Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 12:54:18 Player: Blue Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (688) 688 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1308 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Mining Claw > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Small Battery (100) Large Battery (200) Targeting Computer Targeting Computer Utility Shielding Tractor Beam Medium Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Small Storage Unit Small Battery Targeting Computer Targeting Computer Utility Shielding Tractor Beam Medium Laser Light Cannon Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 13 7 Power 6 | 1 4 1 Engine 5 | 1 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | . . 2 Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 7 | . 4 3 Power 2 | . 2 . Propulsion . | . . . Utility 2 | . 1 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 97 90 Engine 13 | . 12 14 Treads 9 | . . 22 Leg 18 | . 28 5 Device 3 | . 1 4 Storage 14 | . 14 14 Protection 6 | . 10 . Energy Gun 8 | . 8 7 Ballistic Gun 16 | . 19 11 Ballistic Cannon 1 | . . 4 Slashing Weapon 1 | . . 4 Peak Build Rating 10 | 7 9 10 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 51 | 15 51 51 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | 1 4 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 15 | 3 12 15 Average Carried 9 | 1 7 13 Final Capacity 20 | 8 20 20 Final Carried 14 | 3 12 14 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 844 | 270 349 225 Remotely . | . . . Salvage Created 1100 | 166 731 203 Parts 67 | 11 38 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 13 5 Melee 1 | . . 1 Guns 14 | . 13 1 Cannons 3 | . . 3 Classes Destroyed 8 | 2 6 . Builder 1 | . 1 . Tunneler 8 | 5 . 3 Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 14 | . 10 4 Best Kill Streak 5 | 5 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 142 | . 87 55 Missed 30 | . 15 15 Damage Taken 1392 | . 896 496 Core 252 | . 175 77 Absorbed by Shields . | . . . Redirected to Shielding 6 | . 6 . Core Remaining (%) 100 | 100 . . Volleys Fired 119 | 20 68 31 Largest 2 | 2 2 2 Hottest 115 | 90 115 65 Shots Fired 215 | 22 135 58 Gun 203 | 22 135 46 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 142 | . 87 55 Thermal 60 | 20 37 3 Explosive . | . . . Electromagnetic 13 | 2 11 . Robot Hit Streak 9 | 6 9 9 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 144 | 15 86 43 Core Hits 58 | 7 37 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 4 2 . Burn 6 | 4 2 . Melee Attacks 8 | . . 8 Impact . | . . . Slashing 8 | . . 8 Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1837 | 200 1016 621 Guns 1480 | 200 1000 280 Cannons 172 | . . 172 Explosions . | . . . Melee 164 | . . 164 Ramming 21 | . 16 5 Kinetic 974 | . 536 438 Thermal 573 | 200 359 14 Explosive . | . . . Electromagnetic 105 | . 105 . Impact . | . . . Slashing 164 | . . 164 Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 35 | . 21 14 Message Errors 3 | . 3 . Matter Fused 13 | . 6 7 Heat Flow Errors 3 | . 2 1 Energy Discharges 4 | . 2 2 Data Loss (minor) 6 | . 5 1 Data Loss (major) 1 | . . 1 Misfires 3 | . 1 2 Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions . | . . . Melee 24 | . . 24 Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 7 | . 6 1 Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 392 | 60 392 231 Average Temperature 90 | 21 123 43 Received Heat Transfer 660 | . 408 252 Effects 7 | . 7 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Matter Decay 1 | . 1 . Short Circuit 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 2 3 . Heat Transferred 2072 | 888 1147 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 212 | 30 212 80 Initial 19 | . 19 11 Average 53 | 12 64 44 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 89 100 Level 1 5 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 104 | . . 104 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2750 | 135 1514 1101 Spaces Moved 934 | 69 496 369 Core 5 | 5 . . Treads 303 | . . 303 Legs 626 | 64 496 66 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 240 | 116 254 243 Slowest Speed 400 | 120 400 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 81 83 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1211 | 98 609 504 Wait 93 | . 11 82 Move 932 | 68 495 369 Hop . | . . . Pick Up 15 | 3 9 3 Fast Attach 14 | 7 5 2 Attach 4 | . 1 3 Detach 1 | . . 1 Swap 9 | . 7 2 Drop 9 | . 7 2 Fire 119 | 20 68 31 Melee 8 | . . 8 Ram . | . . . Kick 6 | . 6 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 662 | -10/Materials | Discovered new exit (range 17) 662 | -10/Materials | Discovered new exit (range 19) 920 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Discovered new exit (range 15) 1411 | -10/Materials | Build established: Scavenger-Mutant 1552 | -10/Materials | Discovered new exit (range 3) 1650 | -10/Materials | Entered Mines 1667 | -10/Mines | Met a Derelict bent on vengeance 1963 | -10/Mines | Learned Materials security intel 2052 | -10/Mines | Discovered new exit (range 5) 2096 | -10/Mines | Core integrity fell below 20% 2147 | -10/Mines | Lost 3 parts (1u2w) 2174 | -10/Mines | Build established: Mutant 2387 | -10/Mines | Received a Mining Laser from a helpful Derelict 2654 | -10/Mines | Discovered new exit (range 8) 2695 | -10/Mines | Found a hidden stash of uninstalled traps 2751 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-80). T-07 Excavator is excavating. U-05 Engineer lays Concrete. Sneak attack on T-07 Excavator. Destroyed Wheel. Sneak attack on T-07 Excavator. T-07 Excavator destroyed. Acquired Lgt. Ion Engine. Acquired 29 matter. System corrupted: Energy discharge (-95). 8L-X9X(g): "You look like you can take it from here!" 8L-X9X(g) slips back into the shadows. EXIT=FOUND System corrupted: FCS attempts to trigger Particle Gun. System corrupted: Particle Gun misfires. System corrupted: Matter fused (-9). A stash of uninstalled traps is collected here! S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????## ##???? | | ??????????????????????????# #???? | | ??????????????????????????? ???? | | ???????????????????????????? ???? | | ????????????????????????????# #???? | | ????????????????????????????# ##### | | ????????????????????????????# ## # | | ????????????????????????????# | | ???????????????????????????## | | ??????????????????????????## # | | ?????????????????????###### ## | | ?????????????????????# ##### | | ?????????????????????# #### ###??# | | ??????????????????????????# ###### | | ??????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ###### | | ?????????????????????????# ##????? | | ?????????????????????????## ##?????# | | ??????????????????????????###??????# | | ???????????????????????????????? | | ???????#????????????????????????? | | ???????# ??????????????????????? | | ???????# ####### """ ?????????? | | ???????# =ss """ ??????????## | | ???????#####@#### #??????????#### | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ?????????### #??????????????????????? | | ????????## ##?????????????????????? | | ???????## #?????????????????????# | | ??????## #?????????????????????# | | ?????## #####??????????????????# | | ????## #??????????????????? | | ????# #??????????????????? | | ????# ### #??????????????????? | | ????## #?# #??????????????????? | | ????##& ##?# #??????????????????? | | ???## & #??# #??????????????????? | | ???#&&& ##??# #??????????????????? | | ???# #???# ####???????????????? | | ???## #??## ##??????????????# | | ????#### #?## """ #?????????????## | | ???????# ### """ #?????????????# | | ???????# ## """ ##????????????# | | ???????# < #????????????# | | ???????# #????????????# | | ???????########### #????????????# | | ?????????????????## ##????####??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionPointyRedirector Manual? 0 Play Time 00:27:51 Cumulative 17.0 hours Start 2024.11.10 @ 12:23:53 End 2024.11.10 @ 12:54:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd7e60db-9c72-4d22-ae63-9a81808de725