Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 17:18:28 Player: Cinder Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (317) 1585 Value Destroyed (11704) 11704 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2234) 2234 TOTAL SCORE: 22923 Bonus ------- High Alert Combat Kills 1154 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 25/170 System Corruption 12% Temperature Cool (0) Movement Walking (180) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Advanced VSS Leg Advanced VSS Leg (fused) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Targeting Computer Advanced Particle Charger > --- WEAPON (5) ------- Plasma Rifle Compact Ion Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Advanced VSS Leg Compact Wheel Compact Wheel Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Huge Storage Unit Matter Compressor (250) Improved Matter Compressor (300) Triangulator Enhanced Optical Array Cloaking Device Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Targeting Computer Advanced Particle Charger Advanced Particle Charger > --- WEAPON ----------- Tesla Rifle Field Laser Compact Ion Cannon Compact Ion Cannon Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Advanced VSS Leg Compact Wheel Advanced Coolant Injector Huge Storage Unit Huge Storage Unit Matter Compressor Improved Matter Compressor Triangulator Enhanced Optical Array Cloaking Device Plasma Rifle [Rating: 109] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Visual Processing Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Reflective Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . 1 . . Utility 7 | . . . 2 . . . 1 1 . . . . 1 . . 1 . 1 Weapon 3 | . . . . . . . 1 1 . . . . . . . . . 1 Parts Attached 245 | 10 3 3 23 2 1 3 20 2 2 7 . 1 21 5 38 2 . 102 Power 26 | 1 . . 6 . . . 2 1 . . . . 2 1 2 1 . 10 Engine 12 | 1 . . 4 . . . 2 1 . . . . 2 1 1 . . . Core 4 | . . . 2 . . . . . . . . . . . 1 . . 1 Reactor 10 | . . . . . . . . . . . . . . . . 1 . 9 Propulsion 69 | 5 . 3 5 1 . . 3 . 1 2 . . 3 1 12 1 . 32 Treads 1 | . . . . . . . . . . . . . . . 1 . . . Leg 12 | . . . . . . . . . . . . . . . 1 . . 11 Wheel 56 | 5 . 3 5 1 . . 3 . 1 2 . . 3 1 10 1 . 21 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 79 | 2 1 . 8 1 1 . 7 1 1 2 . 1 7 1 14 . . 32 Device 40 | 1 . . 3 1 . . 3 . . 1 . . 4 1 2 . . 24 Storage 7 | 1 1 . . . 1 . . 1 . . . . . . 1 . . 2 Processor 14 | . . . 1 . . . . . . . . . 2 . 7 . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 18 | . . . 4 . . . 4 . 1 1 . 1 1 . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 . 4 . . 3 8 . . 3 . . 9 2 10 . . 28 Energy Gun 12 | 1 . . . . . . . . . . . . . . 1 . . 10 Energy Cannon 10 | . . . . . . . . . . . . . 1 . 3 . . 6 Ballistic Gun 25 | 1 2 . 3 . . 1 6 . . 1 . . 3 . 1 . . 7 Ballistic Cannon 17 | . . . . . . 1 2 . . 1 . . 3 1 4 . . 5 Launcher 7 | . . . 1 . . 1 . . . 1 . . 2 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . . Parts Lost 137 | . 1 . 7 . . 1 6 . 2 3 . 4 7 6 13 . . 87 Power 4 | . . . . . . . . . . . . . . 1 . . . 3 Propulsion 51 | . 1 . 4 . . . 1 . 1 1 . 1 2 3 8 . . 29 Utility 39 | . . . 3 . . 1 2 . 1 1 . 1 2 . 2 . . 26 Weapon 43 | . . . . . . . 3 . . 1 . 2 3 2 3 . . 29 Highest Loss Streak 12 | . 1 . 2 . . 1 2 . 2 2 . 2 2 6 3 . . 12 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 . . . 3 Average Backups 18 | 1 11 14 14 15 16 17 17 19 22 22 20 18 22 13 17 20 21 21 Power 2 | . 1 2 1 1 1 1 1 2 3 3 3 3 3 1 1 3 3 3 Propulsion 3 | . 3 4 2 3 3 3 3 4 3 2 2 1 2 1 3 1 1 3 Utility 7 | . 4 5 4 4 5 6 8 9 11 12 12 11 12 6 6 7 7 7 Weapon 5 | . 2 3 5 6 6 7 4 3 4 3 3 3 5 2 5 9 10 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 4 2 6 . 1 . 4 3 . 2 . 1 4 15 4 2 2 14 Power 16 | . 1 . 2 . . . 1 2 . . . . . 2 1 2 . 5 Propulsion 9 | . 1 . . . . . 2 . . . . . . 2 1 . . 3 Utility 27 | . 1 1 1 . 1 . . 1 . 1 . 1 4 9 1 . . 6 Weapon 12 | . 1 1 3 . . . 1 . . 1 . . . 2 1 . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 97 100 100 98 99 92 99 99 100 86 98 62 89 86 88 85 Engine 5 | . 14 14 9 11 11 11 9 7 7 7 7 7 6 4 1 3 . . Wheel 17 | . 27 28 21 22 22 22 17 15 14 14 15 14 19 10 14 16 17 14 Device 12 | . 14 14 10 11 11 11 15 13 15 15 15 14 13 9 3 . . 19 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 3 5 5 5 5 Processor 11 | . . . 10 11 11 11 9 7 7 7 7 7 12 13 24 12 11 8 Protection 9 | . . . 9 11 11 9 11 15 15 15 15 15 12 6 9 15 17 2 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . 7 Energy Cannon 2 | . . . . . . . . . . . . . 1 . 7 5 5 6 Ballistic Gun 11 | . 27 28 21 20 22 10 17 15 15 18 15 2 2 3 . 5 5 5 Ballistic Cannon 7 | . . . . . . 10 8 7 7 9 15 15 18 9 10 11 11 3 Peak Build Rating 109 | 7 11 11 18 18 21 20 33 42 42 44 42 42 56 73 71 75 77 109 Average Rating 45 | 5 9 11 16 17 19 19 30 37 41 42 42 39 53 47 54 71 74 81 On Entrance 32 | . 7 11 11 18 18 21 20 32 42 42 42 42 40 56 10 60 74 77 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . 11 9 9 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 14 32 32 42 40 60 61 78 125 127 131 131 128 142 189 125 127 127 138 Greatest Support 81 | 32 26 32 26 22 22 22 22 20 20 20 20 22 32 32 36 32 32 81 Greatest Overweight (x) 35 | . 1 1 3 1 2 2 7 6 6 6 6 5 4 6 11 3 3 35 Average Overweight (x) 2 | . . . 1 1 1 2 2 4 6 6 6 5 3 1 2 3 3 2 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 15 18 20 20 23 25 25 25 25 25 15 21 25 25 24 Most Carried 25 | 5 15 15 15 15 19 20 20 25 25 25 22 22 25 25 25 24 25 25 Average Carried 19 | 1 11 14 14 14 17 19 19 21 24 24 22 20 24 12 17 20 21 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 5 25 25 25 20 Final Carried 25 | 5 15 15 15 15 19 20 20 25 24 22 22 22 25 1 25 20 25 16 Class Distribution -------------------- 23% | Tank 21% | Scavenger-Skirmisher 16% | Mutant 14% | Scavenger-Mutant 12% | Skirmisher 8% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Matter Collected 13991 | 305 544 116 1008 109 105 185 1476 275 140 571 . 461 2415 383 1921 155 15 3807 Remotely 5148 | . . . 293 18 . . 1024 275 140 361 . 261 1604 383 . . . 789 Salvage Created 12651 | 180 394 155 1405 89 . 66 1327 289 142 349 . 100 1401 310 1826 37 7 4574 Parts 562 | 9 31 11 91 5 . 7 71 19 5 15 . 11 45 . 73 3 . 166 Haulers Intercepted 14 | . 2 . 3 . . . 3 2 . . . . 1 . 1 . . 2 Recyclers Shooed 24 | . . . 3 . . 2 . . . . . . 8 . 5 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 6 14 . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 213 | . 9 3 24 3 . 3 31 6 4 10 . 6 18 3 35 . 1 57 Guns 84 | . 9 3 20 2 . 1 15 4 1 2 . 1 1 . 2 . . 23 Cannons 89 | . . . . . . . 11 2 1 4 . 5 13 3 21 . 1 28 AOE 34 | . . . 4 1 . 2 5 . 2 4 . . 4 . 11 . . 1 Classes Destroyed 19 | 2 5 . 2 . . . 4 . 1 . . 1 2 1 1 . . . Worker 40 | . 3 1 5 . . . 2 . . . . . 2 . 14 . . 13 Builder 14 | . . . . . . . 1 . . . . . 3 . 3 . . 7 Tunneler 7 | 3 . . . 1 . 1 1 . . . . . . . 1 . . . Hauler 14 | . 2 . 3 . . . 3 2 . . . . 1 . 1 . . 2 Recycler 16 | 1 . 1 1 . . . 1 . . . . . 6 . 1 . . 5 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . . 1 Watcher 10 | . 1 . 3 . . . 2 . . . . . 1 . 2 1 . . Swarmer 28 | . 6 3 . . . . 7 . . . . 5 . . 7 . . . Grunt 103 | . 3 . 15 3 . 3 13 6 2 9 . . 9 . 15 . . 25 Brawler 3 | . . . 1 . . . . . . 1 . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 23 | . . . 8 . . . 6 . 1 . . . 2 . 3 . . 3 Specialist 7 | . . . . . . . 2 . . . . . . . 2 . 1 2 Hunter 22 | . . . . . . . 2 . . . . . 6 . 2 . . 12 Programmer 20 | . . . . . . . . . . . . . 1 . 6 . . 13 Heavy 2 | . . . . . . . 1 . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 19 | 4 3 4 7 3 . 3 11 4 3 4 . 3 6 1 19 1 1 7 Combat Bots Only 14 | . 3 3 5 3 . 3 8 4 3 4 . 3 3 1 14 . 1 4 Max Kills in Single Turn 4 | 1 2 1 2 1 . 1 3 1 1 3 . 1 2 1 4 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 1 3 . 1 2 . . 2 . 3 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Hostile Shots Fired 1780 | . 33 8 108 12 . 11 157 16 31 34 . 46 210 14 278 . 10 812 Missed 590 | . 14 3 26 6 . 4 37 6 12 12 . 14 77 1 105 . 1 272 Deflected 4 | . . . . . . . . . . . . . . . 1 . . 3 Hits 1190 | . 19 5 82 6 . 7 120 10 19 22 . 32 133 13 173 . 9 540 Melee 17 | . . . 2 . . . . . 1 1 . . . 13 . . . . Projectile 1173 | . 19 5 80 6 . 7 120 10 18 21 . 32 133 . 173 . 9 540 AOE 3 | . . . . . . . 1 . . . . . . . . . . 2 Critical Strikes 54 | . . . 4 . . 1 2 2 . 1 . . 4 7 7 . . 26 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 20487 | . 195 39 1160 86 . 132 1684 127 199 313 . 471 1588 851 2985 . 231 10426 Core 2479 | . 59 7 207 27 . 20 146 . . 15 . 75 203 48 514 . . 1158 Absorbed by Shields 242 | . . . . . . . 15 . . . . . 98 . . . . 129 Redirected to Shielding 104 | . . . . . . . . . . . . . . . 43 . . 61 Ignored by Resistances 750 | . . . . . . . 133 29 19 58 . 135 338 38 . . . . Regen/Repaired (Parts) 1113 | . . . 85 . . . 253 . . . . . 138 . 361 72 46 158 Core Remaining (%) 68 | 100 . 73 . . . 36 73 . . . . 87 . . 10 . 100 . Volleys Fired 744 | 5 42 10 83 11 . 6 92 17 8 19 . 20 84 16 102 1 4 224 Largest 5 | 2 2 2 2 2 . 2 3 3 4 4 . 4 4 1 4 1 4 5 Hottest 413 | 70 46 46 56 56 . 66 99 87 120 135 . 135 191 44 242 90 208 413 Shots Fired 2029 | 10 84 20 167 17 . 12 271 51 21 74 . 60 265 57 209 1 11 699 Gun 1010 | 10 84 20 160 13 . 4 180 34 12 41 . 20 29 . 24 . 1 378 Cannon 968 | . . . . . . 4 86 17 6 29 . 40 231 54 169 1 10 321 Launcher 51 | . . . 7 4 . 4 5 . 3 4 . . 5 3 16 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1477 | 5 84 20 160 13 . 8 266 51 18 70 . 60 249 54 110 . 9 300 Thermal 431 | 5 . . . . . . . . . . . . . . 37 1 2 386 Explosive 51 | . . . 7 4 . 4 5 . 3 4 . . 5 3 16 . . . Electromagnetic 70 | . . . . . . . . . . . . . 11 . 46 . . 13 Robot Hit Streak 30 | 5 9 5 25 3 . 6 9 7 3 5 . 5 9 30 23 4 10 17 Robot Miss Streak 17 | 1 6 3 7 2 . 2 5 4 5 6 . 17 9 3 8 . 2 9 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 4 | . 2 . 1 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . Autonomous 40 | . . . . . . . . . . . . . . 40 . . . . Shots Hit Robots 1280 | 6 45 9 123 8 . 8 161 31 12 45 . 32 149 51 152 1 10 437 Core Hits 754 | 6 17 7 55 6 . 10 72 25 15 31 . 23 94 3 169 1 6 214 Critical Kills 9 | . . . . . . . . . . 2 . 2 2 . 1 . . 2 Critical Parts Destroyed 20 | . . . 1 . . . 1 . . . . 3 11 . . . . 4 Critical Strikes 48 | 1 . . 1 . . . 2 . . 2 . 7 16 1 2 . . 16 Burn 7 | 1 . . . . . . . . . . . . . . . . . 6 Meltdown 2 | . . . . . . . . . . . . . . . 1 . . 1 Destroy 29 | . . . 1 . . . 1 . . 2 . 7 13 . . . . 5 Blast 9 | . . . . . . . 1 . . . . . 3 1 1 . . 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36602 | 66 718 182 2413 372 . 363 3414 567 426 1201 . 556 4395 3976 5495 26 290 12142 Guns 12185 | 66 718 182 1805 127 . 47 1998 318 104 424 . 113 288 . 403 . 23 5569 Cannons 18902 | . . . . . . 23 998 249 77 308 . 443 3406 3604 3129 26 267 6372 Explosions 5491 | . . . 608 245 . 293 418 . 245 469 . . 701 372 1946 . . 194 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . 17 . . 7 Kinetic 22161 | 28 718 182 1805 127 . 70 2996 567 181 732 . 556 3479 3604 1748 . 261 5107 Thermal 7591 | 38 . . . . . . . . . . . . . . 864 26 29 6634 Explosive 5001 | . . . 608 245 . 293 418 . 245 469 . . 701 372 1570 . . 80 Electromagnetic 1825 | . . . . . . . . . . . . . 215 . 1296 . . 314 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 4 4 4 4 . . . 4 4 4 2 15 21 . . 12 Average Corruption 7 | . . . 1 4 4 4 . . . 4 4 4 1 9 17 . . 7 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 228 | . . . 17 5 12 7 . . . 2 3 9 6 7 65 . . 95 Message Errors 47 | . . . 3 1 2 . . . . . 1 1 1 . 21 . . 17 Matter Fused 48 | . . . 4 . 2 1 . . . 1 2 3 1 1 11 . . 22 Heat Flow Errors 35 | . . . 4 . 3 2 . . . . . 3 . 2 9 . . 12 Energy Discharges 25 | . . . 1 2 4 . . . . 1 . 1 1 1 7 . . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 25 | . . . 1 . 1 1 . . . . . 1 1 . 8 . . 12 Data Loss (major) 9 | . . . 2 . . 1 . . . . . . 1 . 2 . . 3 Misfires 9 | . . . 1 . . 1 . . . . . . . 1 2 . . 4 Alerts 8 | . . . 1 . . . . . . . . . . . 2 . . 5 Misdirections 4 | . . . . . . . . . . . . . . 2 . . . 2 Weapon Failures 14 | . . . . 2 . 1 . . . . . . . . 2 . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 464 | . . . 37 6 . . 32 . 6 3 . . 99 9 118 . 17 137 Projectiles 403 | . . . . . . . 32 . . 3 . . 99 9 106 . 17 137 Explosions 61 | . . . 37 6 . . . . 6 . . . . . 12 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 123 | . . . . . . 2 11 8 1 3 . 5 39 . 34 . . 20 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 116 | . . . . . . 1 8 8 1 3 . 5 38 . 32 . . 20 Secondary 7 | . . . . . . 1 3 . . . . . 1 . 2 . . . Self-Inflicted Damage 262 | . . . 33 . . 23 . . 23 . . . 8 63 38 . . 74 Shots 10 | . . . 1 . . 2 . . 1 . . . 1 1 2 . . 2 Rammed 1 | . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | 80 18 12 282 20 251 227 108 14 2 30 . 238 265 171 541 44 139 362 Average Temperature 89 | 34 6 6 77 10 104 71 49 7 2 16 . 103 83 75 116 29 95 104 Received Heat Transfer 3606 | . 33 . 507 51 . 81 471 126 57 207 . 9 321 . 579 . . 1164 Effects 19 | . . . . . . . . . . . . . 1 . 11 . . 7 Shutdowns 5 | . . . . . . . . . . . . . . . 3 . . 2 Energy Bleed 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Interference 7 | . . . . . . . . . . . . . . . 4 . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . 1 . . 2 Total Turns 107 | . . . . . . . . . . . . . . . 45 . . 62 Longest Duration 53 | . . . . . . . . . . . . . . . 45 . . 53 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fried 9 | . . . . . . . . . . . . . . . 8 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . 1 . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 5 Parts Melted 32 | . . . . . . . . . . . . . . . 1 . . 31 Heat Transferred 11806 | 185 . . . . . . . . . . . . . . 1110 37 37 10437 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Maximum Alert Level 3 | . . . 1 . . . 2 1 . . . . 1 . 3 2 1 3 Low Security (%) 68 | 100 100 100 47 100 . 100 77 73 . . . . 74 100 71 . . 52 Level 1 12 | . . . 52 . . . 6 26 . . . . 25 . 3 82 100 . Level 2 8 | . . . . . . . 16 . . . . . . . 5 17 . 20 Level 3 10 | . . . . . . . . . . . . . . . 19 . . 26 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1032 | 10 96 68 347 191 . 100 463 247 . . . . 320 109 855 406 289 1032 Initial 406 | . 3 27 16 125 . . . 194 . . . . . 109 . 406 254 151 Average 214 | 2 25 9 197 156 . 44 146 185 . . . . 117 54 230 384 271 384 Influence Increases 7768 | 20 275 81 850 86 . 105 1018 223 90 245 . 180 822 29 1328 7 35 2374 Destroy 0b10 Robot/C 4200 | . 180 60 480 60 . 60 620 120 80 200 . 120 360 . 700 . 20 1140 Destroy 0b10 Robot/NC 520 | 20 30 10 60 5 . 5 50 10 . . . . 70 . 115 5 . 140 Destroy Leader 1028 | . 36 10 172 10 . 10 170 24 10 30 . 30 94 . 186 2 . 244 Allied During Kill 1 | . . 1 . . . . . . . . . . . . . . . . Successful Hack 254 | . 13 . 5 . . . 26 69 . . . . 58 . 65 . . 18 Disable Machine 465 | . 15 . 15 . . . 45 . . . . . 135 . 135 . . 120 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . 400 Destroy Structure 510 | . 1 . 43 11 . 30 47 . . . . . 90 29 37 . . 222 Lose Combat Pursuer 390 | . . . 75 . . . 60 . . 15 . 30 15 . 90 . 15 90 Influence Decreases 6809 | 15 208 109 572 257 151 105 589 537 205 180 65 180 508 343 499 473 109 1704 Entered New Map 1641 | . 2 45 28 197 151 . . 235 43 . 65 . . 205 . 423 109 138 Time Decay 3838 | 15 196 64 474 60 . 105 529 302 162 150 . 160 438 58 379 50 . 696 Lost Part 1310 | . 10 . 70 . . . 60 . . 30 . 20 70 60 120 . . 870 Lost Ally 20 | . . . . . . . . . . . . . . 20 . . . . Squads Dispatched 62 | . . . 3 . . . 6 3 . . . . 9 . 17 . . 24 Investigation 18 | . . . 1 . . . 2 2 . . . . 4 . 4 . . 5 Extermination 12 | . . . . . . . . 1 . . . . 2 . 4 . . 5 Reinforcement 23 | . . . 2 . . . 4 . . . . . 3 . 5 . . 9 Assault 4 | . . . . . . . . . . . . . . . 1 . . 3 Garrison 5 | . . . . . . . . . . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . 2 . . 5 Construction Impeded 6 | . . . . . . . . . . . . . 2 . 1 . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Distress Signals 13 | . . . 3 . . . 7 . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 13 3 39 3 . 3 46 7 5 11 . 12 22 7 49 1 2 76 Peak Tracking Total 11 | . 3 3 7 3 . 3 11 3 4 4 . 7 3 4 6 . 1 7 Tactical Retreats 20 | . . . 3 . . . 3 . . 1 . 1 1 1 3 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Traps Triggered 15 | . 1 . 1 . . . 2 1 . . . . 3 . 4 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Machines Disabled 31 | . 1 . 1 . . . 3 . . . . . 9 . 9 . . 8 Max in Single Turn 4 | . 1 . 1 . . . 1 . . . . . 3 . 4 . . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Machines Accessed 64 | . 3 . 10 . 2 . 9 6 1 2 4 . 7 . 10 1 . 9 Terminals 31 | . 3 . 6 . . . 6 3 1 1 . . 3 . 3 1 . 4 Fabricators 7 | . . . . . . . . 2 . . . . . . 4 . . 1 Repair Stations 5 | . . . 2 . . . 1 . . . . . 2 . . . . . Recycling Units 6 | . . . . . . . . . . . . . 1 . 3 . . 2 Scanalyzers 5 | . . . 2 . . . 2 . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 Total Hacks 177 | . 7 . 35 . 4 . 27 14 1 2 25 . 19 . 22 1 . 20 Successful 106 | . 2 . 23 . 4 . 16 7 1 2 25 . 7 . 10 1 . 8 Failed 69 | . 4 . 12 . . . 10 7 . . . . 12 . 12 . . 12 Catastrophic 20 | . 2 . 1 . . . 2 2 . . . . 3 . 5 . . 5 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . Manual 67 | . 7 . 11 . 1 . 14 5 . . . . 9 . 10 . . 10 Terminals 63 | . 7 . 10 . . . 15 6 1 1 . . 8 . 6 1 . 8 Fabricators 20 | . . . . . . . . 5 . . . . . . 11 . . 4 Repair Stations 15 | . . . 4 . . . 4 . . . . . 7 . . . . . Recycling Units 12 | . . . . . . . . . . . . . 2 . 5 . . 5 Scanalyzers 31 | . . . 21 . . . 8 . . . . . 2 . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . . . . 3 Terminal Hacks 41 | . 2 . 1 . 4 . 3 . 1 2 25 . 1 . 1 1 . . Record 16 | . . . . . 3 . . . 1 1 11 . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . 8 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . Robot Analysis 4 | . 1 . 1 . . . . . . . . . 1 . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 3 . . . . . . 7 . . 1 Load Schematic 6 | . . . . . . . . 1 . . . . . . 4 . . 1 Build 5 | . . . . . . . . 2 . . . . . . 3 . . . Repair Station Hacks 9 | . . . 2 . . . 4 . . . . . 3 . . . . . Scan Component 5 | . . . 1 . . . 2 . . . . . 2 . . . . . Repair 4 | . . . 1 . . . 2 . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzer 28 | . . . 20 . . . 6 . . . . . 2 . . . . . Insert Component 10 | . . . 8 . . . 2 . . . . . . . . . . . Analyze 12 | . . . 9 . . . 3 . . . . . . . . . . . Retrieve Study 6 | . . . 3 . . . 1 . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . 3 3 . . . . 1 . 2 . . 5 Terminals 9 | . . . . . . . 3 3 . . . . 1 . 2 . . . Botnet 9 | . . . . . . . 3 3 . . . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 3 Reject 2 | . . . . . . . . . . . . . . . . . . 2 Mask 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . 8 . . . 8 5 . . . . 7 . 9 . . 6 Full Trace Events 14 | . . . 2 . . . 1 1 . . . . 3 . 4 . . 3 Feedback Events 3 | . . . 1 . . . . . . . . . . . 1 . . 1 Corruption 3 | . . . 1 . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 8 . . . 2 . . . 8 . . . . . . . Parts Built 5 | . . . . . . . . 2 . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 250 | . . . . . . . . 67 . . . . . . 183 . . . Total Part Build Rating 17 | . . . . . . . . 5 . . . . . . 12 . . . Part Studies Acquired 6 | . . . 3 . . . 1 . . . . . 2 . . . . . Parts Repaired 4 | . . . 1 . . . 2 . . . . . 1 . . . . . Time 121 | . . . 26 . . . 76 . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . . . . . . . . 16 Parts Scanalyzed 10 | . . . 8 . . . 2 . . . . . . . . . . . Part Schematics Acquired 10 | . . . 8 . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Total Allies 2 | . . 1 . . . . . . . . . . . 1 . . . . Largest Group 1 | . . 1 . . . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . . 15 . . . . Total Damage 251 | . . . . . . . . . . . . . . 251 . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Active Infowar (turns) 13527 | 19 595 480 1233 138 527 247 1561 668 554 669 122 526 1141 137 2321 117 68 2404 Optics 12432 | . . . 1232 138 527 247 1561 668 554 669 122 526 1141 137 2321 117 68 2404 Seismic 3105 | 19 595 480 837 132 527 247 268 . . . . . . . . . . . Machine Analysis 81 | . . . . . . . . . . . . . . . 81 . . . Triangulation 314 | . . . . . . . . . . . . . . . . . . 314 Robot Analysis Total 4 | . 1 . 1 . . . . . . . . . 1 . 1 . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Turns Passed 14098 | 93 595 480 1233 138 527 247 1561 668 554 669 122 526 1141 137 2321 117 68 2901 Spaces Moved 8093 | 66 456 425 773 112 515 198 799 355 331 366 77 303 526 88 1394 69 41 1199 Core 243 | 3 . . . . . . . . . . . . . 52 185 . . 3 Treads 102 | . . . . . . . . . . . . . . . 102 . . . Legs 52 | . . . . . . . . . . . . . . . . . . 52 Wheels 7696 | 63 456 425 773 112 515 198 799 355 331 366 77 303 526 36 1107 69 41 1144 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 85 90 90 105 105 115 160 160 160 150 118 50 50 118 118 101 Average Speed 120 | 94 98 102 93 90 101 105 118 142 160 160 160 150 132 86 121 118 118 126 Slowest Speed 1800 | 100 105 105 115 90 105 105 175 160 160 160 160 150 133 160 400 118 118 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 66 78 78 29 73 55 72 14 67 66 71 60 14 71 34 2 50 34 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 . . . Scrap Searched 4 | . . . . . . 1 . . . 1 . 2 . . . . . . Spaces Dug 9 | . . . . 7 . . . . . . . . . . . . . 2 Terrain Destroyed 515 | . . . 44 11 . 43 48 . 26 37 . 10 105 37 50 . . 104 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 115 | . . . . . . . 12 . . 4 . 10 24 3 4 . . 58 AOE 400 | . . . 44 11 . 43 36 . 26 33 . . 81 34 46 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Total 10961 | 82 537 456 1127 129 521 223 1236 483 341 410 76 332 781 133 1831 106 53 2104 Wait 1419 | . 10 10 210 . 1 9 274 94 . 4 . 1 96 17 211 21 . 461 Move 8077 | 65 455 424 772 111 514 197 798 354 330 365 76 302 526 87 1394 68 40 1199 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 223 | 2 16 3 14 1 3 3 21 9 1 7 . 4 24 2 47 4 7 55 Fast Attach 90 | 7 2 . 6 . . . 1 1 . . . . 9 1 23 . . 40 Attach 129 | . 1 . 7 . . 1 10 2 2 4 . 2 9 6 19 5 . 61 Detach 31 | . 2 . 2 . . . 1 1 . . . . . 1 11 2 . 11 Swap 102 | 3 1 3 15 4 1 5 20 1 . 4 . 1 13 . 8 1 . 22 Drop 138 | . 8 6 18 2 2 2 19 4 . 7 . 2 20 3 15 4 2 24 Fire 744 | 5 42 10 83 11 . 6 92 17 8 19 . 20 84 16 102 1 4 224 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 94 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Discovered new exit (range 13) 551 | -10/Materials | Central database locked down 561 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Entered Mines 697 | -10/Mines | Identified exit to Materials 705 | -10/Mines | Discovered exit to Materials (range 9) 801 | -10/Mines | Found a hidden stash of uninstalled traps 810 | -10/Mines | Identified exit to Subcaves 837 | -10/Mines | Received a Mining Laser from a helpful Derelict 946 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1169 | -10/Mines | Entered Materials 1169 | -9/Materials | Evolved 2 slots: Utility x2 1188 | -9/Materials | Discovered new exit (range 14) 1471 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Discovered new exit (range 12) 1794 | -9/Materials | Discovered new exit (range 12) 1889 | -9/Materials | Repaired Lgt. Armor Plating 1967 | -9/Materials | Discovered new exit (range 17) 2041 | -9/Materials | Discovered new exit (range 16) 2235 | -9/Materials | Core integrity fell below 50% 2402 | -9/Materials | Entered Mines 2536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2536 | -9/Mines | Discovered new exit (range 5) 2540 | -9/Mines | Entered Exiles 2552 | -9/Exiles | Discovered new exit (range 17) 2563 | -9/Exiles | Met 8R-AWN 2577 | -9/Exiles | Met EX-HEX 2616 | -9/Exiles | Met EX-DEC 2761 | -9/Exiles | Met EX-BIN 2776 | -9/Exiles | Aligned with FarCom system 2777 | -9/Exiles | Given EX-Vault access code 2801 | -9/Exiles | Opened EX-Vault 2810 | -9/Exiles | Found AWS/Autocannon 2833 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3054 | -9/Exiles | Discovered new exit (range 15) 3067 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3067 | -9/Exiles | Entered Mines 3109 | -8/Mines | Discovered new exit (range 8) 3305 | -8/Mines | Discovered new exit (range 8) 3314 | -8/Mines | Entered Materials 3314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3737 | -8/Materials | Build established: Skirmisher 3973 | -8/Materials | Repaired Med. Reflective Plating 4061 | -8/Materials | Discovered new exit (range 15) 4365 | -8/Materials | Discovered new exit (range 15) 4561 | -8/Materials | Central database locked down 4658 | -8/Materials | Destroyed 8 combat bots 4781 | -8/Materials | Repaired Arm. Wheel+ 4789 | -8/Materials | Build established: Tank 4875 | -8/Materials | Entered Factory 4875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5032 | -7/Factory | Fabricated Huge Storage Unit (x1) 5343 | -7/Factory | Discovered new exit (range 4) 5418 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 5543 | -7/Factory | Entered Lower Caves 5675 | -7/Lower Caves | Identified exit to Lower Caves 5804 | -7/Lower Caves | Encountered a Warlord checkpoint 5936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6097 | -7/Lower Caves | Entered another Lower Caves area 6217 | -7/Lower Caves | Discovered new exit (range 12) 6742 | -7/Lower Caves | Discovered new exit (range 11) 6759 | -7/Lower Caves | Encountered a Warlord checkpoint 6766 | -7/Lower Caves | Entered Data Miner 6766 | -7/Data Miner | Discovered new exit (range 6) 6794 | -7/Data Miner | Met Data Miner 6826 | -7/Data Miner | Learned location of Section 7 (-2) 6826 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6853 | -7/Data Miner | Received God Mode back door access code from Data Miner 6888 | -7/Data Miner | Entered Proximity Caves 7005 | -6/Proximity Caves | Spotted B-75 Beast 7048 | -6/Proximity Caves | Destroyed B-75 Beast 7326 | -6/Proximity Caves | Build established: Mutant 7393 | -6/Proximity Caves | Discovered new exit (range 12) 7413 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7414 | -6/Proximity Caves | Entered Factory 7414 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7415 | -6/Factory | Identified exit to Lower Caves 7806 | -6/Factory | Discovered new exit (range 10) 8008 | -6/Factory | Build established: Tank 8078 | -6/Factory | Repaired Reactive Plating 8555 | -6/Factory | Sucked down chute 8555 | -6/Factory | Entered Waste 8556 | -6/Waste | Met a frightened Derelict 8564 | -6/Waste | Spotted C-40 Crusher 8570 | -6/Waste | EMP discharged 8570 | -6/Waste | System corruption reached 10% 8582 | -6/Waste | Spotted C-40 Crusher 8584 | -6/Waste | Spotted C-40 Crusher 8595 | -6/Waste | Destroyed C-40 Crusher 8596 | -6/Waste | Spotted C-40 Crusher 8616 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8619 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8622 | -6/Waste | Crushed by Compactor (1 part destroyed) 8623 | -6/Waste | Destroyed C-40 Crusher 8630 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8633 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8636 | -6/Waste | Spotted C-40 Crusher 8636 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8639 | -6/Waste | Crushed by Compactor (1 part destroyed) 8647 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8655 | -6/Waste | Destroyed C-40 Crusher 8660 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8663 | -6/Waste | Crushed by falling debris 8669 | -6/Waste | Spotted C-40 Crusher 8670 | -6/Waste | EMP discharged 8683 | -6/Waste | Discovered new exit (range 18) 8692 | -6/Waste | Entered Factory 8697 | -6/Factory | Lost 6 parts (1p3n2w) 8939 | -6/Factory | Build established: Mutant 9172 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9509 | -6/Factory | Build established: Scavenger-Gunner 9677 | -6/Factory | Spotted B-75 Beast 9806 | -6/Factory | Core integrity fell below 50% 9834 | -6/Factory | Lost 3 parts (2n1w) 10135 | -6/Factory | Build established: Scavenger-Skirmisher 10253 | -6/Factory | Incoming investigation squad redirected 10308 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 10418 | -6/Factory | Incoming investigation squad redirected 10434 | -6/Factory | Fabricated Rocket Launcher (x1) 10525 | -6/Factory | Garrison activated, responded to threat 10574 | -6/Factory | Lost 3 parts (1n1u1w) 10588 | -6/Factory | Core integrity fell below 20% 10610 | -6/Factory | Destroyed 14 combat bots 10792 | -6/Factory | First assault squad dispatched 10983 | -6/Factory | Discovered new exit (range 13) 11013 | -6/Factory | Entered another Factory area 11013 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11044 | -5/Factory | Build established: Skirmisher 11130 | -5/Factory | Identified exit to DSF 11130 | -5/Factory | Entered DSF 11172 | -5/DSF | Discovered new exit (range 20) 11195 | -5/DSF | Additional patrols routed to DSF 11198 | -5/DSF | Entered Factory 11198 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11405 | -4/Factory | Lost 4 parts (1n2u1w) 11539 | -4/Factory | Lost 12 parts (4n4u4w) 11831 | -4/Factory | Spotted B-86 Titan 11863 | -4/Factory | Build established: Scavenger-Skirmisher 12144 | -4/Factory | Lost 3 parts (2u1w) 12209 | -4/Factory | Lost 3 parts (1n2w) 12622 | -4/Factory | Garrison activated, responded to threat 12706 | -4/Factory | Lost 7 parts (1n2u4w) 12737 | -4/Factory | Incoming investigation squad redirected 12891 | -4/Factory | Lost 8 parts (2n2u4w) 13005 | -4/Factory | System corruption reached 10% 13030 | -4/Factory | Incoming investigation squad redirected 13150 | -4/Factory | Core integrity fell below 50% 13291 | -4/Factory | Build established: Scavenger-Gunner 13358 | -4/Factory | Incoming investigation squad redirected 13485 | -4/Factory | Lost 7 parts (3n1u3w) 13556 | -4/Factory | Lost 4 parts (2n2u) 13698 | -4/Factory | First assault squad dispatched 13713 | -4/Factory | Incoming assault squad redirected 13718 | -4/Factory | Incoming assault squad redirected 13725 | -4/Factory | Lost 10 parts (1p5n3u1w) 13726 | -4/Factory | Build established: Scavenger-Skirmisher 13797 | -4/Factory | Lost 3 parts (1n1u1w) 13934 | -4/Factory | Lost 7 parts (4n1u2w) 14072 | -4/Factory | Core integrity fell below 20% 14099 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14076_ G-67 Veteran overheating. 14077_ G-67 Veteran heat damages Adv. Heat Sink. 14077_ Flexi-carbon Leg destroyed. 14082_ G-67 Veteran overheating. 14083_ G-67 Veteran heat damages Flexi-carbon Leg, Lgt. Antimatter Reactor, Adv. Heat Sink, Adv. Heat Sink. 14083_ G-67 Veteran overheating. 14084_ Imp. Heat Sink destroyed. 14087_ Field Laser destroyed. 14089_ G-67 Veteran critical meltdown. 14090_ System corrupted: Com. Ion Cannon failed to cycle. 14090_ Com. Ion Cannon destroyed. 14093_ O/P&MICDGW5P,DGNTFIG 14093_ Flexi-carbon Leg destroyed. 14093_ Tesla Rifle destroyed. 14093_ Matter Neutralizer destroyed. 14096_ Adv. Heat Sink destroyed. 14096_ Fusion Reactor destroyed. 14097_ U-05 Engineer builds a Wall. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########????????????????????????????????????? | | ?? #????????????????????????????????????? | | ??"""" """" #########????????????????????????????? | | ? """" """" # !##????????????????????????????? | | """" """" # """ #?????????????????????????????? | | """" """" # "Y" #?????????????????????????????? | | #==!== #?????????????????????????????? | | """" """" # = #?????????????????????????????? | | """" """" # ^ #?????????????????????????????? | | """" """" ###+#"##????????##??###??????????????? | | """" " "" +% # #????#####"###T #### ????????? | | ### ###????# "????????? | | ! ### ###????# * "????????? | | #"###+####### #????# =%i "????????? | | % % %% == ###### !g ???????? | | % %[ % % =|= %"%" [ ! ???????? | | %% %% % % =%########u#######+#####?????????? | | "####+#######% " # @g #???????????????? | | % [ %=* ###+##### g #???????????????? | | !%=! " " %! [#; #???????????????? | | " % #; #???????????????? | | " #; #???????????????? | | #= ## #???????????????? | | # #; #???????????????? | | # ## #???????????????? | | ]####"#### #???????????????? | | " #?#???# / #???????????????? | | "##?????# #???????????????? | | "#??????# !#???????????????? | | "#??????##############???????????????? | | ####"""""""""#???????????????????????????????????? | | ???#### ###???????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Containment 24 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 1 Particle Charging 37 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Med. Reflective Plating | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Rocket Launcher | x1 | -6/Factory Repaired ---------- Lgt. Armor Plating | 5% | -9/Materials Med. Reflective Plating | 1% | -8/Materials Arm. Wheel | 4% | -8/Materials Reactive Plating | 23% | -6/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Prolific Hacker Challenges ------------ None Game ------ Seed VortexCompositePlating Manual? 0 Play Time 02:59:41 Cumulative 174.1 hours Start 2026.07.03 @ 13:40:35 End 2026.07.03 @ 17:18:28 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf373e03-168a-451a-9d67-410c5e97c9fe