Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 05:08:13 Player: The Scout Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (384) 384 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1629 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Heat Sink Small Storage Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Particle Cannon > --- INVENTORY -------- Wheel Wheel EM Shotgun [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 16 2 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 2 . Device 1 | . 1 . . Storage 4 | 1 1 2 . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 6 . 1 Energy Gun 3 | 1 2 . . Energy Cannon 3 | . 2 . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 1 4 Power 2 | . 1 . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 2 1 4 Average Slot Usage (%) 85 | . 93 86 46 Engine 12 | . 12 14 7 Leg 13 | . 14 14 6 Wheel 9 | . 11 12 . Device 1 | . 1 . . Storage 9 | . . 24 22 Processor 16 | . 24 3 . Energy Gun 5 | . 8 . . Energy Cannon 4 | . 4 3 3 Ballistic Gun 6 | . 3 14 7 Ballistic Cannon 5 | . 8 . . Naked Turns . | . . . . Heaviest Build 40 | 8 12 36 40 Greatest Support 20 | 20 20 10 10 Greatest Overweight (x) 12 | . 2 3 12 Average Overweight (x) . | . . 2 3 Largest Inventory Capacity 16 | 4 6 16 16 Average Capacity 7 | 4 4 13 16 Most Carried 4 | 4 4 4 4 Average Carried 2 | 2 2 3 3 Final Capacity 16 | 4 6 16 16 Final Carried 4 | 3 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 755 | 296 440 19 . Remotely . | . . . . Salvage Created 610 | 66 490 . 54 Parts 42 | 2 36 . 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | 1 9 . 1 Guns 4 | 1 2 . 1 Cannons 7 | . 7 . . Classes Destroyed 8 | 2 5 . 1 Worker 3 | 1 2 . . Builder 3 | . 3 . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | 1 6 . . Sentry 1 | . . . 1 Best Kill Streak 6 | 1 6 . 1 Combat Bots Only 4 | 1 4 . 1 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1206 | 12 437 8 749 Core 511 | . 104 2 405 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 57 . Volleys Fired 97 | 10 61 7 19 Largest 2 | 2 2 1 2 Hottest 113 | 60 113 20 88 Shots Fired 157 | 20 103 7 27 Gun 84 | 20 42 7 15 Cannon 73 | . 61 . 12 Launcher . | . . . . Special . | . . . . Kinetic 94 | 10 62 7 15 Thermal 21 | . 9 . 12 Explosive . | . . . . Electromagnetic 42 | 10 32 . . Robot Hit Streak 16 | 6 16 4 3 Robot Miss Streak 3 | 3 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | 9 53 3 15 Core Hits 36 | 3 26 1 6 Critical Hits 4 | . 3 . 1 Critical Kills . | . . . . Critical Parts Destroyed 4 | . 3 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1504 | 115 1106 46 237 Guns 611 | 115 399 29 68 Cannons 702 | . 537 . 165 Explosions 154 | . 154 . . Melee . | . . . . Ramming 37 | . 16 17 4 Kinetic 683 | 65 521 29 68 Thermal 370 | . 205 . 165 Explosive . | . . . . Electromagnetic 414 | 50 364 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles 36 | . . . 36 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 7 | . 7 . . Secondary . | . . . . Self-Inflicted Damage 48 | . 40 8 . Shots 2 | . 2 . . Rammed 17 | . 8 2 7 Targets Rammed 19 | . 10 2 7 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 319 | 6 102 . 319 Average Temperature 60 | 6 33 . 148 Received Heat Transfer 567 | 6 183 . 378 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 607 | . 311 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 272 | 25 272 47 59 Initial 47 | . 16 47 14 Average 70 | 4 104 45 30 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 76 100 100 Level 1 12 | . 23 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | 1 22 . 4 Peak Tracking Total 4 | 1 4 . 2 Tactical Retreats 6 | . 4 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 13 | . 13 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled 1 | . 1 . . Recycled Matter 10 | . 10 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1632 | 191 883 359 199 Spaces Moved 919 | 143 549 177 50 Core 56 | 35 17 . 4 Treads . | . . . . Legs 793 | 108 462 177 46 Wheels 70 | . 70 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 150 210 Average Speed 135 | 102 116 191 240 Slowest Speed 650 | 120 150 210 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 38 38 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 13 | . 13 . . Melee . | . . . . Projectile . | . . . . AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1129 | 167 693 192 77 Wait 32 | . 32 . . Move 916 | 142 548 176 50 Hop . | . . . . Pick Up 26 | 9 15 2 . Fast Attach . | . . . . Attach 23 | 6 14 2 1 Detach 7 | . 4 3 . Swap 2 | . 2 . . Drop 7 | . 7 . . Fire 97 | 10 61 7 19 Melee . | . . . . Ram 7 | . . . 7 Kick 12 | . 10 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 150 | -11/Scrapyard | Discovered new exit (range 8) 192 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 610 | -10/Materials | Repaired EM Shotgun? 755 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Discovered new exit (range 7) 1075 | -10/Materials | Entered Mines 1371 | -10/Mines | Discovered new exit (range 14) 1411 | -10/Mines | Learned Materials emergency access door positions 1434 | -10/Mines | Entered Materials 1434 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1435 | -9/Materials | Identified exit to Mines 1582 | -9/Materials | Core integrity fell below 50% 1618 | -9/Materials | Core integrity fell below 20% 1630 | -9/Materials | Lost 4 parts (1p1n2w) 1633 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01521_ G-34 Mercenary unfolds itself. 01540_ R-06 Scavenger collects Heat Sink. 01549_ Aluminum Leg destroyed. 01567_ Lgt. Assault Rifle destroyed. 01568_ Overheating: Energy bleed (-28). 01570_ G-47 Trooper heat damages Particle Gun. 01575_ Lgt. Ion Engine destroyed. 01581_ G-47 Trooper heat damages Particle Gun. 01582_ Slammed into G-47 Trooper. 01588_ Destroyed Particle Gun. 01590_ G-47 Trooper heat spikes uncontrollably. 01590_ Destroyed Lgt. Nuclear Core. 01591_ G-47 Trooper heat damages Aluminum Leg. 01593_ G-47 Trooper heat damages Imp. Heat Sink. 01594_ Slammed into G-34 Mercenary. 01594_ Destabilizing: Core damaged (-20). 01599_ Particle Cannon destroyed. 01600_ Slammed into G-34 Mercenary. 01600_ K-01 Serf collects debris. 01605_ Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????#####????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# ##########???? | | ??????????????????# # #???? | | ??????????????????# # #???? | | ??????????????????# # #???? | | ??????????????????# # #???? | | ??????????????????# + #???? | | ??????????????????# # @g #???? | | ??????????????????### # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# ####+#####???? | | ????????????????????# #??# #???????? | | ????????????????????#+#??# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? % ???????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ????????????????????????% ??????? | | ???????????????????????? ??????? | | ????????????????????????##+##??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata One Hack Too Far Part-time Mechanic Shopping List Challenges ------------ None Game ------ Seed PropulsionChargeExtractor Manual? 0 Play Time 00:24:26 Cumulative 1.1 hours Start 2020.10.25 @ 00:27:13 End 2020.10.25 @ 05:08:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46c654fd-6277-4554-8722-78991809a69e