 Rammed 7 | . 2 . 3 2 . Targets Rammed 9 | . 2 . 3 4 . Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 567 | 81 244 78 471 291 567 Average Temperature 79 | 20 35 49 131 66 171 Received Heat Transfer 1155 | . 60 123 120 435 417 Effects 12 | . . . 3 . 9 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 1 . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 1 3 . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 . . . 4 . Heat Transferred 5438 | 925 1221 37 555 1678 1022 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 2085 | 60 203 68 360 999 2085 Initial 603 | . 6 13 . 67 603 Average 641 | 24 63 57 142 704 1428 Maximum Alert Level 5 | . 1 . 1 3 5 Low Security (%) 41 | 100 99 100 70 3 . Level 1 6 | . . . 29 9 . Level 2 8 | . . . . 31 1 Level 3 23 | . . . . 55 29 Level 4 6 | . . . . . 20 Level 5 12 | . . . . . 42 High Security 1 | . . . . . 5 Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 3 4 4 Investigation 3 | . . . . 3 . Extermination . | . . . . . . Reinforcement 5 | . 2 . 3 . . Assault 5 | . . . . 1 4 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 162 | . 18 7 34 51 52 Peak Tracking Total 17 | . 3 15 6 4 17 Tactical Retreats 6 | . . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 10 | . 1 . . 2 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 21 | . 2 1 1 14 3 Max in Single Turn 2 | . 1 1 . 2 1 Garrison Relay 3 | . . . . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 28 | . 8 . 7 13 . Terminals 21 | . 6 . 7 8 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 90 | . 24 . 21 45 . Successful 46 | . 12 . 13 21 . Failed 44 | . 12 . 8 24 . Catastrophic 4 | . . . . 4 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 69 | . 22 . 21 26 . Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 12 | . 2 . . 10 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 35 | . 10 . 13 12 . Record 5 | . . . 4 1 . Part Schematic 2 | . . . . 2 . Robot Analysis 4 | . 1 . 3 . . Prototype ID Bank 5 | . 2 . 2 1 . Open Door 2 | . . . . 2 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 6 | . 3 . 1 2 . Disarm Traps 2 | . . . . 2 . Surveillance Status 1 | . . . . 1 . Investigation Status 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 6 | . 2 . . 4 . Report Inventory 4 | . 2 . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 7 . 5 11 . Full Trace Events 6 | . 1 . . 5 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 11 | . . . . . 11 Machine Destruction 11 | . . . . . 11 Robots Rewired 6 | . . . . . 6 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 9 | . . 3 . . 6 Largest Group 6 | . . 3 3 . 6 Highest-Rated Group 90 | . . 40 40 . 90 Highest-Rated Ally 16 | . . 16 16 . 15 Total Orders 7 | . . 1 5 . 1 FOLLOW 2 | . . 1 1 . . GUARD 1 | . . . . . 1 AID 4 | . . . 4 . . Ally Attacks 103 | . . 1 48 . 54 Total Damage 1649 | . . . 427 . 1222 Kills 28 | . . . 8 . 20 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 4 | . 1 . 3 . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 8149 | 614 1429 457 1098 2159 2392 Spaces Moved 3582 | 301 665 241 464 892 1019 Core 2 | 2 . . . . . Treads 3576 | 295 665 241 464 892 1019 Legs 4 | 4 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 183 | 158 175 180 191 182 195 Slowest Speed 220 | 160 180 180 200 220 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 11 99 55 52 98 87 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 28 | . . . . 23 5 Terrain Destroyed 266 | . . . 9 207 50 Melee 5 | . . . . . 5 Projectile 1 | . . . . . 1 AOE 260 | . . . 9 207 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 4424 | 355 796 249 591 1200 1233 Wait 235 | . 20 . 55 120 40 Move 3578 | 300 664 240 463 892 1019 Hop . | . . . . . . Pick Up 59 | 5 23 . 9 13 9 Fast Attach 29 | 6 1 . 4 14 4 Attach 18 | 2 1 1 5 5 4 Detach 1 | 1 . . . . . Swap 35 | . 4 . 7 10 14 Drop 62 | 1 13 . 10 24 14 Fire 298 | 40 68 8 35 117 30 Melee 92 | . . . . 1 91 Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . 2 . 3 4 . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 615 | -11/Scrapyard | Entered Materials 616 | -10/Materials | Build established: Mutant 917 | -10/Materials | Discovered new exit (range 8) 1339 | -10/Materials | Discovered new exit (range 8) 1591 | -10/Materials | Discovered new exit (range 5) 1746 | -10/Materials | Identified exit to Mines 1923 | -10/Materials | Discovered new exit (range 12) 2044 | -10/Materials | Entered Mines 2212 | -10/Mines | Learned location of Recycling (-9) 2240 | -10/Mines | Discovered new exit (range 9) 2291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2408 | -10/Mines | Learned Materials stockpile data 2420 | -10/Mines | Assembled infested the area 2425 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2501 | -10/Mines | Entered Materials 2501 | -9/Materials | Accompanied by 3 allies 2501 | -9/Materials | Evolved 2 slots: Weapon x2 2502 | -9/Materials | Identified exit to Mines 3034 | -9/Materials | Build established: Hauler-Gunner 3386 | -9/Materials | Discovered new exit (range 13) 3576 | -9/Materials | Discovered new exit (range 3) 3599 | -9/Materials | Entered Storage 4178 | -9/Storage | Repaired Mni. Grenade Launcher 4291 | -9/Storage | Discovered new exit (range 5) 4799 | -9/Storage | First assault squad dispatched 4839 | -9/Storage | Repaired Imp. Treads 5098 | -9/Storage | Core integrity fell below 50% 5758 | -9/Storage | Identified exit to Garrison 5758 | -9/Storage | Entered Garrison 5878 | -9/Garrison | Triggered checkpoint 6026 | -9/Garrison | Garrison Relay disabled 6202 | -9/Garrison | Triggered checkpoint 6250 | -9/Garrison | Triggered checkpoint 6250 | -9/Garrison | Triggered checkpoint 6697 | -9/Garrison | Build established: Commander-Mutant 6700 | -9/Garrison | Triggered checkpoint 6876 | -9/Garrison | Triggered checkpoint 6926 | -9/Garrison | Triggered checkpoint 6974 | -9/Garrison | Triggered checkpoint 6990 | -9/Garrison | Core integrity fell below 20% 7167 | -9/Garrison | Build established: Hauler-Mutant 7412 | -9/Garrison | Garrison Relay disabled 7498 | -9/Garrison | Discovered new exit (range 10) 7528 | -9/Garrison | Installed Relay Interface Framework 7670 | -9/Garrison | Triggered checkpoint 7762 | -9/Garrison | Garrison Relay disabled 7824 | -9/Garrison | Discovered new exit (range 14) 8006 | -9/Garrison | Triggered checkpoint 8012 | -9/Garrison | High security lockdown imminent 8022 | -9/Garrison | Triggered checkpoint 8092 | -9/Garrison | High security lockdown engaged 8150 | -9/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08077_ ALERT: Performing unscheduled system reset. 08092_ ALERT: Lockdown in effect, collecting threat data. 08112_ ALERT: Assault forces dispatched. 08136_ Acquired 10 matter. 08141_ I-25 Savior unfolds itself. 08141_ Defender 2e destroyed. 08142_ I-25 Savior destroyed. 08143_ C-30 ARC bursts open, deploying its payload. 08143_ G-47 Trooper unfolds itself. 08143_ G-34 Mercenary unfolds itself. 08143_ I-25 Savior unfolds itself. 08144_ C-30 ARC bursts open, deploying its payload. 08144_ G-47 Trooper unfolds itself. 08144_ G-34 Mercenary unfolds itself. 08144_ M-13 Machinist unfolds itself. 08144_ G-34 Mercenary destroyed. 08144_ Plasma Cannon destroyed. 08148_ I-25 Savior destroyed. 08148_ G-34 Mercenary destroyed. 08148_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????###= #???? | | ??????????# #???????????????????#######%=%!#???? | | ??????????# #???????????????????# %!=! #???? | | ??????????# #???????????????????# #####*%! #???? | | ??????????# #???????????????????# #???###[ #???? | | ??????????# #?????????????????###"####### ##### | | ??????????# #?????????????????# | | ########### #?????????????????# | | ^^ %=% #?????????????????# | | ! #?????????????????# ############## | | !##### ## #???????? ???????# #????????????? | | #??# ## #???????# ???????# #????????????? | | ###??##"### #???????# ???????# #????????????? | | ??????# #?# #??#????# ???????#*% #????????????? | | ??????# #?# #??# ???# ?#######=*[#????????????? | | ??????# #?#= #??# #### ?# ##*%%#????????????? | | ??????# ###%= #### # # ## ##%%[#????????????? | | ??????# " % g==%[#????????????? | | ??????##### *g! g%** #????????????? | | ??????????# !% = gm #????????????? | | ??????????###########%= ! # ## #????????????? | | ???????????????????### ! # ## ###??????????? | | ???????????????????#%= ^ #??????????? | | ???????????????????#C*= [ #??????????? | | ???????????????????#C%%! =%! ####???????? | | ???????????????????#C=* *@ !! =%=#???????? | | ???????????????????###ggg## ## #### #???????? | | ???????????########## =## ## #??#=#???????? | | ???????????# !b * ####[######### | | ???????????# *%% =% %*" !%= | | ???????????# ######## %%= ###### ####### | | ???????????# #??????## ## *## #????# #?????? | | ???????????# #???????# ## ## #????# #?????? | | ???????????# #???????# ######## #????# #?????? | | ???????????# #???????# #?????## #????# #?????? | | ???????????# #???????+ #?????## #????# #?????? | | ???????????# #???????# #??????# ######"#?????? | | ??########## ######### #??????# #?????? | | ??# #??????# ###### #?????? | | ??# #??????# #????# #?????? | | ??# ####### ########### #??????# #????# #?????? | | ???????????# #???? ????# #??????# ###### ####### | | ???????????# #???? ????# #??????# | | ???????????# #???# #???# #??????# | | ???????????# #???# #???# #??????# | | ???????????# #???# #???# #??????########## ####### | | ???????????# #???# #???# #???????????????# #?????? | | ???????????# #???# #???# #???????????????# #?????? | | ???????????# #???# #???# ##??????????????# #?????? | | ???????????# ###?#*##### ##?????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Flak Cannon | -9/Storage | Hacked Component Analysis Suite | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalCorruptionDetonator Manual? 0 Play Time 01:31:37 Cumulative 34.7 hours Start 2020.10.18 @ 00:41:10 End 2020.10.18 @ 02:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44937753-355c-4685-a504-6cfc3abbbe77