Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 15:58:05 Player: JuustuToug Result: Destroyed by 6N-UL3(p) with EM Pulse Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (873) 873 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 3341 Bonus ------- Follower Combat Kills 219 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 87/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Armored Huge Wheel A0-MCA's Component Scanner LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Subdweller Power Source Fission Core > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Tower Shield > --- WEAPON ----------- Small Laser Light Assault Rifle LU-1G1's Laser Shovel Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Armored Treads Overtuned Scrapsphere Armored Huge Wheel High-capacity Storage Unit Structural Scanner Machine Analyzer Seismic Detector A0-MCA's Component Scanner High-powered Tractor Beam Beam Rifle Barrage Gun Overtuned Barrage Gun Heavy Machine Gun CPS Tube DRS Beacon [Rating: 51] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Tower Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon LU-1G1's Laser Shovel Slashing Weapon Axe Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 8 2 14 7 11 Power 7 | 1 . 3 2 1 Engine 5 | 1 . 3 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 2 5 Treads 8 | 2 . . 2 4 Leg . | . . . . . Wheel 3 | . . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 3 . 2 Device 1 | 1 . . . . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 16 | 3 1 6 3 3 Energy Gun 4 | 2 . 1 1 . Energy Cannon 2 | . 1 1 . . Ballistic Gun 8 | 1 . 4 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 13 | 1 11 9 18 17 Power 1 | . 1 1 1 1 Propulsion 3 | . 1 2 4 5 Utility 3 | . 1 1 6 5 Weapon 4 | . 5 3 5 3 Tool/Special . | . . . . . Unused Backups 36 | . 2 3 4 27 Power 6 | . 1 . 1 4 Propulsion 6 | . . . 2 4 Utility 6 | . . . . 6 Weapon 16 | . 1 3 1 11 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 84 | . 99 71 85 87 Engine 9 | . 14 11 9 6 Core 3 | . . . 4 6 Treads 18 | . 28 19 14 14 Wheel 7 | . . 3 14 13 Device 2 | . 13 . . . Storage 6 | . 14 2 7 7 Processor 1 | . . . . 3 Protection 6 | . . 9 7 6 Energy Gun 8 | . 12 4 14 7 Energy Cannon 1 | . 1 3 . . Ballistic Gun 16 | . 14 16 14 19 Peak Build Rating 51 | 7 8 38 39 51 Average Rating 29 | 5 7 24 38 43 On Entrance 18 | . 7 8 37 39 Avg Prop Armor Cover (%) 4 | . . 4 4 4 Naked Turns 1 | . . . . 1 Heaviest Build 101 | 15 50 98 98 101 Greatest Support 40 | 40 40 40 26 40 Greatest Overweight (x) 6 | . 1 6 4 3 Average Overweight (x) 2 | . . 1 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 17 10 20 19 Most Carried 20 | 3 13 20 20 20 Average Carried 14 | 2 11 9 19 18 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 3 13 20 20 5 Class Distribution -------------------- 42% | Commander-Gunner 36% | Mutant 10% | Gunner 5% | Subdweller-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1060 | 309 83 245 87 336 Remotely . | . . . . . Salvage Created 1364 | 85 148 211 632 288 Parts 79 | 7 15 11 29 17 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 9 . 2 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 22 | . 6 4 7 5 Guns 21 | . 6 3 7 5 Cannons 1 | . . 1 . . Classes Destroyed 16 | 2 2 3 5 4 Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . . 3 . Turret 2 | . . 2 . . Swarmer 7 | . 6 1 . . Sentry 3 | . . . 3 . Demolisher 1 | . . . 1 . Hunter 1 | . . . 1 . Programmer 2 | . . . 2 . Artisan 1 | . . 1 . . Subdweller 3 | . . 3 . . Federalist 1 | . . . . 1 Ranger 1 | . . . . 1 Guru 1 | . . . . 1 Scrapper 2 | . . . . 2 Best Kill Streak 4 | 2 4 3 3 3 Combat Bots Only 3 | . 3 1 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 233 | . 25 42 15 151 Missed 61 | . 10 18 2 31 Hits 172 | . 15 24 13 120 Projectile 172 | . 15 24 13 120 Critical Strikes 8 | . . . . 8 Damage Taken 1972 | . 125 185 159 1503 Core 254 | . 27 39 6 182 Absorbed by Shields 48 | . . . 1 47 Regen/Repaired (Parts) 13 | . 13 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 10 14 25 12 20 Largest 4 | 2 2 4 4 4 Hottest 150 | 70 80 118 150 113 Shots Fired 203 | 20 28 46 46 63 Gun 194 | 20 27 38 46 63 Cannon 9 | . 1 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 128 | 10 14 25 24 55 Thermal 75 | 10 14 21 22 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 3 5 18 6 Robot Miss Streak 5 | 2 4 5 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 116 | 13 11 22 30 40 Core Hits 49 | 4 7 10 15 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Destroy 1 | . . 1 . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1773 | 188 158 411 541 475 Guns 1649 | 188 155 322 514 470 Cannons 89 | . . 89 . . Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . 3 . 27 5 Kinetic 1012 | 89 105 190 202 426 Thermal 726 | 99 50 221 312 44 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 3 | . 1 . 1 1 Targets Rammed 4 | . 1 . 2 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 296 | 45 45 16 296 280 Average Temperature 79 | 23 16 7 111 103 Received Heat Transfer 768 | . . 108 36 624 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 1 . 1 . Heat Transferred 1408 | 296 222 360 450 80 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 127 | 10 78 . 127 . Initial . | . . . . . Average 33 | . 10 . 65 . Influence Increases 835 | 15 191 135 494 . Destroy 0b10 Robot/C 340 | . 120 60 160 . Destroy 0b10 Robot/NC 45 | 15 5 . 25 . Destroy Leader 22 | . 22 . . . Allied During Kill 32 | . . . 32 . Successful Hack 61 | . 27 . 34 . Select Force Hacks 240 | . . . 240 . Destroy Structure 5 | . 2 . 3 . Lose Combat Pursuer 90 | . 15 75 . . Influence Decreases 835 | 15 191 135 440 54 Entered New Map 54 | . . . . 54 Time Decay 781 | 15 191 135 440 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 16 12 7 23 Peak Tracking Total 6 | . 3 2 3 6 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . . 3 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 23 | . 6 1 14 2 Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 8 | . . . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 25 1 33 5 Successful 40 | . 12 1 22 5 Failed 24 | . 13 . 11 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 43 | . 18 . 25 . Terminals 48 | . 23 . 25 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 8 | . . . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 1 7 5 Part Schematic 2 | . . . 2 . Robot Analysis 7 | . . . 3 4 Prototype ID Bank 3 | . 1 . 2 . Branch Access Points 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 8 . 15 . Terminals 15 | . 8 . 7 . Botnet 4 | . 2 . 2 . Operators 1 | . 1 . . . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . . 8 . Tunnel 8 | . . . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 10 | . . . 10 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 10 Highest-Rated Group 187 | . . . 187 187 Highest-Rated Ally 27 | . . . 27 27 Total Orders . | . . . . . Ally Attacks 30 | . . . 3 27 Total Damage 363 | . . . 28 335 Kills 7 | . . . 1 6 Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1420 | 62 1353 5 . . Seismic 1420 | 62 1353 5 . . Robot Analysis Total 7 | . . . 3 4 Derelict Logs Recovered 5 | . . . . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7564 | 147 1379 2425 1193 2420 Spaces Moved 4001 | 67 466 1295 765 1408 Core 7 | 4 . . . 3 Treads 1309 | 63 466 760 1 19 Legs . | . . . . . Wheels 2685 | . . 535 764 1386 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 135 135 50 Average Speed 158 | 153 215 175 135 135 Slowest Speed 480 | 160 240 320 480 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 69 41 98 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 12 | . . . 10 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . 3 . 5 Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5092 | 87 813 1407 896 1889 Wait 747 | . 314 30 26 377 Move 3997 | 66 465 1294 764 1408 Hop . | . . . . . Pick Up 76 | 3 12 26 4 31 Fast Attach 20 | 7 1 5 2 5 Attach 11 | . . 3 . 8 Detach 6 | . . . . 6 Swap 23 | 1 3 8 6 5 Drop 53 | . 3 14 10 26 Fire 81 | 10 14 25 12 20 Melee 2 | . . . . 2 Ram 1 | . . . 1 . Kick . | . . . . . Crush 3 | . 1 . 1 1 Escape Stasis . | . . . . . Rewire 70 | . . . 70 . Trap . | . . . . . Miscellaneous 2 | . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Identified exit to Mines 860 | -10/Materials | Repaired Seismic Detector 888 | -10/Materials | Discovered new exit (range 9) 948 | -10/Materials | Derelicts attacked the area 967 | -10/Materials | Discovered new exit (range 8) 1527 | -10/Materials | Entered Subcaves 1528 | -10/Subcaves | Approached by a straggling Scientist 1875 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2144 | -10/Subcaves | Discovered new exit (range 14) 2145 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2277 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2365 | -10/Subcaves | Build established: Subdweller-Mutant 2426 | -10/Subcaves | Visited 4L-MR0's lab 2453 | -10/Subcaves | Found Tower Shield 2454 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2763 | -10/Subcaves | Build established: Mutant 3376 | -10/Subcaves | Build established: Gunner 3952 | -10/Subcaves | Entered Recycling 4490 | -8/Recycling | Build established: Commander-Gunner 4557 | -8/Recycling | Discovered new exit (range 10) 4665 | -8/Recycling | Learned location of Zion (-6) 4668 | -8/Recycling | Learned 8 Factory zone layouts 5093 | -8/Recycling | Scanned before Scraplab entrance 5112 | -8/Recycling | Entered Scraplab 5123 | -8/Recycling | Discovered new exit (range 2) 5145 | -8/Recycling | Entered Scraptown 5145 | -8/Scraptown | Accompanied by 10 allies 5258 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5260 | -8/Scraptown | Learned Research terminal intel 5262 | -8/Scraptown | Learned Factory stockpile data 5263 | -8/Scraptown | Learned Factory trap positions 5266 | -8/Scraptown | Learned location of Warlord (-5) 5289 | -8/Scraptown | Discovered new exit (range 9) 5737 | -8/Scraptown | Visited IN-MT5's Study 5773 | -8/Scraptown | Visited Red Mages 5787 | -8/Scraptown | Visited Awakened 5852 | -8/Scraptown | Visited Spacefarers 5866 | -8/Scraptown | Visited SPCMW 5881 | -8/Scraptown | Visited Shadow of the Wyrm 5889 | -8/Scraptown | Visited Cave Peace 5909 | -8/Scraptown | Visited UFD Registry 5909 | -8/Scraptown | Registered with UFD as "Rustbot" 5939 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5951 | -8/Scraptown | Found DCF Scrap (29 items) 6088 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6236 | -8/Scraptown | Visited Research Penetration Think Tank 6263 | -8/Scraptown | Visited Chapter 10 6288 | -8/Scraptown | Visited Derelict Rescue Squad 6298 | -8/Scraptown | Found DRS Beacon 6321 | -8/Scraptown | Visited Analyses Database 6344 | -8/Scraptown | Visited Scrap Suit Storage 6370 | -8/Scraptown | Visited A0-MCA Data Center 6402 | -8/Scraptown | Visited Curators Association 6438 | -8/Scraptown | Visited Science Guys 6508 | -8/Scraptown | Given an A rating by A0-MCA 6564 | -8/Scraptown | Found A0-MCA's Component Scanner 6632 | -8/Scraptown | Discovered new exit (range 3) 6953 | -8/Scraptown | Met Optimus 6953 | -8/Scraptown | Accepted into 0bPrime 7013 | -8/Scraptown | Visited LU-1G1's Boring Crew 7353 | -8/Scraptown | Civil war broke out across Scraptown 7363 | -8/Scraptown | Found Prototype Special Weapon 7363 | -8/Scraptown | Identified LU-1G1's Laser Shovel 7517 | -8/Scraptown | Core integrity fell below 50% 7555 | -8/Scraptown | Core integrity fell below 20% 7564 | -8/Scraptown | Released all parts (3) 7565 | -8/Scraptown | Destroyed by 6N-UL3(p) with EM Pulse Gun Last Messages --------------- 07548_ Critical hit (Burn: +37). 07549_ Acquired A0-MCA's Component Scanner. 07550_ Penetrated by Bolt. 07550_ Arm. Treads destroyed. 07551_ Critical hit (Burn: +50). 07553_ Bolt penetrates 5W-P5M(j). 07553_ Acquired Lgt. Deuterium Engine. 07554_ Lgt. Treads destroyed. 07555_ Bolt penetrates Machine. 07557_ 5W-P5M(j) destroyed. 07558_ Penetrated by Bolt. 07558_ Lgt. Treads destroyed. 07560_ Penetrated by Bolt. 07562_ Slammed into LP-MMA(j). 07562_ Critical hit (Burn: +37). 07563_ Penetrated by Bolt. 07564_ Released Ovr. Treads. 07564_ Released Arm. Treads. 07564_ Released Hcp. Storage Unit. 07564_ Acquired 16 matter. 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"#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2000 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Recalibrator | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassMiningCutter Manual? 0 Play Time 00:39:21 Cumulative 472.4 hours Start 2026.06.06 @ 15:16:17 End 2026.06.06 @ 15:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/4/2/1/0/1/2/0/0 Lore% 94 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac29ee2b-2857-495c-b894-da4ce23be482