Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:56:09 Player: Abkaal Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2158) 2158 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 4574 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Power Shielding Propulsion Shielding Utility Shielding Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Power Shielding Propulsion Shielding Utility Shielding Weapon Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Plasma Cutter Makeshift Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 59 | 7 11 2 28 9 2 Power 8 | 2 2 . 4 . . Engine 8 | 2 2 . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 5 1 15 . . Treads 13 | 2 . . 11 . . Leg . | . . . . . . Wheel 10 | . 5 1 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 . 2 . . Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 1 1 7 9 2 Energy Gun 6 | 1 . 1 2 2 . Energy Cannon 5 | . . . 4 1 . Ballistic Gun 6 | 1 1 . 1 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 2 | . . . . 2 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . 2 2 7 . . Power . | . . . . . . Propulsion 7 | . 2 1 4 . . Utility . | . . . . . . Weapon 4 | . . 1 3 . . Highest Loss Streak 1 | . 1 1 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 100 98 100 100 Engine 12 | . 13 14 10 11 11 Treads 14 | . 1 . 20 33 33 Wheel 16 | . 26 28 12 . . Device 7 | . 2 . 10 11 11 Storage 12 | . 14 14 11 11 11 Processor 10 | . 8 14 11 11 11 Energy Gun 10 | . 14 14 9 9 . Energy Cannon 5 | . . . 11 2 . Ballistic Gun 7 | . 13 14 1 8 . Naked Turns . | . . . . . . Heaviest Build 97 | 13 93 89 97 95 96 Greatest Support 60 | 40 40 32 60 60 60 Greatest Overweight (x) 6 | . 3 3 6 1 1 Average Overweight (x) 1 | . 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 23 | 3 21 24 24 24 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 24 25 25 25 25 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1542 | 226 463 70 509 201 73 Remotely 158 | . 158 . . . . Salvage Created 3306 | . 554 225 1782 615 130 Parts 211 | . 44 27 98 34 8 Haulers Intercepted 9 | . 2 . 5 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 74 | . 13 13 32 9 7 Guns 45 | . 13 13 11 8 . Cannons 21 | . . . 20 1 . AOE 7 | . . . . . 7 Classes Destroyed 11 | . 6 . 2 2 1 Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Hauler 9 | . 2 . 5 2 . Recycler 2 | . 1 . 1 . . Operator 4 | . 2 . 2 . . Watcher 8 | . 3 . 5 . . Swarmer 33 | . 9 12 9 . 3 Grunt 26 | . 4 1 12 7 2 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 12 | . . . 10 2 . Best Kill Streak 4 | . 3 3 4 2 3 Combat Bots Only 4 | . 3 3 4 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 258 | . 50 39 131 30 8 Missed 65 | . 12 9 33 8 3 Damage Taken 2196 | . 368 276 1165 291 96 Core 573 | . 68 92 305 73 35 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 246 | . 90 . 156 . . Core Remaining (%) 68 | 100 . 36 . . . Volleys Fired 242 | . 60 20 113 35 14 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 60 60 124 116 63 Shots Fired 467 | . 115 39 226 70 17 Gun 313 | . 115 39 94 65 . Cannon 137 | . . . 132 5 . Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 131 | . 60 20 14 37 . Thermal 208 | . 55 15 128 10 . Explosive 17 | . . . . . 17 Electromagnetic 111 | . . 4 84 23 . Robot Hit Streak 31 | . 12 7 13 31 4 Robot Miss Streak 7 | . 6 4 7 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 4 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 292 | . 65 22 141 56 8 Core Hits 136 | . 30 15 53 24 14 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 6 | . . . 5 1 . Burn 1 | . . . 1 . . Destroy 3 | . . . 2 1 . Corrupt 2 | . . . 2 . . Melee Attacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5300 | . 814 287 2804 985 410 Guns 3000 | . 791 287 955 967 . Cannons 1802 | . . . 1784 18 . Explosions 475 | . . . 65 . 410 Melee . | . . . . . . Ramming 23 | . 23 . . . . Kinetic 1219 | . 388 135 163 533 . Thermal 2101 | . 403 117 1546 35 . Explosive 410 | . . . . . 410 Electromagnetic 1547 | . . 35 1095 417 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . . 41 . . Projectiles 36 | . . . 36 . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . 11 . 13 . 42 Shots 3 | . . . 1 . 2 Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 48 66 325 144 . Average Temperature 92 | . 22 47 107 31 . Received Heat Transfer 711 | . 120 66 393 114 18 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . . . 5 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 . 6 1 . Heat Transferred 4185 | . 875 250 2986 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 501 | . 176 172 501 306 431 Initial 191 | . . . 48 191 104 Average 196 | . 48 92 317 196 297 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 57 | 100 100 100 24 45 20 Level 1 22 | . . . 30 54 61 Level 2 19 | . . . 44 . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 4 3 . Investigation 4 | . 1 . 2 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 24 13 46 10 9 Peak Tracking Total 4 | . 4 3 4 2 3 Tactical Retreats 8 | . 3 . 4 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 4 | . . . 4 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 26 | . 9 2 11 3 1 Terminals 16 | . 6 2 5 2 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 81 | . 31 5 37 6 2 Successful 46 | . 18 2 22 3 1 Failed 35 | . 13 3 15 3 1 Catastrophic 5 | . 1 . 3 . 1 Database Lockouts . | . . . . . . Manual 31 | . 14 4 13 . . Terminals 53 | . 24 5 18 4 2 Fabricators . | . . . . . . Repair Stations 13 | . 4 . 9 . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 8 | . . . 8 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 22 | . 11 2 6 2 1 Record 1 | . . 1 . . . Part Schematic 1 | . . . . 1 . Robot Analysis 7 | . 4 . 3 . . Prototype ID Bank 6 | . 4 1 1 . . Open Door 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 4 . 7 . . Scan Component 6 | . 2 . 4 . . Repair 5 | . 2 . 3 . . Recycling Unit Hacks 5 | . 3 . 2 . . Report Inventory 4 | . 2 . 2 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . . 7 . . Insert Component 4 | . . . 4 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 21 | . 7 2 9 2 1 Full Trace Events 6 | . 2 1 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 3 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 . 3 . . Time 155 | . 52 . 103 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total 7 | . 4 . 3 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 6226 | 79 1718 737 2649 810 233 Spaces Moved 2969 | 42 984 500 1126 239 78 Core 2 | 2 . . . . . Treads 916 | 40 39 . 520 239 78 Legs . | . . . . . . Wheels 2051 | . 945 500 606 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 130 130 115 240 240 Average Speed 162 | 154 135 131 179 240 240 Slowest Speed 240 | 160 160 135 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 98 71 78 37 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 101 | . . . 6 3 92 Melee 3 | . . . . 3 . Projectile . | . . . . . . AOE 98 | . . . 6 . 92 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 3920 | 53 1267 542 1558 391 109 Wait 451 | . 134 16 214 76 11 Move 2964 | 41 983 499 1125 238 78 Hop . | . . . . . . Pick Up 103 | 5 46 4 36 10 2 Fast Attach 15 | 6 4 . 5 . . Attach 20 | . 3 2 14 1 . Detach 6 | . 1 . 5 . . Swap 24 | 1 4 . 9 8 2 Drop 78 | . 28 1 37 10 2 Fire 242 | . 60 20 113 35 14 Melee 3 | . . . . 3 . Ram 4 | . 4 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Identified exit to Mines 1006 | -10/Materials | Identified exit to Materials 1273 | -10/Materials | Discovered exit to Materials (range 10) 1354 | -10/Materials | Repaired Assault Rifle 1382 | -10/Materials | Repaired Ion Engine 1744 | -10/Materials | Discovered exit to Materials (range 15) 1798 | -10/Materials | Entered Mines 2141 | -10/Mines | Core integrity fell below 50% 2169 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2182 | -10/Mines | Learned Materials emergency access door positions 2196 | -10/Mines | Discovered exit to Materials (range 6) 2242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2242 | -10/Mines | Discovered new exit (range 5) 2246 | -10/Mines | Identified exit to Exiles 2535 | -10/Mines | Entered Materials 2535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2697 | -9/Materials | Repaired Assault Rifle 2810 | -9/Materials | Discovered new exit (range 13) 2827 | -9/Materials | Identified exit to Mines 2916 | -9/Materials | Discovered new exit (range 5) 2919 | -9/Materials | Identified exit to Storage 3314 | -9/Materials | Discovered exit to Storage (range 16) 3538 | -9/Materials | Core integrity fell below 50% 4758 | -9/Materials | Repaired Hvy. Ion Engine 4789 | -9/Materials | Repaired Lgt. Treads 5122 | -9/Materials | Build established: Scavenger-Mutant 5184 | -9/Materials | Entered Storage 5303 | -9/Storage | Core integrity fell below 20% 5685 | -9/Storage | Garrison activated, responded to threat 5820 | -9/Storage | Garrison activated, responded to threat 5991 | -9/Storage | Identified exit to Garrison 5994 | -9/Storage | Entered Garrison 6042 | -9/Garrison | Discovered new exit (range 41) 6042 | -9/Garrison | Discovered new exit (range 58) 6042 | -9/Garrison | Discovered new exit (range 66) 6222 | -9/Garrison | Triggered checkpoint 6227 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06042_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 06063_ G-34 Mercenary destroyed. 06115_ W-16 Scout springs to life. 06115_ Dropped Weapon Shielding. 06115_ Acquired Imp. Weapon Shielding. 06134_ W-16 Scout sends out distress signal. 06140_ Dropped Imp. Assault Rifle. 06140_ Acquired Hpw. Shotgun. 06143_ The unstable cave ceiling collapses. 06165_ L-31 Rogue destroyed. 06180_ The unstable cave ceiling collapses. 06185_ B-36 Bruiser destroyed. 06188_ The unstable cave ceiling collapses. 06190_ Acquired 38 matter. 06193_ The unstable cave ceiling collapses. 06207_ Acquired 35 matter. 06222_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# " " " | | ?????????????????????????????????????????# " " ^" | | ??#####??????????????????????????????????# """" " | | ??# #?????#######????#######???????????# | | ??# ####### # #?####!![ [##??????????######### | | ??# ### ! [ #??????????????????? | | ??# ! [##??????????????????? | | ############# ### ! 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Hammer | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicTripodLattice Manual? 0 Play Time 01:06:03 Cumulative 20.3 hours Start 2024.04.05 @ 00:50:39 End 2024.04.05 @ 01:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efe7192c-766d-4858-b2f9-4a7090d76cc5