Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 02:58:06 Player: animal_waves Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (223) 1115 Value Destroyed (10143) 10143 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 19719 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 297 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 11/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Sensor Array Improved Core Shielding Enhanced Quantum Rifle Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Power Amplifier Improved Cooling System Experimental Energy Well Improved Signal Interpreter Seismic Detector 0b10 Decoder Chip [Generic] Improved Focal Shield Improved Energy Mantle Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Tri-rail Accelerator > --- INVENTORY -------- Antimatter Reactor Heavy Gauss Cannon Linear Accelerator Micro-nuke Launcher Micro-nuke Launcher [Rating: 141] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Tearclaws Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . . . . . Utility 10 | . . 1 1 1 1 . . . . 1 . 2 . 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 286 | 7 2 15 43 18 55 16 2 . 5 3 22 33 28 34 3 Power 38 | 1 . 1 5 1 6 2 . . 1 1 2 6 4 7 1 Engine 16 | 1 . 1 5 . 3 2 . . . 1 2 . . 1 . Core 8 | . . . . 1 3 . . . . . . 2 2 . . Reactor 14 | . . . . . . . . . 1 . . 4 2 6 1 Propulsion 84 | 2 . 4 19 7 18 2 2 . 2 . 5 8 7 8 . Treads 19 | . . . . 1 1 1 . . . . 1 4 7 4 . Leg 47 | 2 . 3 14 5 14 1 1 . 2 . 1 1 . 3 . Wheel 6 | . . . 1 1 . . . . . . 3 . . 1 . Hover 4 | . . . . . 2 . . . . . . 2 . . . Flight 8 | . . 1 4 . 1 . 1 . . . . 1 . . . Utility 76 | 2 2 3 5 3 10 4 . . 1 1 6 14 9 14 2 Device 39 | 1 1 2 3 . 4 . . . 1 1 3 8 4 10 1 Storage 11 | 1 1 . . . 1 1 . . . . 2 2 2 1 . Processor 18 | . . 1 2 3 4 1 . . . . 1 1 2 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 2 . . . . . 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 88 | 2 . 7 14 7 21 8 . . 1 1 9 5 8 5 . Energy Gun 6 | . . . 1 . 3 . . . 1 . . . 1 . . Energy Cannon 6 | . . . . 1 1 . . . . . 1 1 2 . . Ballistic Gun 35 | 2 . 5 6 2 8 3 . . . . 3 3 3 . . Ballistic Cannon 23 | . . . 4 1 5 3 . . . 1 3 1 2 3 . Launcher 15 | . . 2 3 3 4 1 . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 11 | . . 1 1 . . . . . . . 1 . 4 4 . Parts Lost 140 | . . 1 17 9 31 6 1 . 2 . 18 17 17 20 1 Power 22 | . . . 4 1 3 2 . . . . 2 3 4 3 . Propulsion 46 | . . . 6 4 14 1 1 . 1 . 7 4 4 3 1 Utility 39 | . . 1 2 1 5 1 . . . . 6 7 6 10 . Weapon 33 | . . . 5 3 9 2 . . 1 . 3 3 3 4 . Highest Loss Streak 13 | . . 1 5 4 8 2 1 . 2 . 12 13 8 6 1 To Critical Strikes 2 | . . . . . 1 . . . . . . . 1 . . Average Slot Usage (%) 84 | . 100 99 85 75 83 96 99 100 99 100 86 76 80 72 29 Engine 3 | . 14 11 6 5 1 5 6 6 2 5 3 2 . . . Core 1 | . . . . 1 3 . . . . . . . 7 . . Reactor 2 | . . . . . . . . . 3 5 3 4 2 6 5 Treads 4 | . . . . 2 1 2 6 6 5 . 2 5 14 9 2 Leg 17 | . 28 32 26 12 21 25 24 26 30 35 25 1 . 6 5 Wheel 1 | . . . . 3 1 . . . . . . 7 . . . Hover 1 | . . . . . . 7 6 6 2 . . . . . . Device 9 | . 14 19 3 . 8 7 . . . 11 10 14 15 20 2 Storage 6 | . 14 11 9 7 7 6 6 6 6 5 6 11 2 1 2 Processor 17 | . . 2 20 29 20 24 20 20 20 17 15 11 22 15 5 Protection 2 | . . . . . . . 13 13 11 5 3 1 4 . . Ballistic Gun 5 | . 28 21 6 3 4 3 6 6 2 . 3 5 7 . . Ballistic Cannon 4 | . . . 5 6 3 5 6 6 6 10 6 2 1 4 . Naked Turns 102 | . . . . . . . . . . . . . . . 102 Heaviest Build 91 | 15 30 34 37 38 49 55 55 55 59 76 77 75 79 91 29 Greatest Support 235 | 20 20 30 68 51 85 66 71 71 114 114 114 186 235 135 60 Greatest Overweight (x) 15 | 3 1 1 10 10 15 . 1 . . . 7 . . 5 . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 2 10 15 15 15 15 13 15 15 15 15 15 15 15 5 5 Average Carried 11 | . 8 11 14 13 12 11 14 15 14 13 14 12 8 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 10 15 15 14 9 11 15 15 14 15 11 12 2 3 5 Class Distribution -------------------- 48% | Scavenger-Mutant 29% | Mutant 10% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Extension Derelict-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Matter Collected 7395 | 243 108 425 965 618 1176 512 98 . 234 . 590 513 905 997 11 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8942 | 46 143 538 1088 690 1264 301 9 . 194 . 558 1072 1311 1728 . Parts 443 | 5 16 41 64 27 56 16 2 . 4 . 25 54 61 72 . Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . . . . Recyclers Shooed 5 | . . 1 . 1 . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 17 . . 8 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Combat Hostiles Destroyed 181 | . 5 11 24 14 30 7 1 . 3 . 9 21 23 33 . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 69 | . 5 6 10 4 15 3 1 . . . 4 3 18 . . Cannons 71 | . . . 7 2 9 2 . . 3 . 5 17 2 24 . AOE 36 | . . 5 7 8 4 2 . . . . . . 1 9 . Classes Destroyed 20 | 1 3 4 4 1 2 1 1 . . . 1 . 2 . . Worker 8 | . . 1 2 . 2 . . . . . . . . 3 . Builder 14 | . . . 2 . 1 . . . . . 1 . . 10 . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . 1 . . . . Recycler 6 | . . 1 1 2 . . . . . . . . . 2 . Mechanic 2 | . . . 1 . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . . . 1 . . . . Watcher 6 | . . 3 2 1 . . . . . . . . . . . Swarmer 32 | . 3 3 3 4 4 . . . . . 2 2 7 4 . Grunt 77 | . 2 5 12 7 14 2 . . 3 . 4 7 4 17 . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . Sentry 30 | . . 3 8 1 3 1 . . . . 2 5 3 4 . Specialist 4 | . . . . . . . . . . . . . 2 2 . Hunter 10 | . . . 1 1 2 2 . . . . . . 2 2 . Programmer 21 | . . . . . 5 1 . . . . . 7 4 4 . Heavy 1 | . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 20 | 2 3 5 5 7 8 3 1 . 2 . 8 3 6 20 . Combat Bots Only 10 | . 3 4 4 6 4 3 1 . 2 . 7 3 6 10 . Max Kills in Single Turn 7 | 1 1 3 3 3 2 1 1 . 1 . 2 2 2 7 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 1 1 . . . . . . 1 2 . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Damage Taken 26843 | . 160 350 2595 1681 3573 890 33 . 398 . 2580 4370 4440 4133 1640 Core 4873 | . 18 63 508 334 560 118 . . 36 . 612 390 392 378 1464 Absorbed by Shields 1804 | . . . . . . . . . . . 30 383 197 1194 . Reduced by Siege Mode 153 | . . . . . . . . . . . . 153 . . . Redirected to Shielding 14 | . . . . . . . . . . . . . . . 14 Regen/Repaired (Parts) 111 | . . 33 . . 78 . . . . . . . . . . Core Remaining (%) 54 | 100 92 84 7 52 . . . . 16 . 38 . 32 70 . Volleys Fired 693 | 3 18 34 103 60 148 26 3 . 12 . 59 62 73 92 . Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 . Hottest 181 | 40 40 50 88 88 120 86 86 . 122 . 134 163 160 181 . Shots Fired 1172 | 6 36 62 168 95 207 47 7 . 25 . 96 122 137 164 . Gun 621 | 6 36 58 113 40 131 21 3 . 12 . 53 35 113 . . Cannon 502 | . . . 46 45 67 22 4 . 13 . 43 87 24 151 . Launcher 49 | . . 4 9 10 9 4 . . . . . . . 13 . Special . | . . . . . . . . . . . . . . . . Kinetic 936 | 6 36 58 132 83 171 43 7 . 21 . 87 78 116 98 . Thermal 154 | . . . 27 2 3 . . . 4 . . 44 21 53 . Explosive 45 | . . 4 9 6 9 4 . . . . . . . 13 . Electromagnetic 37 | . . . . 4 24 . . . . . 9 . . . . Robot Hit Streak 46 | 3 4 10 13 46 22 9 4 . 8 . 10 18 19 35 . Robot Miss Streak 5 | 1 3 3 3 3 4 3 1 . 4 . 5 4 3 5 . Penetration Max 1 | . . . . . 1 1 . . . . 1 . 1 1 . Secondary Targets 5 | . . . . . 1 . . . . . 1 2 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 1 . . Shots Hit Robots 840 | 4 18 39 115 81 145 39 4 . 19 . 65 92 104 115 . Core Hits 454 | 2 8 21 63 46 82 16 2 . 10 . 26 39 42 96 1 Critical Kills 13 | . . . . . 3 3 1 . . . 1 . 5 . . Critical Parts Destroyed 23 | . . . 1 . 5 4 . . 2 . 2 . 9 . . Critical Strikes 68 | . . . 3 3 13 9 1 . 3 . 12 4 14 6 . Burn 1 | . . . 1 . . . . . . . . . . . . Destroy 39 | . . . 1 . 8 7 1 . 2 . 5 1 14 . . Blast 27 | . . . 1 3 4 2 . . 1 . 7 3 . 6 . Corrupt 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 11 | . . . . . . 9 . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 9 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29305 | 55 252 786 2795 2205 3857 908 78 . 380 . 1928 3237 3813 8996 15 Guns 8726 | 55 252 542 1319 561 1539 85 14 . 107 . 838 614 2800 . . Cannons 13780 | . . . 797 969 1200 451 64 . 273 . 1090 2623 608 5705 . Explosions 6719 | . . 244 678 675 1103 372 . . . . . . 376 3271 . Melee . | . . . . . . . . . . . . . . . . Ramming 80 | . . . 1 . 15 . . . . . . . 29 20 15 Kinetic 17669 | 55 252 542 1742 1476 2251 536 78 . 305 . 1658 1905 2764 4105 . Thermal 4133 | . . . 374 54 54 . . . 75 . . 1332 644 1600 . Explosive 6046 | . . 244 636 413 734 372 . . . . . . 376 3271 . Electromagnetic 1377 | . . . 42 262 803 . . . . . 270 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 8 1 5 5 5 5 5 . . 4 9 1 10 Average Corruption 4 | . . . 8 1 2 5 5 5 5 . . 2 6 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . Effects 136 | . . . 1 4 15 23 20 4 16 . . 7 35 3 8 Message Errors 34 | . . . 1 1 5 8 3 3 1 . . 1 10 . 1 Matter Fused 30 | . . . . 1 2 5 7 1 4 . . 2 5 1 2 Heat Flow Errors 17 | . . . . . 1 1 2 . 6 . . . 6 . 1 Energy Discharges 19 | . . . . . 4 2 2 . 2 . . 1 5 . 3 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . Data Loss (minor) 17 | . . . . . 1 3 3 . 2 . . 1 5 1 1 Data Loss (major) 5 | . . . . . . 2 . . . . . 1 2 . . Misfires 5 | . . . . 1 1 . 1 . 1 . . . 1 . . Alerts 4 | . . . . . . 1 2 . . . . 1 . . . Weapon Failures 3 | . . . . 1 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 510 | . . 8 47 27 4 22 14 . 19 . 47 2 21 299 . Projectiles 283 | . . . 28 27 2 . 14 . 19 . 47 2 . 144 . Explosions 227 | . . 8 19 . 2 22 . . . . . . 21 155 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 75 | . . . 6 7 4 5 2 . 5 . 3 4 . 39 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 67 | . . . 6 7 4 5 2 . 4 . 3 4 . 32 . Secondary 7 | . . . . . . . . . 1 . . . . 6 . Self-Inflicted Damage 506 | . . . 38 25 182 130 . . . . . . 114 17 . Shots 14 | . . . 1 2 4 4 . . . . . . 2 1 . Rammed 11 | . . . . . . . . . . . . . 5 2 4 Targets Rammed 17 | . . 1 2 . 2 . . . . . . . 6 2 4 Kicked 5 | . . 1 2 . 2 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 552 | . 5 17 144 198 243 247 249 . 370 . 552 387 250 406 121 Average Temperature 108 | . 5 9 65 65 32 98 73 . 124 . 196 134 115 99 72 Received Heat Transfer 4764 | . 60 126 783 525 669 203 . . 225 . 403 884 421 438 27 Effects 22 | . . . . . . . . . 1 . 11 4 1 5 . Shutdowns 9 | . . . . . . . . . 1 . 8 . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 1 1 . Interference 1 | . . . . . . . . . . . 1 . . . . Matter Decay 3 | . . . . . . . . . . . 1 2 . . . Short Circuit 4 | . . . . . . . . . . . 1 1 . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 14 | . . . . . . . . . . . . 14 . . . Longest Duration 14 | . . . . . . . . . . . . 14 . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried 7 | . . . . . 6 . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . Parts Melted 9 | . . . 2 . . . . . . . . 5 1 1 . Heat Transferred 5045 | . . . 814 74 74 . . . 148 . . 1900 666 1369 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Peak Influence 843 | 10 158 323 381 492 449 . . . . . 507 298 350 843 478 Initial 463 | . 6 66 74 159 240 . . . . . . 56 95 152 463 Average 201 | 2 114 184 225 157 240 . . . . . 213 91 151 282 464 Maximum Alert Level 3 | . . 1 1 2 2 . . . . . 2 1 1 3 2 Low Security (%) 56 | 100 100 38 41 89 38 . . . . 100 49 90 73 42 . Level 1 34 | . . 61 58 6 52 . . . . . 36 9 26 36 . Level 2 8 | . . . . 4 9 . . . . . 13 . . 13 100 Level 3 . | . . . . . . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 4 3 12 . . . . . 2 3 4 7 3 Investigation 8 | . . 1 3 1 2 . . . . . . . 1 . . Extermination 12 | . . . . 1 3 . . . . . . 3 2 2 1 Reinforcement 16 | . 2 . 1 1 3 . . . . . 2 . 1 5 1 Assault 2 | . . . . . 1 . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 1 2 . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Distress Signals 16 | . . 1 5 2 1 . . . . . 4 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 299 | . 9 18 38 23 48 8 1 . 4 . 31 27 34 42 16 Peak Tracking Total 16 | . 3 5 5 6 4 3 1 . 4 . 8 9 8 6 16 Tactical Retreats 17 | . . 1 1 3 5 1 . . . . 5 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Traps Triggered 10 | . . 1 3 . 1 . . . . . 1 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Machines Disabled 25 | . . . 3 . 8 1 . . . . 4 . 6 3 . Max in Single Turn 3 | . . . 1 . 3 1 . . . . 1 . 2 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Machines Accessed 36 | . 2 3 5 2 7 . . 4 . . 2 4 3 3 1 Terminals 14 | . 1 1 2 2 1 . . . . . 2 2 1 2 . Fabricators 3 | . . . . . 2 . . . . . . . 1 . . Repair Stations 3 | . . 1 . . 1 . . . . . . . 1 . . Recycling Units 5 | . 1 1 1 . . . . . . . . . . 1 1 Scanalyzers 4 | . . . 2 . 1 . . . . . . 1 . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . Total Hacks 106 | . 5 6 20 5 13 . . 29 . . 4 11 7 4 2 Successful 80 | . 5 6 15 3 8 . . 29 . . 2 6 4 2 . Failed 26 | . . . 5 2 5 . . . . . 2 5 3 2 2 Catastrophic 5 | . . . 3 . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 3 2 4 1 2 . . 4 . . 3 6 1 1 . Terminals 32 | . 3 3 5 5 3 . . . . . 4 5 2 2 . Fabricators 5 | . . . . . 3 . . . . . . . 2 . . Repair Stations 8 | . . 2 . . 3 . . . . . . . 3 . . Recycling Units 8 | . 2 1 1 . . . . . . . . . . 2 2 Scanalyzers 19 | . . . 14 . 1 . . . . . . 4 . . . Garrison Access 5 | . . . . . 3 . . . . . . 2 . . . Terminal Hacks 43 | . 2 2 1 3 2 . . 29 . . 1 1 1 1 . Record 15 | . . . . 3 . . . 11 . . . 1 . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 . 1 . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . 1 . . . . . . . 1 . . Load Schematic 2 | . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 7 | . . 2 . . 3 . . . . . . . 2 . . Scan Component 5 | . . 1 . . 2 . . . . . . . 2 . . Repair 2 | . . 1 . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 1 . . . . . . . . . . 1 . Report Inventory 3 | . 1 1 . . . . . . . . . . . 1 . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 17 | . . . 13 . . . . . . . . 4 . . . Insert Component 7 | . . . 6 . . . . . . . . 1 . . . Analyze 10 | . . . 7 . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 2 1 . . 1 . . . . . 1 1 . . . Terminals 5 | . 1 1 . . 1 . . . . . 1 1 . . . Botnet 5 | . 1 1 . . 1 . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 1 5 2 6 . . . . . 1 4 3 1 1 Full Trace Events 8 | . . . 4 1 2 . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 5 . . . . 10 . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . . . . . . Time 45 | . . 26 . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 5 . . . . . . . . 1 . . . Parts Damaged 3 | . . . 2 . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Total Allies 4 | . . . . . . . . . 1 . 3 . . . . Largest Group 3 | . . . . . . . . . 1 . 3 . . . . Highest-Rated Group 229 | . . . . . . . . . 96 . 229 . . . . Highest-Rated Ally 159 | . . . . . . . . . 96 . 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . 6 . 33 . . . . Total Damage 1191 | . . . . . . . . . 133 . 1058 . . . . Kills 12 | . . . . . . . . . 1 . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 140 | . . . . . . . . . . 5 33 32 34 36 . Traps 28 | . . . . . . . . . . . 11 4 7 6 . Emergency Access 13 | . . . . . . . . . . 2 2 1 5 3 . Items 79 | . . . . . . . . . . 3 17 22 18 19 . Machines 17 | . . . . . . . . . . . 2 4 4 7 . Patrols 1 | . . . . . . . . . . . 1 . . . . Guards 2 | . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Turns Passed 13662 | 80 347 818 1500 787 1819 1033 575 139 673 178 1303 1232 1374 1427 377 Spaces Moved 7343 | 44 154 320 820 325 767 743 411 110 486 135 676 785 626 589 352 Core 249 | 8 . . 1 31 7 . . . . . 1 . . . 201 Treads 1587 | . . . . . . . . . . . 3 245 626 562 151 Legs 4755 | 36 154 320 647 294 757 743 411 110 486 135 660 . . 2 . Wheels 579 | . . . 2 . . . . . . . 12 540 . 25 . Hover 3 | . . . . . 3 . . . . . . . . . . Flight 170 | . . . 170 . . . . . . . . . . . . Fastest Speed 26 | 50 120 190 26 123 114 122 122 127 125 125 100 100 152 120 50 Average Speed 141 | 134 160 190 129 173 149 122 135 127 126 125 139 121 158 179 101 Slowest Speed 800 | 200 190 190 550 550 800 123 193 127 127 125 400 170 180 270 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 35 | 4 35 23 68 10 17 85 51 75 61 4 56 17 36 19 10 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . Scrap Searched 8 | . . . . . . 4 3 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 494 | . . 37 40 47 69 48 2 . 3 . 6 14 34 194 . Melee . | . . . . . . . . . . . . . . . . Projectile 105 | . . . 7 1 2 4 2 . 3 . 6 14 17 49 . AOE 388 | . . 37 33 46 67 44 . . . . . . 16 145 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Fac Arm Res Res Total 9449 | 56 219 465 1101 449 1229 815 423 109 521 144 936 949 871 793 369 Wait 792 | . 37 75 85 39 216 13 1 . 14 4 162 13 84 45 4 Move 7328 | 43 153 319 819 324 766 742 410 109 485 134 675 784 625 588 352 Hop . | . . . . . . . . . . . . . . . . Pick Up 187 | 3 8 14 21 8 27 8 5 . 2 3 4 36 29 14 5 Fast Attach 92 | 6 . 1 14 3 14 2 1 . 2 . 8 11 8 21 1 Attach 115 | 1 . 2 16 10 27 5 1 . 1 2 8 20 11 9 2 Detach 14 | . . . 7 . 1 . . . . . 3 . 2 1 . Swap 79 | . 2 12 13 5 14 9 . . 2 1 6 2 9 4 . Drop 118 | . 1 7 21 . 14 1 2 . 3 . 6 21 24 17 1 Fire 693 | 3 18 34 103 60 148 26 3 . 12 . 59 62 73 92 . Melee 11 | . . . . . . 9 . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . 1 2 . 2 . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . 6 2 4 Escape Stasis 3 | . . . . . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory -4/Armory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 13) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 479 | -9/Materials | Repaired Assault Rifle 685 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Discovered new exit (range 4) 1212 | -9/Materials | Identified exit to Materials 1246 | -9/Materials | Entered another Materials area 1246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -8/Materials | Lost 4 parts (1p2n1w) 1488 | -8/Materials | Core integrity fell below 50% 1513 | -8/Materials | Lost 5 parts (1p2n2w) 1936 | -8/Materials | Lost 3 parts (1p1n1u) 2707 | -8/Materials | Crushed by falling debris 2707 | -8/Materials | Core integrity fell below 20% 2730 | -8/Materials | Discovered new exit (range 12) 2738 | -8/Materials | Lost 3 parts (1n1u1w) 2743 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Entered Factory 2746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2909 | -7/Factory | Lost 4 parts (3n1w) 3371 | -7/Factory | Lost 4 parts (1p1u2w) 3476 | -7/Factory | Discovered new exit (range 17) 3533 | -7/Factory | Entered another Factory area 3533 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3725 | -6/Factory | Build established: Scavenger-Mutant 3933 | -6/Factory | Lost 5 parts (1p2n2w) 3963 | -6/Factory | Repaired Assault Cannon 4632 | -6/Factory | Lost 8 parts (1p5n2u) 4771 | -6/Factory | Garrison activated, responded to threat 4839 | -6/Factory | Lost 3 parts (1n2w) 4920 | -6/Factory | Garrison activated, responded to threat 4950 | -6/Factory | Lost 3 parts (1p1u1w) 4971 | -6/Factory | Core integrity fell below 50% 5112 | -6/Factory | Lost 3 parts (1n1u1w) 5138 | -6/Factory | Build established: Mutant 5215 | -6/Factory | Discovered new exit (range 16) 5283 | -6/Factory | First assault squad dispatched 5349 | -6/Factory | Identified exit to Lower Caves 5352 | -6/Factory | Entered Lower Caves 5501 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5522 | -6/Lower Caves | Build established: Scavenger-Mutant 5624 | -6/Lower Caves | Encountered a Warlord checkpoint 5867 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6154 | -6/Lower Caves | Learned Factory trap positions 6157 | -6/Lower Caves | Learned Factory stockpile data 6309 | -6/Lower Caves | Discovered new exit (range 8) 6384 | -6/Lower Caves | Identified exit to Lower Caves 6385 | -6/Lower Caves | Entered another Lower Caves area 6420 | -6/Lower Caves | Encountered a Warlord checkpoint 6782 | -6/Lower Caves | Learned 12 Factory zone layouts 6942 | -6/Lower Caves | Discovered new exit (range 5) 6958 | -6/Lower Caves | Identified exit to Data Miner 6960 | -6/Lower Caves | Entered Data Miner 6960 | -6/Data Miner | Discovered new exit (range 6) 6966 | -6/Data Miner | Identified exit to Proximity Caves 6985 | -6/Data Miner | Met Data Miner 7028 | -6/Data Miner | Learned location of Section 7 (-2) 7028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7058 | -6/Data Miner | Received God Mode back door access code from Data Miner 7099 | -6/Data Miner | Entered Proximity Caves 7309 | -5/Proximity Caves | Escorted by Enhanced Grunt 7336 | -5/Proximity Caves | Core integrity fell below 20% 7597 | -5/Proximity Caves | Learned Factory stockpile data 7647 | -5/Proximity Caves | Discovered new exit (range 8) 7660 | -5/Proximity Caves | Identified exit to Factory 7741 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7772 | -5/Proximity Caves | Entered Factory 7772 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7773 | -5/Factory | Identified exit to Factory 7774 | -5/Factory | Loaded intel: 78 trap records 7939 | -5/Factory | Discovered new exit (range 10) 7949 | -5/Factory | Identified exit to Extension 7950 | -5/Factory | Entered Extension 8099 | -5/Extension | Build established: Derelict-Mutant 8293 | -5/Extension | Rescued A7 8392 | -5/Extension | Energy Cycler disabled 8393 | -5/Extension | Rescued a captive Derelict 8393 | -5/Extension | Rescued a captive Derelict 8393 | -5/Extension | Rescued a captive Derelict 8394 | -5/Extension | Rescued a captive Derelict 8395 | -5/Extension | Rescued a captive Derelict 8405 | -5/Extension | Rescued a captive Derelict 8495 | -5/Extension | Spotted B-75 Beast 8514 | -5/Extension | Spotted B-75 Beast 8617 | -5/Extension | Destroyed 7 combat bots 8663 | -5/Extension | Build established: Scavenger-Mutant 8915 | -5/Extension | Destroyed B-75 Beast 8938 | -5/Extension | Lost 12 parts (2p4n4u2w) 8962 | -5/Extension | Discovered exit to Factory (range 15) 9238 | -5/Extension | Core integrity fell below 50% 9253 | -5/Extension | Entered Factory 9253 | -4/Factory | Evolved 2 slots: Utility x2 9263 | -4/Factory | Lost 5 parts (2n2u1w) 9538 | -4/Factory | Build established: Derelict-Mutant 9923 | -4/Factory | Lost 13 parts (2p3n6u2w) 10267 | -4/Factory | Build established: Scavenger-Mutant 10442 | -4/Factory | Discovered new exit (range 12) 10483 | -4/Factory | Identified exit to Armory 10485 | -4/Factory | Entered Armory 10503 | -4/Armory | Lost 3 parts (1p1n1w) 11800 | -4/Armory | Core integrity fell below 50% 11855 | -4/Armory | Discovered new exit (range 3) 11857 | -4/Armory | Identified exit to Research 11859 | -4/Armory | Entered Research 11859 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11883 | -3/Research | Lost 8 parts (2p2n3u1w) 12158 | -3/Research | Build established: Gunner 12220 | -3/Research | Lost 3 parts (1n2u) 12320 | -3/Research | Found Prototype Processor 12320 | -3/Research | Identified Exp. Signal Interpreter 12494 | -3/Research | Build established: Scavenger-Gunner 12969 | -3/Research | Lost 6 parts (2p2u2w) 13197 | -3/Research | Build established: Mutant 13203 | -3/Research | Spotted B-86 Titan 13204 | -3/Research | Destroyed 10 combat bots 13249 | -3/Research | Lost 6 parts (1p1n3u1w) 13262 | -3/Research | Discovered new exit (range 14) 13282 | -3/Research | Identified exit to Research 13286 | -3/Research | Entered another Research area 13286 | -2/Research | Evolved 2 slots: Utility x2 13561 | -2/Research | Released all parts (9) 13580 | -2/Research | First assault squad dispatched 13635 | -2/Research | System corruption reached 10% 13643 | -2/Research | Core integrity fell below 50% 13662 | -2/Research | Core integrity fell below 20% 13663 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Released Imp. Signal Interpreter. Released Enh. Biometal Leg. Released Mic. Antimatter Reactor. Released Adv. Heat Sink. Extracted 1 energy. System corrupted: Matter fused (-7). ALERT: Significant disruption in Zone 5H, assault force dispatched. Dropped Enh. Nova Cannon. Acquired Adv. Sensor Array. System corrupted: Matter fused (-4). System corrupted: Heat flow error (+170). Slug penetrates Wall. Connecting with Recycling Unit... System corrupted: Energy discharge (-25). P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Energy discharge (-20). Knocked back. Acquired 11 matter. U-05 Engineer builds a Door. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#+######+################### #?????????? | | ?????????? H k k ss u?????????? | | ?????????? s s ????????? | | ?????????? s s ????????? | | ?????????? s s !!!*@ % ????????? | | ???????????????#s !!!% #######???????????????? | | ???????????????# !! ## #???????????????? | | ???????????????+ ## #?????????? ??? | | ???????????????# u# =]#????????+ ??? | | ???????????????# k + = #????????# ??? | | ???????????????# ### # #????????# #?? | | ???????????????# #?# # #????????# #?? | | ???????????????# #?# # #????????# #?? | | ???????????????# #?# #! #????????# #?? | | ???????????????# p #?# # #????????# #?? | | ?????########??# p### ##?# ######????????# #?? | | ?????# # #?# #??# #?????????????# #?? | | ?????# + #?# #??# #?????????????# ### | | ?????# # #?# #??# #?????????????# # | | ?????# """ ??# #?# #??# #?????????????# # | | ?????# ""????# #?#+#??#+##?????????????# # | | ???????? ??????# #????????????????######## # | | ???????????????# #????????????????# !! + | | ???????????????# #????????????????# !! # | | ????????#####??# #????????????????# # | | ##??????#= ?# #????????????????# # | | #??????# # #?###########????# ^ ### | | #??????# = + #?# #????# = #?# | | "#??????# # #?# #????# !! ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 55 Energy Capacity 1020 Matter Stores 560 Matter Capacity 600 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Power Amplification 60 Corruption Block 20 Armor Coverage 600 Resistance: KI 25 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 32 Target Analysis 9 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Railgun | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Hvy. Disruptor Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Decoder Ring Challenges ------------ None Game ------ Seed MiniThunderClaymores Manual? 0 Play Time 03:00:10 Cumulative 19.4 hours Start 2023.01.30 @ 15:01:09 End 2023.01.31 @ 02:58:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e73ec83-e2f0-4830-9379-2f373390e72a