Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 19:02:38 Player: OBLIQUE Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (206) 1030 Value Destroyed (7471) 7471 Prototype IDs (82) 1640 Alien Tech Used (3) 600 Bonus (8458) 8458 TOTAL SCORE: 29699 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 968 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2830 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Ghost Barrier Trap Extractor Improved Trap Extractor > --- WEAPON ----------- Compact Tesla Bomb Launcher Plasma Sword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Antigrav System Improved Antigrav System Experimental Energy Well Advanced Cloaking Device Dirty Datajack Improved Plasma Cutter RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Centrium Greatsword Sapper Charge [Rating: 170] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Trap Scanner Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Ghost Barrier Protection Experimental Utility Shielding Weapon Heavy Machine Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 12 | . . . . . 3 . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 6 7 6 . 7 29 16 1 8 8 2 . 9 16 2 . 3 3 4 . 2 4 2 7 2 1 15 5 8 9 40 Power 26 | 1 . 1 . 1 4 . . 3 2 1 . 2 . . . . 1 . . . 1 . . 1 . 1 1 1 1 4 Engine 14 | 1 . 1 . 1 3 . . 2 1 1 . 2 . . . . . . . . . . . 1 . 1 . . . . Core 4 | . . . . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 4 Propulsion 63 | 2 1 1 . 2 4 9 . 2 3 . . 4 4 . . . . . . 2 1 . . . . . 2 5 1 20 Treads 21 | 2 1 1 . . 3 5 . . 2 . . 3 1 . . . . . . . . . . . . . . 1 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . 2 1 4 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . 2 4 1 13 Flight 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Utility 87 | 1 4 2 . 2 14 4 1 . 2 1 . 1 11 1 . 1 1 3 . . 2 2 6 1 . 8 2 2 6 9 Device 46 | . 2 1 . . 7 2 1 . 2 1 . . 5 1 . 1 1 2 . . . 2 3 . . 2 . 2 4 7 Storage 9 | 1 2 . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . 1 Processor 15 | . . . . . 2 1 . . . . . 1 2 . . . . 1 . . . . 2 1 . 2 1 . 2 . Hackware 6 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 Protection 11 | . . 1 . 1 4 . . . . . . . 1 . . . . . . . 1 . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 2 . 2 7 3 . 3 1 . . 2 1 1 . 2 1 1 . . . . 1 . 1 6 . . 1 7 Energy Gun 9 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 2 . 1 2 2 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Special Weapon 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 28 | . . . . . 4 1 . . . . . . . . . 3 . . . . 5 1 1 . . 8 1 1 2 1 Parts Lost 93 | . . 4 . 1 4 . 1 2 7 1 . 3 . . . . 1 . . 1 . . . 1 1 6 1 5 3 51 Power 13 | . . . . . . . . 2 2 1 . . . . . . 1 . . . . . . 1 . 1 . 2 . 3 Propulsion 38 | . . 1 . . . . . . 3 . . 2 . . . . . . . 1 . . . . . 2 . 2 . 27 Utility 28 | . . 1 . . 3 . . . 1 . . 1 . . . . . . . . . . . . . 3 1 1 3 14 Weapon 14 | . . 2 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 7 Highest Loss Streak 20 | . . 2 . 1 4 . 1 1 3 1 . 1 . . . . 1 . . 1 . . . 1 1 5 1 5 2 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 13 19 19 18 20 21 23 22 19 19 21 19 15 14 13 15 14 14 15 14 15 16 16 17 17 17 14 15 14 14 Power 1 | . 1 1 3 3 3 1 . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . 3 Propulsion 3 | . 2 3 2 2 5 4 7 7 5 4 4 4 3 3 3 3 3 3 3 2 2 2 3 3 3 2 . 3 5 3 Utility 7 | . 8 11 10 8 5 8 10 10 9 11 12 10 7 6 6 7 7 7 8 8 8 8 8 10 10 8 9 6 2 2 Weapon 2 | . 1 3 4 3 5 5 5 4 3 3 3 2 1 2 2 3 2 1 1 1 1 1 2 . 1 4 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . . . 3 4 11 . . . 1 . 3 3 4 2 1 1 1 . . 1 1 . . 2 2 . 4 2 6 Power 12 | . . . . . . 3 . . . . . . 1 1 . . 1 . . . . . . . . . . . 1 5 Propulsion 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Utility 18 | . . . . 1 . 3 . . . 1 . 3 1 1 1 1 . . . . 1 . . . 1 1 . 3 . . Weapon 13 | . . . . 2 4 3 . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . Tool/Special 4 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 99 99 100 100 99 98 87 90 90 91 92 91 79 79 80 79 80 80 82 82 80 76 78 82 83 83 80 90 92 80 Engine 5 | . 14 14 14 14 7 7 7 3 2 4 7 7 6 6 6 6 . . . . . . . 1 5 4 1 . . . Core 1 | . . . . . 1 . . 2 3 2 . . . . . . 5 5 5 5 5 5 5 3 . . . . . . Treads 7 | . 28 28 28 21 7 16 1 . 6 7 7 13 . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . 6 19 19 28 30 23 23 23 16 . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 19 20 20 20 20 17 17 17 17 17 15 15 15 14 19 24 25 22 Device 14 | . 13 11 . . 10 11 15 15 15 15 15 7 11 19 20 20 20 22 23 23 19 15 22 18 15 14 14 18 17 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 13 | . . . . . 14 8 15 15 15 15 15 22 14 13 13 13 13 16 17 17 17 17 18 23 26 22 17 18 19 18 Hackware 1 | . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . 3 5 4 4 5 Protection 2 | . . 2 14 14 9 2 . . . . . . . . . . . . . . 2 4 5 5 5 4 2 5 4 1 Energy Gun 2 | . 10 4 . 5 12 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . 9 11 . . . 6 5 6 7 7 7 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 7 11 28 22 1 5 5 4 2 7 7 7 6 6 6 5 6 3 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 5 6 6 5 5 7 11 11 11 4 5 8 9 5 4 4 3 2 Peak Build Rating 170 | 6 12 12 11 12 39 52 48 50 52 51 50 56 75 76 75 83 81 94 93 89 92 99 109 110 105 115 115 152 164 170 Average Rating 69 | 4 10 10 10 11 30 43 45 44 45 49 50 53 68 73 74 75 76 89 91 88 88 96 100 102 102 109 109 139 156 139 On Entrance 65 | . 6 12 9 11 12 34 49 38 44 49 50 50 52 73 74 75 76 76 93 89 88 91 86 99 103 104 79 110 152 156 Avg Prop Armor Cover (%) 9 | . . . . . 8 13 . . 9 8 8 13 14 . . . . . . . . . . . . . . 3 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 52 52 49 90 110 112 106 106 109 108 101 102 109 63 61 61 65 61 59 59 58 62 66 61 61 68 64 68 77 99 Greatest Support 140 | 40 40 40 40 40 48 115 64 70 84 54 54 54 66 66 66 66 66 66 66 66 66 66 66 66 66 66 68 82 85 140 Greatest Overweight (x) 10 | . 1 1 1 2 6 10 1 1 3 1 1 3 2 . . . . . . . 1 . . . . 1 . 1 . 6 Average Overweight (x) . | . . 1 1 1 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 6 17 20 20 20 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 3 20 20 20 20 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 Average Carried 20 | 1 13 19 19 19 24 24 25 24 22 24 25 23 19 19 19 19 19 19 20 19 19 17 18 19 19 19 15 19 19 17 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 3 20 20 20 20 25 25 25 25 25 25 25 21 20 20 20 20 20 20 20 18 20 19 20 20 20 17 16 19 20 5 Class Distribution -------------------- 25% | Mutant 22% | Trapper-Scout 17% | Scout 11% | Trapper-Mutant 9% | Scavenger-Scout 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Trapper-Mutant | -8/Materials Trapper-Mutant | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Zion Trapper-Scout | -5/Proximity Caves Trapper-Scout | -5/Factory Trapper-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Trapper-Scout | -4/Warlord Trapper-Scout | -3/Proximity Caves Trapper-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 8769 | 186 327 110 . 79 751 394 . 247 316 104 . 329 378 104 254 70 166 340 . 75 370 2422 78 155 50 365 80 252 132 635 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8433 | . 520 283 . 112 805 392 . 234 487 342 . 386 425 22 8 . 362 197 . 20 332 . 86 . 40 338 . 637 53 2352 Parts 412 | . 42 18 . 9 45 33 . 11 19 8 . 16 21 3 1 . 4 7 . 1 5 . 5 . 3 14 . 35 2 110 Haulers Intercepted 7 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . 21 3 . 22 . 2 13 . 3 . 1 1 5 21 . 5 3 . . . . . Prevented 75 | . . . . . . . . . . . . 4 . . 1 . . . . 3 . 66 . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 132 | . 12 13 . 3 13 6 . 1 9 5 . 10 1 . 1 . 4 . . . . . 1 . . 21 . 3 2 27 Melee 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 10 Guns 38 | . 9 5 . 3 4 2 . . . 3 . 4 1 . 1 . 4 . . . . . . . . . . . . 2 Cannons 44 | . 3 8 . . 9 4 . 1 9 2 . 5 . . . . . . . . . . . . . 3 . . . . AOE 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . 13 Classes Destroyed 24 | . 6 2 . 1 3 3 . . 3 1 . 1 . . . . . . . . . . . . . 4 . . . . Worker 14 | . 1 . . . 3 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 7 Builder 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 Tunneler 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Hauler 7 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 17 | . 1 . . 1 1 . . 2 . . . . 2 . . . . 1 . . . . . . . . . 3 . 6 Minesweeper 5 | . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . . . 2 3 . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . 3 Swarmer 45 | . 6 6 . 3 . . . . 5 . . 5 . . 1 . 4 . . . . . . . . 4 . . 2 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 30 | . 6 4 . . 7 2 . . 2 1 . 1 . . . . . . . . . . . . . 4 . . . 3 Brawler 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 7 | . . . . . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 5 . . . 4 Programmer 22 | . . . . . . 4 . 1 . 1 . . 1 . . . . . . . . . . . . 2 . 3 . 10 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 5 3 . 3 8 2 . 2 5 2 . 4 2 1 1 . 4 1 . 1 . . 1 . 1 15 . 3 1 14 Combat Bots Only 15 | . 3 3 . 3 5 2 . 1 5 2 . 4 1 . 1 . 4 . . . . . 1 . . 15 . 3 1 10 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 . 1 1 1 . 2 1 1 1 . 2 1 . 1 . . 1 . 1 5 . 1 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1148 | . 60 51 . 48 104 21 2 6 64 23 . 32 19 2 11 . 66 . 16 29 . 5 15 12 1 52 8 49 14 438 Missed 398 | . 20 10 . 12 37 1 . 1 13 6 . 11 7 1 5 . 28 . 8 19 . 2 6 6 1 24 2 8 6 164 Hits 750 | . 40 41 . 36 67 20 2 5 51 17 . 21 12 1 6 . 38 . 8 10 . 3 9 6 . 28 6 41 8 274 Melee 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 747 | . 40 41 . 36 67 20 . 5 51 17 . 20 12 1 6 . 38 . 8 10 . 3 9 6 . 28 6 41 8 274 AOE 7 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Critical Strikes 32 | . 1 1 . . 2 1 . . . . . 1 . . . . . . . . . . . . . 2 . 8 . 16 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Damage Taken 15147 | . 443 603 . 283 944 293 69 271 862 287 . 477 142 15 99 . 573 . 148 218 . 83 128 150 190 856 97 969 162 6785 Core 2576 | . 90 46 . 16 106 43 . 54 106 15 . 106 15 . 13 . 39 . . 64 . . 32 15 33 148 . 98 21 1516 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 430 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 430 Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . 14 23 . 37 81 . . . . Regen/Repaired (Parts) 542 | . 107 . . . . . . . . . . . 62 . . 244 . . . . . 8 . . . 121 . . . . Core Remaining (%) 80 | 100 . . . 39 80 . . . . . . 53 . . . . 92 . . . . 93 . . . . 80 92 98 . Volleys Fired 405 | . 58 31 . 15 58 50 . 15 26 21 . 32 9 . 6 . 12 . . . . 6 4 4 . 9 . . . 49 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 . 2 2 . 1 . 2 . . . . 1 1 1 . 1 . . . 2 Hottest 150 | . 125 125 . 40 106 106 . 120 120 110 . 110 60 . 30 . 60 . . . . . . . . . . . . 150 Shots Fired 693 | . 116 62 . 30 115 72 . 24 52 42 . 56 13 . 6 . 24 . . . . 6 4 4 . 9 . . . 58 Gun 387 | . 107 35 . 30 50 25 . 5 12 21 . 25 12 . 6 . 24 . . . . . . . . . . . . 35 Cannon 260 | . 9 27 . . 65 47 . 19 40 21 . 31 1 . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Special 31 | . . . . . . . . . . . . . . . . . . . . . . 6 4 4 . 9 . . . 8 Kinetic 393 | . 98 23 . 30 67 23 . 14 26 21 . 48 13 . 6 . 24 . . . . . . . . . . . . . Thermal 205 | . 18 39 . . 35 48 . 10 26 21 . 8 . . . . . . . . . . . . . . . . . . Explosive 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 8 Electromagnetic 64 | . . . . . 13 1 . . . . . . . . . . . . . . . . . . . . . . . 50 Robot Hit Streak 15 | . 10 6 . 6 15 12 . 6 13 10 . 5 8 . 2 . 4 . . . . 2 1 2 . 8 . . . 8 Robot Miss Streak 8 | . 7 3 . 4 8 3 . 1 2 2 . 3 1 . 3 . 6 . . . . 1 1 1 . 1 . . . 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 510 | . 70 40 . 18 84 29 . 12 34 29 . 32 19 1 3 . 17 2 . 1 7 2 3 5 2 13 . 19 4 64 Core Hits 326 | . 32 18 . 7 72 15 . 5 17 10 . 14 6 1 1 . 6 2 . 1 3 . 1 . 1 42 . 6 2 64 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Critical Strikes 25 | . . . . . 7 . . . 1 . . 5 . . . . 2 . . . . . . 1 . 1 . . . 8 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Blast 9 | . . . . . 5 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 7 Melee Attacks 218 | . . . . . . . . . . . . . 32 1 6 2 10 10 3 5 8 . 3 3 11 11 2 30 19 62 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . . . . . . . 32 1 6 2 10 10 3 5 8 . 3 3 11 11 2 30 19 62 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . . . . . . . . 9 1 . . . 1 . 1 . . 1 . 2 1 . 7 3 14 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Damage Inflicted 24910 | . 913 600 . 208 2025 870 . 337 902 716 . 822 922 65 66 . 700 110 . 78 534 . 128 90 140 5793 . 1204 293 7394 Guns 4422 | . 749 275 . 182 770 304 . 70 177 325 . 381 194 . 66 . 281 . . . . . . . . . . . . 648 Cannons 4015 | . 106 320 . . 1255 513 . 267 725 388 . 441 . . . . . . . . . . . . . . . . . . Explosions 8720 | . . . . . . 41 . . . . . . . . . . . . . . . . . . . 5040 . . . 3639 Melee 6962 | . . . . . . . . . . . . . 728 65 . . 419 110 . 78 534 . 128 90 140 313 . 1204 293 2860 Ramming 120 | . 58 5 . 26 . 12 . . . 3 . . . . . . . . . . . . . . . . . . . 16 Kinetic 4731 | . 654 169 . 182 1271 271 . 201 369 325 . 748 194 . 66 . 281 . . . . . . . . . . . . . Thermal 3031 | . 201 426 . . 531 574 . 136 533 388 . 74 . . . . . . . . . . . . . . . . . 168 Explosive 7662 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5040 . . . 2622 Electromagnetic 1733 | . . . . . 223 13 . . . . . . . . . . . . . . . . . . . . . . . 1497 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7633 | . . . . . . . . . . . . . 728 65 . . 419 110 . 78 534 . 128 90 140 753 . 1204 293 3091 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 5 . . . . . . . 4 3 3 3 . . . . . . . . . 1 1 11 . 25 Average Corruption 5 | . . . . . 5 . . . . . . . 2 3 3 3 . . . . . . . . . 1 1 10 . 10 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . Effects 121 | . . . . . 31 . . . . . . . 10 2 11 . . . . . . . . . . 1 2 30 . 34 Message Errors 28 | . . . . . 7 . . . . . . . 1 1 4 . . . . . . . . . . . . 9 . 6 Matter Fused 28 | . . . . . 8 . . . . . . . 4 . 4 . . . . . . . . . . 1 . 8 . 3 Heat Flow Errors 13 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 3 . 6 Energy Discharges 14 | . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . 5 . 3 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . 4 . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . 8 Data Loss (major) 7 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 4 . 1 Misfires 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1935 | . . . . . 23 32 . 11 51 41 . 35 229 . . . 173 . . . 165 . . 9 30 138 . 219 55 724 Projectiles 206 | . . . . . 23 22 . 11 51 41 . 35 . . . . . . . . . . . . . 23 . . . . Explosions 230 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . 115 . . . 105 Melee 1499 | . . . . . . . . . . . . . 229 . . . 173 . . . 165 . . 9 30 . . 219 55 619 Knockbacks 18 | . 1 . . . 12 . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 11 . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . 46 Shots 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 18 | . 10 1 . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 20 | . 11 1 . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 63 189 . 12 201 . . 28 171 39 . 357 24 . 178 . 24 . . . . . . . . . 184 147 . 246 Average Temperature 32 | . 24 51 . 5 46 . . 16 37 17 . 56 11 . 59 . 10 . . . . . . . . . 115 69 . 19 Received Heat Transfer 1768 | . 216 195 . . 396 63 . . 174 99 . 81 18 . . . 12 . 36 45 . 30 . 12 . 58 9 . . 324 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 5314 | . 444 925 . . 929 716 . 250 1050 750 . 150 . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 3 Low Security (%) 78 | 100 100 100 . 100 100 58 100 100 . . . . 55 . . . . 97 . . . . 100 . . . . 64 92 22 Level 1 14 | . . . . . . 41 . . . . . . 22 . . . . 2 . . . . . . . . . 35 7 30 Level 2 5 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . 29 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 805 | . 149 65 . 50 146 319 111 48 . . . . 632 . . . . 206 . . . . 170 . . . . 281 353 805 Initial 617 | . . . . . . 24 111 42 . . . . 617 . . . . . . . . . 107 . . . . . 141 206 Average 117 | . 33 14 . 4 77 119 89 4 . . . . 268 . . . . 92 . . . . 41 . . . . 95 76 410 Influence Increases 8584 | . 352 305 . 80 535 682 . 94 264 220 . 260 1081 5 65 . 110 265 30 560 15 412 180 79 35 405 45 614 527 1364 Destroy 0b10 Robot/C 2980 | . 240 240 . 60 260 120 . 20 180 100 . 140 20 . 20 . 80 . . . . 280 120 60 . 400 . 60 40 540 Destroy 0b10 Robot/NC 415 | . 35 . . 10 50 30 . 20 10 5 . 20 30 5 . . 5 10 . 5 15 5 5 . 5 5 . 25 . 120 Destroy Leader 482 | . 50 50 . 10 82 46 . 12 10 10 . 10 12 . . . 10 2 . . . 10 20 10 . . . 10 . 128 Allied During Kill 146 | . . . . . . . . . 4 . . . . . . . . . . . . 102 31 9 . . . . . . Trap Triggered on 0b10 260 | . . . . . . 40 . . . . . . 60 . . . . 10 . . . . . . . . . 130 20 . Successful Hack 251 | . 26 . . . 15 68 . 18 . . . . 5 . . . . 16 . . . . . . . . . 79 . 24 Disable Machine 210 | . . 15 . . 30 60 . . . . . . 45 . . . . . . . . . . . . . . . . 60 Anti-Garrison Action 1000 | . . . . . . 200 . . . . . . 200 . . . . 200 . . . . . . . . . 200 200 . Destroy Structure 335 | . 1 . . . 38 13 . 9 . . . . 19 . . . . 12 . . . . 4 . . . . 20 42 177 Advance Influence 600 | . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . 15 . . . . . . . . . . . 15 . . . . . . . . . . 15 15 Lose Combat Pursuer 1845 | . . . . . 60 90 . 15 60 105 . 90 90 . 45 . 15 . 30 555 . 15 . . 30 . 45 90 210 300 Influence Decreases 7991 | . 352 305 . 80 480 418 258 155 264 220 . 232 811 221 147 . 110 182 113 246 329 242 190 239 35 105 345 361 436 1115 Entered New Map 1415 | . . . . . . 31 208 19 . . . . 11 111 17 . . . 31 . 314 . 63 60 . . 300 . 112 138 Time Decay 5518 | . 349 265 . 70 440 387 40 118 224 210 . 207 550 110 130 . 100 182 82 236 15 242 127 169 35 45 45 327 299 514 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 795 | . . 30 . 10 40 . 10 18 40 10 . 25 . . . . 10 . . 10 . . . 10 . 60 . 34 25 463 Lost Ally 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Purge Threat 153 | . 3 . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . . . 1 7 . 4 . 1 . . 8 . . . . 1 . . . 1 2 . . . . 5 5 11 Investigation 11 | . 2 . . . . 1 . 2 . . . . 1 . . . . 1 . . . 1 . . . . . 1 2 . Extermination 21 | . . . . . . 5 . 2 . . . . 4 . . . . . . . . . 1 . . . . 4 . 5 Reinforcement 11 | . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . 3 3 Assault 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 26 | . . . . . 4 . . 1 . . . 2 . . . . . . . . . 3 . . . . . . 9 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 18 12 . 3 26 19 3 4 16 8 . 24 13 3 8 . 6 4 3 36 . 10 7 3 2 74 4 12 31 78 Peak Tracking Total 14 | . 4 3 . 3 8 5 4 2 5 5 . 5 4 3 4 . 5 2 3 7 . 5 7 2 1 14 2 5 5 12 Tactical Retreats 56 | . . . . . 3 4 1 1 2 3 . 2 3 . 3 . 1 . 2 12 . 1 . . 2 . 2 2 7 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 2 . . . . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 50 | . . . . . . 4 . . . 4 . 8 6 . 3 . . 1 . 8 . . . . 1 . . 13 2 . Traps Reconfigurated 60 | . . . . . 2 11 . 3 . . . . 13 . . . . 8 . . . . 6 . . . . 17 . . Traps Extracted 5 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . 1 . . . . Installed 48 | . . . . . . 3 . . . 4 . 10 . . 3 . 3 . . 16 . . . . 1 . . 6 2 . Triggered 47 | . . . . . . 4 . . . 4 . 5 6 . 3 . . 1 . 8 . . . . 1 . . 13 2 . Most Traps Carried 13 | . . . . 4 4 4 1 1 10 10 6 9 4 13 13 10 10 8 9 10 4 4 4 4 10 10 9 9 3 1 Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 15 | . . 1 . . 2 4 . . . . . . 3 . 1 . . . . . . . . . . . . . . 4 Max in Single Turn 1 | . . 1 . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 104 | . 11 . 2 . 4 14 . 10 . 3 3 2 13 1 2 . . 3 3 . 4 3 . 2 1 4 1 6 4 8 Terminals 34 | . 8 . . . 2 5 . 5 . . . 2 4 . . . . . . . . 1 . 1 . . 1 . . 5 Fabricators 7 | . . . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Stations 8 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 Recycling Units 15 | . 2 . . . 1 2 . 2 . . . . 5 . . . . 1 . . . 1 . . . . . 1 . . Scanalyzers 9 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 3 2 1 Garrison Access 7 | . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . Total Hacks 266 | . 35 . 2 . 11 31 . 26 . 5 19 2 36 1 4 . . 8 7 . 16 4 . 2 1 9 1 19 9 18 Successful 151 | . 17 . 2 . 4 18 . 6 . 5 19 2 19 1 4 . . 4 7 . 16 3 . 2 1 9 1 8 2 1 Failed 110 | . 17 . . . 7 12 . 19 . . . . 16 . . . . 4 . . . 1 . . . . . 11 6 17 Catastrophic 18 | . . . . . . 1 . 5 . . . . 5 . . . . . . . . 1 . . . . . 2 2 2 Database Lockouts 5 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Manual 98 | . 24 . 1 . 9 12 . 13 . . . . 18 . 1 . . 3 . . . 2 . . . 1 . 5 4 5 Terminals 83 | . 28 . . . 8 11 . 10 . . . 2 10 . . . . . . . . 1 . 1 . . 1 . . 11 Fabricators 15 | . . . . . . 7 . 3 . . . . . . . . . 3 . . . . . . . . . . . 2 Repair Stations 21 | . 3 . . . 2 2 . . . . . . 4 . . . . . . . . 2 . . . . . 3 3 2 Recycling Units 36 | . 4 . . . 1 4 . 8 . . . . 12 . . . . 2 . . . 1 . . . . . 4 . . Scanalyzers 34 | . . . . . . 4 . 5 . . . . 6 . . . . . . . . . . . . . . 11 5 3 Garrison Access 12 | . . . . . . 3 . . . . . . 4 . . . . 3 . . . . . . . . . 1 1 . Terminal Hacks 89 | . 11 . 2 . 1 4 . . . 5 19 2 3 1 4 . . . 7 . 16 1 . 2 1 9 1 . . . Record 23 | . . . 1 . . . . . . 3 2 1 . . 3 . . . 5 . 4 . . 1 . 2 1 . . . Part Schematic 12 | . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 3 . . . . . . . . . 3 . . . . . . . . . 4 . . . . 5 . . . . Open Door 12 | . . . . . . . . . . 2 . 1 . 1 1 . . . 2 . . 1 . 1 1 2 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 18 | . . . . . . 3 . 4 . . . . 4 . . . . . . . . . . . . . . 5 1 1 Insert Component 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 5 1 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 4 . . . 2 9 . 2 . . . . 7 . . . . 3 . . . 1 . . . . . 3 1 . Terminals 10 | . 4 . . . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 13 | . . . . . . 3 . 1 . . . . 5 . . . . 2 . . . . . . . . . 2 . . Reject 6 | . . . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . Mask 7 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Jam 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 11 . . . 4 11 . 10 . . . . 9 . . . . 2 . . . 2 . . . . . 4 2 8 Full Trace Events 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . 1 . 1 . . 8 . 1 . . 13 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 5 1 1 Parts Repaired 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 113 | . 13 . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 8 | . 1 . . . . 1 . 1 1 . . . . . . . . . . . . 4 . . . . . . . . Largest Group 3 | . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . 3 3 2 1 . . . . . Highest-Rated Group 235 | . 10 10 . . . 10 . 10 16 . . . . . . . . . . . . 235 227 158 61 . . . . . Highest-Rated Ally 99 | . 10 10 . . . 10 . 10 16 . . . . . . . . . . . . 99 98 97 61 . . . . . Total Orders 17 | . . . . . . . . . . . . . . . . . . 3 . . . . 8 . . . . 4 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 15 | . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . 4 2 . Ally Attacks 52 | . . . . . . . . . 5 . . . . . . . . . . . . 33 7 6 1 . . . . . Total Damage 3161 | . . . . . . . . . 80 . . . . . . . . . . . . 2161 438 456 26 . . . . . Kills 23 | . . . . . . . . . . . . . . . . . . . . . . 15 5 3 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 20755 | . . . . . 1747 1205 94 1106 1016 1245 77 906 1508 226 763 579 517 617 395 832 110 1085 367 478 457 1421 432 1255 903 1414 Optics 9747 | . . . . . . . . . . . . . . . . . . 598 395 832 110 1085 367 478 457 1421 432 1255 903 1414 Sensors 12089 | . . . . . . . . . 1016 1245 77 906 155 226 763 579 517 617 395 832 110 1031 367 478 457 1399 428 . . 491 Terrain 13388 | . . . . . . 970 94 1106 61 . . . 1323 191 763 577 412 617 395 832 110 922 340 424 457 1328 432 1124 438 472 Traps 9517 | . . . . . . . . . . . . . 1387 226 763 579 517 617 395 832 110 873 367 478 240 . . 932 705 496 Seismic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . T.N.C. 1982 | . . . . . 1747 235 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2412 | . . . . . . . . . . . . . . . . . . . . . . . 103 478 457 1374 . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 1 2 . 1 . . 3 1 . . 2 2 . . . . 1 . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 2 . Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 25773 | 68 2111 901 508 673 1752 1884 94 1107 1016 1245 77 906 1580 226 763 579 517 617 395 832 110 1085 367 478 457 1421 432 1255 903 1414 Spaces Moved 22868 | 38 905 331 210 316 949 1243 87 885 648 948 79 624 1849 375 960 1078 485 775 531 864 157 649 331 553 458 1353 621 1185 1349 2032 Core 26 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Treads 1842 | 35 905 331 210 187 . 94 . . 73 . . . . . . . . . . . . . . . . . . . . 7 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5458 | . . . . 129 949 1149 87 885 575 948 79 624 33 . . . . . . . . . . . . . . . . . Hover 15514 | . . . . . . . . . . . . . 1816 375 960 1078 485 775 531 864 157 649 331 553 458 1353 621 1185 1349 1974 Flight 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Fastest Speed 27 | 50 160 240 240 115 115 105 102 100 98 98 98 98 52 52 52 52 52 52 52 52 52 52 52 52 52 52 45 36 35 27 Average Speed 77 | 151 201 240 240 189 138 120 102 102 132 98 98 114 53 52 52 52 52 52 52 52 52 52 52 52 52 59 45 41 35 36 Slowest Speed 400 | 160 240 240 240 240 190 230 102 105 400 98 98 135 120 52 52 52 52 52 52 52 106 52 52 52 52 106 45 148 36 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 98 85 61 64 54 36 73 24 68 74 70 57 44 48 78 84 69 19 70 78 61 65 11 63 60 92 79 27 36 45 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 9 | . . 1 1 . . . . . . . 1 . . . 2 . . . . 1 3 . . . . . . . . . Known Exits Taken 23 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 2 . 2 . . . . 1 3 . 5 . 2 6 3 1 . 3 1 . 3 . 3 5 . 3 . . . Spaces Dug 113 | . . . . . 1 7 . 7 . . . 3 19 . 4 . 4 6 2 4 . . 2 . 9 3 1 10 14 17 Terrain Destroyed 318 | . . . . . 38 11 . 7 8 . . 5 19 . 4 . 4 6 2 4 . . 2 . 9 88 1 10 14 86 Melee 95 | . . . . . . . . . . . . . 19 . 4 . 4 6 2 4 . . 2 . 9 3 1 10 14 17 Projectile 54 | . . . . . 24 10 . 7 8 . . 5 . . . . . . . . . . . . . . . . . . AOE 169 | . . . . . 14 1 . . . . . . . . . . . . . . . . . . . 85 . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 29908 | 46 1073 377 217 361 1279 1558 90 1063 751 1223 78 765 2382 405 1214 1093 715 980 645 1240 178 1393 513 732 659 1950 768 1899 1748 2513 Wait 5483 | . 74 2 . 4 190 174 . 132 52 238 . 63 427 11 231 . 190 178 110 350 1 675 153 160 181 520 135 632 354 246 Move 22835 | 37 904 330 209 315 948 1243 86 884 647 947 78 623 1848 374 959 1077 484 774 530 863 156 648 330 552 457 1352 620 1184 1348 2028 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 212 | 3 16 5 4 8 26 20 . 8 6 3 . 11 14 5 4 1 5 4 . 1 1 9 3 3 2 10 2 13 6 19 Fast Attach 103 | 6 1 . . 1 8 5 1 4 3 1 . . 5 2 . 4 . 1 . . 7 4 4 2 1 11 4 5 5 18 Attach 117 | . . 4 . 1 9 2 . 2 7 . . 4 9 . . 1 1 3 . 2 . 6 5 3 . 6 4 10 3 35 Detach 54 | . . . . . 2 1 . . 2 . . . 4 1 . 1 . 1 . . 2 7 5 1 . 9 1 3 2 12 Swap 166 | . 7 2 . 5 14 28 3 9 6 1 . 7 19 4 . 2 6 5 2 2 . . 3 2 5 7 . 7 3 17 Drop 197 | . 2 2 4 8 24 22 . 9 1 6 . 15 15 7 5 5 4 4 . 1 5 12 3 3 2 15 . 9 6 8 Fire 405 | . 58 31 . 15 58 50 . 15 26 21 . 32 9 . 6 . 12 . . . . 6 4 4 . 9 . . . 49 Melee 214 | . . . . . . . . . . . . . 32 1 6 2 10 10 3 5 6 . 3 2 10 11 2 30 19 62 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 11 1 . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . 1 1 . . . . . . . . . . . 26 . . . . . . . . Trap 49 | . . . . . . 3 . . . 4 . 10 . . 3 . 3 . . 16 . . . . 1 . . 6 2 1 Miscellaneous 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 551 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Central database locked down 1179 | -10/Materials | Repaired Lgt. Treads 1248 | -10/Materials | Discovered new exit (range 13) 1666 | -10/Materials | Discovered new exit (range 8) 1923 | -10/Materials | Discovered new exit (range 16) 2180 | -10/Materials | Entered Mines 2180 | -10/Mines | Accompanied by 1 ally 2181 | -10/Mines | Assembled infested the area 2184 | -10/Mines | Met a Derelict bent on vengeance 2222 | -10/Mines | Learned location of Storage (-7) 2305 | -10/Mines | Learned location of 1 exit from Materials 2444 | -10/Mines | Discovered new exit (range 13) 2614 | -10/Mines | Core integrity fell below 50% 2683 | -10/Mines | Discovered new exit (range 13) 3071 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3071 | -10/Mines | Discovered new exit (range 5) 3081 | -10/Mines | Entered Exiles 3146 | -10/Exiles | Met 8R-AWN 3184 | -10/Exiles | Met EX-HEX 3254 | -10/Exiles | Met EX-BIN 3283 | -10/Exiles | Aligned with FarCom system 3285 | -10/Exiles | Given EX-Vault access code 3343 | -10/Exiles | Opened EX-Vault 3355 | -10/Exiles | Found Trap Reconfigurator 3404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3476 | -10/Exiles | Met EX-DEC 3491 | -10/Exiles | Learned location of Zion (-6) 3570 | -10/Exiles | Discovered new exit (range 10) 3589 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3589 | -10/Exiles | Entered Mines 3663 | -9/Mines | Learned Materials security intel 3752 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3799 | -9/Mines | Learned location of 1 exit from Proximity Caves 3813 | -9/Mines | Discovered new exit (range 6) 3935 | -9/Mines | Build established: Scavenger-Mutant 4101 | -9/Mines | Found a hidden stash of uninstalled traps 4144 | -9/Mines | Discovered new exit (range 10) 4262 | -9/Mines | Entered Materials 4262 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4263 | -8/Materials | Identified exit to Factory 4758 | -8/Materials | Lost 4 parts (3u1w) 4803 | -8/Materials | Build established: Trapper-Mutant 5713 | -8/Materials | Garrison activated, responded to threat 5989 | -8/Materials | Discovered exit to Factory (range 16) 6014 | -8/Materials | Entered Factory 6014 | -7/Factory | Evolved 2 slots: Propulsion x2 6898 | -7/Factory | Central database locked down 6992 | -7/Factory | Build established: Trapper-Skirmisher 7320 | -7/Factory | Build established: Skirmisher 7597 | -7/Factory | Discovered new exit (range 4) 7623 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 7654 | -7/Factory | Build established: Mutant 7722 | -7/Factory | Discovered new exit (range 7) 7730 | -7/Factory | Identified exit to Factory 7898 | -7/Factory | Sucked down chute 7898 | -7/Factory | Entered Waste 7910 | -7/Waste | Spotted C-40 Crusher 7910 | -7/Waste | Spotted C-40 Crusher 7913 | -7/Waste | EMP discharged 7924 | -7/Waste | Spotted C-40 Crusher 7955 | -7/Waste | Spotted C-40 Crusher 7966 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7970 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7981 | -7/Waste | Discovered new exit (range 12) 7991 | -7/Waste | Identified exit to Factory 7992 | -7/Waste | Entered Factory 8542 | -7/Factory | Build established: Skirmisher 8644 | -7/Factory | Central database locked down 8933 | -7/Factory | Cargo convoy interrupted 8960 | -7/Factory | Discovered exit to Factory (range 10) 9011 | -7/Factory | Discovered new exit (range 16) 9025 | -7/Factory | Identified exit to Lower Caves 9099 | -7/Factory | Entered Lower Caves 9143 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9239 | -7/Lower Caves | Encountered a Warlord checkpoint 9455 | -7/Lower Caves | Build established: Mutant 9761 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9946 | -7/Lower Caves | Learned location of 1 exit from Factory 10089 | -7/Lower Caves | Spotted B-75 Beast 10108 | -7/Lower Caves | Discovered new exit (range 7) 10114 | -7/Lower Caves | Identified exit to Lower Caves 10115 | -7/Lower Caves | Entered another Lower Caves area 10175 | -7/Lower Caves | Encountered a Warlord checkpoint 10194 | -7/Lower Caves | Learned Factory garrison access intel 10227 | -7/Lower Caves | Build established: Trapper-Mutant 10266 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10653 | -7/Lower Caves | Discovered exit to Factory (range 6) 10688 | -7/Lower Caves | Found Prototype Device 11094 | -7/Lower Caves | Entered an active Warlord outpost 11104 | -7/Lower Caves | Learned Extension emergency access door positions 11104 | -7/Lower Caves | Learned Research security intel 11111 | -7/Lower Caves | Build established: Mutant 11260 | -7/Lower Caves | Discovered new exit (range 16) 11307 | -7/Lower Caves | Identified exit to Data Miner 11360 | -7/Lower Caves | Entered Data Miner 11360 | -7/Data Miner | Discovered new exit (range 6) 11379 | -7/Data Miner | Met Data Miner 11401 | -7/Data Miner | Learned location of Section 7 (-3) 11401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11412 | -7/Data Miner | Received God Mode back door access code from Data Miner 11436 | -7/Data Miner | Identified exit to Proximity Caves 11437 | -7/Data Miner | Entered Proximity Caves 11440 | -6/Proximity Caves | Spotter reported a threat 11521 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11541 | -6/Proximity Caves | Spotter reported a threat 11607 | -6/Proximity Caves | Spotter reported a threat 11674 | -6/Proximity Caves | Spotter reported a threat 11873 | -6/Proximity Caves | Learned Factory stockpile data 12178 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12343 | -6/Proximity Caves | Entered Factory 12343 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12344 | -6/Factory | Identified exit to Lower Caves 12345 | -6/Factory | Identified exit to Factory 12347 | -6/Factory | Loaded intel: 4 garrison access locations 12637 | -6/Factory | Central database locked down 12693 | -6/Factory | Search patrols dispatched 12890 | -6/Factory | Build established: Scout 13688 | -6/Factory | Repaired Lgt. Angular Momentum Engine 13740 | -6/Factory | Repaired Lgt. Angular Momentum Engine? 13923 | -6/Factory | Entered Lower Caves 14031 | -6/Lower Caves | Encountered a Warlord checkpoint 14118 | -6/Lower Caves | Discovered new exit (range 9) 14121 | -6/Lower Caves | Identified exit to Lower Caves 14149 | -6/Lower Caves | Entered another Lower Caves area 14167 | -6/Lower Caves | Encountered a Warlord checkpoint 14270 | -6/Lower Caves | Build established: Trapper-Scout 14422 | -6/Lower Caves | Discovered exit to Factory (range 7) 14729 | -6/Lower Caves | Learned Factory terminal intel 14738 | -6/Lower Caves | Entered an active Warlord outpost 14744 | -6/Lower Caves | Learned Armory trap positions 14791 | -6/Lower Caves | Discovered new exit (range 16) 14803 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14808 | -6/Lower Caves | Found Prototype Special Weapon 14907 | -6/Lower Caves | Identified exit to Zion 14912 | -6/Lower Caves | Entered Zion 14936 | -6/Zion | System corruption cleaned by Quarantine Array 14986 | -6/Zion | Discovered new exit (range 8) 15026 | -6/Zion | Learned 4 Factory zone layouts 15069 | -6/Zion | Received a hallucinogenic algorithm 15098 | -6/Zion | Discovered new exit (range 13) 15280 | -6/Zion | Given the Hacking Drone Bay 15280 | -6/Zion | Found Prototype Device 15314 | -6/Zion | Identified Hacking Drone Bay 15318 | -6/Zion | Identified Molecular Deconstructor 15400 | -6/Zion | Visited the Megawrench Repair Shop 15400 | -6/Zion | Megawrench repaired 8 parts 15490 | -6/Zion | Identified exit to Proximity Caves 15491 | -6/Zion | Entered Proximity Caves 15817 | -5/Proximity Caves | Spotted B-75 Beast 15851 | -5/Proximity Caves | Found DCF Scrap (16 items) 15899 | -5/Proximity Caves | Discovered exit to Factory (range 11) 16008 | -5/Proximity Caves | Entered Factory 16008 | -5/Factory | Evolved 2 slots: Utility x2 16009 | -5/Factory | Identified exit to Factory 16010 | -5/Factory | Loaded intel: 28 terminal locations 16244 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16388 | -5/Factory | Identified exit to Upper Caves 16388 | -5/Factory | Identified exit to Extension 16625 | -5/Factory | Entered Upper Caves 16627 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16653 | -5/Upper Caves | Entered an active Warlord outpost 16720 | -5/Upper Caves | Learned Extension trap positions 16720 | -5/Upper Caves | Learned Research emergency access door positions 16720 | -5/Upper Caves | Learned Research stockpile data 16720 | -5/Upper Caves | Learned Armory security intel 16720 | -5/Upper Caves | Learned Research terminal intel 16733 | -5/Upper Caves | Learned Factory terminal intel 16805 | -5/Upper Caves | Learned Factory emergency access door positions 16938 | -5/Upper Caves | Discovered new exit (range 12) 16944 | -5/Upper Caves | Identified exit to Upper Caves 17020 | -5/Upper Caves | Entered another Upper Caves area 17021 | -5/Upper Caves | Discovered exit to Factory (range 17) 17200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17398 | -5/Upper Caves | Learned location of 1 exit from Factory 17412 | -5/Upper Caves | Attracted the attention of an 0b10 base 17740 | -5/Upper Caves | Build established: Scout 17774 | -5/Upper Caves | Spotted B-75 Beast 17848 | -5/Upper Caves | Discovered new exit (range 8) 17851 | -5/Upper Caves | Identified exit to Zhirov 17852 | -5/Upper Caves | Entered Zhirov 17852 | -5/Zhirov | Discovered new exit (range 4) 17862 | -5/Zhirov | Met Zhirov 17871 | -5/Zhirov | Learned location of Quarantine (-3) 17871 | -5/Zhirov | Learned location of Testing (-2) 17871 | -5/Zhirov | Learned location of Command (-1) 17876 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17885 | -5/Zhirov | Found Alien Artifact 17885 | -5/Zhirov | Identified Integrated Dissipator 17885 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17892 | -5/Zhirov | Found Alien Artifact 17962 | -5/Zhirov | Identified exit to Proximity Caves 17962 | -5/Zhirov | Entered Proximity Caves 17963 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 18023 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 18038 | -4/Proximity Caves | Identified Heart of Steel 18239 | -4/Proximity Caves | Heart of Steel transformed into Warbot 18362 | -4/Proximity Caves | 0b10 base defense nominally successful 18453 | -4/Proximity Caves | Lost 4 allies 18634 | -4/Proximity Caves | Spotted B-86 Titan 18735 | -4/Proximity Caves | Allies destroyed B-86 Titan 18953 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18995 | -4/Proximity Caves | Discovered exit to Factory (range 19) 19047 | -4/Proximity Caves | Entered Factory 19047 | -4/Factory | Accompanied by 3 allies (Warbot) 19047 | -4/Factory | Evolved 2 slots: Utility x2 19048 | -4/Factory | Identified exit to Upper Caves 19050 | -4/Factory | Loaded intel: 26 terminal locations 19091 | -4/Factory | Identified exit to Armory 19093 | -4/Factory | Identified exit to Research 19414 | -4/Factory | Entered Upper Caves 19414 | -4/Upper Caves | Accompanied by 2 allies (Warbot) 19576 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19800 | -4/Upper Caves | Discovered new exit (range 18) 19808 | -4/Upper Caves | Identified exit to Upper Caves 19892 | -4/Upper Caves | Entered another Upper Caves area 19892 | -4/Upper Caves | Accompanied by 1 ally 19901 | -4/Upper Caves | Discovered exit to Research (range 8) 20000 | -4/Upper Caves | Learned Research stockpile data 20146 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20248 | -4/Upper Caves | Discovered new exit (range 18) 20325 | -4/Upper Caves | Crushed by falling debris 20349 | -4/Upper Caves | Identified exit to Warlord 20349 | -4/Upper Caves | Entered Warlord 20548 | -4/Warlord | Build established: Trapper-Scout 20550 | -4/Warlord | Found Prototype Special Weapon 20550 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 20553 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20555 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20558 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20561 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20564 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20744 | -4/Warlord | Met Warlord 20760 | -4/Warlord | Opened Warlord's prototype stash 20766 | -4/Warlord | Found Prototype Device 20766 | -4/Warlord | Identified Exp. Focal Shield 20768 | -4/Warlord | Found Prototype Processor 20768 | -4/Warlord | Identified Exp. Target Analyzer 20769 | -4/Warlord | Warlord's base attacked by MAIN.C 20775 | -4/Warlord | Found Prototype Hackware 20775 | -4/Warlord | Identified Ghost Barrier 20915 | -4/Warlord | Opened side exit 21116 | -4/Warlord | Lost 5 allies 21119 | -4/Warlord | Warlord forces counterattacked 21323 | -4/Warlord | Spotted Striker 21444 | -4/Warlord | Warlord base infiltrated, sounded retreat 21540 | -4/Warlord | Spotted Executioner 21571 | -4/Warlord | Spotted Executioner 21575 | -4/Warlord | Destroyed Executioner 21598 | -4/Warlord | Found Prototype Processor 21598 | -4/Warlord | Identified Exp. Core Analyzer 21629 | -4/Warlord | Spotted Executioner 21669 | -4/Warlord | Spotted Striker 21674 | -4/Warlord | Spotted Striker 21698 | -4/Warlord | Spotted Executioner 21715 | -4/Warlord | Spotted Striker 21716 | -4/Warlord | Spotted Striker 21717 | -4/Warlord | Spotted Striker 21725 | -4/Warlord | Destroyed Striker 21726 | -4/Warlord | Spotted Striker 21729 | -4/Warlord | Destroyed Striker 21757 | -4/Warlord | Destroyed 15 combat bots 21763 | -4/Warlord | Lost 11 allies 21764 | -4/Warlord | Discovered new exit (range 12) 21767 | -4/Warlord | Lost 5 parts (1p1n3u) 21769 | -4/Warlord | Spotted Striker 21769 | -4/Warlord | Spotted Striker 21769 | -4/Warlord | Spotted Executioner 21769 | -4/Warlord | Identified exit to Proximity Caves 21770 | -4/Warlord | Entered Proximity Caves 21784 | -3/Proximity Caves | Found Alien Artifact 21784 | -3/Proximity Caves | Identified Core Expander 21784 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 22194 | -3/Proximity Caves | Discovered exit to Research (range 19) 22199 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22202 | -3/Proximity Caves | Entered Research 22202 | -3/Research | Evolved 2 slots: Utility x2 22206 | -3/Research | Loaded intel: 23 terminal locations 22551 | -3/Research | Discovered new exit (range 20) 22696 | -3/Research | System corruption reached 10% 22738 | -3/Research | Lost 5 parts (2p2n1u) 22791 | -3/Research | Identified exit to Quarantine 23257 | -3/Research | Build established: Scavenger-Scout 23450 | -3/Research | Discovered new exit (range 14) 23456 | -3/Research | Identified exit to Research 23457 | -3/Research | Entered another Research area 23457 | -2/Research | Warlord forces began assault on 0b10 23457 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23530 | -2/Research | Central database locked down 23537 | -2/Research | Met up with Warlord 23567 | -2/Research | Research machine network offline 23589 | -2/Research | Spotted B-90 Cyclops 23749 | -2/Research | Borebot progress halted 23752 | -2/Research | Discovered new exit (range 17) 23808 | -2/Research | Spotted Executioner 23811 | -2/Research | Spotted Executioner 23828 | -2/Research | Spotted Striker 23876 | -2/Research | Borebot progress halted 23888 | -2/Research | Identified exit to Testing 23894 | -2/Research | Spotted Striker 23927 | -2/Research | Lost 9 allies 24015 | -2/Research | Borebot progress halted 24298 | -2/Research | Found Prototype Launcher 24333 | -2/Research | Spotted Executioner 24339 | -2/Research | Discovered new exit (range 12) 24347 | -2/Research | Identified Com. Tesla Bomb Launcher 24352 | -2/Research | Spotted Executioner 24353 | -2/Research | Spotted Striker 24356 | -2/Research | Identified exit to Access 24360 | -2/Research | Entered Access 24360 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24666 | -1/Access | Identified Transdimensional Reconstructor 24666 | -1/Access | Warped through subspace 24926 | -1/Access | Lost 17 parts (1p9n6u1w) 24952 | -1/Access | Destroyed 10 combat bots 24982 | -1/Access | Lost 3 parts (3n) 25089 | -1/Access | Spotted B-99 Colossus 25179 | -1/Access | System corruption reached 10% 25610 | -1/Access | First assault squad dispatched 25700 | -1/Access | Incoming assault squad redirected 25715 | -1/Access | Lost 7 parts (4n1u2w) 25734 | -1/Access | Discovered new exit (range 8) 25748 | -1/Access | Core integrity fell below 50% 25768 | -1/Access | Core integrity fell below 20% 25774 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 25760_ Knocked back. 25760_ Dropped Impulse Thruster. 25760_ Acquired Impulse Thruster. 25761_ Penetrated by Slug. 25761_ Field Propulsion Drive destroyed. 25761_ Impulse Thruster destroyed. 25761_ Lgt. Quantum Reactor+ destroyed. 25761_ Adv. Heat Sink destroyed. 25761_ Knocked back. 25764_ Penetrated by Slug. 25764_ Slug penetrates Wall. 25766_ P-80 Master destroyed. 25766_ P-80 Master resets H-81 Overseer, system corruption cleaned. 25766_ Slammed into G-73 Enforcer. 25767_ Knocked back. 25767_ Penetrated by Slug. 25767_ System Shield destroyed. 25767_ Adv. Signal Interpreter destroyed. 25770_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ??????????#! #?????????????????????????????? | | ??????????? #???############??????????????? | | ??????????? #???# ??????????????? | | ???????????? ????# ???????????????? | | ?????????w?? ????# ???????????????? | | ????????????? ?????# """"""???????????????? | | ????????????? ?????# """"""???????????????? | | ?????????????? ??????# """"""???????????????? | | ?????????????? ??????# """""" #???????????? | | ????????????###+##?????# """""" +???????????? | | #########+### ####### @ #???????????? | | +???????????? | | ggg #???????????? | | ##+########## ####### #######+##???????????? | | ????????????## Y##?????######????????????????????? | | ?????????????#g #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# ##########???????????????????????? | | ?????????????# # #???????????????????????? | | ########?????# H# #???????????????????????? | | ??????# # " #???????????????????????? | | ??????#p # """ #???????????????????????? | | " ???????# %#% """ #???????????????????????? | | """???????# # " #???????????????????????? | | ""? ?????# + #???????????????????????? | | "?? ????#|!# #???????????????????????? | | ? ????##[!# * ]#???????????????????????? | | ???#[%%=#########???????????????????????? | | ##/##########%!% #???????????????????????????????? | | *%*! * !*! #???????????????????????????????? | | = ]![ ! #???????????????????????????????? | | ##+########## #???????????????????????????????? | | ?#?######???????????????????????????????? | | ? #???????????????????????????????????????? | | ? ? #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 46 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 535 EM Shielding 2 Corruption Block 15 Armor Coverage 375 Utility Shielding 90 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Gravmag Array | -6/Factory | Scanalyzed IFF Parser | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Drone Bay | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -10/Materials Lgt. Angular Momentum Engine | 41% | -6/Factory Lgt. Angular Momentum Engine | 55% | -6/Factory Studied --------- Com. Wheel | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Gravmag Array | -6/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Antigrav System | -3/Research | Hacked Angular Momentum Engine | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Imp. Antigrav System | -3/Research | Hacked Imp. Linear Gravjet | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- Guerrilla Style King Drone Challenges ------------ None Game ------ Seed ChaosLaunchFragment Manual? 0 Play Time 05:17:50 Cumulative 278.3 hours Start 2026.08.30 @ 17:31:34 End 2026.09.01 @ 19:02:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87338fa5-2260-4fce-94e6-a08cb81362b6