Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 15:30:32 Player: Shin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (207) 1035 Value Destroyed (8938) 8938 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (2168) 2168 TOTAL SCORE: 20821 Bonus ------- High Alert Combat Kills 792 Follower Combat Kills 176 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Makeshift Cloaking Device Improved Hardlight Generator Heavy Laser Disruptor Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Compact Wheel Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink High-capacity Storage Unit Core Analyzer Core Analyzer Improved Kinecellerator EM Disruption Field Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Dispersion Rifle Heavy Gauss Cannon > --- INVENTORY -------- Compact Battery Matter Filter Particle Accelerator Microactuators Improved Transmission Jammer Makeshift Cloaking Device Improved Hardlight Generator Improved System Shield Hacking Drone Bay Heavy Laser Disruptor Cannon Disruptor Cannon HERF Cannon HERF Cannon Improved Remote Datajack Lance CR-A16's Behemoth Slayer [Rating: 112] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 Utility 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 279 | . 4 3 2 2 16 4 6 6 9 15 8 7 17 . 35 59 24 5 8 18 31 Power 24 | . 1 . 1 . . 2 . 1 . 1 1 . 2 . 1 7 2 1 1 . 3 Engine 6 | . 1 . 1 . . 1 . 1 . . . . 1 . . 1 . . . . . Core 15 | . . . . . . 1 . . . 1 1 . 1 . 1 6 2 1 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 54 | . . 2 . . 6 . 1 1 1 6 . 1 6 . 8 6 2 1 2 2 9 Treads 22 | . . 2 . . 2 . . . . 4 . . 5 . 3 4 1 . . 1 . Leg 20 | . . . . . 4 . . 1 1 1 . . 1 . 5 2 . 1 . 1 3 Wheel 8 | . . . . . . . 1 . . 1 . 1 . . . . 1 . 2 . 2 Hover 4 | . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 87 | . 2 . 1 . 5 2 3 . 4 3 5 4 5 . 10 17 7 . 3 7 9 Device 68 | . 1 . . . 2 1 2 . 3 2 5 4 4 . 7 14 6 . 2 7 8 Storage 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . Processor 6 | . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Protection 8 | . . . . . 1 . 1 . 1 . . . 1 . 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 1 1 . 2 5 . 2 4 4 5 2 2 4 . 16 29 13 3 2 9 10 Energy Gun 14 | . 1 . . 1 1 . . 2 2 2 1 . 1 . . . . . . . 3 Energy Cannon 10 | . . . . . . . . . . . . . . . 1 3 3 . . 1 2 Ballistic Gun 28 | . . 1 . . 1 . . . . . . 1 1 . 6 13 5 . . . . Ballistic Cannon 8 | . . . . 1 1 . . . . 1 . . 1 . . . . 1 1 1 1 Launcher 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . Special Weapon 14 | . . . . . . . . . 1 . . . . . 3 3 1 2 . 3 1 Impact Weapon 9 | . . . . . . . 1 1 . . 1 1 1 . 3 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 27 | . . . . . . . . 1 1 1 . . . . 3 9 4 . 1 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 2 . 1 . . . . . . . 5 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 89 | . . . . . 6 . 3 2 . 8 . . 4 . 12 7 7 3 . 11 26 Power 10 | . . . . . . . . 1 . 1 . . . . 2 1 1 1 . 2 1 Propulsion 36 | . . . . . 4 . 1 1 . 3 . . 3 . 4 3 4 1 . 2 10 Utility 22 | . . . . . . . 2 . . 2 . . . . 3 2 1 . . 4 8 Weapon 21 | . . . . . 2 . . . . 2 . . 1 . 3 1 1 1 . 3 7 Highest Loss Streak 14 | . . . . . 5 . 3 2 . 4 . . 2 . 5 2 3 3 . 5 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . Average Slot Usage (%) 88 | . 98 100 82 99 98 99 84 91 95 87 85 88 94 93 93 90 81 83 84 75 65 Engine 3 | . 13 14 14 14 9 4 . 6 7 2 . . 5 6 . . . . . . . Core 5 | . . . . . . 2 7 . . 4 13 13 6 6 11 9 10 10 9 . 3 Treads 6 | . . 16 28 28 27 . . . . 9 13 13 13 13 7 10 1 . . 1 . Leg 9 | . 28 11 . . 8 30 23 22 23 6 . . 1 6 13 7 1 5 5 6 5 Wheel 2 | . . . . . . . . 7 7 6 . 2 6 6 3 . 2 2 3 1 . Device 16 | . 13 14 14 14 9 14 7 7 10 13 19 20 19 20 15 16 25 23 21 15 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 4 Processor 15 | . . . . . 15 15 15 15 15 20 20 20 20 20 20 17 13 17 17 16 9 Protection 2 | . . . . . 2 . 4 7 6 2 . . . . 1 3 . . 1 5 3 Energy Gun 4 | . 28 17 5 13 8 7 . 13 14 10 5 . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 2 4 5 4 . . Ballistic Gun 4 | . . 10 5 . . . . . . . . 5 5 . 6 11 7 7 5 . . Ballistic Cannon 2 | . . . . 13 9 7 7 . . . 6 4 4 6 . . . 2 3 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 1 3 . 1 9 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 12 50 52 52 51 62 52 72 76 77 70 66 66 69 65 87 109 98 94 90 95 91 Greatest Support 130 | 20 20 40 40 40 80 54 54 15 20 60 58 58 56 12 65 130 100 16 24 36 70 Greatest Overweight (x) 27 | . 2 2 1 1 2 . 7 7 7 23 1 5 5 5 5 6 27 5 6 21 25 Average Overweight (x) 2 | . 1 1 1 1 . . 1 6 3 1 1 2 3 5 3 . 6 4 3 3 3 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 18 Average Carried 18 | . 12 19 19 18 18 18 19 19 19 19 17 19 19 20 19 19 17 16 18 15 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 19 20 18 19 20 20 20 20 18 20 20 20 20 20 20 16 18 20 12 5 Class Distribution -------------------- 46% | Mutant 15% | Derelict-Mutant 13% | Scavenger-Mutant 11% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5566 | 200 219 214 . 42 424 75 312 151 53 299 65 169 284 . 624 1188 297 184 60 344 362 Remotely 148 | . . . . . . . . . . . . . . . . . . . . . 148 Salvage Created 8519 | . 318 73 . . 561 70 57 221 . 758 65 111 135 . 1139 2189 472 338 335 686 991 Parts 412 | . 28 7 . . 23 4 5 6 . 20 10 9 3 . 48 121 21 18 6 24 59 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . . 10 6 . 14 . 9 4 . 40 . 21 15 3 18 . Prevented 9 | . . . . . . . . 1 . . . . . . 2 . . . . 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 173 | . 6 3 . . 11 2 5 4 . 15 1 5 4 . 24 34 11 13 . 18 17 Melee 19 | . . . . . 1 . . 3 . . . . . . 3 4 5 . . 2 1 Guns 55 | . 3 3 . . 4 1 . . . 10 . . . . 7 22 1 1 . . 3 Cannons 39 | . . . . . 4 1 1 . . 1 1 5 4 . 3 4 4 4 . 5 2 AOE 51 | . 3 . . . 2 . 4 . . 3 . . . . 8 3 1 6 . 11 10 Classes Destroyed 16 | . 4 1 . . 4 1 . 2 . . . . . . 1 1 . . . 1 1 Worker 8 | . . 1 . . 2 . . . . . . . . . . 2 . . . . 3 Builder 10 | . . . . . 1 . . . . . . . . . . 4 . . . . 5 Tunneler 2 | . . . . . . . . . . . . . . . . 2 . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Recycler 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . Watcher 6 | . 2 . . . 1 . . . . . 1 . . . . 1 . . . . 1 Swarmer 46 | . 6 3 . . . . 5 . . 1 . 4 . . 2 4 6 9 . 6 . Grunt 65 | . . . . . 8 . . 2 . 9 . . 2 . 15 10 3 . . 7 9 Brawler 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . Duelist 5 | . . . . . . . . 1 . 2 . . . . . . . 2 . . . Sentry 13 | . . . . . 1 . . . . 1 . . 1 . . 7 1 1 . 1 . Hunter 11 | . . . . . 2 . . . . . . . . . 2 3 . . . 2 2 Programmer 25 | . . . . . . 2 . . . 1 1 1 1 . 2 10 . 1 . . 6 Behemoth 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 3 . . 8 1 3 3 . 4 1 4 2 . 5 12 5 9 . 6 12 Combat Bots Only 9 | . 3 3 . . 3 1 3 3 . 4 1 4 2 . 5 9 5 9 . 6 4 Max Kills in Single Turn 6 | . 3 1 . . 3 1 2 1 . 2 1 1 1 . 2 4 1 4 . 5 6 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . Exploded 5 | . 3 . . . 2 . 2 . . 2 . . . . 2 2 1 4 . 5 2 Melee 1 | . . . . . 1 . . 1 . . . . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 16194 | . 179 240 . . 1290 60 765 620 . 1633 11 186 488 . 1699 2889 788 321 . 1507 3518 Core 2678 | . 25 43 . . 128 15 106 97 . 323 . 30 56 . 138 184 103 94 . 180 1156 Absorbed by Shields 114 | . . . . . . . . . . . . . . . . . . . . 114 . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . 109 46 Regen/Repaired (Parts) 451 | . . . . . . . . . . . . . . . . 451 . . . . . Core Remaining (%) 63 | 100 . . . 72 76 . . . . 22 . . . . 73 . . . . 39 . Volleys Fired 417 | . 20 13 . . 54 7 16 5 . 39 4 9 39 . 39 75 8 23 . 23 43 Largest 3 | . 2 2 . . 2 2 1 2 . 2 2 2 2 . 2 3 3 3 . 3 3 Hottest 237 | . 100 83 . . 85 85 35 150 . 155 128 128 128 . 111 151 151 179 . 175 237 Shots Fired 811 | . 41 26 . 1 106 14 17 13 . 68 7 18 53 . 60 207 21 52 . 35 72 Gun 476 | . 41 26 . 1 52 7 . 12 . 57 3 9 14 . 42 146 13 22 . 3 28 Cannon 275 | . . . . . 52 7 9 . . 2 4 9 39 . 10 57 7 26 . 24 29 Launcher 20 | . . . . . 2 . 8 1 . 9 . . . . . . . . . . . Special 40 | . . . . . . . . . . . . . . . 8 4 1 4 . 8 15 Kinetic 439 | . . 13 . . 64 7 9 . . 2 4 11 51 . 47 146 13 29 . 18 25 Thermal 283 | . 40 13 . 1 40 7 . 12 . 57 3 7 2 . . 57 7 19 . . 18 Explosive 60 | . . . . . 2 . 8 1 . 9 . . . . 8 4 1 4 . 8 15 Electromagnetic 29 | . 1 . . . . . . . . . . . . . 5 . . . . 9 14 Robot Hit Streak 29 | . 5 7 . . 9 12 14 6 . 25 5 6 11 . 15 29 2 4 . 6 8 Robot Miss Streak 10 | . 3 10 . 1 6 1 2 3 . 4 2 5 4 . 4 4 3 4 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . . 1 Secondary Targets 8 | . 1 . . . . . . . . 2 . . . . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Shots Hit Robots 561 | . 20 11 . . 79 12 11 12 . 56 5 12 22 . 52 138 21 23 5 34 48 Core Hits 357 | . 12 4 . . 34 4 7 3 . 46 4 7 10 . 37 77 17 13 2 31 49 Critical Kills 7 | . . . . . . . . . . . . . . . . 2 . 2 . 3 . Critical Parts Destroyed 13 | . . . . . . . . 1 . . . . 1 . 3 4 . 1 . 3 . Critical Strikes 59 | . 2 1 . . 5 1 . 3 . 3 . 1 2 . 6 15 2 4 1 9 4 Burn 12 | . 2 1 . . 3 1 . 2 . 3 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 . . . Destroy 13 | . . . . . . . . . . . . . 1 . . 5 . 1 . 6 . Blast 5 | . . . . . 2 . . . . . . 1 1 . . . . . . . 1 Smash 5 | . . . . . . . . 1 . . . . . . 3 1 . . . . . Sever 9 | . . . . . . . . . . . . . . . 3 1 . 1 . 2 2 Impale 13 | . . . . . . . . . . . . . . . . 8 2 . 1 1 1 Melee Attacks 162 | . . . . . 10 . 26 9 . 7 . 1 3 . 12 42 19 . 5 18 10 Impact 46 | . . . . . . . 26 6 . . . 1 3 . 9 1 . . . . . Slashing 10 | . . . . . 10 . . . . . . . . . . . . . . . . Piercing 106 | . . . . . . . . 3 . 7 . . . . 3 41 19 . 5 18 10 Sneak Attacks 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 2 . . . . . . 2 2 2 . . 3 1 Damage Inflicted 23287 | . 380 191 . . 1651 228 364 411 . 1664 84 193 595 . 2779 5315 926 1528 225 2566 4187 Guns 6644 | . 274 191 . . 537 92 . 138 . 1128 23 67 211 . 685 2452 55 258 . 39 494 Cannons 4356 | . . . . . 679 136 108 . . 54 61 126 384 . 275 953 119 321 . 330 810 Explosions 7999 | . 106 . . . 190 . 256 16 . 385 . . . . 1222 949 167 880 . 1500 2328 Melee 3225 | . . . . . 245 . . 257 . 97 . . . . 330 848 546 . 225 471 206 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6529 | . . 116 . . 873 136 108 . . 54 61 126 530 . 819 2452 55 294 . 208 697 Thermal 4045 | . 370 75 . . 343 92 . 138 . 1128 23 67 65 . . 953 119 285 . . 387 Explosive 7893 | . . . . . 190 . 256 16 . 385 . . . . 1222 949 167 880 . 1500 2328 Electromagnetic 532 | . 10 . . . . . . . . . . . . . 141 . . . . 161 220 Impact 519 | . . . . . . . . 223 . . . . . . 249 47 . . . . . Slashing 1308 | . . . . . 245 . . . . . . . . . 267 113 39 69 . 226 349 Piercing 2461 | . . . . . . . . 34 . 97 . . . . 81 801 546 . 225 471 206 Highest Corruption 11 | . 3 3 3 3 1 1 11 11 11 . . . 2 . 1 5 3 . . 4 2 Average Corruption 4 | . 1 3 3 3 1 1 9 11 11 . . . 1 . 1 3 2 . . 2 1 Corruption Purged 24 | . . . . . . . . . . . . . 2 . 1 11 3 . . 5 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . 12 12 13 8 6 . 45 59 4 . . . . . 2 19 6 . . 2 5 Message Errors 51 | . 4 5 3 . 1 . 13 17 . . . . . . . 5 . . . . 3 Matter Fused 48 | . 3 3 3 3 3 . 13 9 . . . . . . . 7 3 . . 1 . Heat Flow Errors 27 | . 1 . 4 2 1 . 4 11 1 . . . . . 1 . 1 . . . 1 Energy Discharges 26 | . 2 1 2 . . . 7 10 . . . . . . . 2 2 . . . . Parts Rejected 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 Parts Fused 4 | . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . Data Loss (minor) 13 | . . 3 . 1 . . 3 3 1 . . . . . . 2 . . . . . Data Loss (major) 8 | . . . 1 . 1 . 2 2 1 . . . . . . . . . . 1 . Misfires 8 | . 1 . . 1 . . 1 4 . . . . . . . 1 . . . . . Alerts 4 | . 1 . . . . . . 2 . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 809 | . 18 . . . 31 . 2 81 . . . . . . 165 106 . 84 160 101 61 Projectiles 89 | . . . . . 11 . 2 . . . . . . . . 19 . 29 . 25 3 Explosions 183 | . 18 . . . 20 . . . . . . . . . 1 31 . 55 . . 58 Melee 537 | . . . . . . . . 81 . . . . . . 164 56 . . 160 76 . Knockbacks 25 | . . . . . 7 3 3 . . . . . 3 . 3 . . 1 . 3 2 Impact 2 | . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 23 | . . . . . 7 3 3 . . . . . 3 . 1 . . 1 . 3 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . 37 . . . . . 63 . . . . . . . . . . . . . . Shots 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 277 193 265 265 430 . 241 259 233 102 . . 10 . 174 198 196 510 . 454 258 Average Temperature 106 | . 74 74 119 130 129 . 100 105 121 28 . . 10 . 59 100 93 179 . 176 108 Received Heat Transfer 3614 | . . . . . 576 . . 294 . 534 . . 132 . 471 378 234 9 . 265 721 Effects 13 | . . . . . 3 . . . . . . . . . . . . 7 . 3 . Shutdowns 7 | . . . . . 3 . . . . . . . . . . . . 3 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 7 | . . . . . . . . . . . . . . . . . 7 . . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . 7 . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . 2 . . . . . . 4 . . . . . . Impact Corruptions 8 | . . . . . . . . 2 . . . . . . 5 1 . . . . . Robots Melted 4 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Melted 20 | . 1 2 . . . 1 . 3 . 7 . . . . 1 2 . 1 . 2 . Heat Transferred 8117 | . 1075 296 . . 1221 296 . 370 . 2511 50 150 150 . . 1036 148 333 . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1097 | . 107 87 . . 147 64 . . . . 162 . . . . 826 . . . . 1097 Initial 965 | . . . . . . . . . . . 105 . . . . 111 . . . . 965 Average 201 | . 36 9 . . 42 24 . . . . 125 . . . . 236 . . . . 1000 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 3 . . . . 3 Low Security (%) 76 | . 100 100 . 100 100 100 . . . . 100 . . . . 59 . . . . . Level 1 7 | . . . . . . . . . . . . . . . . 21 . . . . . Level 2 4 | . . . . . . . . . . . . . . . . 14 . . . . . Level 3 11 | . . . . . . . . . . . . . . . . 4 . . . . 100 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 3 1 . . . . 1 . . . 1 12 . . . . 7 Investigation 6 | . 1 . . . 2 . . . . . . . . . 1 2 . . . . . Extermination 9 | . . . . . . 1 . . . . 1 . . . . 5 . . . . 2 Reinforcement 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 3 Assault 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 Communications Jammed 39 | . . . . . . . . . . . . . . . . 39 . . . . . Distress Signals 39 | . . . . . . . . . . . . . . . . 39 . . . . . Times Spotted 245 | . 9 4 . . 21 2 5 4 . 16 2 5 5 . 33 55 10 13 . 23 38 Peak Tracking Total 16 | . 3 3 . . 5 1 3 3 . 4 1 2 3 . 6 5 5 5 . 6 16 Tactical Retreats 11 | . . 1 . . . . . . . 1 . . 1 . 2 3 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 2 . . . . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 11 | . 1 . . . . . . . . . . . . . 2 3 . . . . 5 Max in Single Turn 2 | . 1 . . . . . . . . . . . . . 1 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 49 | . 5 . 2 . 7 3 1 . . . 2 . 1 4 1 10 . 2 9 . 2 Terminals 19 | . 3 . . . 4 3 . . . . 1 . 1 . 1 5 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 205 | . 22 . 12 . 35 13 1 . . . 7 . 1 32 4 22 . 5 48 . 3 Successful 159 | . 12 . 12 . 27 5 1 . . . 3 . 1 32 4 7 . 5 48 . 2 Failed 46 | . 10 . . . 8 8 . . . . 4 . . . . 15 . . . . 1 Catastrophic 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 11 . 1 . 7 4 . . 1 . 3 . . . . 6 . . . . . Terminals 57 | . 14 . . . 11 13 . . . . 5 . 1 . 4 8 . . . . 1 Fabricators 6 | . . . . . . . . . . . . . . . . 6 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 6 . . . . . Recycling Units 16 | . 8 . . . 6 . . . . . 2 . . . . . . . . . . Scanalyzers 20 | . . . . . 18 . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 120 | . 4 . 12 . 5 4 1 . . . 3 . 1 32 4 1 . 5 48 . . Record 69 | . . . 11 . . . . . . . 2 . 1 11 4 . . 4 36 . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . 1 . . . . . . . . . 1 . . 3 . . . . 4 . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 16 . . . . . . . . . . . . . . . 2 Insert Component 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 Analyze 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . 4 1 . . . . . . . . . 2 . . . . . Terminals 8 | . 3 . . . 2 1 . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Botnet 7 | . 3 . . . 2 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 7 2 . . . . 2 . . . 1 9 . . . . 2 Full Trace Events 6 | . 1 . . . 2 . . . . . . . . . 1 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 8 . . . . . . . . 12 . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 13 | . . . . . . . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . 4 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 Part Schematics Acquired 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . . 96 10 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 10 . . . . . Total Orders 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . RETURN 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . 19 . . . . . . Total Damage 910 | . . . . . . . . . . . . . . . 910 . . . . . . Kills 4 | . . . . . . . . . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 3 . 1 . . 1 1 1 1 . 1 1 . 2 . 3 . . 2 . Drone Launches 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Drone Recoveries 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 35458 | . 1651 809 946 641 945 386 1357 1302 3435 1414 412 1070 3488 385 3218 2901 2189 3997 954 3076 882 Spaces Moved 13664 | 1 644 307 391 267 443 289 691 508 1019 798 160 493 1398 152 1673 1096 846 852 334 1046 256 Core 82 | . . . . . . . . . . 2 . . . . . . 21 . . 38 21 Treads 3682 | . . 193 391 267 356 . . . . 275 160 280 697 . 30 823 207 . . 3 . Legs 5580 | 1 644 114 . . 87 289 604 113 925 10 . . 6 . 635 273 63 852 139 653 172 Wheels 4299 | . . . . . . . 87 395 94 511 . 213 695 152 1008 . 555 . 195 352 42 Hover 21 | . . . . . . . . . . . . . . . . . . . . . 21 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 120 120 120 170 185 115 240 165 165 165 150 160 160 400 135 135 50 Average Speed 238 | 120 240 247 240 240 162 120 178 245 334 151 240 207 234 165 177 197 240 460 274 279 259 Slowest Speed 1400 | 120 260 260 240 240 260 120 190 470 350 1200 240 240 400 165 400 540 1400 470 470 1100 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 2 66 67 85 63 35 5 71 60 85 77 3 59 97 74 98 21 83 89 62 88 8 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 11 | . . 1 1 . . . 1 . . . . 1 . 1 1 . 2 . 3 . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . 2 2 3 5 . 2 4 . 4 . 2 3 . 1 . Spaces Dug 82 | . . . . . . . 26 . . . 1 1 24 . . 26 . . . 1 3 Terrain Destroyed 592 | . 2 2 . . 4 . 74 5 . 24 2 4 25 . 83 97 15 43 . 73 139 Melee 48 | . . . . . . . 26 . . . . 1 3 . . 14 . . . 1 3 Projectile 116 | . . 2 . . . . . . . . 2 3 22 . 6 47 8 17 . 2 7 AOE 428 | . 2 . . . 4 . 48 5 . 24 . . . . 77 36 7 26 . 70 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 15541 | . 711 331 404 268 547 315 746 541 1051 920 179 515 1544 286 1839 1597 950 900 362 1146 389 Wait 754 | . 24 3 . . 3 3 . 16 4 43 3 4 79 135 58 263 47 14 . 39 16 Move 13643 | . 643 306 390 266 442 288 690 507 1018 797 159 492 1397 151 1672 1095 845 851 333 1045 256 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | . 17 3 4 . 15 8 6 1 10 9 5 1 2 . 15 38 4 5 7 3 27 Fast Attach 39 | . . . . . 1 . . 1 . 3 . 1 7 . 6 9 2 . 6 . 3 Attach 120 | . 2 . . 2 12 2 3 1 4 11 3 . . . 13 16 8 5 3 11 24 Detach 13 | . . . 2 . . . . . . 2 . . . . 2 2 1 2 . 1 1 Swap 122 | . 2 3 2 . 3 2 3 4 5 1 5 6 10 . 16 34 14 . 1 7 4 Drop 100 | . 3 3 6 . 7 5 2 . 10 8 . 1 7 . 8 21 4 . 7 2 6 Fire 417 | . 20 13 . . 54 7 16 5 . 39 4 9 39 . 39 75 8 23 . 23 43 Melee 148 | . . . . . 10 . 26 6 . 7 . 1 3 . 10 39 17 . 5 15 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Ext) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Discovered new exit (range 13) 1652 | -10/Materials | Entered Mines 1655 | -10/Mines | Learned location of Zion (-7) 1691 | -10/Mines | Learned Materials emergency access door positions 1879 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2018 | -10/Mines | Learned Materials emergency access door positions 2444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2446 | -10/Mines | Discovered new exit (range 5) 2461 | -10/Mines | Entered Exiles 2554 | -10/Exiles | Met 8R-AWN 2599 | -10/Exiles | Met EX-HEX 2667 | -10/Exiles | Met EX-BIN 2695 | -10/Exiles | Aligned with FarCom system 2698 | -10/Exiles | Given EX-Vault access code 2763 | -10/Exiles | Opened EX-Vault 2789 | -10/Exiles | Found 0b10 Alert Chip 2836 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2922 | -10/Exiles | Met EX-DEC 3040 | -10/Exiles | Visited The Gauntlet 3374 | -10/Exiles | Discovered new exit (range 14) 3407 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3407 | -10/Exiles | Entered Mines 3712 | -9/Mines | Build established: Skirmisher 3769 | -9/Mines | Learned Materials terminal intel 4024 | -9/Mines | Discovered new exit (range 8) 4048 | -9/Mines | Entered Materials 4048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4050 | -8/Materials | Loaded intel: 12 terminal locations 4289 | -8/Materials | Discovered new exit (range 9) 4660 | -8/Materials | Build established: Mutant 4820 | -8/Materials | Lost 5 parts (4n1w) 4917 | -8/Materials | Discovered new exit (range 16) 4991 | -8/Materials | Identified exit to Factory 4993 | -8/Materials | Entered Factory 4993 | -7/Factory | Evolved 2 slots: Utility x2 5037 | -7/Factory | Identified exit to DSF 5068 | -7/Factory | Identified exit to Lower Caves 5285 | -7/Factory | Discovered new exit (range 13) 5379 | -7/Factory | Entered Lower Caves 5441 | -7/Lower Caves | Spotted B-75 Beast 5537 | -7/Lower Caves | Crushed by falling debris 5537 | -7/Lower Caves | System corruption reached 10% 5568 | -7/Lower Caves | Lost 3 parts (1n2u) 6280 | -7/Lower Caves | Discovered new exit (range 10) 6735 | -7/Lower Caves | Identified exit to Lower Caves 6736 | -7/Lower Caves | Entered another Lower Caves area 6973 | -7/Lower Caves | Discovered new exit (range 13) 7074 | -7/Lower Caves | Identified exit to Factory 7299 | -7/Lower Caves | Spotted B-75 Beast 7355 | -7/Lower Caves | Destroyed B-75 Beast 7417 | -7/Lower Caves | Learned 12 Factory zone layouts 7928 | -7/Lower Caves | Encountered a Warlord checkpoint 8012 | -7/Lower Caves | Discovered new exit (range 9) 8036 | -7/Lower Caves | Identified exit to Zion 8038 | -7/Lower Caves | Entered Zion 8161 | -7/Zion | System corruption cleaned by Quarantine Array 8546 | -7/Zion | Received a visual enhancement algorithm 8784 | -7/Zion | Found Prototype Device 8901 | -7/Zion | Found Unknown Piercing Weapon 8902 | -7/Zion | Identified CR-A16's Pointy Stick 9185 | -7/Zion | Learned Factory terminal intel 9262 | -7/Zion | Given A8's code to call for help 9991 | -7/Zion | Identified Bomb Factory No. 2 9995 | -7/Zion | Found Prototype Special Weapon 9999 | -7/Zion | Found Prototype Special Weapon 10003 | -7/Zion | Found Prototype Special Weapon 10007 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 10009 | -7/Zion | Found RU-N14's Throwing Claymores 10506 | -7/Zion | Rebuked by Imprinter 10740 | -7/Zion | Given the Hacking Drone Bay 10741 | -7/Zion | Found Prototype Device 11431 | -7/Zion | Discovered new exit (range 11) 11470 | -7/Zion | Identified exit to Proximity Caves 11473 | -7/Zion | Entered Proximity Caves 11770 | -6/Proximity Caves | Spotted B-75 Beast 11940 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11945 | -6/Proximity Caves | Destroyed B-75 Beast 11975 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 12348 | -6/Proximity Caves | Build established: Scavenger-Mutant 12449 | -6/Proximity Caves | Learned Factory terminal intel 12521 | -6/Proximity Caves | Core integrity fell below 50% 12589 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12864 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12887 | -6/Proximity Caves | Entered Factory 12887 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12888 | -6/Factory | Identified exit to Lower Caves 12889 | -6/Factory | Loaded intel: 26 terminal locations 13047 | -6/Factory | Identified Hacking Drone Bay 13255 | -6/Factory | Discovered exit to Lower Caves (range 4) 13299 | -6/Factory | Entered Lower Caves 14310 | -6/Lower Caves | Discovered new exit (range 7) 14326 | -6/Lower Caves | Identified exit to Lower Caves 14369 | -6/Lower Caves | Entered another Lower Caves area 14396 | -6/Lower Caves | Learned Factory security intel 14791 | -6/Lower Caves | Discovered new exit (range 8) 14839 | -6/Lower Caves | Identified exit to Factory 16060 | -6/Lower Caves | Build established: Derelict-Mutant 17647 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17818 | -6/Lower Caves | Discovered new exit (range 6) 17851 | -6/Lower Caves | Identified exit to Data Miner 17857 | -6/Lower Caves | Entered Data Miner 17857 | -6/Data Miner | Discovered new exit (range 6) 18091 | -6/Data Miner | Met Data Miner 18161 | -6/Data Miner | Learned location of Section 7 (-2) 18161 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18192 | -6/Data Miner | Received God Mode back door access code from Data Miner 18240 | -6/Data Miner | Identified exit to Proximity Caves 18242 | -6/Data Miner | Entered Proximity Caves 19013 | -5/Proximity Caves | Escorted by Enhanced Grunt 19124 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19771 | -5/Proximity Caves | Attracted the attention of an 0b10 base 19885 | -5/Proximity Caves | Learned location of Armory (-3) 20128 | -5/Proximity Caves | Lost 5 parts (3n2u) 20441 | -5/Proximity Caves | Build established: Scavenger-Mutant 20495 | -5/Proximity Caves | Ambushed by research squad 20864 | -5/Proximity Caves | Spotted B-75 Beast 21002 | -5/Proximity Caves | Destroyed B-75 Beast 21115 | -5/Proximity Caves | Build established: Mutant 21460 | -5/Proximity Caves | Entered Factory 21460 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21462 | -5/Factory | Loaded intel: 26 terminal locations 21470 | -5/Factory | Identified exit to DSF 21761 | -5/Factory | Build established: Gunner 22991 | -5/Factory | Incoming investigation squad redirected 23343 | -5/Factory | Discovered new exit (range 8) 23416 | -5/Factory | Identified exit to Factory 23735 | -5/Factory | Repaired Hcp. Storage Unit 23995 | -5/Factory | Destroyed 9 combat bots 24131 | -5/Factory | Build established: Mutant 24160 | -5/Factory | First assault squad dispatched 24229 | -5/Factory | Incoming assault squad redirected 24352 | -5/Factory | Cargo convoy interrupted 24357 | -5/Factory | Discovered new exit (range 3) 24360 | -5/Factory | Identified exit to Upper Caves 24361 | -5/Factory | Entered Upper Caves 24671 | -5/Upper Caves | Build established: Scavenger-Gunner 24749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25076 | -5/Upper Caves | Build established: Mutant 25103 | -5/Upper Caves | Lost 3 parts (1n1u1w) 25434 | -5/Upper Caves | Learned 8 Factory zone layouts 25711 | -5/Upper Caves | Build established: Scavenger-Gunner 26102 | -5/Upper Caves | Discovered new exit (range 5) 26148 | -5/Upper Caves | Identified exit to Upper Caves 26550 | -5/Upper Caves | Entered another Upper Caves area 27228 | -5/Upper Caves | Learned location of 1 exit from Research 27228 | -5/Upper Caves | Learned Research stockpile data 28330 | -5/Upper Caves | Lost 3 parts (1p1n1w) 28345 | -5/Upper Caves | Destroyed 9 combat bots 28355 | -5/Upper Caves | Discovered new exit (range 15) 28447 | -5/Upper Caves | Identified exit to Zhirov 28594 | -5/Upper Caves | Build established: Mutant 29109 | -5/Upper Caves | Build established: Gunner 29139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29451 | -5/Upper Caves | Build established: Mutant 29964 | -5/Upper Caves | Build established: Gunner 30547 | -5/Upper Caves | Entered Zhirov 30547 | -5/Zhirov | Discovered new exit (range 5) 30665 | -5/Zhirov | Met Zhirov 30792 | -5/Zhirov | Learned location of Quarantine (-3) 30792 | -5/Zhirov | Learned location of Testing (-2) 30792 | -5/Zhirov | Learned location of Command (-1) 30928 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31333 | -5/Zhirov | Found Alien Artifact 31333 | -5/Zhirov | Identified Integrated Reactor 31333 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31351 | -5/Zhirov | Found Alien Artifact 31351 | -5/Zhirov | Identified Transdimensional Reconstructor 31351 | -5/Zhirov | Warped through subspace 31494 | -5/Zhirov | Build established: Scavenger-Mutant 31499 | -5/Zhirov | Identified exit to Proximity Caves 31501 | -5/Zhirov | Entered Proximity Caves 31541 | -4/Proximity Caves | Learned Research trap positions 31571 | -4/Proximity Caves | Spotted B-86 Titan 31606 | -4/Proximity Caves | Spotter reported a threat 31783 | -4/Proximity Caves | Spotter reported a threat 31834 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 31913 | -4/Proximity Caves | Spotter reported a threat 31938 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31966 | -4/Proximity Caves | Spotter reported a threat 32036 | -4/Proximity Caves | Spotter reported a threat 32059 | -4/Proximity Caves | Core integrity fell below 50% 32089 | -4/Proximity Caves | Spotter reported a threat 32092 | -4/Proximity Caves | Lost 5 parts (2p1n1u1w) 32142 | -4/Proximity Caves | Spotter reported a threat 32267 | -4/Proximity Caves | Spotter reported a threat 32307 | -4/Proximity Caves | Build established: Mutant 32320 | -4/Proximity Caves | Spotter reported a threat 32384 | -4/Proximity Caves | Spotter reported a threat 32438 | -4/Proximity Caves | Spotter reported a threat 32770 | -4/Proximity Caves | Discovered exit to Factory (range 15) 32844 | -4/Proximity Caves | Build established: Derelict-Mutant 34032 | -4/Proximity Caves | Build established: Mutant 34577 | -4/Proximity Caves | Entered Factory 34577 | -4/Factory | Evolved 2 slots: Propulsion x2 34578 | -4/Factory | Identified exit to Research 34578 | -4/Factory | Identified exit to Extension 34710 | -4/Factory | Lost 3 parts (2n1u) 34827 | -4/Factory | Search patrols dispatched 35109 | -4/Factory | Search patrols dispatched 35188 | -4/Factory | Lost 3 parts (2u1w) 35254 | -4/Factory | Lost 3 parts (2n1u) 35366 | -4/Factory | First assault squad dispatched 35393 | -4/Factory | Incoming assault squad redirected 35419 | -4/Factory | Core integrity fell below 50% 35422 | -4/Factory | Incoming assault squad redirected 35432 | -4/Factory | Released all parts (5) 35450 | -4/Factory | Core integrity fell below 20% 35451 | -4/Factory | Lost 14 parts (1p5n3u5w) 35459 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 35431_ Dropped Lgt. Antimatter Reactor. 35432_ Released Hcp. Storage Unit. 35432_ Released Core Analyzer. 35432_ Released Adv. Hacking Suite. 35432_ Released Lance. 35432_ Acquired CR-A16's Behemoth Slayer. 35434_ Acquired Lance. 35437_ Acquired Hacking Drone Bay. 35440_ W-44 Eye sends out distress signal. 35440_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35443_ U-05 Engineer builds a Wall. 35445_ Sneak attack on U-05 Engineer. 35445_ U-05 Engineer destroyed. 35446_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 35453_ Critical hit (Burn: +37). 35455_ U-05 Engineer builds a Wall. 35457_ Hacking Drone Bay destroyed. 35458_ Lance destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????##??####????????? | | ?????????????????????# #????? ? #????????? | | ?????????????????????+ +????"" """ ]#????????? | | ?????????????????????# # ??""" """ ########## | | ?????????????????????# # ?""" """ # # | | ?????????????????????# # # # | | ?????????????????????# # """ """ # ! # | | ?????????????????????# # """ """ # # | | ?????????????????????# # """ """ # = # | | ?????????????????????# /w #[ ! # | | ?????????????????????+ # # # | | ?????????????????????# ss# ! g ! *# [%! # | | ?????????????????????# # g%=g!!!# =%[% # | | ?????????????????????# @ ############g######+### | | ?????????????????????# s w s g!! =%% | | ?????????????????????# s g g % | | ?????????????????????# g | | ?????????????????????# | | ?????????????????????# | | ?????????????????????######## ############+### | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# +??????????????? | | ????????????????????????????+ #??????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 48 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Core Shielding 40 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hvy. Battle Rifle | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Weapon Cycler | -4/Factory | Scanalyzed Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ImprovedFireHammer Manual? 0 Play Time 03:47:57 Cumulative 117.4 hours Start 2023.03.06 @ 11:37:04 End 2023.03.06 @ 15:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c88b73-04f0-4ab5-a95e-f1095b20b442