Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 22:27:28 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2401) 2401 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 6410 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Reinforced Deuterium Engine Light Fission Core Light Fission Core Light Treads Light Treads Heat Sink Superbattery (1500) Medium Armor Plating Hacking Suite Trap Extractor (4/4 EMP Trap) Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Light Fission Core Light Fission Core Light Treads Light Treads Heat Sink Superbattery Medium Armor Plating Hacking Suite Trap Extractor Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher Heavy Hammer [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Cooling System Storage Large Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 50 | 6 6 2 27 6 . 3 . Power 4 | 1 1 . 2 . . . . Engine 4 | 1 1 . 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 6 2 . 1 . Treads 11 | 2 . . 6 2 . 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 4 1 8 1 . . . Device 6 | . 2 . 4 . . . . Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . 1 1 3 1 . . . Artifact . | . . . . . . . . Weapon 20 | 2 1 1 11 3 . 2 . Energy Gun 10 | 2 1 1 6 . . . . Energy Cannon 5 | . . . 3 1 . 1 . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 8 | . . 2 4 2 . . . Power 1 | . . . 1 . . . . Propulsion 3 | . . . 1 2 . . . Utility 1 | . . 1 . . . . . Weapon 3 | . . 1 2 . . . . Highest Loss Streak 3 | . . 2 3 2 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 99 95 89 100 100 81 Engine 11 | . 14 14 10 11 11 11 9 Treads 29 | . 28 28 30 28 33 33 27 Device 8 | . 6 . 9 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 9 | . 6 13 11 6 11 11 9 Energy Gun 11 | . 28 28 10 . . . . Energy Cannon 11 | . . . 10 17 22 21 18 Impact Weapon 1 | . . . . 4 . . . Peak Build Rating 23 | 6 9 10 19 19 21 23 23 Average Rating 14 | 4 7 9 15 17 20 22 23 On Entrance 13 | . 6 9 10 19 19 21 23 Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 24 25 45 45 45 45 45 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 6 9 10 14 15 15 15 15 Most Carried 15 | 2 10 10 15 15 15 15 15 Average Carried 10 | 1 7 9 10 13 14 15 15 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 2 10 8 15 12 15 15 15 Class Distribution -------------------- 83% | Mutant 16% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Trapper-Mutant | -9/Exiles Trapper-Mutant | -8/Mines Trapper-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 711 | 251 69 15 272 94 . 10 . Remotely 39 | . 39 . . . . . . Salvage Created 2863 | . 678 180 1540 278 . 187 . Parts 185 | . 44 17 101 10 . 13 . Haulers Intercepted 6 | . 1 . 5 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 82 | . 14 5 38 18 . 7 . Guns 42 | . 13 4 25 . . . . Cannons 20 | . . . 11 7 . 2 . AOE 15 | . 1 . . 10 . 4 . Classes Destroyed 13 | . 8 1 2 2 . . . Worker 3 | . 1 1 1 . . . . Builder 1 | . 1 . . . . . . Tunneler 2 | . . 1 . . . 1 . Hauler 6 | . 1 . 5 . . . . Recycler 1 | . 1 . . . . . . Operator 3 | . 1 . 2 . . . . Watcher 7 | . 3 . 4 . . . . Swarmer 23 | . 9 3 7 . . 4 . Grunt 33 | . 5 2 20 4 . 2 . Brawler 3 | . . . 1 1 . 1 . Sentry 10 | . . . 10 . . . . Demolisher 1 | . . . . 1 . . . Assembled 12 | . . . . 12 . . . Best Kill Streak 11 | . 5 4 6 11 . 5 . Combat Bots Only 11 | . 4 3 6 11 . 4 . Max Kills in Single Turn 5 | . 2 2 2 5 . 3 . Gunslinging 1 | . 1 . 1 . . . . Exploded 5 | . 1 . . 5 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 225 | . 36 26 121 32 . 10 . Missed 53 | . 7 7 28 8 . 3 . Damage Taken 2230 | . 248 234 1080 556 . 112 . Core 241 | . 16 25 103 77 . 20 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 317 | . . . 317 . . . . Core Remaining (%) 77 | 100 . 83 . . . 50 . Volleys Fired 191 | 1 48 14 99 16 . 13 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 136 | 90 80 105 136 136 . 136 . Shots Fired 360 | 2 96 28 182 28 . 24 . Gun 247 | 2 96 28 121 . . . . Cannon 107 | . . . 61 24 . 22 . Launcher 6 | . . . . 4 . 2 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 199 | 1 . 2 150 24 . 22 . Explosive 6 | . . . . 4 . 2 . Electromagnetic 155 | 1 96 26 32 . . . . Robot Hit Streak 27 | 2 9 6 27 6 . 5 . Robot Miss Streak 9 | . 9 2 5 2 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 245 | 2 50 15 146 18 . 14 . Core Hits 209 | 1 26 9 137 26 . 10 . Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . 1 1 . . . Meltdown 2 | . . . 1 1 . . . Corrupt 1 | . 1 . . . . . . Melee Attacks 3 | . . . . 3 . . . Impact 3 | . . . . 3 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5139 | 27 804 252 2519 1059 . 478 . Guns 2567 | 27 732 217 1591 . . . . Cannons 1493 | . . . 903 342 . 248 . Explosions 1035 | . 72 21 . 717 . 225 . Melee . | . . . . . . . . Ramming 44 | . . 14 25 . . 5 . Kinetic . | . . . . . . . . Thermal 2912 | 12 72 21 2217 342 . 248 . Explosive 942 | . . . . 717 . 225 . Electromagnetic 1241 | 15 732 217 277 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 94 | . . . 38 56 . . . Projectiles 38 | . . . 38 . . . . Explosions 56 | . . . . 56 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . . 31 . 129 . 13 . Shots 6 | . . 1 . 4 . 1 . Rammed 12 | . 1 3 6 . . 2 . Targets Rammed 12 | . 1 3 6 . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 285 | 30 272 285 275 72 . 135 . Average Temperature 70 | 18 73 101 71 23 . 50 . Received Heat Transfer 659 | . 30 69 369 140 . 51 . Effects 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . 1 1 1 . . . . Combat Hostiles 2 | . . 1 1 . . . . Parts Fried 10 | . 8 . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 1 . 1 . Combat Hostiles 3 | . . . 1 1 . 1 . Parts Melted 9 | . . . 6 2 . 1 . Heat Transferred 4392 | 37 100 50 3169 592 . 444 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 739 | . 338 319 739 365 . 287 58 Initial 265 | . . 129 46 265 . . 58 Average 256 | . 96 203 427 200 . 126 58 Maximum Alert Level 3 | . 1 1 3 1 . 1 . Low Security (%) 50 | 100 78 75 15 56 . 84 100 Level 1 30 | . 21 24 35 43 . 15 . Level 2 15 | . . . 40 . . . . Level 3 3 | . . . 8 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . 7 . . . 1 Investigation 8 | . 2 . 5 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 3 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 22 5 52 21 . 10 . Peak Tracking Total 10 | . 4 3 6 10 . 4 . Tactical Retreats 3 | . 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused . | . . . . . . . . Traps Extracted 5 | . . . 5 . . . . Installed 1 | . . . 1 . . . . Triggered 1 | . 1 . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 16 | . 3 4 4 1 . 4 . Max in Single Turn 3 | . 1 3 1 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 8 . 11 . 2 . 1 Terminals 14 | . 6 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 22 . 33 . 2 . 1 Successful 30 | . 10 . 17 . 2 . 1 Failed 27 | . 11 . 16 . . . . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 21 . 15 . 1 . 1 Terminals 44 | . 19 . 25 . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . . 7 . . . . Recycling Units 5 | . 3 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 5 . 7 . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 6 | . 4 . 2 . . . . Prototype ID Bank 3 | . . . 3 . . . . Locate Traps 2 | . 1 . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 5 . 4 . . . 1 Terminals 7 | . 4 . 3 . . . . Assimilate 1 | . 1 . . . . . . Botnet 4 | . 2 . 2 . . . . Skim 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Tunnel 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 6 . 9 . . . . Full Trace Events 5 | . 1 . 4 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 90 | . . . 90 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . 1 . . 3 . . . Largest Group 3 | . 1 . . 3 3 3 2 Highest-Rated Group 40 | . 10 . . 40 40 40 24 Highest-Rated Ally 16 | . 10 . . 16 16 16 16 Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . Ally Attacks 24 | . . . . . . 24 . Total Damage 252 | . . . . . . 252 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 6 | . 4 . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5763 | 75 1021 411 2089 1158 328 664 17 Spaces Moved 2634 | 43 494 226 920 358 203 380 10 Core 6 | 6 . . . . . . . Treads 2628 | 37 494 226 920 358 203 380 10 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 Average Speed 160 | 144 160 160 160 160 160 162 163 Slowest Speed 240 | 160 160 160 240 160 160 163 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 95 64 96 72 59 85 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 . 1 . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 91 | . 5 21 . 28 . 37 . Melee 3 | . . . . 3 . . . Projectile . | . . . . . . . . AOE 88 | . 5 21 . 25 . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3803 | 51 630 246 1348 909 207 402 10 Wait 863 | . 64 . 270 525 . 4 . Move 2627 | 42 493 225 919 357 202 379 10 Hop . | . . . . . . . . Pick Up 35 | 2 12 1 15 1 4 . . Fast Attach 11 | 6 1 . 4 . . . . Attach 10 | . . 2 5 3 . . . Detach 1 | . . . 1 . . . . Swap 29 | . 5 . 18 3 . 3 . Drop 20 | . 6 1 10 1 1 1 . Fire 191 | 1 48 14 99 16 . 13 . Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . 1 3 6 . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 455 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Discovered new exit (range 5) 913 | -10/Materials | Discovered new exit (range 10) 1028 | -10/Materials | Central database locked down 1097 | -10/Materials | Entered Mines 1142 | -10/Mines | Met a Derelict bent on vengeance 1392 | -10/Mines | Discovered new exit (range 5) 1423 | -10/Mines | Discovered new exit (range 11) 1508 | -10/Mines | Entered Materials 1508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -9/Materials | Lost 3 parts (1n2w) 1931 | -9/Materials | Discovered new exit (range 9) 2451 | -9/Materials | Discovered new exit (range 16) 2827 | -9/Materials | Discovered new exit (range 9) 3082 | -9/Materials | Repaired Med. Armor Plating 3114 | -9/Materials | Discovered new exit (range 8) 3456 | -9/Materials | Repaired Lgt. Treads 3489 | -9/Materials | Repaired Med. Armor Plating 3597 | -9/Materials | Entered Mines 3662 | -9/Mines | Assembled infested the area 3663 | -9/Mines | Learned location of 1 exit from Proximity Caves 3710 | -9/Mines | Destroyed 11 combat bots 4273 | -9/Mines | Discovered new exit (range 9) 4646 | -9/Mines | Discovered new exit (range 12) 4648 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4717 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4749 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4749 | -9/Mines | Discovered new exit (range 5) 4755 | -9/Mines | Entered Exiles 4755 | -9/Exiles | Accompanied by 3 allies 4798 | -9/Exiles | Met 8R-AWN 4826 | -9/Exiles | Met EX-HEX 4869 | -9/Exiles | Met EX-BIN 4886 | -9/Exiles | Aligned with FarCom system 4888 | -9/Exiles | Given EX-Vault access code 4925 | -9/Exiles | Opened EX-Vault 4937 | -9/Exiles | Found Superbattery 4968 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5014 | -9/Exiles | Met EX-DEC 5021 | -9/Exiles | Learned location of Zion (-6) 5070 | -9/Exiles | Discovered new exit (range 10) 5083 | -9/Exiles | Left Exiles lab with Superbattery 5083 | -9/Exiles | Entered Mines 5083 | -8/Mines | Accompanied by 3 allies 5090 | -8/Mines | Build established: Trapper-Mutant 5281 | -8/Mines | Discovered new exit (range 11) 5515 | -8/Mines | Discovered new exit (range 9) 5747 | -8/Mines | Entered Materials 5747 | -8/Materials | Accompanied by 2 allies 5747 | -8/Materials | Evolved 2 slots: Utility x2 5764 | -8/Materials | Self-destructed Last Messages --------------- 05515_ EXIT=FOUND 05568_ K-01 Serf collects debris. 05637_ Plasma Injector explodes. 05670_ U-05 Engineer builds a Wall. 05674_ U-05 Engineer lays Concrete. 05674_ Slammed into U-05 Engineer. 05699_ U-05 Engineer builds a Wall. 05733_ Laser Drill disabled. Distant sounds of combat echo through the corridors. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 05747_ Receiving FarCom transmissions... 05764_ Connecting with Recycling Unit... 05764_ Current location identified: Materials >>Force(Tunnel) DISCOVERED[-4/Hub_04(d)] 05764_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 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""" """ #????????????????????? | | ??????????# @ #????????????????????? | | ??????????# ] "Y" #????????????????????? | | ??????????# """g #????????????????????? | | ??????????# g #######??????????????? | | ??????????# ????????? | | ??????????????######### ######???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireOmegaRailgun Manual? 0 Play Time 00:28:07 Cumulative 198.3 hours Start 2024.11.25 @ 21:59:11 End 2024.11.25 @ 22:27:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 97 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03dbe985-9e9c-4221-b996-e9ecabbb72a4