Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 01:45:56 Player: Pitt Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3637) 3637 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1871) 1871 TOTAL SCORE: 10243 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 618 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -191 Cogmind --------- Core Integrity 364/850 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (10) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Hardened Medium Armor Plating Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (45) Relay Coupler [Hunter] (17) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Guided EMP Blaster > --- INVENTORY -------- Advanced Weight Redist. System Cloaking Device Hacking Suite System Shield Relay Coupler [Sentry] Improved Heavy Machine Gun [Rating: 66] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Cloaking Device Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Slots Evolved 8 | . . 2 . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 4 | . . . . 2 . . 2 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 157 | 6 13 2 22 27 5 12 38 11 . 21 Power 16 | 1 3 . 1 2 . . 5 1 . 3 Engine 13 | 1 3 . 1 2 . . 5 . . 1 Core 2 | . . . . . . . . . . 2 Reactor 1 | . . . . . . . . 1 . . Propulsion 46 | 2 3 . 8 8 1 4 11 2 . 7 Treads 5 | . . . . . . . 2 2 . 1 Leg 24 | 2 3 . 8 3 . 2 . . . 6 Wheel 2 | . . . . 2 . . . . . . Hover 7 | . . . . . . . 7 . . . Flight 8 | . . . . 3 1 2 2 . . . Utility 27 | 1 1 1 . 3 1 4 8 4 . 4 Device 7 | . . . . 1 . 1 3 . . 2 Storage 5 | 1 . 1 . . . 1 1 . . 1 Processor 2 | . . . . 1 . 1 . . . . Hackware 10 | . 1 . . 1 1 1 4 2 . . Protection 3 | . . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 68 | 2 6 1 13 14 3 4 14 4 . 7 Energy Gun 18 | . 2 . 4 3 3 2 . . . 4 Energy Cannon 4 | . 1 . 2 1 . . . . . . Ballistic Gun 22 | 2 2 1 4 4 . . 6 2 . 1 Ballistic Cannon 5 | . . . . 1 . . 1 2 . 1 Launcher 11 | . . . 3 3 . . 5 . . . Special Weapon 3 | . . . . . . 2 . . . 1 Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 1 2 . . . Parts Lost 55 | . 2 . 2 16 2 9 2 6 . 16 Power 8 | . 1 . 1 1 . 1 . 1 . 3 Propulsion 16 | . . . . 7 1 5 1 . . 2 Utility 9 | . . . . 1 . . 1 3 . 4 Weapon 22 | . 1 . 1 7 1 3 . 2 . 7 Highest Loss Streak 8 | . 2 . 1 8 2 4 1 3 . 7 Average Slot Usage (%) 81 | . 97 78 92 83 76 45 86 55 80 76 Engine 7 | . 13 11 11 5 9 1 11 1 . 2 Treads 2 | . . . . . . . 3 7 13 6 Leg 10 | . 28 22 28 13 . 1 . . . 8 Hover 4 | . . . . . . . 13 2 . . Flight 2 | . . . . 2 27 9 4 . . . Device 2 | . . . . 6 . . 3 . . 2 Storage 6 | . 14 11 11 9 9 5 2 . . 4 Processor 1 | . . . . 9 6 1 . . . . Hackware 20 | . 13 11 11 9 20 22 32 25 26 17 Protection 2 | . . . . . . . . 3 13 11 Energy Gun 3 | . 2 . 9 6 4 1 . . . 4 Energy Cannon 2 | . 2 11 7 5 . . . . . . Ballistic Gun 6 | . 15 12 12 4 . . 4 4 6 3 Ballistic Cannon 1 | . . . . 3 . . 1 3 13 4 Launcher 1 | . . . . . . . 4 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 12 14 29 31 34 29 25 49 49 42 58 Greatest Support 140 | 20 20 20 30 30 21 27 50 140 140 140 Greatest Overweight (x) 17 | . . 1 2 8 1 6 3 7 . 17 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 6 4 4 10 Average Capacity 7 | 5 6 8 10 10 10 8 4 4 4 8 Most Carried 10 | 6 6 6 10 10 10 10 6 4 4 9 Average Carried 6 | 3 5 6 8 9 9 7 4 3 4 5 Final Capacity 10 | 6 6 10 10 10 10 4 4 4 4 10 Final Carried 10 | 6 6 6 10 10 10 3 4 4 4 9 Class Distribution -------------------- 44% | Hacker-Mutant 22% | Scavenger-Mutant 12% | Mutant 8% | Scavenger-Gunner 7% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Matter Collected 3276 | 364 316 . 273 550 60 90 652 305 . 666 Remotely . | . . . . . . . . . . . Salvage Created 3860 | 179 653 59 472 899 164 21 867 . . 546 Parts 231 | 8 45 5 31 65 5 3 55 . . 14 Haulers Intercepted 3 | . 2 . 1 . . . . . . . Recyclers Shooed 7 | . . . 1 5 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 71 | . 12 1 13 16 3 . 18 . . 8 Melee 5 | . . . . 4 . . . . . 1 Guns 26 | . 8 . 3 6 . . 4 . . 5 Cannons 11 | . 4 1 1 1 . . 2 . . 2 AOE 25 | . . . 9 5 1 . 10 . . . Classes Destroyed 14 | 2 5 1 . 4 . . 2 . . . Worker 4 | . . . . 1 . . 3 . . . Builder 7 | . . . . 4 . . 3 . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . Recycler 5 | 1 1 . 1 1 . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . Operator 6 | . 1 . 1 2 . 1 1 . . . Watcher 7 | . 2 . . 4 . . 1 . . . Swarmer 20 | . 3 . 4 3 . . 10 . . . Grunt 34 | . 9 . 5 8 3 . 3 . . 6 Brawler 1 | . . . . . . . 1 . . . Sentry 12 | . . 1 4 4 . . 1 . . 2 Hunter 1 | . . . . 1 . . . . . . Programmer 3 | . . . . . . . 3 . . . Surgeon 2 | . . . . . . . . . . 2 Best Kill Streak 12 | 1 3 1 7 8 3 1 12 . . 2 Combat Bots Only 7 | . 3 1 6 7 3 . 4 . . 2 Max Kills in Single Turn 6 | 1 2 1 6 4 1 1 5 . . 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 5 | . . . 5 3 1 . 3 . . . Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Damage Taken 8381 | . 644 57 493 1874 267 1337 896 274 . 2539 Core 1931 | . 158 . 111 459 64 653 178 148 . 160 Absorbed by Shields 10 | . . . . . . . . . . 10 Core Remaining (%) 43 | 100 36 . 72 . 4 6 . . . . Volleys Fired 368 | 26 72 3 23 69 11 13 57 12 . 82 Largest 3 | 2 2 2 3 3 2 1 1 1 . 3 Hottest 169 | 40 70 80 169 140 110 55 66 66 . 149 Shots Fired 538 | 52 104 6 44 98 14 13 56 12 1 138 Gun 387 | 52 89 3 31 73 14 11 25 7 . 82 Cannon 106 | . 15 3 6 22 . . 5 2 1 52 Launcher 39 | . . . 7 3 . . 26 3 . . Special 6 | . . . . . . 2 . . . 4 Kinetic 349 | 52 82 3 18 61 . . 30 9 1 93 Thermal 96 | . 22 3 17 13 . . . . . 41 Explosive 10 | . . . 7 3 . . . . . . Electromagnetic 77 | . . . 2 21 14 11 26 3 . . Robot Hit Streak 29 | 5 8 1 8 18 10 9 20 7 5 29 Robot Miss Streak 5 | 5 5 2 1 3 2 1 2 1 . 4 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 364 | 29 67 2 17 77 11 10 32 9 1 109 Core Hits 252 | 13 28 2 27 53 4 4 56 2 . 63 Critical Hits 4 | 1 1 . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | 1 1 . . 1 . . . . . 1 Melee Attacks 21 | . 5 . . 14 . . 2 . . . Impact 2 | . . . . . . . 2 . . . Slashing 14 | . . . . 14 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10314 | 348 844 30 765 2816 310 207 2728 229 24 2013 Guns 4763 | 348 653 12 197 1054 272 128 529 140 . 1430 Cannons 1409 | . 191 18 60 268 . . 229 86 24 533 Explosions 3767 | . . . 508 1174 38 74 1970 3 . . Melee 320 | . . . . 320 . . . . . . Ramming 55 | . . . . . . 5 . . . 50 Kinetic 4075 | 348 601 12 108 807 . . 758 226 24 1191 Thermal 1983 | . 243 18 149 233 38 74 456 . . 772 Explosive 1884 | . . . 508 1143 . . 233 . . . Electromagnetic 1997 | . . . . 313 272 128 1281 3 . . Impact . | . . . . . . . . . . . Slashing 320 | . . . . 320 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 5 5 5 5 Average Corruption 4 | . . . . . . 4 3 5 5 5 Corruption Purged . | . . . . . . . . . . . Effects 86 | . . . . . . 5 24 12 2 43 Message Errors 16 | . . . . . . 1 8 1 . 6 Matter Fused 18 | . . . . . . 1 6 2 . 9 Heat Flow Errors 14 | . . . . . . 1 5 1 . 7 Energy Discharges 14 | . . . . . . 1 3 3 . 7 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . 1 4 1 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . 1 3 Targeting Errors 7 | . . . . . . . . 1 . 6 Weapon Failures 3 | . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 335 | . . . 10 95 11 42 170 . . 7 Projectiles 8 | . . . . 1 . . . . . 7 Explosions 315 | . . . 10 82 11 42 170 . . . Melee 12 | . . . . 12 . . . . . . Knockbacks 11 | . . . . 2 . . 1 . . 8 Impact 1 | . . . . . . . . . . 1 Kinetic 9 | . . . . 2 . . 1 . . 6 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 482 | . . . 143 68 39 57 171 . . 4 Shots 12 | . . . 4 3 1 1 3 . . . Rammed 7 | . . . . . . 1 1 . . 5 Targets Rammed 18 | . . . . . . 2 1 . . 15 Kicked 11 | . . . . . . 1 . . . 10 Crushed . | . . . . . . . . . . . Highest Temperature 472 | . 236 54 243 126 236 219 310 160 2 472 Average Temperature 107 | . 54 32 81 40 131 54 61 47 1 163 Received Heat Transfer 2347 | . 270 27 90 558 126 168 195 . . 913 Effects 18 | . . . . . . . . . . 18 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . 2 . . . Combat Hostiles 4 | . . . . . 2 . 2 . . . Parts Fried 9 | . . . . 4 3 . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . 2 Heat Transferred 2826 | . 555 37 333 457 . 100 300 . . 1044 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 1 2 3 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Peak Influence 585 | 30 230 126 336 429 317 200 585 182 . 353 Average Influence 160 | 14 109 96 199 143 252 148 147 101 . 257 Maximum Alert Level 2 | . 1 . 1 2 1 1 2 . . 1 Low Security (%) 69 | 100 86 100 60 74 . 96 75 100 100 29 Level 1 25 | . 13 . 39 24 100 3 6 . . 70 Level 2 5 | . . . . 1 . . 17 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 4 . 2 5 . 2 10 . . . Investigation 7 | . 2 . 1 2 . . 2 . . . Extermination 4 | . . . . . . 1 3 . . . Reinforcement 8 | . 2 . 1 2 . 1 2 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Distress Signals 8 | . . . . 5 . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 19 1 18 30 17 14 28 11 . 24 Peak Tracking Total 20 | . 3 1 6 9 20 4 5 6 . 6 Tactical Retreats 7 | . . . . 1 . 1 3 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Traps Triggered 16 | . . . 5 . 3 . 7 . . 1 Indirectly 3 | . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Machines Disabled 19 | . . . 2 4 1 1 10 . . 1 Max in Single Turn 2 | . . . 1 2 1 1 2 . . 1 Garrison Relay 2 | . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Machines Accessed 42 | . 6 . 8 6 . 2 18 . 2 . Terminals 26 | . 5 . 6 4 . 1 9 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 3 | . . . . . . 1 2 . . . Recycling Units 5 | . 1 . 2 . . . 2 . . . Scanalyzers 3 | . . . . 1 . . 2 . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 160 | . 20 . 25 21 . 6 85 . 3 . Successful 103 | . 12 . 14 15 . 4 57 . 1 . Failed 57 | . 8 . 11 6 . 2 28 . 2 . Catastrophic 6 | . 1 . 1 . . . 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 72 | . 8 . 14 11 . 1 36 . 2 . Terminals 104 | . 17 . 20 15 . 4 46 . 2 . Fabricators 5 | . . . . . . . 5 . . . Repair Stations 15 | . . . . . . 2 13 . . . Recycling Units 16 | . 3 . 5 . . . 8 . . . Scanalyzers 12 | . . . . 3 . . 9 . . . Garrison Access 8 | . . . . 3 . . 4 . 1 . Terminal Hacks 54 | . 7 . 8 10 . 3 26 . . . Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . 2 . . . Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 1 . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Repair Station Index 2 | . . . . 1 . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Alert Level 5 | . 1 . . . . . 4 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 5 | . 2 . 1 1 . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . Patrol Status 2 | . . . . 1 . . 1 . . . Extermination Status 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . . . . Assault Status 2 | . . . . . . . 2 . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 3 | . . . 1 1 . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 4 | . 1 . 1 . . . 2 . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . 10 . . . Scan Component 5 | . . . . . . . 5 . . . Repair 5 | . . . . . . . 5 . . . Recycling Unit Hacks 7 | . 2 . 1 . . . 4 . . . Report Inventory 4 | . 1 . 1 . . . 2 . . . Retrieve Matter 2 | . . . . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 9 | . . . . 2 . . 7 . . . Insert Component 5 | . . . . 1 . . 4 . . . Analyze 4 | . . . . 1 . . 3 . . . Garrison Access Hacks 4 | . . . . 2 . . 1 . 1 . Unlock Access 2 | . . . . 1 . . . . 1 . Coupler Status 2 | . . . . 1 . . 1 . . . Unauthorized Hacks 17 | . 3 . 5 1 . 1 7 . . . Terminals 14 | . 2 . 5 1 . 1 5 . . . Track 9 | . 1 . 3 1 . 1 3 . . . Assimilate 2 | . . . 1 . . . 1 . . . Botnet 2 | . 1 . 1 . . . . . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Data Cores Recovered 3 | . . . 1 1 . . 1 . . . Used 3 | . . . 1 1 . . 1 . . . Hacking Detections 36 | . 6 . 7 5 . 2 15 . 1 . Full Trace Events 7 | . 2 . 1 2 . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . 5 . . . Parts Built 2 | . . . . . . . 2 . . . Matter 256 | . . . . . . . 256 . . . Time 64 | . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . 16 . . . Parts Repaired 5 | . . . . . . . 5 . . . Time 228 | . . . . . . . 228 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . 4 . . . Part Schematics Acquired 4 | . . . . 1 . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Used RIF Installer 2 | . . . . . 1 . . . . 1 Patrol Navigation 1 | . . . . . . . . . . 1 Robots Hacked 6 | . 3 . . . . 2 . . . 1 Non-combat 2 | . 2 . . . . . . . . . Combat 4 | . 1 . . . . 2 . . . 1 Robot Hacks Applied 6 | . 3 . . . . 2 . . . 1 parse_system 3 | . 2 . . . . . . . . 1 no_distress 1 | . 1 . . . . . . . . . formatsys_high 2 | . . . . . . 2 . . . . Relay Couplers Released 7 | . . . . . 3 . . . . 4 Machine Destruction 7 | . . . . . 3 . . . . 4 Attached 3 | . . . . . 1 1 . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Total Allies 24 | . . . 1 . . 2 3 18 . . Largest Group 18 | . . . 1 1 . 1 2 18 11 11 Highest-Rated Group 668 | . . . 99 99 . 28 58 668 446 446 Highest-Rated Ally 99 | . . . 99 99 . 28 29 50 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 221 | . . . . . . 7 6 157 . 51 Total Damage 8059 | . . . . . . 114 118 5337 . 2490 Kills 25 | . . . . . . 1 1 11 . 12 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Turns Passed 7456 | 284 707 147 927 923 217 358 2067 568 56 1202 Spaces Moved 4614 | 167 393 99 463 540 191 465 1388 445 30 433 Core 219 | 5 . . . 7 . 24 1 175 . 7 Treads 818 | . . . . . . . 302 210 30 276 Legs 1497 | 162 393 99 463 208 . 22 . . . 150 Wheels 190 | . . . . 190 . . . . . . Hover 796 | . . . . . . . 736 60 . . Flight 1094 | . . . . 135 191 419 349 . . . Fastest Speed 31 | 50 120 120 120 34 34 31 34 50 160 120 Average Speed 112 | 117 120 137 144 109 39 61 106 108 160 169 Slowest Speed 900 | 120 120 150 180 450 114 350 200 400 160 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . 1 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 9 64 9 46 25 33 10 44 95 1 59 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 197 | . . . 59 67 9 2 60 . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . . AOE 194 | . . . 59 64 9 2 60 . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Gar Fac Fac Was Fac Gar Total 6316 | 204 528 104 675 747 318 521 1914 517 38 750 Wait 975 | . 23 . 160 79 70 18 381 44 8 192 Move 4602 | 166 392 98 462 537 190 462 1388 444 30 433 Hop 2 | . . . . 1 . 1 . . . . Pick Up 51 | 6 7 . 3 8 3 5 11 4 . 4 Fast Attach 100 | 6 7 1 13 13 . 5 32 8 . 15 Attach 32 | . . . 1 9 5 5 5 3 . 4 Detach 21 | . . . 2 6 3 2 5 . . 3 Swap 25 | . 6 1 8 5 . 2 1 . . 2 Drop 52 | . 16 1 3 6 . 6 18 2 . . Fire 368 | 26 72 3 23 69 11 13 57 12 . 82 Melee 21 | . 5 . . 14 . . 2 . . . Ram 6 | . . . . . . 1 1 . . 4 Kick 12 | . . . . . . 1 . . . 11 Crush . | . . . . . . . . . . . Escape Stasis 49 | . . . . . 36 . 13 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 285 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1084 | -9/Materials | Discovered new exit (range 16) 1139 | -9/Materials | Entered Storage 1703 | -9/Storage | Discovered new exit (range 16) 1730 | -9/Storage | Met 01-MTF 2043 | -9/Storage | Build established: Scavenger-Gunner 2066 | -9/Storage | Entered Materials 2066 | -8/Materials | Accompanied by 1 ally 2066 | -8/Materials | Evolved 2 slots: Utility x2 2071 | -8/Materials | 01-MTF left 2415 | -8/Materials | Build established: Scavenger-Mutant 2492 | -8/Materials | Core integrity fell below 50% 2510 | -8/Materials | Lost 8 parts (1p3n4w) 2706 | -8/Materials | Garrison activated, responded to threat 2807 | -8/Materials | Destroyed 7 combat bots 2810 | -8/Materials | Lost 4 parts (1n3w) 2845 | -8/Materials | Core integrity fell below 20% 2989 | -8/Materials | Identified exit to Garrison 2989 | -8/Materials | Entered Garrison 2991 | -8/Garrison | Installed Relay Interface Framework 3046 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Garrison Relay disabled 3188 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Discovered new exit (range 15) 3202 | -8/Garrison | Build established: Hacker-Mutant 3206 | -8/Garrison | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3304 | -7/Factory | Lost 4 parts (1p2n1w) 3366 | -7/Factory | Identified exit to Lower Caves 3374 | -7/Factory | Core integrity fell below 50% 3431 | -7/Factory | Core integrity fell below 20% 3495 | -7/Factory | Lost 3 parts (1n2w) 3559 | -7/Factory | Discovered new exit (range 13) 3564 | -7/Factory | Entered another Factory area 3564 | -6/Factory | Evolved 2 slots: Utility x2 3622 | -6/Factory | Garrison activated, responded to threat 4430 | -6/Factory | Identified exit to Lower Caves 4645 | -6/Factory | Identified exit to Factory 4860 | -6/Factory | Repaired Imp. Gravmag System 4941 | -6/Factory | Repaired Gui. EMP Blaster 5023 | -6/Factory | Repaired Angular Momentum Engine 5056 | -6/Factory | Repaired Imp. Hover Unit 5221 | -6/Factory | Fabricated Linear Accelerator (x2) 5262 | -6/Factory | Local fabrication network quarantined 5557 | -6/Factory | Repaired Cloaking Device 5631 | -6/Factory | Sucked down chute 5631 | -6/Factory | Entered Waste 5641 | -6/Waste | Spotted C-40 Crusher 5683 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5685 | -6/Waste | Spotted C-40 Crusher 5697 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5701 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5714 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5717 | -6/Waste | Spotted C-40 Crusher 5728 | -6/Waste | Lost 3 parts (1p1u1w) 5765 | -6/Waste | Spotted C-40 Crusher 5767 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5772 | -6/Waste | Crushed by Compactor (1 part destroyed) 5781 | -6/Waste | Spotted C-40 Crusher 5781 | -6/Waste | Spotted C-40 Crusher 5791 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5802 | -6/Waste | Discovered new exit (range 15) 5820 | -6/Waste | Warlord forces began an assault 5822 | -6/Waste | Lost 3 parts (2u1w) 5883 | -6/Waste | Allies destroyed C-40 Crusher 5885 | -6/Waste | Allies destroyed C-40 Crusher 5889 | -6/Waste | Allies destroyed C-40 Crusher 5893 | -6/Waste | Allies destroyed C-40 Crusher 5905 | -6/Waste | Allies destroyed C-40 Crusher 5918 | -6/Waste | Allies destroyed C-40 Crusher 6199 | -6/Waste | Entered Factory 6199 | -6/Factory | Accompanied by 11 allies 6247 | -6/Factory | Identified exit to Garrison 6255 | -6/Factory | Entered Garrison 6255 | -6/Garrison | Accompanied by 11 allies 6263 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 6377 | -6/Garrison | Build established: Hacker-Tank 6385 | -6/Garrison | Spotted B-75 Beast 6386 | -6/Garrison | Triggered checkpoint 6420 | -6/Garrison | Triggered checkpoint 6431 | -6/Garrison | Triggered checkpoint 6604 | -6/Garrison | Triggered checkpoint 6670 | -6/Garrison | Discovered new exit (range 12) 6692 | -6/Garrison | Triggered checkpoint 6733 | -6/Garrison | Core integrity fell below 50% 6757 | -6/Garrison | Lost 3 parts (1p1n1w) 6840 | -6/Garrison | Lost 7 parts (1n2u4w) 6872 | -6/Garrison | Garrison Relay disabled 7124 | -6/Garrison | Build established: Scavenger-Mutant 7148 | -6/Garrison | Triggered checkpoint 7457 | -6/Garrison | Self-destructed Last Messages --------------- 07236_ Adv. Heat Sink temporarily disabled. 07237_ System corrupted: Component data lost. 07237_ Kicked G-50 Soldier out of the way. 07238_ Lgt. Angular Momentum Engine destroyed. 07238_ Kicked G-50 Soldier out of the way. 07241_ G-50 Soldier heat spikes uncontrollably. 07242_ G-50 Soldier overheating. 07243_ Kicked G-50 Soldier out of the way. 07247_ Hvy. Laser melted. 07247_ Adv. Heat Sink melted. 07247_ G-50 Soldier destroyed. 07261_ Acquired Adv. Heat Sink. 07268_ System corrupted: Matter fused (-5). 07272_ Acquired 2 matter. 07274_ Acquired 23 matter. 07279_ Acquired 5 matter. 07297_ System corrupted: Matter fused (-9). 07297_ Acquired 9 matter. 07397_ System corrupted: Component data lost. 07416_ JGJNB 36XFXFG1M IBK UGGL>8T#OSYF11TI