Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.10 @ 10:31:21 Player: Some Pennies Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2055) 2055 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3142) 3142 TOTAL SCORE: 9507 Bonus ------- Follower Combat Kills 356 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 22/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array 0b10 Decoder Chip [Generic] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Experimental Terrain Scanner Plasma Rifle Multitool Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Experimental Terrain Scanner Surveybot 17 Chip Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Tech Extrapolator Mapping Drone Bay Rainbow Chip > --- WEAPON ----------- Ripper > --- INVENTORY -------- Deep Structural Scanner Heavy Rocket Launcher Multitool [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . . 8 . Power . | . . . . . . . . Propulsion 3 | . . . . . . 3 . Utility 5 | . . . . . . 5 . Weapon . | . . . . . . . . Parts Attached 92 | 6 6 7 17 9 5 35 7 Power 7 | 1 . 1 1 1 . 2 1 Engine 6 | 1 . 1 . 1 . 2 1 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 1 2 2 2 3 7 . Treads 12 | 2 1 . 2 2 2 3 . Leg 2 | . . 2 . . . . . Wheel 1 | . . . . . 1 . . Hover 4 | . . . . . . 4 . Flight . | . . . . . . . . Utility 33 | 1 4 . 3 3 . 19 3 Device 15 | . 1 . 2 1 . 10 1 Storage 3 | 1 2 . . . . . . Processor 5 | . . . . . . 4 1 Hackware 5 | . 1 . . . . 4 . Protection 5 | . . . 1 2 . 1 1 Artifact . | . . . . . . . . Weapon 33 | 2 1 4 11 3 2 7 3 Energy Gun 7 | . . . 3 1 . 2 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 16 | 2 . 4 5 2 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 4 | . . . . . . 3 1 Corrupted Parts 2 | . . . . . . 2 . System Corruption 3 | . . . . . . 3 . Parts Lost 28 | . . 2 1 . . 18 7 Power 3 | . . 1 . . . 1 1 Propulsion 8 | . . . . . . 8 . Utility 11 | . . . 1 . . 7 3 Weapon 6 | . . 1 . . . 2 3 Highest Loss Streak 7 | . . 2 1 . . 7 4 To Critical Strikes . | . . . . . . . . Average Backups 14 | 3 15 19 12 8 19 19 4 Power . | 1 1 1 . . . . . Propulsion 1 | 1 1 2 . . 3 . . Utility 6 | . 6 10 5 4 9 11 1 Weapon 4 | . 4 4 4 3 5 5 1 Tool/Special . | . . . . . . . . Unused Backups 59 | 1 17 1 22 2 9 6 1 Power 3 | . 1 1 1 . . . . Propulsion 7 | . 2 . 2 . 3 . . Utility 34 | 1 9 . 15 1 2 5 1 Weapon 11 | . 3 . 3 . 4 1 . Tool/Special 4 | . 2 . 1 1 . . . Average Slot Usage (%) 89 | . 99 99 97 97 81 83 37 Engine 7 | . 14 13 . 9 12 5 4 Core 4 | . . . 13 4 . . . Treads 19 | . 28 9 27 28 5 24 . Leg 1 | . . 19 . . . . . Wheel 2 | . . . . . 11 . . Device 7 | . 9 . 11 9 . 12 1 Storage 12 | . 14 14 12 14 13 5 . Hackware 3 | . 4 14 . . . 10 17 Protection 4 | . . . 1 4 12 4 4 Energy Gun 7 | . . . 10 19 10 . . Energy Cannon 1 | . . . 6 . . . . Ballistic Gun 13 | . 27 27 9 6 14 6 . Peak Build Rating 77 | 7 11 12 33 34 28 77 29 Average Rating 21 | 6 9 11 17 32 22 51 27 On Entrance 14 | . 7 11 12 33 15 28 13 Avg Prop Armor Cover (%) 38 | . . . 3 . 40 . . Naked Turns . | . . . . . . . . Heaviest Build 120 | 14 90 49 94 100 100 120 20 Greatest Support 109 | 40 40 40 40 40 46 109 3 Greatest Overweight (x) 26 | 4 2 4 2 2 26 3 6 Average Overweight (x) 1 | . 1 1 . 2 2 . 3 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 5 Average Capacity 20 | 7 20 20 18 25 24 21 5 Most Carried 25 | 8 20 20 25 25 25 25 5 Average Carried 18 | 4 16 19 18 24 20 20 4 Final Capacity 25 | 8 20 20 25 25 25 5 5 Final Carried 25 | 8 17 20 25 11 25 5 4 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Matter Collected 2920 | 284 620 208 365 399 130 666 248 Remotely 71 | . . . . . . 71 . Salvage Created 3374 | 105 1029 186 191 699 . 908 256 Parts 200 | 11 75 10 18 24 . 57 5 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 12 | . 3 . . 5 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Combat Hostiles Destroyed 54 | . 18 4 10 4 . 13 5 Melee 6 | . . . . . . 5 1 Guns 28 | . 12 4 3 4 . 5 . Cannons 1 | . . . 1 . . . . AOE 19 | . 6 . 6 . . 3 4 Classes Destroyed 18 | 2 7 . 2 1 . 3 3 Worker 7 | . 2 1 . . . 4 . Builder 5 | . 2 . . . . 3 . Tunneler 3 | 2 . . . . . 1 . Hauler 2 | . 2 . . . . . . Recycler 11 | 1 4 1 . 3 . 2 . Minesweeper 1 | . . . . . . . 1 Mechanic 1 | . . . . . . 1 . Operator 4 | . 3 . . . . 1 . Turret 2 | . . . 2 . . . . Watcher 3 | . 3 . . . . . . Swarmer 26 | . 9 2 8 . . 6 1 Grunt 16 | . 9 2 1 . . 1 3 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . . 4 . 1 . Hunter 4 | . . . . . . 4 . Programmer 1 | . . . . . . 1 . Subdweller 2 | . . . 2 . . . . Decomposer 3 | . . . . . . . 3 Samaritan 2 | . . . . . . . 2 Best Kill Streak 10 | 2 10 1 3 3 . 7 4 Combat Bots Only 6 | . 6 1 3 2 . 4 4 Max Kills in Single Turn 5 | 1 3 1 3 1 . 5 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 3 . 3 . . 2 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Hostile Shots Fired 442 | . 48 37 61 24 . 243 29 Missed 129 | . 14 10 23 7 . 66 9 Hits 313 | . 34 27 38 17 . 177 20 Melee 3 | . . . . . . . 3 Projectile 310 | . 34 27 38 17 . 177 17 Critical Strikes 13 | . 1 1 1 4 . 4 2 Damage Taken 4777 | . 368 320 643 247 . 2624 575 Core 1086 | . 49 58 111 14 . 748 106 Absorbed by Shields 398 | . . . . . . 398 . Regen/Repaired (Parts) 190 | . 190 . . . . . . Core Remaining (%) 53 | 100 . . . . 7 . . Volleys Fired 246 | 4 84 27 63 37 . 24 7 Largest 2 | 2 2 2 2 2 . 2 1 Hottest 140 | 40 40 40 140 120 . 51 39 Shots Fired 426 | 8 162 52 84 65 . 48 7 Gun 383 | 8 156 52 54 65 . 48 . Cannon 19 | . . . 19 . . . . Launcher 24 | . 6 . 11 . . . 7 Special . | . . . . . . . . Kinetic 313 | 8 156 52 37 12 . 48 . Thermal 96 | . . . 43 53 . . . Explosive 17 | . 6 . 4 . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 1 11 6 5 9 . 11 3 Robot Miss Streak 5 | 1 5 2 3 2 . 3 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 2 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 264 | 4 73 33 32 45 . 63 14 Core Hits 160 | 3 54 11 22 14 . 39 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . 3 . 1 . Critical Strikes 5 | . . . . 3 . 2 . Destroy 3 | . . . . 3 . . . Smash 1 | . . . . . . 1 . Sever 1 | . . . . . . 1 . Melee Attacks 69 | . . . 20 . . 38 11 Impact 20 | . . . . . . 20 . Slashing 46 | . . . 20 . . 17 9 Piercing 2 | . . . . . . . 2 Sneak Attacks 15 | . . . . . . 6 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 8117 | 55 1279 428 1042 881 . 2907 1525 Guns 3544 | 55 922 425 471 881 . 790 . Cannons 105 | . . . 105 . . . . Explosions 2543 | . 357 . 466 . . 877 843 Melee 1916 | . . . . . . 1234 682 Ramming 9 | . . 3 . . . 6 . Kinetic 2857 | 55 922 425 508 157 . 790 . Thermal 1807 | . . . 328 724 . 755 . Explosive 1406 | . 357 . 206 . . . 843 Electromagnetic 122 | . . . . . . 122 . Impact 670 | . . . . . . 670 . Slashing 1136 | . . . . . . 564 572 Piercing 110 | . . . . . . . 110 Highest Corruption 11 | . . . . . . 7 11 Average Corruption 7 | . . . . . . 2 7 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . . . 4 37 Message Errors 13 | . . . . . . 1 12 Matter Fused 10 | . . . . . . 1 9 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 7 Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 531 | . 11 . 20 . . 358 142 Projectiles . | . . . . . . . . Explosions 281 | . 11 . 20 . . 248 2 Melee 250 | . . . . . . 110 140 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 387 | . 32 . 12 . . 137 206 Shots 8 | . 1 . 1 . . 2 4 Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . . 1 . . . 1 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 251 | . . 16 251 144 . 8 221 Average Temperature 58 | . . 5 68 53 . 4 94 Received Heat Transfer 1113 | . 120 171 377 144 . 220 81 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . Heat Transferred 1810 | . . . 423 887 . 500 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Maximum Alert Level 1 | . 1 . . . . 1 . Low Security (%) 98 | 100 97 100 . 100 . 98 . Level 1 1 | . 2 . . . . 1 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 300 | 5 204 143 . 109 . 300 . Initial 109 | . . 66 . 109 . . . Average 60 | . 107 55 . 15 . 31 . Influence Increases 2411 | 15 695 316 385 268 . 607 125 Destroy 0b10 Robot/C 1240 | . 380 220 200 80 . 260 100 Destroy 0b10 Robot/NC 205 | 15 80 10 . 35 . 60 5 Destroy Leader 250 | . 90 50 20 . . 70 20 Allied During Kill 46 | . 10 36 . . . . . Successful Hack 91 | . 46 . . 31 . 14 . Select Force Hacks 150 | . 30 . . 120 . . . Disable Machine 105 | . 30 . . . . 75 . Destroy Structure 84 | . 29 . . 2 . 53 . Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 210 | . . . 165 . . 45 . Influence Decreases 2401 | 15 525 483 159 487 10 343 379 Entered New Map 336 | . . 104 3 120 10 . 99 Time Decay 1821 | 15 525 359 156 367 . 179 220 Lost Part 244 | . . 20 . . . 164 60 Squads Dispatched 9 | . 5 . . . . 4 . Investigation 3 | . 2 . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 3 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Distress Signals 3 | . 1 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 26 12 29 4 . 29 7 Peak Tracking Total 9 | . 7 3 4 2 . 9 4 Tactical Retreats 5 | . . . 3 . . 2 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Disabled 10 | . 2 . 3 . . 5 . Max in Single Turn 3 | . 1 . 3 . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Accessed 30 | . 8 . 2 10 6 4 . Terminals 13 | . 5 . . 5 . 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 6 | . 2 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 116 | . 25 . 3 23 49 16 . Successful 94 | . 17 . 3 16 49 9 . Failed 22 | . 8 . . 7 . 7 . Catastrophic 6 | . 1 . . 3 . 2 . Database Lockouts . | . . . . . . . . Manual 27 | . 8 . . 8 . 11 . Terminals 40 | . 12 . . 14 . 14 . Fabricators 2 | . . . . . . 2 . Repair Stations 7 | . 7 . . . . . . Recycling Units 10 | . 6 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 72 | . 5 . 3 11 49 4 . Record 50 | . . . 1 5 44 . . Part Schematic 1 | . . . . . . 1 . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 5 | . . . . 1 4 . . Prototype ID Bank 3 | . 2 . . 1 . . . Open Door 1 | . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . Locate Traps 1 | . 1 . . . . . . Security Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . . . 1 . 1 . Zone Layout 3 | . 1 . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . Release Object 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 3 . . 5 . 4 . Terminals 7 | . 2 . . 1 . 4 . Botnet 3 | . . . . 1 . 2 . Skim 4 | . 2 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . 4 . . . Tunnel 5 | . 1 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 7 . . 5 . 4 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total Allies 4 | . 1 3 . . . . . Largest Group 4 | . 1 4 3 . . . . Highest-Rated Group 75 | . 36 75 67 . . . . Highest-Rated Ally 36 | . 36 36 35 . . . . Initial UFD Resources 23 | . . . . . . 23 23 Total Orders 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 76 | . 5 33 38 . . . . Total Damage 1089 | . 112 563 414 . . . . Kills 15 | . 1 8 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Active Infowar (turns) 3177 | . 1807 . 1156 . . 67 147 Sensors 48 | . . . . . . . 48 Terrain 65 | . . . . . . 65 . Structural 1901 | . 1807 . . . . 1 93 Seismic 1156 | . . . 1156 . . . . Decoding 104 | . . . . . . . 104 Jamming 1 | . . . . . . 1 . Robot Analysis Total 5 | . . . . 1 4 . . Derelict Logs Recovered 5 | . . . 1 . 2 . 2 Drone Launches 3 | . . . . . . 3 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Turns Passed 15694 | 133 2794 1108 4502 2073 3172 864 1048 Spaces Moved 6384 | 68 991 399 1719 596 1802 394 415 Core 632 | 7 . . . . 121 89 415 Treads 3833 | 61 991 115 1699 596 125 246 . Legs 304 | . . 284 20 . . . . Wheels 1556 | . . . . . 1556 . . Hover 59 | . . . . . . 59 . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 120 320 50 50 50 Average Speed 220 | 153 242 254 240 326 160 151 238 Slowest Speed 1350 | 250 320 400 340 340 1350 400 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 5 92 70 83 98 93 14 51 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 11 | . 1 . 1 4 5 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . 4 . 6 . 3 Spaces Dug 40 | . 7 . 13 . . 2 18 Terrain Destroyed 253 | . 27 . 90 . . 60 76 Melee 8 | . . . 6 . . 2 . Projectile 8 | . . . 8 . . . . AOE 237 | . 27 . 76 . . 58 76 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total 7513 | 86 1230 441 1975 661 2104 564 452 Wait 371 | . 81 . 70 3 196 20 1 Move 6377 | 67 990 398 1718 595 1801 393 415 Hop . | . . . . . . . . Pick Up 149 | 8 35 5 32 7 49 9 4 Fast Attach 40 | 6 5 . 4 1 6 12 6 Attach 34 | . 2 2 3 . 4 18 5 Detach 12 | . . . 1 . 4 6 1 Swap 74 | . 6 5 32 8 2 20 1 Drop 141 | 1 27 3 32 10 42 23 3 Fire 246 | 4 84 27 63 37 . 24 7 Melee 67 | . . . 20 . . 38 9 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 766 | -10/Materials | Repaired Lgt. Armor Plating 962 | -10/Materials | Discovered new exit (range 12) 1492 | -10/Materials | Discovered new exit (range 8) 1689 | -10/Materials | Found Botcube 1691 | -10/Materials | Botcube activated 1715 | -10/Materials | Botcube completed mutation into legged form, armed with 2 guns. 1993 | -10/Materials | Repaired Assault Rifle 2020 | -10/Materials | Repaired Lgt. Treads? 2162 | -10/Materials | Discovered new exit (range 5) 2928 | -10/Materials | Entered Mines 2928 | -10/Mines | Accompanied by 1 ally 3006 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3164 | -10/Mines | Discovered new exit (range 7) 3545 | -10/Mines | Build established: Scavenger-Mutant 3658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3963 | -10/Mines | Discovered new exit (range 10) 4036 | -10/Mines | Entered Subcaves 4036 | -10/Subcaves | Accompanied by 3 allies 4398 | -10/Subcaves | Build established: Mutant 4534 | -10/Subcaves | A Subdweller sparked back to life 4534 | -10/Subcaves | A Subdweller sparked back to life 4534 | -10/Subcaves | A Subdweller sparked back to life 4555 | -10/Subcaves | Found Prototype Processor 4830 | -10/Subcaves | Core integrity fell below 50% 5071 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5074 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6062 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6526 | -10/Subcaves | Build established: Scavenger-Mutant 6537 | -10/Subcaves | Discovered new exit (range 8) 7139 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7524 | -10/Subcaves | Build established: Mutant 7592 | -10/Subcaves | Discovered new exit (range 3) 7745 | -10/Subcaves | Ambushed by Subdweller buried in earth 7750 | -10/Subcaves | Core integrity fell below 20% 8059 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 8067 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 8248 | -10/Subcaves | Found SUBCON Basin 8479 | -10/Subcaves | Discovered new exit (range 13) 8538 | -10/Subcaves | Entered Recycling 8539 | -9/Recycling | Met a Zionite searching for Scraptown 9005 | -9/Recycling | Discovered new exit (range 16) 9524 | -9/Recycling | Build established: Scavenger-Mutant 10509 | -9/Recycling | Scanned before Scraplab entrance 10553 | -9/Recycling | Entered Scraplab 10608 | -9/Recycling | Discovered new exit (range 2) 10611 | -9/Recycling | Entered Scraptown 11119 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11123 | -9/Scraptown | Learned Research stockpile data 11124 | -9/Scraptown | Learned location of Testing (-3) 11143 | -9/Scraptown | Discovered new exit (range 13) 11230 | -9/Scraptown | Visited Observation Area 11276 | -9/Scraptown | Build established: Mutant 11301 | -9/Scraptown | Visited Bundlers 11415 | -9/Scraptown | Visited The Evicted 11449 | -9/Scraptown | Visited Cave Peace 11708 | -9/Scraptown | Visited Science Testing Area 11727 | -9/Scraptown | Visited Awakened 11741 | -9/Scraptown | Visited Artisan Demo Area 11809 | -9/Scraptown | Visited UFD Registry 11809 | -9/Scraptown | Registered with UFD as "Wrenchtalker" 12017 | -9/Scraptown | Visited Science Guys 12072 | -9/Scraptown | Visited Infowarlord's Domain 12083 | -9/Scraptown | Found Exp. Terrain Scanner 12117 | -9/Scraptown | Visited Abandonware Association 12135 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 12135 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12172 | -9/Scraptown | Visited Cartography Club 12194 | -9/Scraptown | Visited Analyses Database 12226 | -9/Scraptown | Visited Research Penetration Think Tank 12258 | -9/Scraptown | Visited Botcube Research 12281 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12298 | -9/Scraptown | Found DCF Scrap (29 items) 12372 | -9/Scraptown | Visited Scrapoid Research Area 12410 | -9/Scraptown | Visited Derelict Rescue Squad 12421 | -9/Scraptown | Found DRS Beacon 12522 | -9/Scraptown | Delivered Scrap Shield to a Scientist 13031 | -9/Scraptown | Found Surveybot 17 Chip 13047 | -9/Scraptown | Learned location of Mines (-9) 13047 | -9/Scraptown | Learned location of Warlord (-4) 13047 | -9/Scraptown | Learned location of Hub_04(d) (-6) 13047 | -9/Scraptown | Learned 8 Materials zone layouts 13047 | -9/Scraptown | Learned 12 Materials zone layouts 13047 | -9/Scraptown | Learned 4 Recycling zone layouts 13047 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 13047 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 13047 | -9/Scraptown | Learned 4 Armory zone layouts 13047 | -9/Scraptown | Learned location of 3 exits from Lower Caves 13047 | -9/Scraptown | Learned location of 3 exits from Upper Caves 13047 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 13058 | -9/Scraptown | Found Deep Structural Scanner 13697 | -9/Scraptown | Met Optimus 13697 | -9/Scraptown | Accepted into 0bPrime 13777 | -9/Scraptown | Discovered new exit (range 5) 13783 | -9/Scraptown | Entered Factory 13783 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 13784 | -6/Factory | Identified exit to Extension 14072 | -6/Factory | Build established: Derelict-Mutant 14398 | -6/Factory | Lost 3 parts (2n1w) 14490 | -6/Factory | Identified Rainbow Chip 14491 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 14502 | -6/Factory | Lost 6 parts (1p3n2u) 14581 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 14602 | -6/Factory | Discovered new exit (range 28) 14632 | -6/Factory | Core integrity fell below 50% 14645 | -6/Factory | Core integrity fell below 20% 14647 | -6/Factory | Entered Lower Caves 14648 | -6/Lower Caves | Identified exit to Lower Caves 14649 | -6/Lower Caves | UFD Scientist delivered a prototype 14649 | -6/Lower Caves | Found Prototype Protection 14649 | -6/Lower Caves | Identified Enh. Scrap Shield 14677 | -6/Lower Caves | Lost 7 parts (3n3u1w) 14867 | -6/Lower Caves | Build established: Mutant 15504 | -6/Lower Caves | System corruption reached 10% 15521 | -6/Lower Caves | Learned 4 Factory zone layouts 15534 | -6/Lower Caves | Lost 4 parts (1p3u) 15695 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15614_ Dropped Imp. Trap Scanner. 15616_ Acquired 31 matter. 15621_ Acquired derelict log, extracted data. Exit location confirmed. 15634_ System corrupted: Component data lost. 15634_ Sneak attack on 0F-SC1(S). 15634_ Destroyed Neutrino Core. 15634_ Destroyed Com. Battery. 15634_ Sneak attack on 0F-SC1(S). 15634_ Mak. Spear follow-up attack on 0F-SC1(S). 15634_ 0F-SC1(S) destroyed. 15637_ Acquired 24 matter. 15649_ System corrupted: Component data lost. 15680_ C-30 ARC bursts open, deploying its payload. 15680_ S-27 Virus unfolds itself. 15682_ Hvy. Rocket Launcher destroyed. 15692_ Destroyed VTOL Module. 15692_ S-27 Virus destroyed. 15693_ Mak. Spear destroyed. 15694_ Ripper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????####### ##### | | ?????????????? ???????# ##???## ### | | ?????????###### ???????# ##?????#####??# | | ????????####### ???????# ### ########?????????# | | ????????##### ???????# #?# ####### ??????# | | ????????##### ######## #?# ###### ??????# | | ????????##### #?# ##### ???? | | ????????#### ######## #?# #### | | ????????#### ######## ### | | ????????##### ###### ## " | | ?????????#### ## #?##### "%" | | ?????????#### #?#### " | | ?????????##### ##### | | ??????????##### #### ### ### | | ??????????##### ### ###### #### ??# | | ??????????#### ##### #?##### #### ???? | | ??????????#### #########?##### ####???? | | ??????????### !#####??????#### ####????? | | ??????????#### ##|!#####??????#### #####????? | | ?????????? ###### !#####??????#### ### ????? | | ?????????????#### !############### ### ????? | | ###### ######## ############### ### ?????? | | ###### ######## ############### ## ?????? | | ###### ######## ############### # #?????? | | ### # # ######! ### ss ## #?????? | | ### &&& ### @########## ## #?????? | | ### && && ### ########## ### #?????? | | # #####&& ## ########## ### #?????? | | # # # ############### ??????? | | ##### ## # # ############## ??????? | | ### # "" %" ############# ???????? | | ### # """" "" ########### ???????? | | ### # """ "" ####???????????? | | ### ??? # " " ####???????????? | | ??? # #### ####???????????? | | ## ??? ######### ####???????????? | | ????????? ###### ######## ####???????????? | | ????????? ##### ####### ##???????????? | | ?????????? #### ####### ???????????? | | ????????? ? ###??? ???????????? | | ?????????????? ### ## ###?????????????????????? | | ?????????????? ### ## ###?????????????????????? | | ?????????????? #### ## ??????????????????????? | | ?????????????? #### ######??????????????????????? | | ?????????????? #### #####??????????????????????? | | ?????????????? #### #####??????????????????????? | | ???????????????#### ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 800 Evasion (%) 54 Recoil Reduction 5 Offensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Robot Schematics ------------------ O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 36% | -10/Materials Assault Rifle | 46% | -10/Materials Lgt. Treads | 43% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Do Not Disturb Inventory Pressure Link The Feds Loot Taster You May Approach The Wall Challenges ------------ None Game ------ Seed InsulationRecoilMantle Manual? 0 Play Time 01:27:35 Cumulative 766.9 hours Start 2026.01.07 @ 13:39:48 End 2026.01.10 @ 10:31:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 406 Adventurer 5 Explorer 0 Win Type - Total 29 Types 7/1/12/1/1/0/5/1/1/0 Lore% 93 Gallery% 89 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df1b882-a843-4c29-af67-c7e2e44e1238